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13 Commits

Author SHA1 Message Date
Wilson E. Alvarez a3a69cabbe
Merge b5fe6bb77f into eaa43020f5 2024-10-14 07:52:19 +02:00
Serhii Snitsaruk eaa43020f5
Merge pull request #235 from limbonaut/doc-get-var-fix
Doc: Clarify `Blackboard.get_var()` and `set_var()`
2024-10-13 12:27:12 -07:00
Serhii Snitsaruk b5b1ac7289
Doc: Clarify `Blackboard.get_var()` and `set_var()` 2024-10-13 21:04:59 +02:00
Serhii Snitsaruk ece17d68d9
Merge pull request #234 from limbonaut/doc-fixes
GHA: Code style checks for PRs and commits
2024-10-13 12:03:17 -07:00
Serhii Snitsaruk 85787616e7
GHA: Add code style check for PRs and direct commits 2024-10-13 20:43:59 +02:00
Serhii Snitsaruk 11abf36c99
Clang format 2024-10-13 20:25:03 +02:00
Serhii Snitsaruk 19d771fef2
Merge pull request #229 from monxa/tasktree-search
Implement Tree Search Functionality with Highlighting and Filtering
2024-10-13 11:18:37 -07:00
Serhii Snitsaruk 2b89d1d23e
Merge pull request #233 from limbonaut/gha-fix-macos-vulkan
GHA: Fix Vulkan SDK installation step
2024-10-13 10:48:31 -07:00
Serhii Snitsaruk 6f318b83b8
GHA: Fix Vulkan SDK installation step 2024-10-13 18:25:54 +02:00
Serhii Snitsaruk 7a1b56f9c8
GHA: Switch workflows to Godot 4.3 branch 2024-10-13 17:06:25 +02:00
Alexander Montag 2b86928737
Add tooltip to explain case sensitivity behavior 2024-10-13 07:02:59 +00:00
Alexander Montag 8c557f87f7
Address 2. review for TreeSearch
Remove redundant comment

Prune tab_search_context

Fix restore tab on `_tab_closed`

Add break statement

Pass callable by reference in _draw_highlight_item

Refactor _initialize_controls into constructor

Remove redundant if (!line_edit_search)-check
2024-10-13 07:31:35 +02:00
Alexander Montag 6776319472
Implement Tree Search Functionality with Highlighting and Filtering
This commit introduces a comprehensive Tree Search feature, including:
- Tree highlighting: Highlights items that match the search query.
- Tree filtering: Filters items so only matches and descendants are
  shown.
- Counting descendants: Shows the number of matching items within collapsed branches.
- Jump to next match: on enter.
- (Limbo-)Shortcut: Default CTRL-F.
- Menu entry: Misc->Search Tree.
- Remember separate SearchInfo for each tab.

Key implementation details:
- Optimized performance for large trees
- Implemented recursive filtering for efficiency
- Added UI elements including next/previous match buttons

Development History:
- Initial implementation of highlighting and filtering
- Multiple rounds of performance optimization
- Bug fixes and refactoring for correctness
- UI enhancements and polish
- Code cleanup and style improvements
2024-10-06 06:57:11 +02:00
15 changed files with 954 additions and 21 deletions

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@ -5,7 +5,7 @@ on:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: 4.3-stable
default: 4.3
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string

View File

@ -165,7 +165,14 @@ jobs:
- name: Set up Vulkan SDK
run: |
sh misc/scripts/install_vulkan_sdk_macos.sh
# ! Note: Vulkan SDK changed packaging, so we need to inline these steps for the time being.
#sh misc/scripts/install_vulkan_sdk_macos.sh
curl -L "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.zip" -o /tmp/vulkan-sdk.zip
unzip /tmp/vulkan-sdk.zip -d /tmp
/tmp/InstallVulkan.app/Contents/MacOS/InstallVulkan --accept-licenses --default-answer --confirm-command install
rm -Rf /tmp/InstallVulkan.app
rm -f /tmp/vulkan-sdk.zip
- name: Set up scons cache
uses: actions/cache@v4

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@ -26,7 +26,7 @@ concurrency:
# Global Settings.
env:
GODOT_REF: "4.3-stable"
GODOT_REF: "4.3"
GODOT_CPP_REF: "godot-4.3-stable"
jobs:
@ -101,6 +101,18 @@ jobs:
run: |
bin/${{ env.BIN }} --test --headless
static-checks:
name: ⚙️ Static checks
runs-on: ubuntu-20.04
steps:
- name: Clone LimboAI module
uses: actions/checkout@v4
- name: Code style checks
uses: pre-commit/action@v3.0.1
with:
extra_args: --all-files
cache-env:
runs-on: ubuntu-latest
outputs:

View File

@ -126,7 +126,7 @@ Returns a Blackboard that serves as the parent scope for this instance.
``Variant`` **get_var**\ (\ var_name\: ``StringName``, default\: ``Variant`` = null, complain\: ``bool`` = true\ ) |const| :ref:`🔗<class_Blackboard_method_get_var>`
Returns variable value or ``default`` if variable doesn't exist. If ``complain`` is ``true``, an error will be printed if variable doesn't exist.
Returns variable value or ``default`` if variable doesn't exist. If ``complain`` is ``true``, an error will be printed if variable doesn't exist. If the variable doesn't exist in the current **Blackboard** scope, it will look in the parent scope **Blackboard** to find it.
.. rst-class:: classref-item-separator
@ -212,7 +212,7 @@ Assigns the parent scope. If a value isn't in the current Blackboard scope, it w
|void| **set_var**\ (\ var_name\: ``StringName``, value\: ``Variant``\ ) :ref:`🔗<class_Blackboard_method_set_var>`
Assigns a value to a Blackboard variable.
Assigns a value to a variable in the current Blackboard scope. If the variable doesn't exist, it will be created. If the variable already exists in the parent scope, the parent scope value will NOT be changed.
.. rst-class:: classref-item-separator

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@ -46,7 +46,7 @@
<param index="1" name="default" type="Variant" default="null" />
<param index="2" name="complain" type="bool" default="true" />
<description>
Returns variable value or [param default] if variable doesn't exist. If [param complain] is [code]true[/code], an error will be printed if variable doesn't exist.
Returns variable value or [param default] if variable doesn't exist. If [param complain] is [code]true[/code], an error will be printed if variable doesn't exist. If the variable doesn't exist in the current [Blackboard] scope, it will look in the parent scope [Blackboard] to find it.
</description>
</method>
<method name="get_vars_as_dict" qualifiers="const">
@ -98,7 +98,7 @@
<param index="0" name="var_name" type="StringName" />
<param index="1" name="value" type="Variant" />
<description>
Assigns a value to a Blackboard variable.
Assigns a value to a variable in the current Blackboard scope. If the variable doesn't exist, it will be created. If the variable already exists in the parent scope, the parent scope value will NOT be changed.
</description>
</method>
<method name="top" qualifiers="const">

View File

@ -261,6 +261,10 @@ void LimboAIEditor::edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_for
p_behavior_tree->editor_set_section_unfold("blackboard_plan", true);
p_behavior_tree->notify_property_list_changed();
#endif // LIMBOAI_MODULE
// Remember current search info.
if (idx_history >= 0 && idx_history < history.size() && task_tree->get_bt() == history[idx_history]) {
tab_search_context.insert(history[idx_history], task_tree->tree_search_get_search_info());
}
task_tree->load_bt(p_behavior_tree);
@ -280,6 +284,15 @@ void LimboAIEditor::edit_bt(const Ref<BehaviorTree> &p_behavior_tree, bool p_for
task_tree->show();
task_palette->show();
// Restore search info from [tab_search_context].
if (idx_history >= 0 && idx_history < history.size()) {
if (tab_search_context.has(history[idx_history])) {
task_tree->tree_search_set_search_info(tab_search_context[history[idx_history]]);
} else {
task_tree->tree_search_set_search_info(TreeSearch::SearchInfo());
}
}
_update_tabs();
}
@ -457,6 +470,8 @@ void LimboAIEditor::_process_shortcut_input(const Ref<InputEvent> &p_event) {
_on_save_pressed();
} else if (LW_IS_SHORTCUT("limbo_ai/load_behavior_tree", p_event)) {
_popup_file_dialog(load_dialog);
} else if (LW_IS_SHORTCUT("limbo_ai/find_task", p_event)) {
task_tree->tree_search_show_and_focus();
} else {
handled = false;
}
@ -799,6 +814,9 @@ void LimboAIEditor::_misc_option_selected(int p_id) {
EDITOR_FILE_SYSTEM()->scan();
EDIT_SCRIPT(template_path);
} break;
case MISC_SEARCH_TREE: {
task_tree->tree_search_show_and_focus();
} break;
}
}
@ -1045,13 +1063,22 @@ void LimboAIEditor::_tab_closed(int p_tab) {
if (history_bt.is_valid() && history_bt->is_connected(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty))) {
history_bt->disconnect(LW_NAME(changed), callable_mp(this, &LimboAIEditor::_mark_as_dirty));
}
if (tab_search_context.has(history_bt)) {
tab_search_context.erase(history_bt);
}
history.remove_at(p_tab);
idx_history = MIN(idx_history, history.size() - 1);
TreeSearch::SearchInfo search_info_opened_tab;
if (idx_history < 0) {
_disable_editing();
} else {
EDIT_RESOURCE(history[idx_history]);
ERR_FAIL_COND(!tab_search_context.has(history[idx_history]));
search_info_opened_tab = tab_search_context[history[idx_history]];
}
task_tree->tree_search_set_search_info(search_info_opened_tab);
_update_tabs();
}
@ -1319,6 +1346,9 @@ void LimboAIEditor::_update_misc_menu() {
misc_menu->add_item(
FILE_EXISTS(_get_script_template_path()) ? TTR("Edit Script Template") : TTR("Create Script Template"),
MISC_CREATE_SCRIPT_TEMPLATE);
misc_menu->add_separator();
misc_menu->add_icon_shortcut(theme_cache.search_icon, LW_GET_SHORTCUT("limbo_ai/find_task"), MISC_SEARCH_TREE);
}
void LimboAIEditor::_update_banners() {
@ -1381,6 +1411,7 @@ void LimboAIEditor::_do_update_theme_item_cache() {
theme_cache.cut_icon = get_theme_icon(LW_NAME(ActionCut), LW_NAME(EditorIcons));
theme_cache.copy_icon = get_theme_icon(LW_NAME(ActionCopy), LW_NAME(EditorIcons));
theme_cache.paste_icon = get_theme_icon(LW_NAME(ActionPaste), LW_NAME(EditorIcons));
theme_cache.search_icon = get_theme_icon(LW_NAME(Search), LW_NAME(EditorIcons));
theme_cache.behavior_tree_icon = LimboUtility::get_singleton()->get_task_icon("BehaviorTree");
theme_cache.percent_icon = LimboUtility::get_singleton()->get_task_icon("LimboPercent");
@ -1512,6 +1543,8 @@ LimboAIEditor::LimboAIEditor() {
LW_SHORTCUT("limbo_ai/open_debugger", TTR("Open Debugger"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(D)));
LW_SHORTCUT("limbo_ai/jump_to_owner", TTR("Jump to Owner"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(J)));
LW_SHORTCUT("limbo_ai/close_tab", TTR("Close Tab"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(W)));
LW_SHORTCUT("limbo_ai/find_task", TTR("Find Task"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(F)));
LW_SHORTCUT("limbo_ai/hide_tree_search", TTR("Close Search"), (Key)(LW_KEY(ESCAPE)));
set_process_shortcut_input(true);

View File

@ -20,6 +20,7 @@
#include "owner_picker.h"
#include "task_palette.h"
#include "task_tree.h"
#include "tree_search.h"
#ifdef LIMBOAI_MODULE
#include "core/object/class_db.h"
@ -49,6 +50,7 @@
#ifdef LIMBOAI_GDEXTENSION
#include "godot_cpp/classes/accept_dialog.hpp"
#include <godot_cpp/classes/config_file.hpp>
#include <godot_cpp/classes/control.hpp>
#include <godot_cpp/classes/editor_plugin.hpp>
#include <godot_cpp/classes/editor_spin_slider.hpp>
@ -65,7 +67,6 @@
#include <godot_cpp/classes/texture2d.hpp>
#include <godot_cpp/variant/packed_string_array.hpp>
#include <godot_cpp/variant/variant.hpp>
#include <godot_cpp/classes/config_file.hpp>
using namespace godot;
@ -102,6 +103,7 @@ private:
MISC_LAYOUT_WIDESCREEN_OPTIMIZED,
MISC_PROJECT_SETTINGS,
MISC_CREATE_SCRIPT_TEMPLATE,
MISC_SEARCH_TREE
};
enum TabMenu {
@ -136,12 +138,14 @@ private:
Ref<Texture2D> cut_icon;
Ref<Texture2D> copy_icon;
Ref<Texture2D> paste_icon;
Ref<Texture2D> search_icon;
} theme_cache;
EditorPlugin *plugin;
EditorLayout editor_layout;
Vector<Ref<BehaviorTree>> history;
int idx_history;
HashMap<Ref<BehaviorTree>, TreeSearch::SearchInfo> tab_search_context;
bool updating_tabs = false;
bool request_update_tabs = false;
HashSet<Ref<BehaviorTree>> dirty;

View File

@ -17,22 +17,23 @@
#include "../bt/tasks/composites/bt_probability_selector.h"
#include "../util/limbo_compat.h"
#include "../util/limbo_utility.h"
#include "tree_search.h"
#ifdef LIMBOAI_MODULE
#include "core/object/script_language.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/box_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/label.h"
#include "scene/gui/texture_rect.h"
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/editor_interface.hpp>
#include <godot_cpp/classes/script.hpp>
#include <godot_cpp/classes/h_box_container.hpp>
#include <godot_cpp/classes/v_box_container.hpp>
#include <godot_cpp/classes/texture_rect.hpp>
#include <godot_cpp/classes/label.hpp>
#include <godot_cpp/classes/script.hpp>
#include <godot_cpp/classes/texture_rect.hpp>
#include <godot_cpp/classes/v_box_container.hpp>
using namespace godot;
#endif // LIMBOAI_GDEXTENSION
@ -46,6 +47,12 @@ TreeItem *TaskTree::_create_tree(const Ref<BTTask> &p_task, TreeItem *p_parent,
_create_tree(p_task->get_child(i), item);
}
_update_item(item);
// update TreeSearch if root task was created
if (tree->get_root() == item) {
tree_search->update_search(tree);
}
return item;
}
@ -105,6 +112,7 @@ void TaskTree::_update_item(TreeItem *p_item) {
if (!warning_text.is_empty()) {
p_item->add_button(0, theme_cache.task_warning_icon, 0, false, warning_text);
}
tree_search->notify_item_edited(p_item); // this is necessary to preserve custom drawing from tree search.
}
void TaskTree::_update_tree() {
@ -434,7 +442,7 @@ void TaskTree::_normalize_drop(TreeItem *item, int type, int &to_pos, Ref<BTTask
to_pos = to_task->get_index();
{
Vector<Ref<BTTask>> selected = get_selected_tasks();
if (to_task == selected[selected.size()-1]) {
if (to_task == selected[selected.size() - 1]) {
to_pos += 1;
}
}
@ -530,6 +538,8 @@ void TaskTree::_notification(int p_what) {
tree->connect("multi_selected", callable_mp(this, &TaskTree::_on_item_selected).unbind(3), CONNECT_DEFERRED);
tree->connect("item_activated", callable_mp(this, &TaskTree::_on_item_activated));
tree->connect("item_collapsed", callable_mp(this, &TaskTree::_on_item_collapsed));
tree_search_panel->connect("update_requested", callable_mp(tree_search.ptr(), &TreeSearch::update_search).bind(tree));
tree_search_panel->connect("visibility_changed", callable_mp(tree_search.ptr(), &TreeSearch::update_search).bind(tree));
} break;
case NOTIFICATION_THEME_CHANGED: {
_do_update_theme_item_cache();
@ -562,12 +572,38 @@ void TaskTree::_bind_methods() {
PropertyInfo(Variant::INT, "type")));
}
// TreeSearch API
void TaskTree::tree_search_show_and_focus() {
ERR_FAIL_NULL(tree_search);
tree_search_panel->set_visible(true);
tree_search_panel->focus_editor();
}
TreeSearch::SearchInfo TaskTree::tree_search_get_search_info() const {
if (!tree_search.is_valid()) {
return TreeSearch::SearchInfo();
}
return tree_search_panel->get_search_info();
}
void TaskTree::tree_search_set_search_info(const TreeSearch::SearchInfo &p_search_info) {
ERR_FAIL_NULL(tree_search);
tree_search_panel->set_search_info(p_search_info);
}
// TreeSearch Api ^
TaskTree::TaskTree() {
editable = true;
updating_tree = false;
VBoxContainer *vbox_container = memnew(VBoxContainer);
add_child(vbox_container);
vbox_container->set_anchors_preset(PRESET_FULL_RECT);
tree = memnew(Tree);
add_child(tree);
tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vbox_container->add_child(tree);
tree->set_columns(2);
tree->set_column_expand(0, true);
tree->set_column_expand(1, false);
@ -578,6 +614,10 @@ TaskTree::TaskTree() {
tree->set_select_mode(Tree::SelectMode::SELECT_MULTI);
tree->set_drag_forwarding(callable_mp(this, &TaskTree::_get_drag_data_fw), callable_mp(this, &TaskTree::_can_drop_data_fw), callable_mp(this, &TaskTree::_drop_data_fw));
tree_search_panel = memnew(TreeSearchPanel);
tree_search = Ref(memnew(TreeSearch(tree_search_panel)));
vbox_container->add_child(tree_search_panel);
}
TaskTree::~TaskTree() {

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@ -9,9 +9,13 @@
* =============================================================================
*/
#ifndef TASK_TREE_H
#define TASK_TREE_H
#ifdef TOOLS_ENABLED
#include "../bt/behavior_tree.h"
#include "tree_search.h"
#ifdef LIMBOAI_MODULE
#include "scene/gui/control.h"
@ -43,6 +47,9 @@ private:
bool updating_tree;
HashMap<RECT_CACHE_KEY, Rect2> probability_rect_cache;
Ref<TreeSearch> tree_search;
TreeSearchPanel *tree_search_panel;
struct ThemeCache {
Ref<Font> comment_font;
Ref<Font> name_font;
@ -96,12 +103,16 @@ public:
Ref<BTTask> get_selected() const;
Vector<Ref<BTTask>> get_selected_tasks() const;
void clear_selection();
Rect2 get_selected_probability_rect() const;
double get_selected_probability_weight() const;
double get_selected_probability_percent() const;
bool selected_has_probability() const;
// TreeSearch API
void tree_search_show_and_focus();
TreeSearch::SearchInfo tree_search_get_search_info() const;
void tree_search_set_search_info(const TreeSearch::SearchInfo &p_search_info);
virtual bool editor_can_reload_from_file() { return false; }
TaskTree();
@ -109,3 +120,4 @@ public:
};
#endif // ! TOOLS_ENABLED
#endif // ! TASK_TREE_H

649
editor/tree_search.cpp Normal file
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@ -0,0 +1,649 @@
/**
* tree_search.cpp
* =============================================================================
* Copyright 2021-2024 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#ifdef TOOLS_ENABLED
#include "tree_search.h"
#include "../util/limbo_compat.h" // for edscale
#include "../util/limbo_string_names.h"
#include "../util/limbo_utility.h"
#ifdef LIMBOAI_MODULE
#include "core/math/math_funcs.h"
#include "editor/editor_interface.h"
#include "editor/themes/editor_scale.h"
#include "scene/main/viewport.h"
#include "scene/resources/font.h"
#include "scene/resources/style_box_flat.h"
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/editor_interface.hpp> // for edge scale
#include <godot_cpp/classes/font.hpp>
#include <godot_cpp/classes/style_box_flat.hpp>
#include <godot_cpp/classes/viewport.hpp>
#include <godot_cpp/core/math.hpp>
#endif // LIMBOAI_GDEXTENSION
#define UPPER_BOUND (1 << 15) // for substring search.
/* ------- TreeSearch ------- */
void TreeSearch::_clean_callable_cache() {
ERR_FAIL_COND(!tree_reference);
HashMap<TreeItem *, Callable> new_callable_cache;
new_callable_cache.reserve(callable_cache.size());
for (int i = 0; i < ordered_tree_items.size(); i++) {
TreeItem *cur_item = ordered_tree_items[i];
if (callable_cache.has(cur_item)) {
new_callable_cache[cur_item] = callable_cache[cur_item];
}
}
callable_cache = new_callable_cache;
}
void TreeSearch::_filter_tree() {
ERR_FAIL_COND(!tree_reference);
if (!tree_reference->get_root()) {
return;
}
if (matching_entries.is_empty()) {
return;
}
_filter_tree(tree_reference->get_root(), false);
}
void TreeSearch::_filter_tree(TreeItem *p_item, bool p_parent_matching) {
bool visible = (number_matches.has(p_item) && (number_matches.get(p_item) > 0)) || p_parent_matching;
p_item->set_visible(visible);
bool is_matching = _vector_has_bsearch(matching_entries, p_item);
for (int i = 0; i < p_item->get_child_count(); i++) {
_filter_tree(p_item->get_child(i), is_matching | p_parent_matching);
}
}
// Makes all tree items visible.
void TreeSearch::_clear_filter() {
ERR_FAIL_COND(!tree_reference);
if (!tree_reference->get_root()) {
return;
}
Vector<TreeItem *> items = { tree_reference->get_root() };
for (int idx = 0; idx < items.size(); idx++) {
TreeItem *cur_item = items[idx];
cur_item->set_visible(true);
for (int i = 0; i < cur_item->get_child_count(); i++) {
items.push_back(cur_item->get_child(i));
}
}
}
void TreeSearch::_highlight_tree() {
ERR_FAIL_COND(!tree_reference);
for (HashMap<TreeItem *, int>::Iterator it = number_matches.begin(); it != number_matches.end(); ++it) {
TreeItem *tree_item = it->key;
_highlight_tree_item(tree_item);
}
tree_reference->queue_redraw();
}
void TreeSearch::_highlight_tree_item(TreeItem *p_tree_item) {
int num_m = number_matches.has(p_tree_item) ? number_matches.get(p_tree_item) : 0;
if (num_m == 0) {
return;
}
// Make sure to also call any draw method already defined.
Callable parent_draw_method;
if (p_tree_item->get_cell_mode(0) == TreeItem::CELL_MODE_CUSTOM) {
parent_draw_method = p_tree_item->get_custom_draw_callback(0);
}
// If the cached draw method is already applied, do nothing.
if (callable_cache.has(p_tree_item) && parent_draw_method == callable_cache.get(p_tree_item)) {
return;
}
Callable draw_callback = callable_mp(this, &TreeSearch::_draw_highlight_item).bind(parent_draw_method);
callable_cache[p_tree_item] = draw_callback;
// This is necessary because of the modularity of this implementation.
// Cache render properties of entry.
String cached_text = p_tree_item->get_text(0);
Ref<Texture2D> cached_icon = p_tree_item->get_icon(0);
int cached_max_width = p_tree_item->get_icon_max_width(0);
// This removes render properties in entry.
p_tree_item->set_custom_draw_callback(0, draw_callback);
p_tree_item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
// Restore render properties.
p_tree_item->set_text(0, cached_text);
p_tree_item->set_icon(0, cached_icon);
p_tree_item->set_icon_max_width(0, cached_max_width);
}
// Custom draw callback for highlighting (bind the parent_draw_method to this)
void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, const Rect2 p_rect, const Callable &p_parent_draw_method) {
if (!p_tree_item) {
return;
}
// Call any parent draw methods such as for probability FIRST.
p_parent_draw_method.call(p_tree_item, p_rect);
// First part: outline
if (matching_entries.has(p_tree_item)) {
// Font info
Ref<Font> font = p_tree_item->get_custom_font(0);
if (font.is_null()) {
font = p_tree_item->get_tree()->get_theme_font(LW_NAME(font));
}
ERR_FAIL_NULL(font);
float font_size = p_tree_item->get_custom_font_size(0);
if (font_size == -1) {
font_size = p_tree_item->get_tree()->get_theme_font_size(LW_NAME(font));
}
// Substring size
String string_full = p_tree_item->get_text(0);
StringSearchIndices substring_idx = _substring_bounds(string_full, _get_search_mask());
String substring_match = string_full.substr(substring_idx.lower, substring_idx.upper - substring_idx.lower);
Vector2 substring_match_size = font->get_string_size(substring_match, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size);
String substring_before = string_full.substr(0, substring_idx.lower);
Vector2 substring_before_size = font->get_string_size(substring_before, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size);
// Stylebox
Ref<StyleBox> stylebox = p_tree_item->get_tree()->get_theme_stylebox(LW_NAME(Focus));
ERR_FAIL_NULL(stylebox);
// Extract separation
float h_sep = p_tree_item->get_tree()->get_theme_constant(LW_NAME(h_separation));
// Compose draw rect
const Vector2 PADDING = Vector2(4., 2.);
Rect2 draw_rect = p_rect;
Vector2 rect_offset = Vector2(substring_before_size.x, 0);
rect_offset.x += p_tree_item->get_icon_max_width(0);
rect_offset.x += (h_sep + 4. * EDSCALE);
rect_offset.y = (p_rect.size.y - substring_match_size.y) / 2; // center box vertically
draw_rect.position += rect_offset - PADDING / 2;
draw_rect.size = substring_match_size + PADDING;
// Draw
stylebox->draw(p_tree_item->get_tree()->get_canvas_item(), draw_rect);
}
// Second part: draw number
int num_mat = number_matches.has(p_tree_item) ? number_matches.get(p_tree_item) : 0;
if (num_mat > 0) {
float h_sep = p_tree_item->get_tree()->get_theme_constant(LW_NAME(h_separation));
Ref<Font> font = tree_reference->get_theme_font(LW_NAME(font));
float font_size = tree_reference->get_theme_font_size(LW_NAME(font)) * 0.75;
String num_string = String::num_int64(num_mat);
Vector2 string_size = font->get_string_size(num_string, HORIZONTAL_ALIGNMENT_CENTER, -1, font_size);
Vector2 text_pos = p_rect.position;
text_pos.x += p_rect.size.x - string_size.x - h_sep;
text_pos.y += font->get_descent(font_size) + p_rect.size.y / 2.; // center vertically
font->draw_string(tree_reference->get_canvas_item(), text_pos, num_string, HORIZONTAL_ALIGNMENT_CENTER, -1, font_size);
}
}
void TreeSearch::_update_matching_entries(const String &p_search_mask) {
Vector<TreeItem *> accum;
_find_matching_entries(tree_reference->get_root(), p_search_mask, accum);
matching_entries = accum;
}
/* Linaerizes the tree into [ordered_tree_items] like so:
- i1
- i2
- i3
- i4 ---> [i1,i2,i3,i4]
*/
void TreeSearch::_update_ordered_tree_items(TreeItem *p_tree_item) {
if (!p_tree_item) {
return;
}
if (p_tree_item == p_tree_item->get_tree()->get_root()) {
ordered_tree_items.clear();
}
// Add the current item to the list.
ordered_tree_items.push_back(p_tree_item);
// Recursively collect items from the first child.
TreeItem *child = p_tree_item->get_first_child();
while (child) {
_update_ordered_tree_items(child);
child = child->get_next();
}
}
void TreeSearch::_update_number_matches() {
ERR_FAIL_COND(!tree_reference);
number_matches.clear();
number_matches.reserve(ordered_tree_items.size());
TreeItem *tree_root = tree_reference->get_root();
if (!tree_root) {
return;
}
_update_number_matches(tree_root);
}
void TreeSearch::_update_number_matches(TreeItem *item) {
ERR_FAIL_COND(!item);
for (int i = 0; i < item->get_child_count(); i++) {
TreeItem *child = item->get_child(i);
_update_number_matches(child);
}
int count = _vector_has_bsearch(matching_entries, item) ? 1 : 0;
for (int i = 0; i < item->get_child_count(); i++) {
TreeItem *child = item->get_child(i);
count += number_matches.has(child) ? number_matches.get(child) : 0;
}
if (count == 0) {
return;
}
number_matches[item] = count;
}
String TreeSearch::_get_search_mask() const {
ERR_FAIL_COND_V(!search_panel, "");
return search_panel->get_text();
}
void TreeSearch::_find_matching_entries(TreeItem *p_tree_item, const String &p_search_mask, Vector<TreeItem *> &p_accum) const {
if (!p_tree_item) {
return;
}
StringSearchIndices item_search_indices = _substring_bounds(p_tree_item->get_text(0), p_search_mask);
if (item_search_indices.hit()) {
p_accum.push_back(p_tree_item);
}
for (int i = 0; i < p_tree_item->get_child_count(); i++) {
TreeItem *child = p_tree_item->get_child(i);
_find_matching_entries(child, p_search_mask, p_accum);
}
// Sort the result if we are at the root.
if (p_tree_item == p_tree_item->get_tree()->get_root()) {
p_accum.sort();
}
return;
}
// Returns the lower and upper bounds of a substring. Does fuzzy search: Simply looks if words exist in right ordering.
// Also ignores case if p_search_mask is lowercase. Example:
// p_searcheable = "TimeLimit 2 sec", p_search_mask = limit 2 sec -> [4,14]. With p_search_mask = "LimiT 2 SEC" or "Limit sec 2" -> [-1,-1]
TreeSearch::StringSearchIndices TreeSearch::_substring_bounds(const String &p_searchable, const String &p_search_mask) const {
StringSearchIndices result;
result.lower = UPPER_BOUND;
result.upper = 0;
if (p_search_mask.is_empty()) {
return result; // Early return if search_mask is empty.
}
// Determine if the search should be case-insensitive.
bool is_case_insensitive = (p_search_mask == p_search_mask.to_lower());
String searchable_processed = is_case_insensitive ? p_searchable.to_lower() : p_searchable;
PackedStringArray words = p_search_mask.split(" ");
int word_position = 0;
for (const String &word : words) {
if (word.is_empty()) {
continue; // Skip empty words.
}
String word_processed = is_case_insensitive ? word.to_lower() : word;
// Find the position of the next word in the searchable string.
word_position = searchable_processed.find(word_processed, word_position);
if (word_position < 0) {
// If any word is not found, return an empty StringSearchIndices.
return StringSearchIndices();
}
// Update lower and upper bounds.
result.lower = MIN(result.lower, word_position);
result.upper = MAX(result.upper, static_cast<int>(word_position + word.length()));
}
return result;
}
void TreeSearch::_select_item(TreeItem *p_item) {
if (!p_item) {
return;
}
ERR_FAIL_COND(!tree_reference || p_item->get_tree() != tree_reference);
// First unfold ancestors
TreeItem *ancestor = p_item->get_parent();
while (ancestor) {
ancestor->set_collapsed(false);
ancestor = ancestor->get_parent();
}
// Then scroll to [item]
tree_reference->scroll_to_item(p_item);
// ...and select it
tree_reference->deselect_all();
tree_reference->set_selected(p_item, 0);
}
void TreeSearch::_select_first_match() {
if (matching_entries.size() == 0) {
return;
}
for (int i = 0; i < ordered_tree_items.size(); i++) {
TreeItem *item = ordered_tree_items[i];
if (!_vector_has_bsearch(matching_entries, item)) {
continue;
}
_select_item(item);
return;
}
}
void TreeSearch::_select_last_match() {
if (matching_entries.size() == 0) {
return;
}
for (int i = ordered_tree_items.size() - 1; i >= 0; i--) {
TreeItem *item = ordered_tree_items[i];
if (!_vector_has_bsearch(matching_entries, item)) {
continue;
}
_select_item(item);
return;
}
}
void TreeSearch::_select_previous_match() {
if (matching_entries.size() == 0) {
return;
}
TreeItem *selected = tree_reference->get_selected();
if (!selected) {
_select_last_match();
return;
}
// Find [selected_idx] among ordered_tree_items.
int selected_idx = 0;
for (int i = ordered_tree_items.size() - 1; i >= 0; i--) {
if (ordered_tree_items[i] == selected) {
selected_idx = i;
break;
}
}
// Find first entry before [selected_idx].
for (int i = MIN(ordered_tree_items.size() - 1, selected_idx) - 1; i >= 0; i--) {
TreeItem *item = ordered_tree_items[i];
if (_vector_has_bsearch(matching_entries, item)) {
_select_item(item);
return;
}
}
// Wrap around.
_select_last_match();
}
void TreeSearch::_select_next_match() {
if (matching_entries.size() == 0) {
return;
}
TreeItem *selected = tree_reference->get_selected();
if (!selected) {
_select_first_match();
return;
}
// Find [selected_idx] among ordered_tree_items
int selected_idx = 0;
for (int i = 0; i < ordered_tree_items.size(); i++) {
if (ordered_tree_items[i] == selected) {
selected_idx = i;
break;
}
}
// Find first entry after [selected_idx].
for (int i = MAX(0, selected_idx) + 1; i < ordered_tree_items.size(); i++) {
TreeItem *item = ordered_tree_items[i];
if (_vector_has_bsearch(matching_entries, item)) {
_select_item(item);
return;
}
}
// Wrap around.
_select_first_match();
}
void TreeSearch::_on_search_panel_closed() {
if (!tree_reference) {
return;
}
tree_reference->grab_focus();
}
template <typename T>
inline bool TreeSearch::_vector_has_bsearch(Vector<T *> &p_vec, T *element) const {
int idx = p_vec.bsearch(element, true);
bool in_array = idx >= 0 && idx < p_vec.size();
return in_array && p_vec[idx] == element;
}
void TreeSearch::notify_item_edited(TreeItem *item) {
if (item->get_cell_mode(0) != TreeItem::CELL_MODE_CUSTOM) {
return;
}
_highlight_tree_item(item);
}
// Called as a post-processing step for the already constructed tree.
void TreeSearch::update_search(Tree *p_tree) {
ERR_FAIL_COND(!search_panel || !p_tree);
tree_reference = p_tree;
if (!tree_reference->get_root()) {
return;
}
if (!search_panel->is_visible() || search_panel->get_text().length() == 0) {
// Clear and redraw if search was active recently.
if (was_searched_recently) {
number_matches.clear();
matching_entries.clear();
_clear_filter();
was_searched_recently = false;
p_tree->queue_redraw();
}
return;
}
was_searched_recently = true;
String search_mask = search_panel->get_text();
TreeSearchMode search_mode = search_panel->get_search_mode();
_update_ordered_tree_items(p_tree->get_root());
_update_matching_entries(search_mask);
_update_number_matches();
_highlight_tree();
if (search_mode == TreeSearchMode::FILTER) {
_filter_tree();
was_filtered_recently = true;
} else if (was_filtered_recently) {
_clear_filter();
was_filtered_recently = false;
}
_clean_callable_cache();
}
TreeSearch::TreeSearch(TreeSearchPanel *p_search_panel) {
search_panel = p_search_panel;
search_panel->connect(LW_NAME(text_submitted), callable_mp(this, &TreeSearch::_select_next_match));
search_panel->connect(LW_NAME(Close), callable_mp(this, &TreeSearch::_on_search_panel_closed));
search_panel->connect("select_previous_match", callable_mp(this, &TreeSearch::_select_previous_match));
}
/* !TreeSearch */
/* ------- TreeSearchPanel ------- */
void TreeSearchPanel::_add_spacer(float p_width_multiplier) {
Control *spacer = memnew(Control);
spacer->set_custom_minimum_size(Vector2(8.0 * EDSCALE * p_width_multiplier, 0.0));
add_child(spacer);
}
void TreeSearchPanel::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
// Close callbacks
close_button->connect(LW_NAME(pressed), Callable(this, LW_NAME(set_visible)).bind(false));
close_button->connect(LW_NAME(pressed), Callable(this, LW_NAME(emit_signal)).bind(LW_NAME(Close)));
close_button->set_shortcut(LW_GET_SHORTCUT("limbo_ai/hide_tree_search")); // TODO: use internal shortcut. also sets tooltip...
// Search callbacks
Callable c_update_requested = Callable(this, LW_NAME(emit_signal)).bind("update_requested");
Callable c_text_submitted = Callable(this, LW_NAME(emit_signal)).bind(LW_NAME(text_submitted));
Callable c_select_previous_match = Callable(this, LW_NAME(emit_signal)).bind("select_previous_match");
find_next_button->connect(LW_NAME(pressed), c_text_submitted);
find_prev_button->connect(LW_NAME(pressed), c_select_previous_match);
line_edit_search->connect(LW_NAME(text_changed), c_update_requested.unbind(1));
check_button_filter_highlight->connect(LW_NAME(pressed), c_update_requested);
line_edit_search->connect(LW_NAME(text_submitted), c_text_submitted.unbind(1));
break;
}
case NOTIFICATION_THEME_CHANGED: {
BUTTON_SET_ICON(close_button, get_theme_icon(LW_NAME(Close), LW_NAME(EditorIcons)));
BUTTON_SET_ICON(find_prev_button, get_theme_icon("MoveUp", LW_NAME(EditorIcons)));
BUTTON_SET_ICON(find_next_button, get_theme_icon("MoveDown", LW_NAME(EditorIcons)));
label_filter->set_text(TTR("Filter"));
break;
}
}
}
void TreeSearchPanel::_bind_methods() {
ADD_SIGNAL(MethodInfo("update_requested"));
ADD_SIGNAL(MethodInfo(LW_NAME(text_submitted)));
ADD_SIGNAL(MethodInfo("select_previous_match"));
ADD_SIGNAL(MethodInfo(LW_NAME(Close)));
}
TreeSearchPanel::TreeSearchPanel() {
line_edit_search = memnew(LineEdit);
check_button_filter_highlight = memnew(CheckBox);
close_button = memnew(Button);
find_next_button = memnew(Button);
find_prev_button = memnew(Button);
label_filter = memnew(Label);
line_edit_search->set_placeholder(TTR("Search tree"));
close_button->set_theme_type_variation(LW_NAME(FlatButton));
find_next_button->set_theme_type_variation(LW_NAME(FlatButton));
find_prev_button->set_theme_type_variation(LW_NAME(FlatButton));
find_next_button->set_tooltip_text("Next Match");
find_prev_button->set_tooltip_text("Previous Match");
line_edit_search->set_tooltip_text("Match case if input contains capital letter.");
// Positioning and sizing
set_anchors_and_offsets_preset(LayoutPreset::PRESET_BOTTOM_WIDE);
set_v_size_flags(SIZE_SHRINK_CENTER); // Do not expand vertically
line_edit_search->set_h_size_flags(SIZE_EXPAND_FILL);
_add_spacer(0.1); // -> Otherwise the lineedits expand margin touches the left border.
add_child(line_edit_search);
add_child(find_prev_button);
add_child(find_next_button);
_add_spacer(0.25);
add_child(check_button_filter_highlight);
add_child(label_filter);
_add_spacer(0.25);
add_child(close_button);
set_visible(false);
}
TreeSearch::TreeSearchMode TreeSearchPanel::get_search_mode() const {
if (!check_button_filter_highlight || !check_button_filter_highlight->is_pressed()) {
return TreeSearch::TreeSearchMode::HIGHLIGHT;
}
return TreeSearch::TreeSearchMode::FILTER;
}
String TreeSearchPanel::get_text() const {
return line_edit_search->get_text();
}
TreeSearch::SearchInfo TreeSearchPanel::get_search_info() const {
TreeSearch::SearchInfo result;
result.search_mask = get_text();
result.search_mode = get_search_mode();
result.visible = is_visible();
return result;
}
void TreeSearchPanel::set_search_info(const TreeSearch::SearchInfo &p_search_info) {
line_edit_search->set_text(p_search_info.search_mask);
check_button_filter_highlight->set_pressed(p_search_info.search_mode == TreeSearch::TreeSearchMode::FILTER);
set_visible(p_search_info.visible);
emit_signal("update_requested");
}
void TreeSearchPanel::focus_editor() {
line_edit_search->grab_focus();
}
/* !TreeSearchPanel */
#endif // TOOLS_ENABLED

160
editor/tree_search.h Normal file
View File

@ -0,0 +1,160 @@
/**
* tree_search.h
* =============================================================================
* Copyright 2021-2024 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#ifdef TOOLS_ENABLED
#ifndef TREE_SEARCH_H
#define TREE_SEARCH_H
#ifdef LIMBOAI_MODULE
#include "core/templates/hash_map.h"
#include "scene/gui/check_box.h"
#include "scene/gui/flow_container.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tree.h"
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/check_box.hpp>
#include <godot_cpp/classes/h_flow_container.hpp>
#include <godot_cpp/classes/label.hpp>
#include <godot_cpp/classes/line_edit.hpp>
#include <godot_cpp/classes/tree.hpp>
#include <godot_cpp/templates/hash_map.hpp>
#endif // LIMBOAI_GDEXTENSION
using namespace godot;
class TreeSearchPanel;
class TreeSearch : public RefCounted {
GDCLASS(TreeSearch, RefCounted)
private:
struct StringSearchIndices {
// initialize to opposite bounds.
int lower = -1;
int upper = -1;
bool hit() {
return 0 <= lower && lower < upper;
}
};
TreeSearchPanel *search_panel;
// For TaskTree: These are updated when the tree is updated through TaskTree::_create_tree.
Tree *tree_reference;
// Linearized ordering of tree items.
Vector<TreeItem *> ordered_tree_items;
// Entires that match the search mask.
// TODO: Decide if this can be removed. It can be implicitly inferred from number_matches.
Vector<TreeItem *> matching_entries;
// Number of descendant matches for each tree item.
HashMap<TreeItem *, int> number_matches;
// Custom draw-callbacks for each tree item.
HashMap<TreeItem *, Callable> callable_cache;
bool was_searched_recently = false; // Performance
bool was_filtered_recently = false; // Performance
void _clean_callable_cache();
// update_search() calls these
void _filter_tree();
void _filter_tree(TreeItem *item, bool p_parent_matching);
void _clear_filter();
void _highlight_tree();
void _highlight_tree_item(TreeItem *p_tree_item);
// Custom draw-Callback (bind inherited Callable).
void _draw_highlight_item(TreeItem *p_tree_item, const Rect2 p_rect, const Callable &p_parent_draw_method);
void _update_matching_entries(const String &p_search_mask);
void _update_ordered_tree_items(TreeItem *p_tree_item);
void _update_number_matches();
void _update_number_matches(TreeItem *item);
void _find_matching_entries(TreeItem *p_tree_item, const String &p_search_mask, Vector<TreeItem *> &p_accum) const;
String _get_search_mask() const;
StringSearchIndices _substring_bounds(const String &p_searchable, const String &p_search_mask) const;
void _select_item(TreeItem *p_item);
void _select_first_match();
void _select_last_match();
void _select_previous_match();
void _select_next_match();
void _on_search_panel_closed();
// TODO: make p_vec ref `const` once Vector::bsearch is const.
// See: https://github.com/godotengine/godot/pull/90341
template <typename T>
bool _vector_has_bsearch(Vector<T *> &p_vec, T *element) const;
protected:
static void _bind_methods() {}
public:
enum TreeSearchMode {
HIGHLIGHT = 0,
FILTER = 1
};
struct SearchInfo {
String search_mask;
TreeSearchMode search_mode;
bool visible;
};
// Called as a post-processing step for the already constructed tree.
void update_search(Tree *p_tree);
// This restores the highlight-drawing if a single item got edited.
void notify_item_edited(TreeItem *p_item);
TreeSearch() { ERR_FAIL_MSG("TreeSearch needs a TreeSearchPanel to work properly."); }
TreeSearch(TreeSearchPanel *p_search_panel);
};
// --------------------------------------------
class TreeSearchPanel : public HFlowContainer {
GDCLASS(TreeSearchPanel, HFlowContainer)
private:
Button *toggle_button_filter_highlight;
Button *close_button;
Button *find_next_button;
Button *find_prev_button;
Label *label_filter;
LineEdit *line_edit_search;
CheckBox *check_button_filter_highlight;
void _add_spacer(float width_multiplier = 1.f);
void _notification(int p_what);
protected:
static void _bind_methods();
public:
String get_text() const;
TreeSearch::TreeSearchMode get_search_mode() const;
TreeSearch::SearchInfo get_search_info() const;
void set_search_info(const TreeSearch::SearchInfo &p_search_info);
void focus_editor();
TreeSearchPanel();
};
#endif // TREE_SEARCH_H
#endif // ! TOOLS_ENABLED

View File

@ -101,6 +101,7 @@
#include "editor/debugger/limbo_debugger.h"
#include "editor/debugger/limbo_debugger_plugin.h"
#include "editor/mode_switch_button.h"
#include "editor/tree_search.h"
#include "hsm/limbo_hsm.h"
#include "hsm/limbo_state.h"
#include "util/limbo_string_names.h"
@ -267,6 +268,8 @@ void initialize_limboai_module(ModuleInitializationLevel p_level) {
GDREGISTER_CLASS(OwnerPicker);
GDREGISTER_CLASS(LimboAIEditor);
GDREGISTER_CLASS(LimboAIEditorPlugin);
GDREGISTER_INTERNAL_CLASS(TreeSearchPanel);
GDREGISTER_INTERNAL_CLASS(TreeSearch);
#endif // LIMBOAI_GDEXTENSION
EditorPlugins::add_by_type<LimboAIEditorPlugin>();

View File

@ -114,12 +114,13 @@ using namespace godot;
#define ADD_STYLEBOX_OVERRIDE(m_control, m_name, m_stylebox) (m_control->add_theme_stylebox_override(m_name, m_stylebox))
#define GET_NODE(m_parent, m_path) m_parent->get_node_internal(m_path)
#define OBJECT_DB_GET_INSTANCE(m_id) ObjectDB::get_instance(m_id)
#define EDITOR_DEF(m_setting, m_value) do { /* do-while(0) ideom to avoid any potential semicolon errors. */\
#define EDITOR_DEF(m_setting, m_value) \
do { /* do-while(0) ideom to avoid any potential semicolon errors. */ \
EditorInterface::get_singleton()->get_editor_settings()->set_initial_value(m_setting, m_value, false); \
if (!EDITOR_SETTINGS()->has_setting(m_setting)) { \
EDITOR_SETTINGS()->set_setting(m_setting, m_value); \
} \
} while(0)
} while (0)
_FORCE_INLINE_ bool OBJECT_HAS_PROPERTY(Object *p_obj, const StringName &p_prop) {
return Variant(p_obj).has_key(p_prop);

View File

@ -46,6 +46,7 @@ LimboStringNames::LimboStringNames() {
button_up = SN("button_up");
call_deferred = SN("call_deferred");
changed = SN("changed");
Close = SN("Close");
dark_color_2 = SN("dark_color_2");
Debug = SN("Debug");
disabled_font_color = SN("disabled_font_color");
@ -58,6 +59,7 @@ LimboStringNames::LimboStringNames() {
EditorFonts = SN("EditorFonts");
EditorIcons = SN("EditorIcons");
EditorStyles = SN("EditorStyles");
emit_signal = SN("emit_signal");
entered = SN("entered");
error_value = SN("error_value");
EVENT_FAILURE = SN("failure");
@ -66,6 +68,8 @@ LimboStringNames::LimboStringNames() {
exited = SN("exited");
favorite_tasks_changed = SN("favorite_tasks_changed");
Favorites = SN("Favorites");
FlatButton = SN("FlatButton");
Focus = SN("Focus");
focus_exited = SN("focus_exited");
font = SN("font");
font_color = SN("font_color");
@ -77,6 +81,7 @@ LimboStringNames::LimboStringNames() {
GuiTreeArrowRight = SN("GuiTreeArrowRight");
HeaderSmall = SN("HeaderSmall");
Help = SN("Help");
h_separation = SN("h_separation");
icon_max_width = SN("icon_max_width");
class_icon_size = SN("class_icon_size");
id_pressed = SN("id_pressed");
@ -120,6 +125,7 @@ LimboStringNames::LimboStringNames() {
separation = SN("separation");
set_custom_name = SN("set_custom_name");
set_root_task = SN("set_root_task");
set_visible = SN("set_visible");
set_v_scroll = SN("set_v_scroll");
setup = SN("setup");
started = SN("started");

View File

@ -62,6 +62,7 @@ public:
StringName button_up;
StringName call_deferred;
StringName changed;
StringName Close;
StringName dark_color_2;
StringName Debug;
StringName disabled_font_color;
@ -74,6 +75,7 @@ public:
StringName EditorFonts;
StringName EditorIcons;
StringName EditorStyles;
StringName emit_signal;
StringName entered;
StringName error_value;
StringName EVENT_FAILURE;
@ -82,6 +84,8 @@ public:
StringName exited;
StringName favorite_tasks_changed;
StringName Favorites;
StringName FlatButton;
StringName Focus;
StringName focus_exited;
StringName font_color;
StringName font_size;
@ -93,6 +97,7 @@ public:
StringName GuiTreeArrowRight;
StringName HeaderSmall;
StringName Help;
StringName h_separation;
StringName icon_max_width;
StringName class_icon_size;
StringName id_pressed;
@ -136,6 +141,7 @@ public:
StringName separation;
StringName set_custom_name;
StringName set_root_task;
StringName set_visible;
StringName set_v_scroll;
StringName setup;
StringName started;