Merge branch 'gh-fix-web'

This commit is contained in:
Serhii Snitsaruk 2023-11-09 20:44:16 +01:00
commit b57528e4dc
8 changed files with 46 additions and 28 deletions

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@ -20,13 +20,13 @@ jobs:
limboai-sha: ${{ steps.cache-sha.outputs.limboai-sha }}
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}

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@ -74,13 +74,13 @@ jobs:
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
@ -132,13 +132,13 @@ jobs:
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}

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@ -78,13 +78,13 @@ jobs:
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
@ -143,13 +143,13 @@ jobs:
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}

View File

@ -102,13 +102,13 @@ jobs:
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}

View File

@ -121,13 +121,13 @@ jobs:
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
@ -203,13 +203,13 @@ jobs:
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}

View File

@ -76,13 +76,13 @@ jobs:
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ env.GODOT_TREEISH }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai

View File

@ -27,45 +27,57 @@ env:
SCONS_CACHE_LIMIT: 4096
# With `lto=full` VM seems to run out of ram and build fails
SCONSFLAGS: use_static_cpp=yes debug_symbols=no lto=thin optimize=size verbose=yes warnings=extra werror=yes tests=no
EM_VERSION: 3.1.18
EM_VERSION: 3.1.45
EM_CACHE_FOLDER: "emsdk-cache"
jobs:
# Workaround for issue: https://github.com/mymindstorm/setup-emsdk/issues/20
init-emscripten:
name: Init Emscripten
runs-on: "ubuntu-20.04"
steps:
- name: Set up Emscripten
uses: mymindstorm/setup-emsdk@v12
with:
version: ${{env.EM_VERSION}}
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
web-builds:
runs-on: "ubuntu-20.04"
name: ${{ matrix.name }}
needs: init-emscripten
strategy:
fail-fast: false
matrix:
include:
- name: Template (release)
target: template_release
dlink_enabled: no
dlink_enabled: false
- name: Template (release, dlink_enabled=true)
target: template_release
dlink_enabled: yes
dlink_enabled: true
- name: Template (debug)
target: template_debug
dlink_enabled: no
dlink_enabled: false
- name: Template (debug, dlink_enabled=true)
target: template_debug
dlink_enabled: yes
dlink_enabled: true
env:
CACHE_NAME: godot.web.${{matrix.target}}${{ matrix.dlink_enabled == true && '.dlink' || '' }}
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
@ -73,7 +85,13 @@ jobs:
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
- name: Set up Emscripten latest
# - name: Set up Emscripten cache
# uses: actions/cache@v3
# with:
# path: ${{env.EM_CACHE_FOLDER}}
# key: ${{env.EM_VERSION}}-${{runner.os}}-libs
- name: Set up Emscripten
uses: mymindstorm/setup-emsdk@v12
with:
version: ${{env.EM_VERSION}}

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@ -103,13 +103,13 @@ jobs:
steps:
- name: Clone Godot
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
- name: Clone LimboAI module
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}