Target godot "master" branch for test builds

This commit is contained in:
Serhii Snitsaruk 2023-10-28 13:12:45 +02:00
parent 0ad33e9af6
commit ecc750bfaf
1 changed files with 1 additions and 1 deletions

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@ -20,7 +20,7 @@ on:
# Global settings
env:
GODOT_TREEISH: 4.1.1-stable
GODOT_TREEISH: master
SCONSFLAGS: verbose=yes warnings=extra werror=yes
SCONS_CACHE_LIMIT: 7168
DOTNET_NOLOGO: true