Serhii Snitsaruk
60142b191d
Fix invalid access crash on exit in LimboHSM
...
Since #131 , `LimboState::_exit()` became a source of potential crashes
if object references are used without a validity check. It's too easy
to miss this, which can lead to game crashing during runtime.
This fix reverts #131 change and proposes alternative approach of
re-activating root HSM upon tree entering if it was previously active.
Note that it's not an ideal solution, as some state will be lost upon
re-parenting: HSM exits and then re-activates and enters its initial state.
2024-09-22 13:57:15 +02:00
Serhii Snitsaruk
ac2d734122
Use different prefetch root for the base plan in BTPlayer and BTState
2024-09-15 15:47:11 +02:00
Serhii Snitsaruk
9da16a1e0f
Clean up unused string names
2024-08-21 20:04:35 +02:00
Serhii Snitsaruk
000f9c15d8
Fix BTState overwriting blackboard variables on init
2024-08-15 23:41:36 +02:00
Serhii Snitsaruk
cd0bc8e796
Register and call virtual methods on scripts in GDExtension
2024-06-30 12:34:06 +02:00
Serhii Snitsaruk
06de52492a
Fix reparenting an agent deactivates its HSM
2024-06-03 14:55:00 +02:00
Serhii Snitsaruk
a572613001
BlackboardPlan: Utilize mapping in LimboHSM
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Also changes how parent plan providing is implemented (used for editor hints).
2024-05-15 11:38:53 +02:00
Serhii Snitsaruk
4207fbf8f3
Fix `LimboState::get_root` freezes the process
2024-04-21 16:26:41 +02:00
Serhii Snitsaruk
5ff42e29e4
Always duplicate `BlackboardPlan` props
2024-04-01 01:11:51 +02:00
Serhii Snitsaruk
06ebff7518
Fix includes and build errors
2024-03-12 21:09:28 +01:00
Serhii Snitsaruk
b09006a11b
Fix issues with blackboard plan system
2024-03-11 18:58:40 +01:00
Serhii Snitsaruk
2658060b1c
Move prefetching code into `BlackboardPlan` and add checkbox to the plan editor
2024-03-06 21:28:06 +01:00
Serhii Snitsaruk
4c26583007
Remove "p_" from the argument names in the `ClassDB` bindings
2024-03-04 21:36:16 +01:00
Serhii Snitsaruk
88df78c4a2
Refactor HSM to use StringName for events
2024-03-04 16:19:35 +01:00
Serhii Snitsaruk
eaeb57e2d7
Allow `LimboState::dispatch` to be called from inside the hierarchy.
...
Improves usability and removes requirement to call this method on the root state (see #49 ).
2024-03-01 11:02:32 +01:00
Serhii Snitsaruk
a251d92aa3
Update class documentation
2024-01-25 14:56:59 +01:00
Serhii Snitsaruk
8155c2764a
Refactoring and clean up
2024-01-25 14:35:48 +01:00
Serhii Snitsaruk
20a995d1d2
Rename BlackboardSource => BlackboardPlan
...
Because it's a better name ;)
2024-01-23 20:02:23 +01:00
Serhii Snitsaruk
a247d0d67b
Replace node blackboard data with BlackboardSource
2024-01-23 12:05:54 +01:00
Serhii Snitsaruk
a3f8c09766
Use the new virtual workaround and rework LimboState and HSM
2024-01-18 11:33:24 +01:00
Serhii Snitsaruk
c875f9d5d6
Fix BTState virtuals not being called
2024-01-13 19:08:34 +01:00
Serhii Snitsaruk
f546e285b7
Refactor and clean up the code
2024-01-13 17:10:42 +01:00
Serhii Snitsaruk
947e253bf9
Fix infinite call recursion crash due to virtual function workaround
2024-01-12 23:20:39 +01:00
Serhii Snitsaruk
9645baeb30
Port LimboAI plugin and editor
2024-01-09 13:34:24 +01:00
Serhii Snitsaruk
f5b1b52f67
Port LimboHSM, LimboState and BTState
2024-01-07 05:54:17 +01:00
Serhii Snitsaruk
62e07e4395
Add MIT license - LimboAI is now Open Source!
2023-07-22 19:41:01 +02:00
Serhii Snitsaruk
5dc002098f
Reorganize files and sort includes
2023-07-20 18:35:36 +02:00