HSM: Delay state transition till update is finished
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5048d6a485
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@ -63,9 +63,12 @@ void BTState::_setup() {
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}
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void BTState::_exit() {
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LimboState::_exit();
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ERR_FAIL_NULL(tree_instance);
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if (tree_instance.is_valid()) {
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tree_instance->abort();
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} else {
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ERR_PRINT_ONCE("BTState: BehaviorTree is not assigned.");
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}
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LimboState::_exit();
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}
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void BTState::_update(double p_delta) {
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@ -88,7 +88,13 @@ void LimboHSM::_update(double p_delta) {
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}
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void LimboHSM::update(double p_delta) {
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updating = true;
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_update(p_delta);
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updating = false;
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if (next_active) {
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_change_state(next_active);
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next_active = nullptr;
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}
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}
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void LimboHSM::add_transition(LimboState *p_from_state, LimboState *p_to_state, const StringName &p_event) {
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@ -170,7 +176,12 @@ bool LimboHSM::_dispatch(const StringName &p_event, const Variant &p_cargo) {
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}
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}
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if (permitted) {
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if (!updating) {
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_change_state(to_state);
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} else if (!next_active) {
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// Only set next_active if we are not already in the process of changing states.
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next_active = to_state;
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}
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event_consumed = true;
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}
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}
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@ -263,5 +274,6 @@ LimboHSM::LimboHSM() {
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update_mode = UpdateMode::PHYSICS;
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active_state = nullptr;
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previous_active = nullptr;
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next_active = nullptr;
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initial_state = nullptr;
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}
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@ -29,7 +29,9 @@ private:
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LimboState *initial_state;
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LimboState *active_state;
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LimboState *previous_active;
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LimboState *next_active;
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HashMap<uint64_t, LimboState *> transitions;
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bool updating = false;
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_FORCE_INLINE_ uint64_t _get_transition_key(LimboState *p_from_state, const StringName &p_event) {
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uint64_t key = hash_djb2_one_64(Variant::OBJECT);
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