Add RunLimit
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37ac75dc78
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@ -1,7 +1,7 @@
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/* bt_delay.h */
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#ifndef BT_DELAY
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#define BT_DELAY
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#ifndef BT_DELAY_H
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#define BT_DELAY_H
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#include "bt_decorator.h"
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#include "core/object.h"
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@ -28,4 +28,4 @@ public:
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float get_seconds() const { return seconds; };
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};
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#endif // BT_DELAY
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#endif // BT_DELAY_H
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@ -0,0 +1,23 @@
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/* bt_run_limit.cpp */
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#include "bt_run_limit.h"
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String BTRunLimit::_generate_name() const {
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return vformat("RunLimit x%d", run_limit);
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}
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int BTRunLimit::_tick(float p_delta) {
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if (get_child(0)->get_status() != RUNNING) {
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if (_num_runs >= run_limit) {
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return FAILURE;
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}
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_num_runs += 1;
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}
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return get_child(0)->execute(p_delta);
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}
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void BTRunLimit::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_run_limit", "p_value"), &BTRunLimit::set_run_limit);
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ClassDB::bind_method(D_METHOD("get_run_limit"), &BTRunLimit::get_run_limit);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "run_limit"), "set_run_limit", "get_run_limit");
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}
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@ -0,0 +1,30 @@
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/* bt_run_limit.h */
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#ifndef BT_RUN_LIMIT_H
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#define BT_RUN_LIMIT_H
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#include "bt_decorator.h"
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#include "core/object.h"
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class BTRunLimit : public BTDecorator {
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GDCLASS(BTRunLimit, BTDecorator);
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private:
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int run_limit = 1;
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int _num_runs = 0;
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protected:
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static void _bind_methods();
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virtual String _generate_name() const;
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virtual int _tick(float p_delta);
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public:
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void set_run_limit(int p_value) {
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run_limit = p_value;
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emit_changed();
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};
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int get_run_limit() const { return run_limit; };
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};
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#endif // BT_RUN_LIMIT_H
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@ -16,6 +16,7 @@
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#include "bt_repeat.h"
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#include "bt_repeat_until_failure.h"
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#include "bt_repeat_until_success.h"
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#include "bt_run_limit.h"
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#include "bt_selector.h"
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#include "bt_sequence.h"
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#include "bt_task.h"
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@ -38,6 +39,7 @@ void register_limboai_types() {
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ClassDB::register_class<BTRepeat>();
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ClassDB::register_class<BTRepeatUntilFailure>();
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ClassDB::register_class<BTRepeatUntilSuccess>();
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ClassDB::register_class<BTRunLimit>();
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LimboStringNames::create();
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}
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