Demo: Fix ninja star

This commit is contained in:
Serhii Snitsaruk 2024-02-13 21:56:25 +01:00
parent cd4e28f391
commit e09928f87f
10 changed files with 17 additions and 50 deletions

View File

@ -31,10 +31,6 @@ texture = ExtResource("2_bvbes")
[node name="HandR" parent="Root/Rig/Body" index="2"]
texture = ExtResource("2_bvbes")
[node name="WeaponNinjaStar" parent="Root" index="1"]
position = Vector2(-55, -76)
rotation = 0.0
[node name="Health" parent="." index="3"]
max_health = 3.0

View File

@ -36,7 +36,7 @@ texture = ExtResource("2_y7pic")
[node name="HandR" parent="Root/Rig/Body" index="2"]
texture = ExtResource("2_y7pic")
[node name="Hitbox" parent="Root" index="2"]
[node name="Hitbox" parent="Root" index="1"]
damage = 2.0
[node name="Health" parent="." index="3"]

View File

@ -41,10 +41,6 @@ texture = ExtResource("2_w8tqw")
[node name="HandR" parent="Root/Rig/Body" index="2"]
texture = ExtResource("2_w8tqw")
[node name="WeaponNinjaStar" parent="Root" index="1"]
position = Vector2(-55, -76)
rotation = 0.0
[node name="Health" parent="." index="3"]
max_health = 7.0

View File

@ -10,6 +10,11 @@ var/speed/type = 3
var/speed/value = 400.0
var/speed/hint = 1
var/speed/hint_string = "10,1000,10"
var/run_speed/name = "run_speed"
var/run_speed/type = 3
var/run_speed/value = 600.0
var/run_speed/hint = 1
var/run_speed/hint_string = "10,1000,10"
[node name="AgentRanged" instance=ExtResource("1_oa4xm")]
@ -31,10 +36,6 @@ texture = ExtResource("2_37lvn")
[node name="HandR" parent="Root/Rig/Body" index="2"]
texture = ExtResource("2_37lvn")
[node name="WeaponNinjaStar" parent="Root" index="1"]
position = Vector2(-55, -76)
rotation = 0.0
[node name="Health" parent="." index="3"]
max_health = 6.0

View File

@ -36,11 +36,6 @@ texture = ExtResource("2_4rqld")
[node name="HandR" parent="Root/Rig/Body" index="2"]
texture = ExtResource("2_4rqld")
[node name="WeaponNinjaStar" parent="Root" index="1"]
position = Vector2(-55, -76)
rotation = 0.0
scale = Vector2(0.999983, 0.999976)
[node name="Health" parent="." index="3"]
max_health = 6.0

View File

@ -36,10 +36,6 @@ texture = ExtResource("2_e51r0")
[node name="HandR" parent="Root/Rig/Body" index="2"]
texture = ExtResource("2_e51r0")
[node name="WeaponNinjaStar" parent="Root" index="1"]
position = Vector2(-55, -76)
rotation = 0.0
[node name="Health" parent="." index="3"]
max_health = 6.0

View File

@ -31,10 +31,6 @@ texture = ExtResource("2_cb5f2")
[node name="HandR" parent="Root/Rig/Body" index="2"]
texture = ExtResource("2_cb5f2")
[node name="WeaponNinjaStar" parent="Root" index="1"]
position = Vector2(-55, -76)
rotation = 0.0
[node name="Health" parent="." index="3"]
max_health = 8.0

View File

@ -36,10 +36,6 @@ texture = ExtResource("2_fcti4")
[node name="HandR" parent="Root/Rig/Body" index="2"]
texture = ExtResource("2_fcti4")
[node name="WeaponNinjaStar" parent="Root" index="1"]
position = Vector2(-55, -76)
rotation = 0.0
[node name="Health" parent="." index="3"]
max_health = 8.0

View File

@ -378,7 +378,7 @@ tracks/24/keys = {
tracks/25/type = "value"
tracks/25/imported = false
tracks/25/enabled = true
tracks/25/path = NodePath("Root/WeaponNinjaStar:visible")
tracks/25/path = NodePath("Root/Rig/Body/HandL/WeaponNinjaStar:visible")
tracks/25/interp = 1
tracks/25/loop_wrap = true
tracks/25/keys = {
@ -2321,7 +2321,7 @@ tracks/23/keys = {
tracks/24/type = "value"
tracks/24/imported = false
tracks/24/enabled = true
tracks/24/path = NodePath("Root/WeaponNinjaStar:visible")
tracks/24/path = NodePath("Root/Rig/Body/HandL/WeaponNinjaStar:visible")
tracks/24/interp = 1
tracks/24/loop_wrap = true
tracks/24/keys = {
@ -2870,7 +2870,7 @@ tracks/20/keys = {
tracks/21/type = "value"
tracks/21/imported = false
tracks/21/enabled = true
tracks/21/path = NodePath("Root/WeaponNinjaStar:visible")
tracks/21/path = NodePath("Root/Rig/Body/HandL/WeaponNinjaStar:visible")
tracks/21/interp = 1
tracks/21/loop_wrap = true
tracks/21/keys = {
@ -3835,7 +3835,7 @@ tracks/20/keys = {
tracks/21/type = "value"
tracks/21/imported = false
tracks/21/enabled = true
tracks/21/path = NodePath("Root/WeaponNinjaStar:visible")
tracks/21/path = NodePath("Root/Rig/Body/HandL/WeaponNinjaStar:visible")
tracks/21/interp = 1
tracks/21/loop_wrap = true
tracks/21/keys = {
@ -4105,14 +4105,14 @@ tracks/20/keys = {
tracks/21/type = "value"
tracks/21/imported = false
tracks/21/enabled = true
tracks/21/path = NodePath("Root/WeaponNinjaStar:visible")
tracks/21/path = NodePath("Root/Rig/Body/HandL/WeaponNinjaStar:visible")
tracks/21/interp = 1
tracks/21/loop_wrap = true
tracks/21/keys = {
"times": PackedFloat32Array(0, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
"values": [true, true]
}
[sub_resource type="Animation" id="Animation_fh06e"]
@ -4443,9 +4443,9 @@ texture = ExtResource("1_1u51b")
region_enabled = true
region_rect = Rect2(111.022, 6.27016, 27.6329, 27.1423)
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Root/Rig/Body/HandL"]
remote_path = NodePath("../../../../WeaponNinjaStar")
update_scale = false
[node name="WeaponNinjaStar" type="Sprite2D" parent="Root/Rig/Body/HandL"]
visible = false
texture = ExtResource("4_1c5xq")
[node name="HandR" type="Sprite2D" parent="Root/Rig/Body"]
show_behind_parent = true
@ -4454,12 +4454,6 @@ texture = ExtResource("1_1u51b")
region_enabled = true
region_rect = Rect2(111, 34, 26.9272, 26.6298)
[node name="WeaponNinjaStar" type="Sprite2D" parent="Root"]
visible = false
position = Vector2(-55, -76)
scale = Vector2(0.999982, 0.999981)
texture = ExtResource("4_1c5xq")
[node name="Hitbox" type="Area2D" parent="Root"]
position = Vector2(50, 0)
collision_layer = 0

View File

@ -16,16 +16,13 @@ collision_mask = 1
script = ExtResource("2_24nyi")
dodge_cooldown = 0.4
[node name="WeaponNinjaStar" parent="Root" index="1"]
scale = Vector2(0.999983, 0.999974)
[node name="Hitbox" parent="Root" index="2"]
[node name="Hitbox" parent="Root" index="1"]
collision_mask = 8
[node name="HitboxCollisionShape2D" parent="Root/Hitbox" index="0"]
shape = SubResource("RectangleShape2D_8pofm")
[node name="Hurtbox" parent="Root" index="3"]
[node name="Hurtbox" parent="Root" index="2"]
collision_layer = 4
[node name="Health" parent="." index="3"]