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@ -1990,274 +1990,6 @@ tracks/20/keys = {
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
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}
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[sub_resource type="Animation" id="Animation_msfb2"]
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resource_name = "dash"
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length = 0.4
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Root/Rig:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(0, -76), Vector2(0, -38), Vector2(0, -76)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Root/Rig:rotation")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 2,
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"values": [0.0, 2.35619, 6.28319, 12.5664]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Root/Rig:scale")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 0.5), Vector2(1, 0.5), Vector2(1, 0.5), Vector2(1, 1)]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("Root/Rig/LegL:position")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(-29, 65), Vector2(-24.8287, 40.1066), Vector2(-24.8287, 40.1066), Vector2(-29, 65)]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("Root/Rig/LegL:rotation")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0, 0.0]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("Root/Rig/LegL:scale")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
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}
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tracks/6/type = "value"
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/path = NodePath("Root/Rig/LegR:position")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(31, 65), Vector2(26.1794, 41.8884), Vector2(26.1794, 41.8884), Vector2(31, 65)]
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}
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tracks/7/type = "value"
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/path = NodePath("Root/Rig/LegR:rotation")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0, 0.0]
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}
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tracks/8/type = "value"
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tracks/8/imported = false
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tracks/8/enabled = true
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tracks/8/path = NodePath("Root/Rig/LegR:scale")
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tracks/8/interp = 1
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tracks/8/loop_wrap = true
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tracks/8/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
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}
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tracks/9/type = "value"
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tracks/9/imported = false
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tracks/9/enabled = true
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tracks/9/path = NodePath("Root/Rig/Body:position")
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tracks/9/interp = 1
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tracks/9/loop_wrap = true
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tracks/9/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(5, 53), Vector2(5, 53), Vector2(5, 53), Vector2(5, 53)]
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}
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tracks/10/type = "value"
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tracks/10/imported = false
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tracks/10/enabled = true
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tracks/10/path = NodePath("Root/Rig/Body:rotation")
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tracks/10/interp = 1
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tracks/10/loop_wrap = true
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tracks/10/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0, 0.0]
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}
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tracks/11/type = "value"
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tracks/11/imported = false
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tracks/11/enabled = true
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tracks/11/path = NodePath("Root/Rig/Body:scale")
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tracks/11/interp = 1
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tracks/11/loop_wrap = true
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tracks/11/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
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}
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tracks/12/type = "value"
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tracks/12/imported = false
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tracks/12/enabled = true
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tracks/12/path = NodePath("Root/Rig/Body/Hat:position")
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tracks/12/interp = 1
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tracks/12/loop_wrap = true
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tracks/12/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(2, -91), Vector2(2, -91), Vector2(2, -91), Vector2(2, -91)]
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}
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tracks/13/type = "value"
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tracks/13/imported = false
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tracks/13/enabled = true
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tracks/13/path = NodePath("Root/Rig/Body/Hat:rotation")
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tracks/13/interp = 1
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tracks/13/loop_wrap = true
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tracks/13/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0, 0.0]
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}
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tracks/14/type = "value"
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tracks/14/imported = false
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tracks/14/enabled = true
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tracks/14/path = NodePath("Root/Rig/Body/Hat:scale")
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tracks/14/interp = 1
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tracks/14/loop_wrap = true
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tracks/14/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
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}
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tracks/15/type = "value"
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tracks/15/imported = false
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tracks/15/enabled = true
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tracks/15/path = NodePath("Root/Rig/Body/HandL:position")
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tracks/15/interp = 1
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tracks/15/loop_wrap = true
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tracks/15/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(-60, -53), Vector2(-19.9999, -52.9358), Vector2(-19.9999, -52.9358), Vector2(-60, -53)]
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}
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tracks/16/type = "value"
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tracks/16/imported = false
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tracks/16/enabled = true
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tracks/16/path = NodePath("Root/Rig/Body/HandL:rotation")
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tracks/16/interp = 1
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tracks/16/loop_wrap = true
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tracks/16/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0, 0.0]
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}
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tracks/17/type = "value"
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tracks/17/imported = false
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tracks/17/enabled = true
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tracks/17/path = NodePath("Root/Rig/Body/HandL:scale")
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tracks/17/interp = 1
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tracks/17/loop_wrap = true
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tracks/17/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
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}
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tracks/18/type = "value"
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tracks/18/imported = false
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tracks/18/enabled = true
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tracks/18/path = NodePath("Root/Rig/Body/HandR:position")
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tracks/18/interp = 1
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tracks/18/loop_wrap = true
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tracks/18/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(51, -51), Vector2(21.9955, -54.1155), Vector2(21.9955, -54.1155), Vector2(51, -51)]
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}
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tracks/19/type = "value"
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tracks/19/imported = false
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tracks/19/enabled = true
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tracks/19/path = NodePath("Root/Rig/Body/HandR:rotation")
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tracks/19/interp = 1
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tracks/19/loop_wrap = true
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tracks/19/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0, 0.0]
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}
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tracks/20/type = "value"
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tracks/20/imported = false
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tracks/20/enabled = true
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tracks/20/path = NodePath("Root/Rig/Body/HandR:scale")
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tracks/20/interp = 1
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tracks/20/loop_wrap = true
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tracks/20/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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|
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
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}
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tracks/21/type = "value"
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tracks/21/imported = false
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tracks/21/enabled = true
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tracks/21/path = NodePath("Root/Hitbox/HitboxCollisionShape2D:disabled")
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tracks/21/interp = 1
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tracks/21/loop_wrap = true
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tracks/21/keys = {
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"times": PackedFloat32Array(0, 0.4),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, true]
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}
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[sub_resource type="Animation" id="Animation_wei72"]
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|
|
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resource_name = "death"
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|
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length = 0.5
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|
|
@ -4312,6 +4044,274 @@ tracks/19/keys = {
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|
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"values": [true, true]
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}
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[sub_resource type="Animation" id="Animation_msfb2"]
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|
|
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resource_name = "dodge"
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|
|
|
length = 0.4
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|
|
tracks/0/type = "value"
|
|
|
|
|
tracks/0/imported = false
|
|
|
|
|
tracks/0/enabled = true
|
|
|
|
|
tracks/0/path = NodePath("Root/Rig:position")
|
|
|
|
|
tracks/0/interp = 1
|
|
|
|
|
tracks/0/loop_wrap = true
|
|
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|
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(0, -76), Vector2(0, -38), Vector2(0, -76)]
|
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|
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}
|
|
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|
|
tracks/1/type = "value"
|
|
|
|
|
tracks/1/imported = false
|
|
|
|
|
tracks/1/enabled = true
|
|
|
|
|
tracks/1/path = NodePath("Root/Rig:rotation")
|
|
|
|
|
tracks/1/interp = 2
|
|
|
|
|
tracks/1/loop_wrap = true
|
|
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 2,
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"values": [0.0, 2.35619, 6.28319, 12.5664]
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}
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tracks/2/type = "value"
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|
|
tracks/2/imported = false
|
|
|
|
|
tracks/2/enabled = true
|
|
|
|
|
tracks/2/path = NodePath("Root/Rig:scale")
|
|
|
|
|
tracks/2/interp = 1
|
|
|
|
|
tracks/2/loop_wrap = true
|
|
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|
|
tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 0.5), Vector2(1, 0.5), Vector2(1, 0.5), Vector2(1, 1)]
|
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|
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}
|
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|
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tracks/3/type = "value"
|
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tracks/3/imported = false
|
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|
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tracks/3/enabled = true
|
|
|
|
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tracks/3/path = NodePath("Root/Rig/LegL:position")
|
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|
tracks/3/interp = 1
|
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tracks/3/loop_wrap = true
|
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|
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tracks/3/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(-29, 65), Vector2(-24.8287, 40.1066), Vector2(-24.8287, 40.1066), Vector2(-29, 65)]
|
|
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|
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}
|
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|
|
tracks/4/type = "value"
|
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|
tracks/4/imported = false
|
|
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tracks/4/enabled = true
|
|
|
|
|
tracks/4/path = NodePath("Root/Rig/LegL:rotation")
|
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|
|
tracks/4/interp = 1
|
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|
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tracks/4/loop_wrap = true
|
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0, 0.0]
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}
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tracks/5/type = "value"
|
|
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|
tracks/5/imported = false
|
|
|
|
|
tracks/5/enabled = true
|
|
|
|
|
tracks/5/path = NodePath("Root/Rig/LegL:scale")
|
|
|
|
|
tracks/5/interp = 1
|
|
|
|
|
tracks/5/loop_wrap = true
|
|
|
|
|
tracks/5/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
|
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}
|
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|
|
tracks/6/type = "value"
|
|
|
|
|
tracks/6/imported = false
|
|
|
|
|
tracks/6/enabled = true
|
|
|
|
|
tracks/6/path = NodePath("Root/Rig/LegR:position")
|
|
|
|
|
tracks/6/interp = 1
|
|
|
|
|
tracks/6/loop_wrap = true
|
|
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|
|
tracks/6/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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|
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(31, 65), Vector2(26.1794, 41.8884), Vector2(26.1794, 41.8884), Vector2(31, 65)]
|
|
|
|
|
}
|
|
|
|
|
tracks/7/type = "value"
|
|
|
|
|
tracks/7/imported = false
|
|
|
|
|
tracks/7/enabled = true
|
|
|
|
|
tracks/7/path = NodePath("Root/Rig/LegR:rotation")
|
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|
|
|
tracks/7/interp = 1
|
|
|
|
|
tracks/7/loop_wrap = true
|
|
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|
|
tracks/7/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.0, 0.0]
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}
|
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|
|
tracks/8/type = "value"
|
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|
|
|
tracks/8/imported = false
|
|
|
|
|
tracks/8/enabled = true
|
|
|
|
|
tracks/8/path = NodePath("Root/Rig/LegR:scale")
|
|
|
|
|
tracks/8/interp = 1
|
|
|
|
|
tracks/8/loop_wrap = true
|
|
|
|
|
tracks/8/keys = {
|
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|
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
|
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|
|
}
|
|
|
|
|
tracks/9/type = "value"
|
|
|
|
|
tracks/9/imported = false
|
|
|
|
|
tracks/9/enabled = true
|
|
|
|
|
tracks/9/path = NodePath("Root/Rig/Body:position")
|
|
|
|
|
tracks/9/interp = 1
|
|
|
|
|
tracks/9/loop_wrap = true
|
|
|
|
|
tracks/9/keys = {
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|
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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|
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
|
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|
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"values": [Vector2(5, 53), Vector2(5, 53), Vector2(5, 53), Vector2(5, 53)]
|
|
|
|
|
}
|
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|
|
tracks/10/type = "value"
|
|
|
|
|
tracks/10/imported = false
|
|
|
|
|
tracks/10/enabled = true
|
|
|
|
|
tracks/10/path = NodePath("Root/Rig/Body:rotation")
|
|
|
|
|
tracks/10/interp = 1
|
|
|
|
|
tracks/10/loop_wrap = true
|
|
|
|
|
tracks/10/keys = {
|
|
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|
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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|
|
"transitions": PackedFloat32Array(1, 1, 1, 1),
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|
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"update": 0,
|
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|
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"values": [0.0, 0.0, 0.0, 0.0]
|
|
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|
|
}
|
|
|
|
|
tracks/11/type = "value"
|
|
|
|
|
tracks/11/imported = false
|
|
|
|
|
tracks/11/enabled = true
|
|
|
|
|
tracks/11/path = NodePath("Root/Rig/Body:scale")
|
|
|
|
|
tracks/11/interp = 1
|
|
|
|
|
tracks/11/loop_wrap = true
|
|
|
|
|
tracks/11/keys = {
|
|
|
|
|
"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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|
|
"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
|
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|
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
|
|
|
|
|
}
|
|
|
|
|
tracks/12/type = "value"
|
|
|
|
|
tracks/12/imported = false
|
|
|
|
|
tracks/12/enabled = true
|
|
|
|
|
tracks/12/path = NodePath("Root/Rig/Body/Hat:position")
|
|
|
|
|
tracks/12/interp = 1
|
|
|
|
|
tracks/12/loop_wrap = true
|
|
|
|
|
tracks/12/keys = {
|
|
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|
|
"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
|
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|
|
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
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"update": 0,
|
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|
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"values": [Vector2(2, -91), Vector2(2, -91), Vector2(2, -91), Vector2(2, -91)]
|
|
|
|
|
}
|
|
|
|
|
tracks/13/type = "value"
|
|
|
|
|
tracks/13/imported = false
|
|
|
|
|
tracks/13/enabled = true
|
|
|
|
|
tracks/13/path = NodePath("Root/Rig/Body/Hat:rotation")
|
|
|
|
|
tracks/13/interp = 1
|
|
|
|
|
tracks/13/loop_wrap = true
|
|
|
|
|
tracks/13/keys = {
|
|
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|
|
"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
|
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|
|
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
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"update": 0,
|
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|
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"values": [0.0, 0.0, 0.0, 0.0]
|
|
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|
|
}
|
|
|
|
|
tracks/14/type = "value"
|
|
|
|
|
tracks/14/imported = false
|
|
|
|
|
tracks/14/enabled = true
|
|
|
|
|
tracks/14/path = NodePath("Root/Rig/Body/Hat:scale")
|
|
|
|
|
tracks/14/interp = 1
|
|
|
|
|
tracks/14/loop_wrap = true
|
|
|
|
|
tracks/14/keys = {
|
|
|
|
|
"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
|
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|
|
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
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|
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"update": 0,
|
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
|
|
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|
|
}
|
|
|
|
|
tracks/15/type = "value"
|
|
|
|
|
tracks/15/imported = false
|
|
|
|
|
tracks/15/enabled = true
|
|
|
|
|
tracks/15/path = NodePath("Root/Rig/Body/HandL:position")
|
|
|
|
|
tracks/15/interp = 1
|
|
|
|
|
tracks/15/loop_wrap = true
|
|
|
|
|
tracks/15/keys = {
|
|
|
|
|
"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
|
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|
|
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
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|
|
"update": 0,
|
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|
|
"values": [Vector2(-60, -53), Vector2(-19.9999, -52.9358), Vector2(-19.9999, -52.9358), Vector2(-60, -53)]
|
|
|
|
|
}
|
|
|
|
|
tracks/16/type = "value"
|
|
|
|
|
tracks/16/imported = false
|
|
|
|
|
tracks/16/enabled = true
|
|
|
|
|
tracks/16/path = NodePath("Root/Rig/Body/HandL:rotation")
|
|
|
|
|
tracks/16/interp = 1
|
|
|
|
|
tracks/16/loop_wrap = true
|
|
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|
|
tracks/16/keys = {
|
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|
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"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
|
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"values": [0.0, 0.0, 0.0, 0.0]
|
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|
|
}
|
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|
|
tracks/17/type = "value"
|
|
|
|
|
tracks/17/imported = false
|
|
|
|
|
tracks/17/enabled = true
|
|
|
|
|
tracks/17/path = NodePath("Root/Rig/Body/HandL:scale")
|
|
|
|
|
tracks/17/interp = 1
|
|
|
|
|
tracks/17/loop_wrap = true
|
|
|
|
|
tracks/17/keys = {
|
|
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|
|
"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
|
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
|
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"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
|
|
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|
|
}
|
|
|
|
|
tracks/18/type = "value"
|
|
|
|
|
tracks/18/imported = false
|
|
|
|
|
tracks/18/enabled = true
|
|
|
|
|
tracks/18/path = NodePath("Root/Rig/Body/HandR:position")
|
|
|
|
|
tracks/18/interp = 1
|
|
|
|
|
tracks/18/loop_wrap = true
|
|
|
|
|
tracks/18/keys = {
|
|
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|
|
"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
|
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|
|
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
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|
|
"update": 0,
|
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"values": [Vector2(51, -51), Vector2(21.9955, -54.1155), Vector2(21.9955, -54.1155), Vector2(51, -51)]
|
|
|
|
|
}
|
|
|
|
|
tracks/19/type = "value"
|
|
|
|
|
tracks/19/imported = false
|
|
|
|
|
tracks/19/enabled = true
|
|
|
|
|
tracks/19/path = NodePath("Root/Rig/Body/HandR:rotation")
|
|
|
|
|
tracks/19/interp = 1
|
|
|
|
|
tracks/19/loop_wrap = true
|
|
|
|
|
tracks/19/keys = {
|
|
|
|
|
"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
|
|
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|
|
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
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|
|
"update": 0,
|
|
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|
|
"values": [0.0, 0.0, 0.0, 0.0]
|
|
|
|
|
}
|
|
|
|
|
tracks/20/type = "value"
|
|
|
|
|
tracks/20/imported = false
|
|
|
|
|
tracks/20/enabled = true
|
|
|
|
|
tracks/20/path = NodePath("Root/Rig/Body/HandR:scale")
|
|
|
|
|
tracks/20/interp = 1
|
|
|
|
|
tracks/20/loop_wrap = true
|
|
|
|
|
tracks/20/keys = {
|
|
|
|
|
"times": PackedFloat32Array(0, 0.1, 0.3, 0.4),
|
|
|
|
|
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
|
|
|
|
"update": 0,
|
|
|
|
|
"values": [Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)]
|
|
|
|
|
}
|
|
|
|
|
tracks/21/type = "value"
|
|
|
|
|
tracks/21/imported = false
|
|
|
|
|
tracks/21/enabled = true
|
|
|
|
|
tracks/21/path = NodePath("Root/Hitbox/HitboxCollisionShape2D:disabled")
|
|
|
|
|
tracks/21/interp = 1
|
|
|
|
|
tracks/21/loop_wrap = true
|
|
|
|
|
tracks/21/keys = {
|
|
|
|
|
"times": PackedFloat32Array(0, 0.4),
|
|
|
|
|
"transitions": PackedFloat32Array(1, 1),
|
|
|
|
|
"update": 1,
|
|
|
|
|
"values": [true, true]
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ws2ti"]
|
|
|
|
|
_data = {
|
|
|
|
|
"RESET": SubResource("Animation_nvm4d"),
|
|
|
|
@ -4321,8 +4321,8 @@ _data = {
|
|
|
|
|
"charge": SubResource("Animation_jcwlt"),
|
|
|
|
|
"charge_prepare": SubResource("Animation_sva81"),
|
|
|
|
|
"dance": SubResource("Animation_5k1rd"),
|
|
|
|
|
"dash": SubResource("Animation_msfb2"),
|
|
|
|
|
"death": SubResource("Animation_wei72"),
|
|
|
|
|
"dodge": SubResource("Animation_msfb2"),
|
|
|
|
|
"hurt": SubResource("Animation_gowr5"),
|
|
|
|
|
"idle": SubResource("Animation_gnqgt"),
|
|
|
|
|
"spit": SubResource("Animation_uow76"),
|
|
|
|
@ -4396,8 +4396,8 @@ region_rect = Rect2(111, 34, 26.9272, 26.6298)
|
|
|
|
|
|
|
|
|
|
[node name="WeaponNinjaStar" type="Sprite2D" parent="Root"]
|
|
|
|
|
visible = false
|
|
|
|
|
position = Vector2(20.8026, -11.5702)
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rotation = -1.60228
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position = Vector2(-55, -76.0016)
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rotation = 2.89599e-05
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scale = Vector2(0.999985, 0.999984)
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texture = ExtResource("4_1c5xq")
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