Improve BT task icon lookup

This commit is contained in:
Serhii Snitsaruk 2023-08-09 15:38:24 +02:00
parent a6077e202d
commit ea9d3c77a0
1 changed files with 18 additions and 3 deletions

View File

@ -58,10 +58,25 @@ Ref<Texture2D> LimboUtility::get_task_icon(String p_class_or_script_path) const
Ref<Script> s = ResourceLoader::load(p_class_or_script_path, "Script");
return EditorNode::get_singleton()->get_object_icon(s.ptr(), "BTTask");
}
// TODO: Walk inheritance tree until icon is found.
return EditorNode::get_singleton()->get_class_icon(p_class_or_script_path, "BTTask");
Control *gui_base = EditorNode::get_singleton()->get_gui_base();
if (gui_base->has_theme_icon(p_class_or_script_path, SNAME("EditorIcons"))) {
return gui_base->get_theme_icon(p_class_or_script_path, SNAME("EditorIcons"));
}
// Use an icon of one of the base classes: look up max 3 parents.
StringName class_name = p_class_or_script_path;
for (int i = 0; i < 3; i++) {
class_name = ClassDB::get_parent_class(class_name);
if (gui_base->has_theme_icon(class_name, SNAME("EditorIcons"))) {
return gui_base->get_theme_icon(class_name, SNAME("EditorIcons"));
}
}
// Return generic resource icon as a fallback.
return gui_base->get_theme_icon(SNAME("Resource"), SNAME("EditorIcons"));
#endif // TOOLS_ENABLED
// Note: class icons are not available at runtime as they are part of the editor theme.
// * Class icons are not available at runtime as they are part of the editor theme.
return nullptr;
}