GH: Refactor workflows to use inputs and better artifact names
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@ -1,21 +1,32 @@
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name: 🐧 Linux Builds
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name: 🐧 Linux builds
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on:
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workflow_call:
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inputs:
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godot_treeish:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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limboai_treeish:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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workflow_dispatch:
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# push:
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# branches: [ github-workflows ]
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inputs:
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godot_treeish:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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limboai_treeish:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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# Global Settings
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env:
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GODOT_TREEISH: 4.1.1-stable
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LIMBOAI_TREEISH: v0.4.1-stable
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VERSION_STRING: 4.1.1-limboai+v0.4.1
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes
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SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes
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DOTNET_NOLOGO: true
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DOTNET_CLI_TELEMETRY_OPTOUT: true
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@ -95,13 +106,13 @@ jobs:
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- uses: actions/checkout@v3
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with:
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repository: godotengine/godot
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ref: ${{ env.GODOT_TREEISH }}
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ref: ${{ inputs.godot_treeish }}
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# Clone limboai module
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- uses: actions/checkout@v3
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with:
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path: modules/limboai
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ref: ${{ env.LIMBOAI_TREEISH }}
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ref: ${{ inputs.limboai_treeish }}
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# About sed see: https://github.com/godotengine/buildroot/issues/6
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- name: Setup buildroot x86_64
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@ -150,7 +161,7 @@ jobs:
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- name: Upload artifact
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uses: actions/upload-artifact@v3
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with:
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name: ${{ env.BIN }}
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name: godot.limboai.${{matrix.target}}.linux.${{matrix.arch}}
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path: bin/*
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@ -1,4 +1,4 @@
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name: 🍎 macOS
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name: 🍎 macOS builds
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on:
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workflow_call:
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inputs:
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@ -25,9 +25,8 @@ on:
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# Global Settings
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env:
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SCONS_CACHE_MSVC_CONFIG: true
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes
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SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes
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DOTNET_NOLOGO: true
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DOTNET_CLI_TELEMETRY_OPTOUT: true
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@ -192,11 +191,6 @@ jobs:
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steps:
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# ! REMOVE ME
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- name: Test
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run: |
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ls -l
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- name: Clone Godot
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uses: actions/checkout@v3
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with:
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@ -220,6 +214,7 @@ jobs:
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mkdir -p out/editor/Godot.app/Contents/MacOS
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cp bin/godot.macos.editor.universal out/editor/Godot.app/Contents/MacOS/Godot
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chmod +x out/editor/Godot.app/Contents/MacOS/Godot
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ls out/editor/
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- name: Upload editor bundle
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uses: actions/upload-artifact@v3
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@ -249,6 +244,7 @@ jobs:
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rm bin/*
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mkdir -p out/templates/
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mv macos.zip out/templates/macos.zip
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ls out/templates/
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- name: Upload templates bundle
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uses: actions/upload-artifact@v3
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@ -1,10 +1,15 @@
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name: 🔗 GHA
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on:
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workflow_dispatch:
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# push:
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# branches: [ github-workflows ]
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inputs:
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godot_treeish:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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limboai_treeish:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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jobs:
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# android-build:
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@ -18,14 +23,23 @@ jobs:
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linux-build:
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name: 🐧 Linux
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uses: ./.github/workflows/linux.yml
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with:
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godot_treeish: ${{ inputs.godot_treeish }}
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limboai_treeish: ${{ inputs.limboai_treeish }}
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macos-build:
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name: 🍎 macOS
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uses: ./.github/workflows/macos.yml
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with:
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godot_treeish: ${{ inputs.godot_treeish }}
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limboai_treeish: ${{ inputs.limboai_treeish }}
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windows-build:
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name: 🪟 Windows
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uses: ./.github/workflows/windows.yml
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with:
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godot_treeish: ${{ inputs.godot_treeish }}
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limboai_treeish: ${{ inputs.limboai_treeish }}
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# web-build:
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# name: 🌐 Web
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@ -1,21 +1,32 @@
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name: 🪟 Windows builds
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on:
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workflow_call:
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inputs:
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godot_treeish:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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limboai_treeish:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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workflow_dispatch:
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# push:
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# branches: [ github-workflows ]
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inputs:
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godot_treeish:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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limboai_treeish:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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# Global Settings
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env:
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GODOT_TREEISH: 4.1.1-stable
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LIMBOAI_TREEISH: master
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VERSION_STRING: 4.1.1-limboai+dev
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SCONS_CACHE_MSVC_CONFIG: true
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes
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SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes
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DOTNET_NOLOGO: true
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DOTNET_CLI_TELEMETRY_OPTOUT: true
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@ -95,13 +106,13 @@ jobs:
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- uses: actions/checkout@v3
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with:
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repository: godotengine/godot
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ref: ${{ env.GODOT_TREEISH }}
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ref: ${{ inputs.godot_treeish }}
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# Clone LimboAI module
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- uses: actions/checkout@v3
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with:
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path: modules/limboai
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ref: ${{ env.LIMBOAI_TREEISH }}
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ref: ${{ inputs.limboai_treeish }}
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# Use python 3.x release (works cross platform)
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- name: Set up Python 3.x
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@ -145,5 +156,5 @@ jobs:
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- name: Upload artifact
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uses: actions/upload-artifact@v3
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with:
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name: ${{ env.BIN }}
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name: godot.limboai.${{matrix.target}}.windows.${{matrix.arch}}
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path: bin/*
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