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9 Commits
320f6668be
...
2a7c329745
Author | SHA1 | Date |
---|---|---|
monxa | 2a7c329745 | |
Alexander Montag | e8de3adc50 | |
Alexander Montag | f7d546fc3c | |
Alexander Montag | 585d9663d6 | |
Alexander Montag | 5a66160bce | |
Alexander Montag | 6200f61162 | |
monxa | e68e0236e9 | |
Serhii Snitsaruk | 60a767032e | |
Serhii Snitsaruk | 60142b191d |
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@ -538,8 +538,8 @@ void TaskTree::_notification(int p_what) {
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tree->connect("multi_selected", callable_mp(this, &TaskTree::_on_item_selected).unbind(3), CONNECT_DEFERRED);
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tree->connect("item_activated", callable_mp(this, &TaskTree::_on_item_activated));
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tree->connect("item_collapsed", callable_mp(this, &TaskTree::_on_item_collapsed));
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tree_search_panel->connect("update_requested", callable_mp(this, &TaskTree::_update_tree));
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tree_search_panel->connect("visibility_changed", callable_mp(this, &TaskTree::_update_tree));
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tree_search_panel->connect("update_requested", callable_mp(tree_search.ptr(), &TreeSearch::update_search).bind(tree));
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tree_search_panel->connect("visibility_changed", callable_mp(tree_search.ptr(), &TreeSearch::update_search).bind(tree));
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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_do_update_theme_item_cache();
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@ -41,6 +41,20 @@
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/* ------- TreeSearch ------- */
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void TreeSearch::_clean_callable_cache() {
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ERR_FAIL_COND(!tree_reference);
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HashMap<TreeItem *, Callable> new_callable_cache;
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new_callable_cache.reserve(callable_cache.size()); // Efficiency
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for (int i = 0; i < ordered_tree_items.size(); i++) {
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TreeItem *cur_item = ordered_tree_items[i];
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if (callable_cache.has(cur_item)) {
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new_callable_cache[cur_item] = callable_cache[cur_item];
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}
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}
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callable_cache = new_callable_cache;
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}
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void TreeSearch::_filter_tree(const String &p_search_mask) {
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if (matching_entries.size() == 0) {
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return;
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@ -63,44 +77,69 @@ void TreeSearch::_filter_tree(const String &p_search_mask) {
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}
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}
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void TreeSearch::_highlight_tree(const String &p_search_mask) {
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callable_cache.clear();
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for (int i = 0; i < ordered_tree_items.size(); i++) {
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TreeItem *entry = ordered_tree_items[i];
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// makes all tree items visible.
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void TreeSearch::_clear_filter() {
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ERR_FAIL_COND(!tree_reference);
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Vector<TreeItem *> items = { tree_reference->get_root() };
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for (int idx = 0; idx < items.size(); idx++) {
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TreeItem *cur_item = items[idx];
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cur_item->set_visible(true);
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for (int i = 0; i < cur_item->get_child_count(); i++) {
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items.push_back(cur_item->get_child(i));
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}
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}
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}
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void TreeSearch::_highlight_tree() {
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ERR_FAIL_COND(!tree_reference);
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// This might not be the prettiest, but it is the most efficient solution probably.
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for (HashMap<TreeItem *, int>::Iterator it = number_matches.begin(); it != number_matches.end(); ++it) {
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TreeItem *tree_item = it->key;
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_highlight_tree_item(tree_item);
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}
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tree_reference->queue_redraw();
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}
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void TreeSearch::_highlight_tree_item(TreeItem *p_tree_item) {
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int num_m = number_matches.has(p_tree_item) ? number_matches.get(p_tree_item) : 0;
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int num_m = number_matches.has(entry) ? number_matches.get(entry) : 0;
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if (num_m == 0) {
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continue;
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return;
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}
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// make sure to also call any draw method already defined.
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Callable parent_draw_method;
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if (entry->get_cell_mode(0) == TreeItem::CELL_MODE_CUSTOM) {
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parent_draw_method = entry->get_custom_draw_callback(0);
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if (p_tree_item->get_cell_mode(0) == TreeItem::CELL_MODE_CUSTOM) {
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parent_draw_method = p_tree_item->get_custom_draw_callback(0);
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}
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// if the cached draw method is already applied, do nothing.
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if (callable_cache.has(p_tree_item) && parent_draw_method == callable_cache.get(p_tree_item)) {
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return;
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}
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Callable draw_callback = callable_mp(this, &TreeSearch::_draw_highlight_item).bind(parent_draw_method);
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// -- this is necessary because of the modularity of this implementation
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// cache render properties of entry
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String cached_text = entry->get_text(0);
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Ref<Texture2D> cached_icon = entry->get_icon(0);
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int cached_max_width = entry->get_icon_max_width(0);
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callable_cache[entry] = draw_callback;
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String cached_text = p_tree_item->get_text(0);
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Ref<Texture2D> cached_icon = p_tree_item->get_icon(0);
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int cached_max_width = p_tree_item->get_icon_max_width(0);
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callable_cache[p_tree_item] = draw_callback;
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// this removes render properties in entry
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entry->set_custom_draw_callback(0, draw_callback);
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entry->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
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p_tree_item->set_custom_draw_callback(0, draw_callback);
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p_tree_item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
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// restore render properties
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entry->set_text(0, cached_text);
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entry->set_icon(0, cached_icon);
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entry->set_icon_max_width(0, cached_max_width);
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}
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p_tree_item->set_text(0, cached_text);
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p_tree_item->set_icon(0, cached_icon);
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p_tree_item->set_icon_max_width(0, cached_max_width);
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}
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// custom draw callback for highlighting (bind the parent_drw_method to this)
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void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, Rect2 p_rect, Callable p_parent_draw_method) {
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void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, const Rect2 p_rect, const Callable p_parent_draw_method) {
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if (!p_tree_item) {
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return;
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}
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@ -143,7 +182,7 @@ void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, Rect2 p_rect, Calla
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Vector2 rect_offset = Vector2(substring_before_size.x, 0);
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rect_offset.x += p_tree_item->get_icon_max_width(0);
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rect_offset.x += (h_sep + 4. * EDSCALE); // TODO: Find better way to determine texts x-offset
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rect_offset.x += (h_sep + 4. * EDSCALE);
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rect_offset.y = (p_rect.size.y - substring_match_size.y) / 2; // center box vertically
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draw_rect.position += rect_offset - PADDING / 2;
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@ -212,12 +251,12 @@ void TreeSearch::_update_number_matches() {
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}
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}
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String TreeSearch::_get_search_mask() {
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String TreeSearch::_get_search_mask() const {
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ERR_FAIL_COND_V(!search_panel, "");
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return search_panel->get_text();
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}
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void TreeSearch::_find_matching_entries(TreeItem *p_tree_item, const String &p_search_mask, Vector<TreeItem *> &p_accum) {
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void TreeSearch::_find_matching_entries(TreeItem *p_tree_item, const String &p_search_mask, Vector<TreeItem *> &p_accum) const {
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if (!p_tree_item) {
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return;
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}
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@ -317,12 +356,13 @@ void TreeSearch::_select_next_match() {
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if (matching_entries.size() == 0) {
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return;
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}
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TreeItem *selected = tree_reference->get_selected(); // we care about a single item here.
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TreeItem *selected = tree_reference->get_selected();
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if (!selected) {
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_select_first_match();
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return;
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}
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// find [selected_idx] among ordered_tree_items
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int selected_idx = -1;
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for (int i = 0; i < ordered_tree_items.size(); i++) {
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if (ordered_tree_items[i] == selected) {
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@ -331,7 +371,7 @@ void TreeSearch::_select_next_match() {
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}
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}
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// find the best fitting entry.
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// find first entry after [selected_idx].
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for (int i = MAX(0, selected_idx) + 1; i < ordered_tree_items.size(); i++) {
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TreeItem *item = ordered_tree_items[i];
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if (_vector_has_bsearch(matching_entries, item)) {
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@ -339,11 +379,12 @@ void TreeSearch::_select_next_match() {
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return;
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}
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}
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_select_first_match(); // wrap around.
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// wrap around.
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_select_first_match();
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}
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template <typename T>
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inline bool TreeSearch::_vector_has_bsearch(Vector<T *> p_vec, T *element) {
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inline bool TreeSearch::_vector_has_bsearch(Vector<T *> &p_vec, T *element) const {
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int idx = p_vec.bsearch(element, true);
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bool in_array = idx >= 0 && idx < p_vec.size();
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@ -354,24 +395,27 @@ void TreeSearch::notify_item_edited(TreeItem *item) {
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if (item->get_cell_mode(0) != TreeItem::CELL_MODE_CUSTOM) {
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return;
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}
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if (!callable_cache.has(item) || item->get_custom_draw_callback(0) == callable_cache.get(item)) {
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return;
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}
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item->set_custom_draw_callback(0, callable_cache.get(item));
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_highlight_tree_item(item);
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}
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// Call this as a post-processing step for the already constructed tree.
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void TreeSearch::update_search(Tree *p_tree) {
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ERR_FAIL_COND(!search_panel || !p_tree);
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// ignore if panel not visible or no search string is given.
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tree_reference = p_tree;
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if (!search_panel->is_visible() || search_panel->get_text().length() == 0) {
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// clear and redraw if search was active recently.
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if (was_searched_recently) {
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_clear_filter();
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number_matches.clear();
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matching_entries.clear();
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was_searched_recently = false;
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p_tree->queue_redraw();
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}
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return;
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}
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tree_reference = p_tree;
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was_searched_recently = true;
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String search_mask = search_panel->get_text();
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TreeSearchMode search_mode = search_panel->get_search_mode();
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@ -380,11 +424,16 @@ void TreeSearch::update_search(Tree *p_tree) {
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_update_matching_entries(search_mask);
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_update_number_matches();
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_highlight_tree(search_mask);
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_clear_filter();
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_highlight_tree();
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if (search_mode == TreeSearchMode::FILTER) {
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_filter_tree(search_mask);
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was_filtered_recently = true;
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} else if (was_filtered_recently) {
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_clear_filter();
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was_filtered_recently = false;
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}
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_clean_callable_cache();
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}
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TreeSearch::TreeSearch(TreeSearchPanel *p_search_panel) {
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@ -464,14 +513,14 @@ TreeSearchPanel::TreeSearchPanel() {
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set_visible(false);
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}
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TreeSearch::TreeSearchMode TreeSearchPanel::get_search_mode() {
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TreeSearch::TreeSearchMode TreeSearchPanel::get_search_mode() const {
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if (!check_button_filter_highlight || !check_button_filter_highlight->is_pressed()) {
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return TreeSearch::TreeSearchMode::HIGHLIGHT;
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}
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return TreeSearch::TreeSearchMode::FILTER;
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}
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String TreeSearchPanel::get_text() {
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String TreeSearchPanel::get_text() const {
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if (!line_edit_search) {
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return String();
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}
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@ -53,32 +53,46 @@ private:
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// For TaskTree: These are updated when the tree is updated through TaskTree::_create_tree.
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Tree *tree_reference;
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// linearized ordering of tree items.
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Vector<TreeItem *> ordered_tree_items;
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// entires that match the search mask.
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// TODO: Decide if this can be removed. It can be implicitly inferred from number_matches.
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Vector<TreeItem *> matching_entries;
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// number of descendant matches for each tree item.
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HashMap<TreeItem *, int> number_matches;
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// custom draw-callbacks for each tree item.
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HashMap<TreeItem *, Callable> callable_cache;
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bool was_searched_recently = false; // Performance
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bool was_filtered_recently = false; // Performance
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void _clean_callable_cache();
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// Update_search() calls these
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void _filter_tree(const String &p_search_mask);
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void _highlight_tree(const String &p_search_mask);
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void _clear_filter();
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void _highlight_tree();
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void _highlight_tree_item(TreeItem *p_tree_item);
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// Custom draw-Callback (bind inherited Callable).
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void _draw_highlight_item(TreeItem *p_tree_item, Rect2 p_rect, Callable p_parent_draw_method);
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void _draw_highlight_item(TreeItem *p_tree_item, const Rect2 p_rect, const Callable p_parent_draw_method);
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void _update_matching_entries(const String &p_search_mask);
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void _update_ordered_tree_items(TreeItem *p_tree_item);
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void _update_number_matches();
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void _find_matching_entries(TreeItem *p_tree_item, const String &p_search_mask, Vector<TreeItem *> &p_accum);
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String _get_search_mask();
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void _find_matching_entries(TreeItem *p_tree_item, const String &p_search_mask, Vector<TreeItem *> &p_accum) const;
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String _get_search_mask() const;
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StringSearchIndices _substring_bounds(const String &p_searchable, const String &p_search_mask) const;
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void _select_item(TreeItem *p_item);
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void _select_first_match();
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void _select_next_match();
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// TODO: make p_vec ref `const` once Vector::bsearch is const. See: https://github.com/godotengine/godot/pull/90341
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template <typename T>
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bool _vector_has_bsearch(Vector<T *> p_vec, T *element);
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bool _vector_has_bsearch(Vector<T *> &p_vec, T *element) const;
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protected:
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static void _bind_methods() {}
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@ -110,15 +124,14 @@ private:
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void _initialize_controls();
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void _add_spacer(float width_multiplier = 1.f);
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void _on_draw_highlight(TreeItem *p_item, Rect2 p_rect);
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void _notification(int p_what);
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protected:
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static void _bind_methods();
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public:
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TreeSearch::TreeSearchMode get_search_mode();
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String get_text();
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TreeSearch::TreeSearchMode get_search_mode() const;
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String get_text() const;
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void show_and_focus();
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TreeSearchPanel();
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};
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@ -263,6 +263,21 @@ void LimboHSM::_validate_property(PropertyInfo &p_property) const {
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void LimboHSM::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_POST_ENTER_TREE: {
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if (was_active && is_root()) {
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// Re-activate the root HSM if it was previously active.
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// Typically, this happens when the node is re-entered scene repeatedly (e.g., re-parenting, pooling).
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set_active(true);
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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if (is_root()) {
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// Remember active status for re-parenting and exit state machine
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// to release resources and signal connections if active.
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was_active = active;
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if (is_active()) {
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_exit();
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}
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}
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} break;
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case NOTIFICATION_PROCESS: {
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_update(get_process_delta_time());
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@ -55,6 +55,7 @@ private:
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LimboState *previous_active;
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LimboState *next_active;
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bool updating = false;
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bool was_active = false;
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HashMap<TransitionKey, Transition, TransitionKeyHasher> transitions;
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@ -190,11 +190,6 @@ void LimboState::_notification(int p_what) {
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_update_blackboard_plan();
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}
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} break;
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case NOTIFICATION_PREDELETE: {
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if (is_active()) {
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_exit();
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}
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} break;
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}
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}
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