Doc: Add C# instructions
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.. _csharp:
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Using LimboAI with C#
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=====================
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Here's how you can use the module version with C# to write your tasks and states.
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1. Locate LimboAI NuGet package files.
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Each provided build comes with a GodotSharp folder, which has packages under
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"GodotSharp/Tools/nupkgs/". Note down the directory path; you'll need it in the next step.
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2. Add a local source for NuGet packages using the following command:
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.. code:: shell
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dotnet nuget add source path/to/limboai/nupkgs --name LimboNugetSource
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3. Your C# project should be able to see LimboAI classes and compile.
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Regarding GDExtension, I can only confirm success with the module version and C#.
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Unfortunately, I haven't had any luck with the GDExtension version yet.
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If you've had success with GDExtension, please let me know via Discord or email.
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Creating custom tasks in C#
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---------------------------
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**🛈 Note:** For more information, check out :ref:`creating custom tasks in GDScript <custom_tasks>`.
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You can use the following script template for custom tasks:
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.. code:: csharp
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using Godot;
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using System;
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[Tool]
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public partial class _CLASS_ : _BASE_
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{
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public override string _GenerateName()
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{
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return "_CLASS_";
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}
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public override void _Setup()
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{
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}
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public override void _Enter()
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{
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}
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public override void _Exit()
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{
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}
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public override Status _Tick(double delta)
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{
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return Status.Success;
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}
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public override string[] _GetConfigurationWarnings()
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{
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return Array.Empty<string>();
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}
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}
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@ -43,6 +43,7 @@ the other any time. For more information on this topic, see :ref:`gdextension`.
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getting-started/custom-tasks
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getting-started/using-blackboard
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getting-started/gdextension
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getting-started/c-sharp
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getting-started/featured-classes
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.. toctree::
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