Serhii Snitsaruk
|
6ae7ea8e40
|
Fix and improve LimboHSM/State
|
2022-12-16 11:56:41 +01:00 |
Serhii Snitsaruk
|
dbc9a7ad31
|
Add mostly minimal changes in order to compile and run with godot 4
|
2022-12-15 14:33:03 +01:00 |
Serhii Snitsaruk
|
8d3249d8a8
|
Add small improvements
|
2022-11-04 13:26:49 +01:00 |
Serhii Snitsaruk
|
a91a9ef9ed
|
Make blackboard data exposed at state level
|
2022-10-31 21:53:33 +01:00 |
Serhii Snitsaruk
|
86dba63db6
|
Add blackboard data property to HSM
|
2022-10-31 21:30:32 +01:00 |
Serhii Snitsaruk
|
b68dc0a36a
|
Fix bugs
|
2022-10-26 23:12:29 +02:00 |
Serhii Snitsaruk
|
bc0f0b61d1
|
Expose agent and blackboard
|
2022-10-19 23:39:27 +02:00 |
Serhii Snitsaruk
|
4f06bb5a3e
|
Add ANYSTATE transitions
|
2022-10-12 14:02:39 +02:00 |
Serhii Snitsaruk
|
eecf27fdf5
|
Implement guard func
|
2022-09-29 22:44:51 +02:00 |
Serhii Snitsaruk
|
b7ea9145df
|
Implement LimboHSM
|
2022-09-29 12:54:07 +02:00 |
Serhii Snitsaruk
|
c62ecc9084
|
Add LimboState
|
2022-09-28 12:48:45 +02:00 |