Register and call virtual methods on scripts in GDExtension
This commit is contained in:
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5e89a82743
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cd0bc8e796
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@ -73,7 +73,7 @@ void BTState::_exit() {
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}
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}
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void BTState::_update(double p_delta) {
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void BTState::_update(double p_delta) {
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VCALL_ARGS(_update, p_delta);
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GDVIRTUAL_CALL(_update, p_delta);
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if (!is_active()) {
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if (!is_active()) {
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// Bail out if a transition happened in the meantime.
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// Bail out if a transition happened in the meantime.
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return;
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return;
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@ -129,13 +129,13 @@ String BTTask::get_task_name() {
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ERR_FAIL_COND_V_MSG(has_generate_method && !task_script->is_tool(), _generate_name(), vformat("BTTask: @tool annotation is required if _generate_name is defined: %s", task_script->get_path()));
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ERR_FAIL_COND_V_MSG(has_generate_method && !task_script->is_tool(), _generate_name(), vformat("BTTask: @tool annotation is required if _generate_name is defined: %s", task_script->get_path()));
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if (task_script->is_tool() && has_generate_method) {
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if (task_script->is_tool() && has_generate_method) {
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String call_result;
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String call_result;
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VCALL_V(_generate_name, call_result);
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GDVIRTUAL_CALL(_generate_name, call_result);
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if (call_result.is_empty() || call_result == "<null>") {
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if (call_result.is_empty() || call_result == "<null>") {
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// Force reset script instance.
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// Force reset script instance.
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set_script(Variant());
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set_script(Variant());
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set_script(task_script);
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set_script(task_script);
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// Retry.
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// Retry.
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VCALL_V(_generate_name, call_result);
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GDVIRTUAL_CALL(_generate_name, call_result);
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}
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}
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ERR_FAIL_COND_V_MSG(call_result.is_empty() || call_result == "<null>", _generate_name(), vformat("BTTask: _generate_name() failed to return a proper name string (%s)", task_script->get_path()));
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ERR_FAIL_COND_V_MSG(call_result.is_empty() || call_result == "<null>", _generate_name(), vformat("BTTask: _generate_name() failed to return a proper name string (%s)", task_script->get_path()));
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return call_result;
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return call_result;
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@ -171,7 +171,9 @@ void BTTask::initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard, Node
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get_child(i)->initialize(p_agent, p_blackboard, p_scene_root);
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get_child(i)->initialize(p_agent, p_blackboard, p_scene_root);
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}
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}
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VCALL_OR_NATIVE(_setup);
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if (!GDVIRTUAL_CALL(_setup)) {
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_setup();
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}
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}
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}
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Ref<BTTask> BTTask::clone() const {
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Ref<BTTask> BTTask::clone() const {
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@ -245,16 +247,21 @@ BT::Status BTTask::execute(double p_delta) {
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data.children.get(i)->abort();
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data.children.get(i)->abort();
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}
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}
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}
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}
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if (!GDVIRTUAL_CALL(_enter)) {
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VCALL_OR_NATIVE(_enter);
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_enter();
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}
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} else {
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} else {
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data.elapsed += p_delta;
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data.elapsed += p_delta;
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}
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}
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VCALL_OR_NATIVE_ARGS_V(_tick, Status, data.status, p_delta);
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if (!GDVIRTUAL_CALL(_tick, p_delta, data.status)) {
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data.status = _tick(p_delta);
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}
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if (data.status != RUNNING) {
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if (data.status != RUNNING) {
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VCALL_OR_NATIVE(_exit);
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if (!GDVIRTUAL_CALL(_exit)) {
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_exit();
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}
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data.elapsed = 0.0;
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data.elapsed = 0.0;
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}
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}
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return data.status;
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return data.status;
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@ -265,7 +272,9 @@ void BTTask::abort() {
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get_child(i)->abort();
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get_child(i)->abort();
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}
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}
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if (data.status == RUNNING) {
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if (data.status == RUNNING) {
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VCALL_OR_NATIVE(_exit);
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if (!GDVIRTUAL_CALL(_exit)) {
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_exit();
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}
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}
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}
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data.status = FRESH;
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data.status = FRESH;
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data.elapsed = 0.0;
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data.elapsed = 0.0;
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@ -356,7 +365,7 @@ PackedStringArray BTTask::get_configuration_warnings() {
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PackedStringArray warnings;
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PackedStringArray warnings;
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Ref<Script> task_script = get_script();
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Ref<Script> task_script = get_script();
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if (task_script.is_valid() && task_script->is_tool()) {
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if (task_script.is_valid() && task_script->is_tool()) {
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VCALL_V(_get_configuration_warnings, warnings); // Get script warnings.
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GDVIRTUAL_CALL(_get_configuration_warnings, warnings); // Get script warnings.
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}
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}
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ret.append_array(warnings);
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ret.append_array(warnings);
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ret.append_array(_get_configuration_warnings());
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ret.append_array(_get_configuration_warnings());
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@ -439,16 +448,12 @@ void BTTask::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::INT, "status", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_status");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "status", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_status");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "elapsed_time", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_elapsed_time");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "elapsed_time", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_elapsed_time");
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#ifdef LIMBOAI_MODULE
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GDVIRTUAL_BIND(_setup);
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GDVIRTUAL_BIND(_setup);
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GDVIRTUAL_BIND(_enter);
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GDVIRTUAL_BIND(_enter);
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GDVIRTUAL_BIND(_exit);
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GDVIRTUAL_BIND(_exit);
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GDVIRTUAL_BIND(_tick, "delta");
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GDVIRTUAL_BIND(_tick, "delta");
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GDVIRTUAL_BIND(_generate_name);
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GDVIRTUAL_BIND(_generate_name);
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GDVIRTUAL_BIND(_get_configuration_warnings);
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GDVIRTUAL_BIND(_get_configuration_warnings);
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#elif LIMBOAI_GDEXTENSION
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// TODO: Registering virtual functions is not available in godot-cpp...
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#endif
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}
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}
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BTTask::BTTask() {
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BTTask::BTTask() {
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@ -37,6 +37,7 @@
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#ifdef LIMBOAI_GDEXTENSION
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#ifdef LIMBOAI_GDEXTENSION
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#include <godot_cpp/classes/engine.hpp>
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#include <godot_cpp/classes/engine.hpp>
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#include <godot_cpp/classes/resource.hpp>
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#include <godot_cpp/classes/resource.hpp>
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#include <godot_cpp/core/gdvirtual.gen.inc>
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#include <godot_cpp/core/object.hpp>
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#include <godot_cpp/core/object.hpp>
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#include <godot_cpp/templates/vector.hpp>
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#include <godot_cpp/templates/vector.hpp>
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using namespace godot;
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using namespace godot;
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@ -103,14 +104,12 @@ protected:
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virtual void _exit() {}
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virtual void _exit() {}
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virtual Status _tick(double p_delta) { return FAILURE; }
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virtual Status _tick(double p_delta) { return FAILURE; }
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#ifdef LIMBOAI_MODULE
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GDVIRTUAL0RC(String, _generate_name);
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GDVIRTUAL0RC(String, _generate_name);
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GDVIRTUAL0(_setup);
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GDVIRTUAL0(_setup);
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GDVIRTUAL0(_enter);
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GDVIRTUAL0(_enter);
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GDVIRTUAL0(_exit);
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GDVIRTUAL0(_exit);
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GDVIRTUAL1R(Status, _tick, double);
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GDVIRTUAL1R(Status, _tick, double);
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GDVIRTUAL0RC(PackedStringArray, _get_configuration_warnings);
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GDVIRTUAL0RC(PackedStringArray, _get_configuration_warnings);
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#endif // LIMBOAI_MODULE
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public:
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public:
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// TODO: GDExtension doesn't have this method hmm...
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// TODO: GDExtension doesn't have this method hmm...
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@ -62,7 +62,7 @@ LimboState *LimboState::named(const String &p_name) {
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void LimboState::_enter() {
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void LimboState::_enter() {
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active = true;
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active = true;
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VCALL(_enter);
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GDVIRTUAL_CALL(_enter);
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emit_signal(LimboStringNames::get_singleton()->entered);
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emit_signal(LimboStringNames::get_singleton()->entered);
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}
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}
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@ -70,18 +70,18 @@ void LimboState::_exit() {
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if (!active) {
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if (!active) {
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return;
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return;
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}
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}
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VCALL(_exit);
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GDVIRTUAL_CALL(_exit);
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emit_signal(LimboStringNames::get_singleton()->exited);
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emit_signal(LimboStringNames::get_singleton()->exited);
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active = false;
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active = false;
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}
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}
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void LimboState::_update(double p_delta) {
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void LimboState::_update(double p_delta) {
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VCALL_ARGS(_update, p_delta);
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GDVIRTUAL_CALL(_update, p_delta);
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emit_signal(LimboStringNames::get_singleton()->updated, p_delta);
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emit_signal(LimboStringNames::get_singleton()->updated, p_delta);
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}
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}
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void LimboState::_setup() {
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void LimboState::_setup() {
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VCALL(_setup);
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GDVIRTUAL_CALL(_setup);
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emit_signal(LimboStringNames::get_singleton()->setup);
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emit_signal(LimboStringNames::get_singleton()->setup);
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}
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}
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@ -213,14 +213,10 @@ void LimboState::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_blackboard_plan", "plan"), &LimboState::set_blackboard_plan);
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ClassDB::bind_method(D_METHOD("set_blackboard_plan", "plan"), &LimboState::set_blackboard_plan);
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ClassDB::bind_method(D_METHOD("get_blackboard_plan"), &LimboState::get_blackboard_plan);
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ClassDB::bind_method(D_METHOD("get_blackboard_plan"), &LimboState::get_blackboard_plan);
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#ifdef LIMBOAI_MODULE
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GDVIRTUAL_BIND(_setup);
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GDVIRTUAL_BIND(_setup);
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GDVIRTUAL_BIND(_enter);
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GDVIRTUAL_BIND(_enter);
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GDVIRTUAL_BIND(_exit);
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GDVIRTUAL_BIND(_exit);
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GDVIRTUAL_BIND(_update, "delta");
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GDVIRTUAL_BIND(_update, "delta");
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#elif LIMBOAI_GDEXTENSION
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// TODO: Registering virtual functions is not available in godot-cpp...
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#endif
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ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "EVENT_FINISHED", PROPERTY_HINT_NONE, "", 0), "", "event_finished");
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ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "EVENT_FINISHED", PROPERTY_HINT_NONE, "", 0), "", "event_finished");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_agent", "get_agent");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_agent", "get_agent");
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@ -23,6 +23,7 @@
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#endif // LIMBOAI_MODULE
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#endif // LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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#ifdef LIMBOAI_GDEXTENSION
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#include <godot_cpp/core/gdvirtual.gen.inc>
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#include <godot_cpp/templates/hash_map.hpp>
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#include <godot_cpp/templates/hash_map.hpp>
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#endif // LIMBOAI_GDEXTENSION
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#endif // LIMBOAI_GDEXTENSION
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@ -59,12 +60,10 @@ protected:
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virtual void _exit();
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virtual void _exit();
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virtual void _update(double p_delta);
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virtual void _update(double p_delta);
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#ifdef LIMBOAI_MODULE
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GDVIRTUAL0(_setup);
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GDVIRTUAL0(_setup);
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GDVIRTUAL0(_enter);
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GDVIRTUAL0(_enter);
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GDVIRTUAL0(_exit);
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GDVIRTUAL0(_exit);
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GDVIRTUAL1(_update, double);
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GDVIRTUAL1(_update, double);
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#endif // LIMBOAI_MODULE
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public:
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public:
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void set_blackboard_plan(const Ref<BlackboardPlan> &p_plan);
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void set_blackboard_plan(const Ref<BlackboardPlan> &p_plan);
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@ -62,33 +62,6 @@ _FORCE_INLINE_ bool OBJECT_HAS_PROPERTY(Object *p_obj, const StringName &p_prop)
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#define VARIANT_EVALUATE(m_op, m_lvalue, m_rvalue, r_ret) r_ret = Variant::evaluate(m_op, m_lvalue, m_rvalue)
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#define VARIANT_EVALUATE(m_op, m_lvalue, m_rvalue, r_ret) r_ret = Variant::evaluate(m_op, m_lvalue, m_rvalue)
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// * Virtual calls
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#define VCALL(m_name, ...) (GDVIRTUAL_CALL(m_name, __VA_ARGS__))
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#define VCALL_ARGS(m_name, ...) (GDVIRTUAL_CALL(m_name, __VA_ARGS__))
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#define VCALL_V(m_name, r_ret) (GDVIRTUAL_CALL(m_name, r_ret))
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#define VCALL_ARGS_V(m_name, r_ret, ...) (GDVIRTUAL_CALL(m_name, __VA_ARGS__, r_ret))
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#define VCALL_OR_NATIVE(m_name) \
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if (!GDVIRTUAL_CALL(m_name)) { \
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m_name(); \
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}
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#define VCALL_OR_NATIVE_ARGS(m_name, ...) \
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if (!GDVIRTUAL_CALL(m_name, __VA_ARGS__)) { \
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m_name(__VA_ARGS__); \
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}
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#define VCALL_OR_NATIVE_V(m_name, m_ret_type, r_ret) \
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if (!GDVIRTUAL_CALL(m_name, r_ret)) { \
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r_ret = VariantCaster<m_ret_type>::cast(m_name()); \
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}
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#define VCALL_OR_NATIVE_ARGS_V(m_name, m_ret_type, r_ret, ...) \
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if (!GDVIRTUAL_CALL(m_name, __VA_ARGS__, r_ret)) { \
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r_ret = VariantCaster<m_ret_type>::cast(m_name(__VA_ARGS__)); \
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}
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// * Enum
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// * Enum
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#define LW_KEY(key) (Key::key)
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#define LW_KEY(key) (Key::key)
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@ -150,50 +123,6 @@ _FORCE_INLINE_ bool OBJECT_HAS_PROPERTY(Object *p_obj, const StringName &p_prop)
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Variant::evaluate(m_op, m_lvalue, m_rvalue, r_ret, r_valid); \
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Variant::evaluate(m_op, m_lvalue, m_rvalue, r_ret, r_valid); \
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}
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}
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// * Virtual calls:
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// * This is a workaround for missing ClassDB::add_virtual_method().
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// ! When using these macros, DON'T BIND the native virtual methods!
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// -----------------------------
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// VCALL*: only calls a script version if present.
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// VCALL_OR_NATIVE*: calls a script version if present; otherwise, calls the native version.
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#define VCALL(m_name) \
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if (has_method(LW_NAME(m_name))) { \
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call(LW_NAME(m_name)); \
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}
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#define VCALL_ARGS(m_name, ...) \
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if (has_method(LW_NAME(m_name))) { \
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call(LW_NAME(m_name), __VA_ARGS__); \
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}
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#define VCALL_V(m_name, r_ret) \
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if (has_method(LW_NAME(m_name))) { \
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r_ret = call(LW_NAME(m_name)); \
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}
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#define VCALL_ARGS_V(m_name, r_ret, ...) \
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if (has_method(LW_NAME(m_name))) { \
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r_ret = call(LW_NAME(m_name, __VA_ARGS__)); \
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}
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#define VCALL_OR_NATIVE(m_name) \
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if (has_method(LW_NAME(m_name))) { \
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call(LW_NAME(m_name)); \
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} else { \
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m_name(); \
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}
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#define VCALL_OR_NATIVE_ARGS(m_name, ...) \
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if (has_method(LW_NAME(m_name))) { \
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call(LW_NAME(m_name), __VA_ARGS__); \
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} else { \
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m_name(__VA_ARGS__); \
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}
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#define VCALL_OR_NATIVE_V(m_name, m_ret_type, r_ret) r_ret = (has_method(LW_NAME(m_name)) ? VariantCaster<m_ret_type>::cast(call(LW_NAME(m_name))) : VariantCaster<m_ret_type>::cast(m_name()))
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#define VCALL_OR_NATIVE_ARGS_V(m_name, m_ret_type, r_ret, ...) r_ret = (has_method(LW_NAME(m_name)) ? VariantCaster<m_ret_type>::cast(call(LW_NAME(m_name), __VA_ARGS__)) : VariantCaster<m_ret_type>::cast(m_name(__VA_ARGS__)))
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// * Enum
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// * Enum
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#define LW_KEY(key) (Key::KEY_##key)
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#define LW_KEY(key) (Key::KEY_##key)
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