Move BTCallMethod to Utility category
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22d82d7c02
commit
c94073fb39
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@ -18,7 +18,7 @@
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class BTCallMethod : public BTAction {
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class BTCallMethod : public BTAction {
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GDCLASS(BTCallMethod, BTAction);
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GDCLASS(BTCallMethod, BTAction);
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TASK_CATEGORY(Scene);
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TASK_CATEGORY(Utility);
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private:
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private:
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StringName method;
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StringName method;
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@ -78,12 +78,12 @@
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#include "bt/tasks/decorators/bt_subtree.h"
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#include "bt/tasks/decorators/bt_subtree.h"
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#include "bt/tasks/decorators/bt_time_limit.h"
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#include "bt/tasks/decorators/bt_time_limit.h"
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#include "bt/tasks/scene/bt_await_animation.h"
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#include "bt/tasks/scene/bt_await_animation.h"
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#include "bt/tasks/scene/bt_call_method.h"
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#include "bt/tasks/scene/bt_check_agent_property.h"
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#include "bt/tasks/scene/bt_check_agent_property.h"
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#include "bt/tasks/scene/bt_pause_animation.h"
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#include "bt/tasks/scene/bt_pause_animation.h"
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#include "bt/tasks/scene/bt_play_animation.h"
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#include "bt/tasks/scene/bt_play_animation.h"
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#include "bt/tasks/scene/bt_set_agent_property.h"
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#include "bt/tasks/scene/bt_set_agent_property.h"
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#include "bt/tasks/scene/bt_stop_animation.h"
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#include "bt/tasks/scene/bt_stop_animation.h"
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#include "bt/tasks/utility/bt_call_method.h"
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#include "bt/tasks/utility/bt_console_print.h"
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#include "bt/tasks/utility/bt_console_print.h"
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#include "bt/tasks/utility/bt_fail.h"
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#include "bt/tasks/utility/bt_fail.h"
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#include "bt/tasks/utility/bt_random_wait.h"
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#include "bt/tasks/utility/bt_random_wait.h"
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@ -17,7 +17,7 @@
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#include "modules/limboai/blackboard/bb_param/bb_node.h"
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#include "modules/limboai/blackboard/bb_param/bb_node.h"
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#include "modules/limboai/blackboard/blackboard.h"
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#include "modules/limboai/blackboard/blackboard.h"
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#include "modules/limboai/bt/tasks/bt_task.h"
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#include "modules/limboai/bt/tasks/bt_task.h"
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#include "modules/limboai/bt/tasks/scene/bt_call_method.h"
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#include "modules/limboai/bt/tasks/utility/bt_call_method.h"
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#include "core/os/memory.h"
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#include "core/os/memory.h"
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