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@ -23,17 +23,17 @@
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#include "core/object/script_language.h"
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#include "core/object/script_language.h"
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#include "editor/themes/editor_scale.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/texture_rect.h"
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#include "scene/gui/label.h"
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#include "scene/gui/label.h"
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#include "scene/gui/texture_rect.h"
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#endif // LIMBOAI_MODULE
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#endif // LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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#ifdef LIMBOAI_GDEXTENSION
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#include <godot_cpp/classes/editor_interface.hpp>
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#include <godot_cpp/classes/editor_interface.hpp>
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#include <godot_cpp/classes/script.hpp>
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#include <godot_cpp/classes/h_box_container.hpp>
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#include <godot_cpp/classes/h_box_container.hpp>
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#include <godot_cpp/classes/v_box_container.hpp>
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#include <godot_cpp/classes/texture_rect.hpp>
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#include <godot_cpp/classes/label.hpp>
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#include <godot_cpp/classes/label.hpp>
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#include <godot_cpp/classes/script.hpp>
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#include <godot_cpp/classes/texture_rect.hpp>
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#include <godot_cpp/classes/v_box_container.hpp>
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using namespace godot;
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using namespace godot;
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#endif // LIMBOAI_GDEXTENSION
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#endif // LIMBOAI_GDEXTENSION
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@ -22,19 +22,19 @@
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#include "core/math/math_funcs.h"
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#include "core/math/math_funcs.h"
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#include "editor/editor_interface.h"
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#include "editor/editor_interface.h"
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#include "editor/themes/editor_scale.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/resources/font.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/separator.h"
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#include "scene/resources/style_box_flat.h"
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#include "scene/main/viewport.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/font.h"
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#include "scene/resources/style_box_flat.h"
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#endif // LIMBOAI_MODULE
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#endif // LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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#ifdef LIMBOAI_GDEXTENSION
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#include <godot_cpp/core/math.hpp>
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#include <godot_cpp/classes/editor_interface.hpp> // for edge scale
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#include <godot_cpp/classes/editor_interface.hpp> // for edge scale
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#include <godot_cpp/classes/font.hpp>
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#include <godot_cpp/classes/font.hpp>
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#include <godot_cpp/classes/h_separator.hpp>
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#include <godot_cpp/classes/h_separator.hpp>
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#include <godot_cpp/classes/style_box_flat.hpp>
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#include <godot_cpp/classes/style_box_flat.hpp>
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#include <godot_cpp/classes/viewport.hpp>
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#include <godot_cpp/classes/viewport.hpp>
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#include <godot_cpp/core/math.hpp>
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#endif // LIMBOAI_GDEXTENSION
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#endif // LIMBOAI_GDEXTENSION
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#define UPPER_BOUND (1 << 15) // for substring search.
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#define UPPER_BOUND (1 << 15) // for substring search.
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@ -142,7 +142,6 @@ void TreeSearchPanel::show_and_focus() {
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void TreeSearch::_filter_tree(TreeItem *p_tree_item, const String &p_search_mask) {
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void TreeSearch::_filter_tree(TreeItem *p_tree_item, const String &p_search_mask) {
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for (int i = 0; i < ordered_tree_items.size(); i++) {
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for (int i = 0; i < ordered_tree_items.size(); i++) {
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}
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}
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PRINT_LINE("filter tree not yet implemented!", p_search_mask);
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PRINT_LINE("filter tree not yet implemented!", p_search_mask);
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}
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}
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@ -154,7 +153,8 @@ void TreeSearch::_highlight_tree(const String &p_search_mask) {
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int num_m = number_matches.has(entry) ? number_matches.get(entry) : 0;
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int num_m = number_matches.has(entry) ? number_matches.get(entry) : 0;
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if (num_m == 0) {
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if (num_m == 0) {
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continue;;
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continue;
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;
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}
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}
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// make sure to also call any draw method already defined.
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// make sure to also call any draw method already defined.
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@ -192,7 +192,6 @@ void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, Rect2 p_rect, Strin
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// first part: outline
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// first part: outline
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if (matching_entries.has(p_tree_item)) {
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if (matching_entries.has(p_tree_item)) {
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// font info
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// font info
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Ref<Font> font = p_tree_item->get_custom_font(0);
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Ref<Font> font = p_tree_item->get_custom_font(0);
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if (font.is_null()) {
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if (font.is_null()) {
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@ -440,7 +439,6 @@ void TreeSearch::update_search(Tree *p_tree) {
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_update_matching_entries(search_mask);
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_update_matching_entries(search_mask);
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_update_number_matches();
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_update_number_matches();
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if (search_mode == TreeSearchMode::HIGHLIGHT) {
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if (search_mode == TreeSearchMode::HIGHLIGHT) {
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_highlight_tree(search_mask);
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_highlight_tree(search_mask);
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if (!search_panel->is_connected("text_submitted", callable_mp(this, &TreeSearch::_select_next_match))) {
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if (!search_panel->is_connected("text_submitted", callable_mp(this, &TreeSearch::_select_next_match))) {
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@ -103,7 +103,6 @@ private:
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void _select_first_match();
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void _select_first_match();
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void _select_next_match();
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void _select_next_match();
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protected:
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protected:
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static void _bind_methods() {}
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static void _bind_methods() {}
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