Merge pull request #61 from limbonaut/refactor-use-stringname

Refactor: Use `StringName` for variables and event names
This commit is contained in:
Serhii Snitsaruk 2024-03-04 19:01:42 +01:00 committed by GitHub
commit ae718ab00c
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102 changed files with 587 additions and 582 deletions

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@ -1,7 +1,7 @@
/** /**
* bb_param.cpp * bb_param.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -49,8 +49,8 @@ void BBParam::set_saved_value(Variant p_value) {
emit_changed(); emit_changed();
} }
void BBParam::set_variable(const String &p_value) { void BBParam::set_variable(const StringName &p_variable) {
variable = p_value; variable = p_variable;
_update_name(); _update_name();
emit_changed(); emit_changed();
} }
@ -96,7 +96,7 @@ void BBParam::_get_property_list(List<PropertyInfo> *p_list) const {
if (value_source == ValueSource::SAVED_VALUE) { if (value_source == ValueSource::SAVED_VALUE) {
p_list->push_back(PropertyInfo(get_type(), "saved_value")); p_list->push_back(PropertyInfo(get_type(), "saved_value"));
} else { } else {
p_list->push_back(PropertyInfo(Variant::STRING, "variable")); p_list->push_back(PropertyInfo(Variant::STRING_NAME, "variable"));
} }
} }
@ -111,7 +111,7 @@ void BBParam::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_value", "p_agent", "p_blackboard", "p_default"), &BBParam::get_value, Variant()); ClassDB::bind_method(D_METHOD("get_value", "p_agent", "p_blackboard", "p_default"), &BBParam::get_value, Variant());
ADD_PROPERTY(PropertyInfo(Variant::INT, "value_source", PROPERTY_HINT_ENUM, "Saved Value,Blackboard Var"), "set_value_source", "get_value_source"); ADD_PROPERTY(PropertyInfo(Variant::INT, "value_source", PROPERTY_HINT_ENUM, "Saved Value,Blackboard Var"), "set_value_source", "get_value_source");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable", PROPERTY_HINT_NONE, "", 0), "set_variable", "get_variable"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "variable", PROPERTY_HINT_NONE, "", 0), "set_variable", "get_variable");
ADD_PROPERTY(PropertyInfo(Variant::NIL, "saved_value", PROPERTY_HINT_NONE, "", 0), "set_saved_value", "get_saved_value"); ADD_PROPERTY(PropertyInfo(Variant::NIL, "saved_value", PROPERTY_HINT_NONE, "", 0), "set_saved_value", "get_saved_value");
BIND_ENUM_CONSTANT(SAVED_VALUE); BIND_ENUM_CONSTANT(SAVED_VALUE);
@ -120,7 +120,6 @@ void BBParam::_bind_methods() {
BBParam::BBParam() { BBParam::BBParam() {
value_source = SAVED_VALUE; value_source = SAVED_VALUE;
variable = "";
_assign_default_value(); _assign_default_value();
} }

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@ -41,7 +41,7 @@ public:
private: private:
ValueSource value_source; ValueSource value_source;
Variant saved_value; Variant saved_value;
String variable; StringName variable;
_FORCE_INLINE_ void _update_name() { _FORCE_INLINE_ void _update_name() {
set_name((value_source == SAVED_VALUE) ? String(saved_value) : LimboUtility::get_singleton()->decorate_var(variable)); set_name((value_source == SAVED_VALUE) ? String(saved_value) : LimboUtility::get_singleton()->decorate_var(variable));
@ -70,8 +70,8 @@ public:
void set_saved_value(Variant p_value); void set_saved_value(Variant p_value);
Variant get_saved_value(); Variant get_saved_value();
void set_variable(const String &p_value); void set_variable(const StringName &p_variable);
String get_variable() const { return variable; } StringName get_variable() const { return variable; }
#ifdef LIMBOAI_MODULE #ifdef LIMBOAI_MODULE
virtual String to_string() override; virtual String to_string() override;

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@ -63,8 +63,8 @@ public:
void copy_prop_info(const BBVariable &p_other); void copy_prop_info(const BBVariable &p_other);
// * Editor binding methods // * Editor binding methods
String get_binding_path() const { return data->binding_path; } NodePath get_binding_path() const { return data->binding_path; }
void set_binding_path(const String &p_binding_path) { data->binding_path = p_binding_path; } void set_binding_path(const NodePath &p_binding_path) { data->binding_path = p_binding_path; }
bool has_binding() { return data->binding_path.is_empty(); } bool has_binding() { return data->binding_path.is_empty(); }
// * Runtime binding methods // * Runtime binding methods

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@ -1,7 +1,7 @@
/** /**
* blackboard.cpp * blackboard.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -32,7 +32,7 @@ Ref<Blackboard> Blackboard::top() const {
return bb; return bb;
} }
Variant Blackboard::get_var(const String &p_name, const Variant &p_default, bool p_complain) const { Variant Blackboard::get_var(const StringName &p_name, const Variant &p_default, bool p_complain) const {
if (data.has(p_name)) { if (data.has(p_name)) {
return data.get(p_name).get_value(); return data.get(p_name).get_value();
} else if (parent.is_valid()) { } else if (parent.is_valid()) {
@ -45,7 +45,7 @@ Variant Blackboard::get_var(const String &p_name, const Variant &p_default, bool
} }
} }
void Blackboard::set_var(const String &p_name, const Variant &p_value) { void Blackboard::set_var(const StringName &p_name, const Variant &p_value) {
if (data.has(p_name)) { if (data.has(p_name)) {
// Not checking type - allowing duck-typing. // Not checking type - allowing duck-typing.
data[p_name].set_value(p_value); data[p_name].set_value(p_value);
@ -56,32 +56,32 @@ void Blackboard::set_var(const String &p_name, const Variant &p_value) {
} }
} }
bool Blackboard::has_var(const String &p_name) const { bool Blackboard::has_var(const StringName &p_name) const {
return data.has(p_name) || (parent.is_valid() && parent->has_var(p_name)); return data.has(p_name) || (parent.is_valid() && parent->has_var(p_name));
} }
void Blackboard::erase_var(const String &p_name) { void Blackboard::erase_var(const StringName &p_name) {
data.erase(p_name); data.erase(p_name);
} }
void Blackboard::bind_var_to_property(const String &p_name, Object *p_object, const StringName &p_property) { void Blackboard::bind_var_to_property(const StringName &p_name, Object *p_object, const StringName &p_property) {
ERR_FAIL_COND_MSG(!data.has(p_name), "Blackboard: Binding failed - can't bind variable that doesn't exist."); ERR_FAIL_COND_MSG(!data.has(p_name), "Blackboard: Binding failed - can't bind variable that doesn't exist.");
data[p_name].bind(p_object, p_property); data[p_name].bind(p_object, p_property);
} }
void Blackboard::unbind_var(const String &p_name) { void Blackboard::unbind_var(const StringName &p_name) {
ERR_FAIL_COND_MSG(data.has(p_name), "Blackboard: Can't unbind variable that doesn't exist."); ERR_FAIL_COND_MSG(data.has(p_name), "Blackboard: Can't unbind variable that doesn't exist.");
data[p_name].unbind(); data[p_name].unbind();
} }
void Blackboard::add_var(const String &p_name, const BBVariable &p_var) { void Blackboard::add_var(const StringName &p_name, const BBVariable &p_var) {
ERR_FAIL_COND(data.has(p_name)); ERR_FAIL_COND(data.has(p_name));
data.insert(p_name, p_var); data.insert(p_name, p_var);
} }
void Blackboard::prefetch_nodepath_vars(Node *p_node) { void Blackboard::prefetch_nodepath_vars(Node *p_node) {
ERR_FAIL_COND(p_node == nullptr); ERR_FAIL_COND(p_node == nullptr);
for (const KeyValue<String, BBVariable> &kv : data) { for (const KeyValue<StringName, BBVariable> &kv : data) {
BBVariable var = kv.value; BBVariable var = kv.value;
if (var.get_value().get_type() == Variant::NODE_PATH) { if (var.get_value().get_type() == Variant::NODE_PATH) {
Node *fetched_node = p_node->get_node_or_null(var.get_value()); Node *fetched_node = p_node->get_node_or_null(var.get_value());

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@ -1,7 +1,7 @@
/** /**
* blackboard.h * blackboard.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -34,7 +34,7 @@ class Blackboard : public RefCounted {
GDCLASS(Blackboard, RefCounted); GDCLASS(Blackboard, RefCounted);
private: private:
HashMap<String, BBVariable> data; HashMap<StringName, BBVariable> data;
Ref<Blackboard> parent; Ref<Blackboard> parent;
protected: protected:
@ -46,15 +46,15 @@ public:
Ref<Blackboard> top() const; Ref<Blackboard> top() const;
Variant get_var(const String &p_name, const Variant &p_default, bool p_complain = true) const; Variant get_var(const StringName &p_name, const Variant &p_default, bool p_complain = true) const;
void set_var(const String &p_name, const Variant &p_value); void set_var(const StringName &p_name, const Variant &p_value);
bool has_var(const String &p_name) const; bool has_var(const StringName &p_name) const;
void erase_var(const String &p_name); void erase_var(const StringName &p_name);
void bind_var_to_property(const String &p_name, Object *p_object, const StringName &p_property); void bind_var_to_property(const StringName &p_name, Object *p_object, const StringName &p_property);
void unbind_var(const String &p_name); void unbind_var(const StringName &p_name);
void add_var(const String &p_name, const BBVariable &p_var); void add_var(const StringName &p_name, const BBVariable &p_var);
void prefetch_nodepath_vars(Node *p_node); void prefetch_nodepath_vars(Node *p_node);

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@ -12,22 +12,22 @@
#include "blackboard_plan.h" #include "blackboard_plan.h"
bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) { bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
String prop_name = p_name; String name_str = p_name;
// * Editor // * Editor
if (var_map.has(prop_name)) { if (var_map.has(p_name)) {
var_map[prop_name].set_value(p_value); var_map[p_name].set_value(p_value);
if (base.is_valid() && p_value == base->get_var(prop_name).get_value()) { if (base.is_valid() && p_value == base->get_var(p_name).get_value()) {
// When user pressed reset property button in inspector... // When user pressed reset property button in inspector...
var_map[prop_name].reset_value_changed(); var_map[p_name].reset_value_changed();
} }
return true; return true;
} }
// * Storage // * Storage
if (prop_name.begins_with("var/")) { if (name_str.begins_with("var/")) {
String var_name = prop_name.get_slicec('/', 1); StringName var_name = name_str.get_slicec('/', 1);
String what = prop_name.get_slicec('/', 2); String what = name_str.get_slicec('/', 2);
if (!var_map.has(var_name) && what == "name") { if (!var_map.has(var_name) && what == "name") {
add_var(var_name, BBVariable()); add_var(var_name, BBVariable());
} }
@ -51,21 +51,21 @@ bool BlackboardPlan::_set(const StringName &p_name, const Variant &p_value) {
} }
bool BlackboardPlan::_get(const StringName &p_name, Variant &r_ret) const { bool BlackboardPlan::_get(const StringName &p_name, Variant &r_ret) const {
String prop_name = p_name; String name_str = p_name;
// * Editor // * Editor
if (var_map.has(prop_name)) { if (var_map.has(p_name)) {
r_ret = var_map[prop_name].get_value(); r_ret = var_map[p_name].get_value();
return true; return true;
} }
// * Storage // * Storage
if (!prop_name.begins_with("var/")) { if (!name_str.begins_with("var/")) {
return false; return false;
} }
String var_name = prop_name.get_slicec('/', 1); StringName var_name = name_str.get_slicec('/', 1);
String what = prop_name.get_slicec('/', 2); String what = name_str.get_slicec('/', 2);
ERR_FAIL_COND_V(!var_map.has(var_name), false); ERR_FAIL_COND_V(!var_map.has(var_name), false);
if (what == "name") { if (what == "name") {
@ -83,7 +83,7 @@ bool BlackboardPlan::_get(const StringName &p_name, Variant &r_ret) const {
} }
void BlackboardPlan::_get_property_list(List<PropertyInfo> *p_list) const { void BlackboardPlan::_get_property_list(List<PropertyInfo> *p_list) const {
for (const Pair<String, BBVariable> &p : var_list) { for (const Pair<StringName, BBVariable> &p : var_list) {
String var_name = p.first; String var_name = p.first;
BBVariable var = p.second; BBVariable var = p.second;
@ -119,58 +119,59 @@ void BlackboardPlan::set_base_plan(const Ref<BlackboardPlan> &p_base) {
notify_property_list_changed(); notify_property_list_changed();
} }
void BlackboardPlan::add_var(const String &p_name, const BBVariable &p_var) { void BlackboardPlan::add_var(const StringName &p_name, const BBVariable &p_var) {
ERR_FAIL_COND(var_map.has(p_name)); ERR_FAIL_COND(var_map.has(p_name));
var_map.insert(p_name, p_var); var_map.insert(p_name, p_var);
var_list.push_back(Pair<String, BBVariable>(p_name, p_var)); var_list.push_back(Pair<StringName, BBVariable>(p_name, p_var));
notify_property_list_changed(); notify_property_list_changed();
emit_changed(); emit_changed();
} }
void BlackboardPlan::remove_var(const String &p_name) { void BlackboardPlan::remove_var(const StringName &p_name) {
ERR_FAIL_COND(!var_map.has(p_name)); ERR_FAIL_COND(!var_map.has(p_name));
var_list.erase(Pair<String, BBVariable>(p_name, var_map[p_name])); var_list.erase(Pair<StringName, BBVariable>(p_name, var_map[p_name]));
var_map.erase(p_name); var_map.erase(p_name);
notify_property_list_changed(); notify_property_list_changed();
emit_changed(); emit_changed();
} }
BBVariable BlackboardPlan::get_var(const String &p_name) { BBVariable BlackboardPlan::get_var(const StringName &p_name) {
ERR_FAIL_COND_V(!var_map.has(p_name), BBVariable()); ERR_FAIL_COND_V(!var_map.has(p_name), BBVariable());
return var_map.get(p_name); return var_map.get(p_name);
} }
Pair<String, BBVariable> BlackboardPlan::get_var_by_index(int p_index) { Pair<StringName, BBVariable> BlackboardPlan::get_var_by_index(int p_index) {
Pair<String, BBVariable> ret; Pair<StringName, BBVariable> ret;
ERR_FAIL_INDEX_V(p_index, (int)var_map.size(), ret); ERR_FAIL_INDEX_V(p_index, (int)var_map.size(), ret);
return var_list[p_index]; return var_list[p_index];
} }
PackedStringArray BlackboardPlan::list_vars() const { PackedStringArray BlackboardPlan::list_vars() const {
PackedStringArray ret; PackedStringArray ret;
for (const Pair<String, BBVariable> &p : var_list) { for (const Pair<StringName, BBVariable> &p : var_list) {
ret.append(p.first); ret.append(p.first);
} }
return ret; return ret;
} }
String BlackboardPlan::get_var_name(const BBVariable &p_var) const { StringName BlackboardPlan::get_var_name(const BBVariable &p_var) const {
for (const Pair<String, BBVariable> &p : var_list) { for (const Pair<StringName, BBVariable> &p : var_list) {
if (p.second == p_var) { if (p.second == p_var) {
return p.first; return p.first;
} }
} }
return String(); return StringName();
} }
bool BlackboardPlan::is_valid_var_name(const String &p_name) const { bool BlackboardPlan::is_valid_var_name(const StringName &p_name) const {
if (p_name.begins_with("resource_")) { String name_str = p_name;
if (name_str.begins_with("resource_")) {
return false; return false;
} }
return p_name.is_valid_identifier() && !var_map.has(p_name); return name_str.is_valid_identifier() && !var_map.has(p_name);
} }
void BlackboardPlan::rename_var(const String &p_name, const String &p_new_name) { void BlackboardPlan::rename_var(const StringName &p_name, const StringName &p_new_name) {
if (p_name == p_new_name) { if (p_name == p_new_name) {
return; return;
} }
@ -179,8 +180,8 @@ void BlackboardPlan::rename_var(const String &p_name, const String &p_new_name)
ERR_FAIL_COND(!var_map.has(p_name)); ERR_FAIL_COND(!var_map.has(p_name));
BBVariable var = var_map[p_name]; BBVariable var = var_map[p_name];
Pair<String, BBVariable> new_entry(p_new_name, var); Pair<StringName, BBVariable> new_entry(p_new_name, var);
Pair<String, BBVariable> old_entry(p_name, var); Pair<StringName, BBVariable> old_entry(p_name, var);
var_list.find(old_entry)->set(new_entry); var_list.find(old_entry)->set(new_entry);
var_map.erase(p_name); var_map.erase(p_name);
@ -198,11 +199,11 @@ void BlackboardPlan::move_var(int p_index, int p_new_index) {
return; return;
} }
List<Pair<String, BBVariable>>::Element *E = var_list.front(); List<Pair<StringName, BBVariable>>::Element *E = var_list.front();
for (int i = 0; i < p_index; i++) { for (int i = 0; i < p_index; i++) {
E = E->next(); E = E->next();
} }
List<Pair<String, BBVariable>>::Element *E2 = var_list.front(); List<Pair<StringName, BBVariable>>::Element *E2 = var_list.front();
for (int i = 0; i < p_new_index; i++) { for (int i = 0; i < p_new_index; i++) {
E2 = E2->next(); E2 = E2->next();
} }
@ -224,8 +225,8 @@ void BlackboardPlan::sync_with_base_plan() {
bool changed = false; bool changed = false;
// Sync variables with the base plan. // Sync variables with the base plan.
for (const Pair<String, BBVariable> &p : base->var_list) { for (const Pair<StringName, BBVariable> &p : base->var_list) {
const String &base_name = p.first; const StringName &base_name = p.first;
const BBVariable &base_var = p.second; const BBVariable &base_var = p.second;
if (!var_map.has(base_name)) { if (!var_map.has(base_name)) {
@ -249,7 +250,7 @@ void BlackboardPlan::sync_with_base_plan() {
} }
// Erase variables that do not exist in the base plan. // Erase variables that do not exist in the base plan.
for (const Pair<String, BBVariable> &p : var_list) { for (const Pair<StringName, BBVariable> &p : var_list) {
if (!base->has_var(p.first)) { if (!base->has_var(p.first)) {
remove_var(p.first); remove_var(p.first);
changed = true; changed = true;
@ -264,14 +265,14 @@ void BlackboardPlan::sync_with_base_plan() {
Ref<Blackboard> BlackboardPlan::create_blackboard() { Ref<Blackboard> BlackboardPlan::create_blackboard() {
Ref<Blackboard> bb = memnew(Blackboard); Ref<Blackboard> bb = memnew(Blackboard);
for (const Pair<String, BBVariable> &p : var_list) { for (const Pair<StringName, BBVariable> &p : var_list) {
bb->add_var(p.first, p.second.duplicate()); bb->add_var(p.first, p.second.duplicate());
} }
return bb; return bb;
} }
void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bool overwrite) { void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bool overwrite) {
for (const Pair<String, BBVariable> &p : var_list) { for (const Pair<StringName, BBVariable> &p : var_list) {
if (p_blackboard->has_var(p.first)) { if (p_blackboard->has_var(p.first)) {
if (overwrite) { if (overwrite) {
p_blackboard->erase_var(p.first); p_blackboard->erase_var(p.first);

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@ -28,8 +28,8 @@ class BlackboardPlan : public Resource {
GDCLASS(BlackboardPlan, Resource); GDCLASS(BlackboardPlan, Resource);
private: private:
List<Pair<String, BBVariable>> var_list; List<Pair<StringName, BBVariable>> var_list;
HashMap<String, BBVariable> var_map; HashMap<StringName, BBVariable> var_map;
// When base is not null, the plan is considered to be derived from the base plan. // When base is not null, the plan is considered to be derived from the base plan.
// A derived plan can only have variables that exist in the base plan, // A derived plan can only have variables that exist in the base plan,
@ -49,18 +49,18 @@ public:
void set_base_plan(const Ref<BlackboardPlan> &p_base); void set_base_plan(const Ref<BlackboardPlan> &p_base);
Ref<BlackboardPlan> get_base_plan() const { return base; } Ref<BlackboardPlan> get_base_plan() const { return base; }
void add_var(const String &p_name, const BBVariable &p_var); void add_var(const StringName &p_name, const BBVariable &p_var);
void remove_var(const String &p_name); void remove_var(const StringName &p_name);
BBVariable get_var(const String &p_name); BBVariable get_var(const StringName &p_name);
Pair<String, BBVariable> get_var_by_index(int p_index); Pair<StringName, BBVariable> get_var_by_index(int p_index);
bool has_var(const String &p_name) { return var_map.has(p_name); } bool has_var(const StringName &p_name) { return var_map.has(p_name); }
bool is_empty() const { return var_map.is_empty(); } bool is_empty() const { return var_map.is_empty(); }
int get_var_count() const { return var_map.size(); } int get_var_count() const { return var_map.size(); }
PackedStringArray list_vars() const; PackedStringArray list_vars() const;
String get_var_name(const BBVariable &p_var) const; StringName get_var_name(const BBVariable &p_var) const;
bool is_valid_var_name(const String &p_name) const; bool is_valid_var_name(const StringName &p_name) const;
void rename_var(const String &p_name, const String &p_new_name); void rename_var(const StringName &p_name, const StringName &p_new_name);
void move_var(int p_index, int p_new_index); void move_var(int p_index, int p_new_index);
void sync_with_base_plan(); void sync_with_base_plan();

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@ -1,7 +1,7 @@
/** /**
* bt_state.cpp * bt_state.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -113,11 +113,11 @@ void BTState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_failure_event"), &BTState::get_failure_event); ClassDB::bind_method(D_METHOD("get_failure_event"), &BTState::get_failure_event);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "behavior_tree", PROPERTY_HINT_RESOURCE_TYPE, "BehaviorTree"), "set_behavior_tree", "get_behavior_tree"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "behavior_tree", PROPERTY_HINT_RESOURCE_TYPE, "BehaviorTree"), "set_behavior_tree", "get_behavior_tree");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "success_event"), "set_success_event", "get_success_event"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "success_event"), "set_success_event", "get_success_event");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "failure_event"), "set_failure_event", "get_failure_event"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "failure_event"), "set_failure_event", "get_failure_event");
} }
BTState::BTState() { BTState::BTState() {
success_event = "success"; success_event = LW_NAME(EVENT_SUCCESS);
failure_event = "failure"; failure_event = LW_NAME(EVENT_FAILURE);
} }

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@ -1,7 +1,7 @@
/** /**
* bt_state.h * bt_state.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -23,14 +23,16 @@ class BTState : public LimboState {
private: private:
Ref<BehaviorTree> behavior_tree; Ref<BehaviorTree> behavior_tree;
Ref<BTTask> tree_instance; Ref<BTTask> tree_instance;
String success_event; StringName success_event;
String failure_event; StringName failure_event;
void _update_blackboard_plan(); void _update_blackboard_plan();
protected: protected:
static void _bind_methods(); static void _bind_methods();
void _notification(int p_notification);
virtual void _setup() override; virtual void _setup() override;
virtual void _exit() override; virtual void _exit() override;
virtual void _update(double p_delta) override; virtual void _update(double p_delta) override;
@ -41,16 +43,13 @@ public:
Ref<BTTask> get_tree_instance() const { return tree_instance; } Ref<BTTask> get_tree_instance() const { return tree_instance; }
void set_success_event(String p_success_event) { success_event = p_success_event; } void set_success_event(const StringName &p_success_event) { success_event = p_success_event; }
String get_success_event() const { return success_event; } StringName get_success_event() const { return success_event; }
void set_failure_event(String p_failure_event) { failure_event = p_failure_event; } void set_failure_event(const StringName &p_failure_event) { failure_event = p_failure_event; }
String get_failure_event() const { return failure_event; } StringName get_failure_event() const { return failure_event; }
BTState(); BTState();
protected:
void _notification(int p_notification);
}; };
#endif // BT_STATE_H #endif // BT_STATE_H

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@ -1,7 +1,7 @@
/** /**
* bt_check_trigger.cpp * bt_check_trigger.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -13,28 +13,28 @@
#include "../../../util/limbo_utility.h" #include "../../../util/limbo_utility.h"
void BTCheckTrigger::set_variable(String p_variable) { void BTCheckTrigger::set_variable(const StringName &p_variable) {
variable = p_variable; variable = p_variable;
emit_changed(); emit_changed();
} }
PackedStringArray BTCheckTrigger::get_configuration_warnings() { PackedStringArray BTCheckTrigger::get_configuration_warnings() {
PackedStringArray warnings = BTCondition::get_configuration_warnings(); PackedStringArray warnings = BTCondition::get_configuration_warnings();
if (variable.is_empty()) { if (variable == StringName()) {
warnings.append("Variable is not set."); warnings.append("Variable is not set.");
} }
return warnings; return warnings;
} }
String BTCheckTrigger::_generate_name() { String BTCheckTrigger::_generate_name() {
if (variable.is_empty()) { if (variable == StringName()) {
return "CheckTrigger ???"; return "CheckTrigger ???";
} }
return "CheckTrigger " + LimboUtility::get_singleton()->decorate_var(variable); return "CheckTrigger " + LimboUtility::get_singleton()->decorate_var(variable);
} }
BT::Status BTCheckTrigger::_tick(double p_delta) { BT::Status BTCheckTrigger::_tick(double p_delta) {
ERR_FAIL_COND_V_MSG(variable.is_empty(), FAILURE, "BBCheckVar: `variable` is not set."); ERR_FAIL_COND_V_MSG(variable == StringName(), FAILURE, "BBCheckVar: `variable` is not set.");
Variant trigger_value = get_blackboard()->get_var(variable, false); Variant trigger_value = get_blackboard()->get_var(variable, false);
if (trigger_value == Variant(true)) { if (trigger_value == Variant(true)) {
get_blackboard()->set_var(variable, false); get_blackboard()->set_var(variable, false);
@ -47,5 +47,5 @@ void BTCheckTrigger::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_variable", "p_variable"), &BTCheckTrigger::set_variable); ClassDB::bind_method(D_METHOD("set_variable", "p_variable"), &BTCheckTrigger::set_variable);
ClassDB::bind_method(D_METHOD("get_variable"), &BTCheckTrigger::get_variable); ClassDB::bind_method(D_METHOD("get_variable"), &BTCheckTrigger::get_variable);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable"), "set_variable", "get_variable"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "variable"), "set_variable", "get_variable");
} }

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@ -1,7 +1,7 @@
/** /**
* bt_check_trigger.h * bt_check_trigger.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -19,7 +19,7 @@ class BTCheckTrigger : public BTCondition {
TASK_CATEGORY(Blackboard); TASK_CATEGORY(Blackboard);
private: private:
String variable; StringName variable;
protected: protected:
static void _bind_methods(); static void _bind_methods();
@ -28,10 +28,10 @@ protected:
virtual Status _tick(double p_delta) override; virtual Status _tick(double p_delta) override;
public: public:
void set_variable(String p_variable); void set_variable(const StringName &p_variable);
String get_variable() const { return variable; } StringName get_variable() const { return variable; }
virtual PackedStringArray get_configuration_warnings() override; virtual PackedStringArray get_configuration_warnings() override;
}; };
#endif // BT_CHECK_TRIGGER #endif // BT_CHECK_TRIGGER

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@ -1,7 +1,7 @@
/** /**
* bt_check_var.cpp * bt_check_var.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -11,7 +11,7 @@
#include "bt_check_var.h" #include "bt_check_var.h"
void BTCheckVar::set_variable(String p_variable) { void BTCheckVar::set_variable(const StringName &p_variable) {
variable = p_variable; variable = p_variable;
emit_changed(); emit_changed();
} }
@ -21,7 +21,7 @@ void BTCheckVar::set_check_type(LimboUtility::CheckType p_check_type) {
emit_changed(); emit_changed();
} }
void BTCheckVar::set_value(Ref<BBVariant> p_value) { void BTCheckVar::set_value(const Ref<BBVariant> &p_value) {
value = p_value; value = p_value;
emit_changed(); emit_changed();
if (Engine::get_singleton()->is_editor_hint() && value.is_valid()) { if (Engine::get_singleton()->is_editor_hint() && value.is_valid()) {
@ -31,7 +31,7 @@ void BTCheckVar::set_value(Ref<BBVariant> p_value) {
PackedStringArray BTCheckVar::get_configuration_warnings() { PackedStringArray BTCheckVar::get_configuration_warnings() {
PackedStringArray warnings = BTCondition::get_configuration_warnings(); PackedStringArray warnings = BTCondition::get_configuration_warnings();
if (variable.is_empty()) { if (variable == StringName()) {
warnings.append("`variable` should be assigned."); warnings.append("`variable` should be assigned.");
} }
if (!value.is_valid()) { if (!value.is_valid()) {
@ -41,7 +41,7 @@ PackedStringArray BTCheckVar::get_configuration_warnings() {
} }
String BTCheckVar::_generate_name() { String BTCheckVar::_generate_name() {
if (variable.is_empty()) { if (variable == StringName()) {
return "CheckVar ???"; return "CheckVar ???";
} }
@ -51,7 +51,7 @@ String BTCheckVar::_generate_name() {
} }
BT::Status BTCheckVar::_tick(double p_delta) { BT::Status BTCheckVar::_tick(double p_delta) {
ERR_FAIL_COND_V_MSG(variable.is_empty(), FAILURE, "BTCheckVar: `variable` is not set."); ERR_FAIL_COND_V_MSG(variable == StringName(), FAILURE, "BTCheckVar: `variable` is not set.");
ERR_FAIL_COND_V_MSG(!value.is_valid(), FAILURE, "BTCheckVar: `value` is not set."); ERR_FAIL_COND_V_MSG(!value.is_valid(), FAILURE, "BTCheckVar: `value` is not set.");
ERR_FAIL_COND_V_MSG(!get_blackboard()->has_var(variable), FAILURE, vformat("BTCheckVar: Blackboard variable doesn't exist: \"%s\". Returning FAILURE.", variable)); ERR_FAIL_COND_V_MSG(!get_blackboard()->has_var(variable), FAILURE, vformat("BTCheckVar: Blackboard variable doesn't exist: \"%s\". Returning FAILURE.", variable));
@ -70,7 +70,7 @@ void BTCheckVar::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_value", "p_value"), &BTCheckVar::set_value); ClassDB::bind_method(D_METHOD("set_value", "p_value"), &BTCheckVar::set_value);
ClassDB::bind_method(D_METHOD("get_value"), &BTCheckVar::get_value); ClassDB::bind_method(D_METHOD("get_value"), &BTCheckVar::get_value);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable"), "set_variable", "get_variable"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "variable"), "set_variable", "get_variable");
ADD_PROPERTY(PropertyInfo(Variant::INT, "check_type", PROPERTY_HINT_ENUM, "Equal,Less Than,Less Than Or Equal,Greater Than,Greater Than Or Equal,Not Equal"), "set_check_type", "get_check_type"); ADD_PROPERTY(PropertyInfo(Variant::INT, "check_type", PROPERTY_HINT_ENUM, "Equal,Less Than,Less Than Or Equal,Greater Than,Greater Than Or Equal,Not Equal"), "set_check_type", "get_check_type");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "value", PROPERTY_HINT_RESOURCE_TYPE, "BBVariant"), "set_value", "get_value"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "value", PROPERTY_HINT_RESOURCE_TYPE, "BBVariant"), "set_value", "get_value");
} }

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@ -1,7 +1,7 @@
/** /**
* bt_check_var.h * bt_check_var.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -22,7 +22,7 @@ class BTCheckVar : public BTCondition {
TASK_CATEGORY(Blackboard); TASK_CATEGORY(Blackboard);
private: private:
String variable; StringName variable;
LimboUtility::CheckType check_type = LimboUtility::CheckType::CHECK_EQUAL; LimboUtility::CheckType check_type = LimboUtility::CheckType::CHECK_EQUAL;
Ref<BBVariant> value; Ref<BBVariant> value;
@ -35,14 +35,14 @@ protected:
public: public:
virtual PackedStringArray get_configuration_warnings() override; virtual PackedStringArray get_configuration_warnings() override;
void set_variable(String p_variable); void set_variable(const StringName &p_variable);
String get_variable() const { return variable; } StringName get_variable() const { return variable; }
void set_check_type(LimboUtility::CheckType p_check_type); void set_check_type(LimboUtility::CheckType p_check_type);
LimboUtility::CheckType get_check_type() const { return check_type; } LimboUtility::CheckType get_check_type() const { return check_type; }
void set_value(Ref<BBVariant> p_value); void set_value(const Ref<BBVariant> &p_value);
Ref<BBVariant> get_value() const { return value; } Ref<BBVariant> get_value() const { return value; }
}; };
#endif // BT_CHECK_VAR_H #endif // BT_CHECK_VAR_H

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@ -1,7 +1,7 @@
/** /**
* bt_set_var.cpp * bt_set_var.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -12,7 +12,7 @@
#include "bt_set_var.h" #include "bt_set_var.h"
String BTSetVar::_generate_name() { String BTSetVar::_generate_name() {
if (variable.is_empty()) { if (variable == StringName()) {
return "SetVar ???"; return "SetVar ???";
} }
return vformat("Set %s %s= %s", return vformat("Set %s %s= %s",
@ -22,7 +22,7 @@ String BTSetVar::_generate_name() {
} }
BT::Status BTSetVar::_tick(double p_delta) { BT::Status BTSetVar::_tick(double p_delta) {
ERR_FAIL_COND_V_MSG(variable.is_empty(), FAILURE, "BTSetVar: `variable` is not set."); ERR_FAIL_COND_V_MSG(variable == StringName(), FAILURE, "BTSetVar: `variable` is not set.");
ERR_FAIL_COND_V_MSG(!value.is_valid(), FAILURE, "BTSetVar: `value` is not set."); ERR_FAIL_COND_V_MSG(!value.is_valid(), FAILURE, "BTSetVar: `value` is not set.");
Variant result; Variant result;
Variant error_result = LW_NAME(error_value); Variant error_result = LW_NAME(error_value);
@ -40,12 +40,12 @@ BT::Status BTSetVar::_tick(double p_delta) {
return SUCCESS; return SUCCESS;
}; };
void BTSetVar::set_variable(const String &p_variable) { void BTSetVar::set_variable(const StringName &p_variable) {
variable = p_variable; variable = p_variable;
emit_changed(); emit_changed();
} }
void BTSetVar::set_value(Ref<BBVariant> p_value) { void BTSetVar::set_value(const Ref<BBVariant> &p_value) {
value = p_value; value = p_value;
emit_changed(); emit_changed();
if (Engine::get_singleton()->is_editor_hint() && value.is_valid()) { if (Engine::get_singleton()->is_editor_hint() && value.is_valid()) {
@ -60,7 +60,7 @@ void BTSetVar::set_operation(LimboUtility::Operation p_operation) {
PackedStringArray BTSetVar::get_configuration_warnings() { PackedStringArray BTSetVar::get_configuration_warnings() {
PackedStringArray warnings = BTAction::get_configuration_warnings(); PackedStringArray warnings = BTAction::get_configuration_warnings();
if (variable.is_empty()) { if (variable == StringName()) {
warnings.append("`variable` should be assigned."); warnings.append("`variable` should be assigned.");
} }
if (!value.is_valid()) { if (!value.is_valid()) {
@ -77,7 +77,7 @@ void BTSetVar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_operation"), &BTSetVar::get_operation); ClassDB::bind_method(D_METHOD("get_operation"), &BTSetVar::get_operation);
ClassDB::bind_method(D_METHOD("set_operation", "p_operation"), &BTSetVar::set_operation); ClassDB::bind_method(D_METHOD("set_operation", "p_operation"), &BTSetVar::set_operation);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable"), "set_variable", "get_variable"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "variable"), "set_variable", "get_variable");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "value", PROPERTY_HINT_RESOURCE_TYPE, "BBVariant"), "set_value", "get_value"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "value", PROPERTY_HINT_RESOURCE_TYPE, "BBVariant"), "set_value", "get_value");
ADD_PROPERTY(PropertyInfo(Variant::INT, "operation", PROPERTY_HINT_ENUM, "None,Addition,Subtraction,Multiplication,Division,Modulo,Power,Bitwise Shift Left,Bitwise Shift Right,Bitwise AND,Bitwise OR,Bitwise XOR"), "set_operation", "get_operation"); ADD_PROPERTY(PropertyInfo(Variant::INT, "operation", PROPERTY_HINT_ENUM, "None,Addition,Subtraction,Multiplication,Division,Modulo,Power,Bitwise Shift Left,Bitwise Shift Right,Bitwise AND,Bitwise OR,Bitwise XOR"), "set_operation", "get_operation");
} }

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@ -1,7 +1,7 @@
/** /**
* bt_set_var.h * bt_set_var.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -22,7 +22,7 @@ class BTSetVar : public BTAction {
TASK_CATEGORY(Blackboard); TASK_CATEGORY(Blackboard);
private: private:
String variable; StringName variable;
Ref<BBVariant> value; Ref<BBVariant> value;
LimboUtility::Operation operation = LimboUtility::OPERATION_NONE; LimboUtility::Operation operation = LimboUtility::OPERATION_NONE;
@ -35,14 +35,14 @@ protected:
public: public:
virtual PackedStringArray get_configuration_warnings() override; virtual PackedStringArray get_configuration_warnings() override;
void set_variable(const String &p_variable); void set_variable(const StringName &p_variable);
String get_variable() const { return variable; } StringName get_variable() const { return variable; }
void set_value(Ref<BBVariant> p_value); void set_value(const Ref<BBVariant> &p_value);
Ref<BBVariant> get_value() const { return value; } Ref<BBVariant> get_value() const { return value; }
void set_operation(LimboUtility::Operation p_operation); void set_operation(LimboUtility::Operation p_operation);
LimboUtility::Operation get_operation() const { return operation; } LimboUtility::Operation get_operation() const { return operation; }
}; };
#endif // BT_SET_VAR #endif // BT_SET_VAR

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@ -1,7 +1,7 @@
/** /**
* bt_cooldown.cpp * bt_cooldown.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -41,7 +41,7 @@ void BTCooldown::set_trigger_on_failure(bool p_value) {
emit_changed(); emit_changed();
} }
void BTCooldown::set_cooldown_state_var(String p_value) { void BTCooldown::set_cooldown_state_var(const StringName &p_value) {
cooldown_state_var = p_value; cooldown_state_var = p_value;
emit_changed(); emit_changed();
} }
@ -53,7 +53,7 @@ String BTCooldown::_generate_name() {
} }
void BTCooldown::_setup() { void BTCooldown::_setup() {
if (cooldown_state_var.is_empty()) { if (cooldown_state_var == StringName()) {
cooldown_state_var = vformat("cooldown_%d", rand()); cooldown_state_var = vformat("cooldown_%d", rand());
} }
get_blackboard()->set_var(cooldown_state_var, false); get_blackboard()->set_var(cooldown_state_var, false);
@ -109,5 +109,5 @@ void BTCooldown::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "process_pause"), "set_process_pause", "get_process_pause"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "process_pause"), "set_process_pause", "get_process_pause");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "start_cooled"), "set_start_cooled", "get_start_cooled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "start_cooled"), "set_start_cooled", "get_start_cooled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "trigger_on_failure"), "set_trigger_on_failure", "get_trigger_on_failure"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "trigger_on_failure"), "set_trigger_on_failure", "get_trigger_on_failure");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "cooldown_state_var"), "set_cooldown_state_var", "get_cooldown_state_var"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "cooldown_state_var"), "set_cooldown_state_var", "get_cooldown_state_var");
} }

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@ -1,7 +1,7 @@
/** /**
* bt_cooldown.h * bt_cooldown.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -31,7 +31,7 @@ private:
bool process_pause = false; bool process_pause = false;
bool start_cooled = false; bool start_cooled = false;
bool trigger_on_failure = false; bool trigger_on_failure = false;
String cooldown_state_var = ""; StringName cooldown_state_var = "";
Ref<SceneTreeTimer> timer = nullptr; Ref<SceneTreeTimer> timer = nullptr;
@ -58,8 +58,8 @@ public:
void set_trigger_on_failure(bool p_value); void set_trigger_on_failure(bool p_value);
bool get_trigger_on_failure() const { return trigger_on_failure; } bool get_trigger_on_failure() const { return trigger_on_failure; }
void set_cooldown_state_var(String p_value); void set_cooldown_state_var(const StringName &p_value);
String get_cooldown_state_var() const { return cooldown_state_var; } StringName get_cooldown_state_var() const { return cooldown_state_var; }
}; };
#endif // BT_COOLDOWN_H #endif // BT_COOLDOWN_H

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@ -1,7 +1,7 @@
/** /**
* bt_for_each.cpp * bt_for_each.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -20,12 +20,12 @@
//**** Setters / Getters //**** Setters / Getters
void BTForEach::set_array_var(String p_value) { void BTForEach::set_array_var(const StringName &p_value) {
array_var = p_value; array_var = p_value;
emit_changed(); emit_changed();
} }
void BTForEach::set_save_var(String p_value) { void BTForEach::set_save_var(const StringName &p_value) {
save_var = p_value; save_var = p_value;
emit_changed(); emit_changed();
} }
@ -44,8 +44,8 @@ void BTForEach::_enter() {
BT::Status BTForEach::_tick(double p_delta) { BT::Status BTForEach::_tick(double p_delta) {
ERR_FAIL_COND_V_MSG(get_child_count() == 0, FAILURE, "ForEach decorator has no child."); ERR_FAIL_COND_V_MSG(get_child_count() == 0, FAILURE, "ForEach decorator has no child.");
ERR_FAIL_COND_V_MSG(save_var.is_empty(), FAILURE, "ForEach save variable is not set."); ERR_FAIL_COND_V_MSG(save_var == StringName(), FAILURE, "ForEach save variable is not set.");
ERR_FAIL_COND_V_MSG(array_var.is_empty(), FAILURE, "ForEach array variable is not set."); ERR_FAIL_COND_V_MSG(array_var == StringName(), FAILURE, "ForEach array variable is not set.");
Array arr = get_blackboard()->get_var(array_var, Variant()); Array arr = get_blackboard()->get_var(array_var, Variant());
if (arr.size() == 0) { if (arr.size() == 0) {
@ -75,6 +75,6 @@ void BTForEach::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_save_var", "p_variable"), &BTForEach::set_save_var); ClassDB::bind_method(D_METHOD("set_save_var", "p_variable"), &BTForEach::set_save_var);
ClassDB::bind_method(D_METHOD("get_save_var"), &BTForEach::get_save_var); ClassDB::bind_method(D_METHOD("get_save_var"), &BTForEach::get_save_var);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "array_var"), "set_array_var", "get_array_var"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "array_var"), "set_array_var", "get_array_var");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "save_var"), "set_save_var", "get_save_var"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "save_var"), "set_save_var", "get_save_var");
} }

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@ -1,7 +1,7 @@
/** /**
* bt_for_each.h * bt_for_each.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -19,8 +19,8 @@ class BTForEach : public BTDecorator {
TASK_CATEGORY(Decorators); TASK_CATEGORY(Decorators);
private: private:
String array_var; StringName array_var;
String save_var; StringName save_var;
int current_idx; int current_idx;
@ -32,11 +32,11 @@ protected:
virtual Status _tick(double p_delta) override; virtual Status _tick(double p_delta) override;
public: public:
void set_array_var(String p_value); void set_array_var(const StringName &p_value);
String get_array_var() const { return array_var; } StringName get_array_var() const { return array_var; }
void set_save_var(String p_value); void set_save_var(const StringName &p_value);
String get_save_var() const { return save_var; } StringName get_save_var() const { return save_var; }
}; };
#endif // BT_FOR_EACH_H #endif // BT_FOR_EACH_H

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@ -21,7 +21,7 @@ void BTAwaitAnimation::set_animation_player(Ref<BBNode> p_animation_player) {
} }
} }
void BTAwaitAnimation::set_animation_name(StringName p_animation_name) { void BTAwaitAnimation::set_animation_name(const StringName &p_animation_name) {
animation_name = p_animation_name; animation_name = p_animation_name;
emit_changed(); emit_changed();
} }
@ -40,7 +40,7 @@ PackedStringArray BTAwaitAnimation::get_configuration_warnings() {
} else { } else {
if (animation_player_param->get_value_source() == BBParam::SAVED_VALUE && animation_player_param->get_saved_value() == Variant()) { if (animation_player_param->get_value_source() == BBParam::SAVED_VALUE && animation_player_param->get_saved_value() == Variant()) {
warnings.append("Path to AnimationPlayer node is not set."); warnings.append("Path to AnimationPlayer node is not set.");
} else if (animation_player_param->get_value_source() == BBParam::BLACKBOARD_VAR && animation_player_param->get_variable().is_empty()) { } else if (animation_player_param->get_value_source() == BBParam::BLACKBOARD_VAR && animation_player_param->get_variable() == StringName()) {
warnings.append("AnimationPlayer blackboard variable is not set."); warnings.append("AnimationPlayer blackboard variable is not set.");
} }
} }

View File

@ -47,7 +47,7 @@ public:
void set_animation_player(Ref<BBNode> p_animation_player); void set_animation_player(Ref<BBNode> p_animation_player);
Ref<BBNode> get_animation_player() const { return animation_player_param; } Ref<BBNode> get_animation_player() const { return animation_player_param; }
void set_animation_name(StringName p_animation_name); void set_animation_name(const StringName &p_animation_name);
StringName get_animation_name() const { return animation_name; } StringName get_animation_name() const { return animation_name; }
void set_max_time(double p_max_time); void set_max_time(double p_max_time);

View File

@ -30,7 +30,7 @@ PackedStringArray BTPauseAnimation::get_configuration_warnings() {
} else { } else {
if (animation_player_param->get_value_source() == BBParam::SAVED_VALUE && animation_player_param->get_saved_value() == Variant()) { if (animation_player_param->get_value_source() == BBParam::SAVED_VALUE && animation_player_param->get_saved_value() == Variant()) {
warnings.append("Path to AnimationPlayer node is not set."); warnings.append("Path to AnimationPlayer node is not set.");
} else if (animation_player_param->get_value_source() == BBParam::BLACKBOARD_VAR && animation_player_param->get_variable().is_empty()) { } else if (animation_player_param->get_value_source() == BBParam::BLACKBOARD_VAR && animation_player_param->get_variable() == StringName()) {
warnings.append("AnimationPlayer blackboard variable is not set."); warnings.append("AnimationPlayer blackboard variable is not set.");
} }
} }

View File

@ -55,7 +55,7 @@ PackedStringArray BTPlayAnimation::get_configuration_warnings() {
} else { } else {
if (animation_player_param->get_value_source() == BBParam::SAVED_VALUE && animation_player_param->get_saved_value() == Variant()) { if (animation_player_param->get_value_source() == BBParam::SAVED_VALUE && animation_player_param->get_saved_value() == Variant()) {
warnings.append("Path to AnimationPlayer node is not set."); warnings.append("Path to AnimationPlayer node is not set.");
} else if (animation_player_param->get_value_source() == BBParam::BLACKBOARD_VAR && animation_player_param->get_variable().is_empty()) { } else if (animation_player_param->get_value_source() == BBParam::BLACKBOARD_VAR && animation_player_param->get_variable() == StringName()) {
warnings.append("AnimationPlayer blackboard variable is not set."); warnings.append("AnimationPlayer blackboard variable is not set.");
} }
} }

View File

@ -40,7 +40,7 @@ PackedStringArray BTStopAnimation::get_configuration_warnings() {
} else { } else {
if (animation_player_param->get_value_source() == BBParam::SAVED_VALUE && animation_player_param->get_saved_value() == Variant()) { if (animation_player_param->get_value_source() == BBParam::SAVED_VALUE && animation_player_param->get_saved_value() == Variant()) {
warnings.append("Path to AnimationPlayer node is not set."); warnings.append("Path to AnimationPlayer node is not set.");
} else if (animation_player_param->get_value_source() == BBParam::BLACKBOARD_VAR && animation_player_param->get_variable().is_empty()) { } else if (animation_player_param->get_value_source() == BBParam::BLACKBOARD_VAR && animation_player_param->get_variable() == StringName()) {
warnings.append("AnimationPlayer blackboard variable is not set."); warnings.append("AnimationPlayer blackboard variable is not set.");
} }
} }

View File

@ -1,7 +1,7 @@
/** /**
* bt_call_method.cpp * bt_call_method.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -20,12 +20,12 @@
//**** Setters / Getters //**** Setters / Getters
void BTCallMethod::set_method(StringName p_method_name) { void BTCallMethod::set_method(const StringName &p_method_name) {
method = p_method_name; method = p_method_name;
emit_changed(); emit_changed();
} }
void BTCallMethod::set_node_param(Ref<BBNode> p_object) { void BTCallMethod::set_node_param(const Ref<BBNode> &p_object) {
node_param = p_object; node_param = p_object;
emit_changed(); emit_changed();
if (Engine::get_singleton()->is_editor_hint() && node_param.is_valid()) { if (Engine::get_singleton()->is_editor_hint() && node_param.is_valid()) {
@ -43,7 +43,7 @@ void BTCallMethod::set_args(TypedArray<BBVariant> p_args) {
emit_changed(); emit_changed();
} }
void BTCallMethod::set_result_var(const String &p_result_var) { void BTCallMethod::set_result_var(const StringName &p_result_var) {
result_var = p_result_var; result_var = p_result_var;
emit_changed(); emit_changed();
} }
@ -77,7 +77,7 @@ String BTCallMethod::_generate_name() {
method != StringName() ? method : "???", method != StringName() ? method : "???",
args_str, args_str,
node_param.is_valid() && !node_param->to_string().is_empty() ? node_param->to_string() : "???", node_param.is_valid() && !node_param->to_string().is_empty() ? node_param->to_string() : "???",
result_var.is_empty() ? "" : LimboUtility::get_singleton()->decorate_output_var(result_var)); result_var == StringName() ? "" : LimboUtility::get_singleton()->decorate_output_var(result_var));
} }
BT::Status BTCallMethod::_tick(double p_delta) { BT::Status BTCallMethod::_tick(double p_delta) {
@ -124,7 +124,7 @@ BT::Status BTCallMethod::_tick(double p_delta) {
result = obj->callv(method, call_args); result = obj->callv(method, call_args);
#endif // LIMBOAI_MODULE & LIMBOAI_GDEXTENSION #endif // LIMBOAI_MODULE & LIMBOAI_GDEXTENSION
if (!result_var.is_empty()) { if (result_var != StringName()) {
get_blackboard()->set_var(result_var, result); get_blackboard()->set_var(result_var, result);
} }
@ -147,7 +147,7 @@ void BTCallMethod::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "BBNode"), "set_node_param", "get_node_param"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "BBNode"), "set_node_param", "get_node_param");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "method"), "set_method", "get_method"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "method"), "set_method", "get_method");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "result_var"), "set_result_var", "get_result_var"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "result_var"), "set_result_var", "get_result_var");
ADD_GROUP("Arguments", "args_"); ADD_GROUP("Arguments", "args_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "args_include_delta"), "set_include_delta", "is_delta_included"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "args_include_delta"), "set_include_delta", "is_delta_included");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "args", PROPERTY_HINT_ARRAY_TYPE, RESOURCE_TYPE_HINT("BBVariant")), "set_args", "get_args"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "args", PROPERTY_HINT_ARRAY_TYPE, RESOURCE_TYPE_HINT("BBVariant")), "set_args", "get_args");

View File

@ -1,7 +1,7 @@
/** /**
* bt_call_method.h * bt_call_method.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -26,7 +26,7 @@ private:
Ref<BBNode> node_param; Ref<BBNode> node_param;
TypedArray<BBVariant> args; TypedArray<BBVariant> args;
bool include_delta = false; bool include_delta = false;
String result_var; StringName result_var;
protected: protected:
static void _bind_methods(); static void _bind_methods();
@ -35,10 +35,10 @@ protected:
virtual Status _tick(double p_delta) override; virtual Status _tick(double p_delta) override;
public: public:
void set_method(StringName p_method_name); void set_method(const StringName &p_method_name);
StringName get_method() const { return method; } StringName get_method() const { return method; }
void set_node_param(Ref<BBNode> p_object); void set_node_param(const Ref<BBNode> &p_object);
Ref<BBNode> get_node_param() const { return node_param; } Ref<BBNode> get_node_param() const { return node_param; }
void set_args(TypedArray<BBVariant> p_args); void set_args(TypedArray<BBVariant> p_args);
@ -47,8 +47,8 @@ public:
void set_include_delta(bool p_include_delta); void set_include_delta(bool p_include_delta);
bool is_delta_included() const { return include_delta; } bool is_delta_included() const { return include_delta; }
void set_result_var(const String &p_result_var); void set_result_var(const StringName &p_result_var);
String get_result_var() const { return result_var; } StringName get_result_var() const { return result_var; }
virtual PackedStringArray get_configuration_warnings() override; virtual PackedStringArray get_configuration_warnings() override;

View File

@ -1,7 +1,7 @@
/** /**
* bt_evaluate_expression.cpp * bt_evaluate_expression.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* Copyright 2024 Wilson E. Alvarez * Copyright 2024 Wilson E. Alvarez
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
@ -55,7 +55,7 @@ void BTEvaluateExpression::set_input_values(const TypedArray<BBVariant> &p_input
emit_changed(); emit_changed();
} }
void BTEvaluateExpression::set_result_var(const String &p_result_var) { void BTEvaluateExpression::set_result_var(const StringName &p_result_var) {
result_var = p_result_var; result_var = p_result_var;
emit_changed(); emit_changed();
} }
@ -101,7 +101,7 @@ String BTEvaluateExpression::_generate_name() {
return vformat("EvaluateExpression %s node: %s %s", return vformat("EvaluateExpression %s node: %s %s",
!expression_string.is_empty() ? expression_string : "???", !expression_string.is_empty() ? expression_string : "???",
node_param.is_valid() && !node_param->to_string().is_empty() ? node_param->to_string() : "???", node_param.is_valid() && !node_param->to_string().is_empty() ? node_param->to_string() : "???",
result_var.is_empty() ? "" : LimboUtility::get_singleton()->decorate_output_var(result_var)); result_var == StringName() ? "" : LimboUtility::get_singleton()->decorate_output_var(result_var));
} }
BT::Status BTEvaluateExpression::_tick(double p_delta) { BT::Status BTEvaluateExpression::_tick(double p_delta) {
@ -122,7 +122,7 @@ BT::Status BTEvaluateExpression::_tick(double p_delta) {
Variant result = expression.execute(processed_input_values, obj, false); Variant result = expression.execute(processed_input_values, obj, false);
ERR_FAIL_COND_V_MSG(expression.has_execute_failed(), FAILURE, "BTEvaluateExpression: Failed to execute: " + expression.get_error_text()); ERR_FAIL_COND_V_MSG(expression.has_execute_failed(), FAILURE, "BTEvaluateExpression: Failed to execute: " + expression.get_error_text());
if (!result_var.is_empty()) { if (result_var != StringName()) {
get_blackboard()->set_var(result_var, result); get_blackboard()->set_var(result_var, result);
} }
@ -148,7 +148,7 @@ void BTEvaluateExpression::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "BBNode"), "set_node_param", "get_node_param"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "BBNode"), "set_node_param", "get_node_param");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "expression_string"), "set_expression_string", "get_expression_string"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "expression_string"), "set_expression_string", "get_expression_string");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "result_var"), "set_result_var", "get_result_var"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "result_var"), "set_result_var", "get_result_var");
ADD_GROUP("Inputs", "input_"); ADD_GROUP("Inputs", "input_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_include_delta"), "set_input_include_delta", "is_input_delta_included"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_include_delta"), "set_input_include_delta", "is_input_delta_included");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "input_names", PROPERTY_HINT_ARRAY_TYPE, "String"), "set_input_names", "get_input_names"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "input_names", PROPERTY_HINT_ARRAY_TYPE, "String"), "set_input_names", "get_input_names");

View File

@ -1,7 +1,7 @@
/** /**
* bt_evaluate_expression.h * bt_evaluate_expression.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* Copyright 2024 Wilson E. Alvarez * Copyright 2024 Wilson E. Alvarez
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
@ -39,7 +39,7 @@ private:
TypedArray<BBVariant> input_values; TypedArray<BBVariant> input_values;
bool input_include_delta = false; bool input_include_delta = false;
Array processed_input_values; Array processed_input_values;
String result_var; StringName result_var;
protected: protected:
static void _bind_methods(); static void _bind_methods();
@ -66,8 +66,8 @@ public:
void set_input_include_delta(bool p_input_include_delta); void set_input_include_delta(bool p_input_include_delta);
bool is_input_delta_included() const { return input_include_delta; } bool is_input_delta_included() const { return input_include_delta; }
void set_result_var(const String &p_result_var); void set_result_var(const StringName &p_result_var);
String get_result_var() const { return result_var; } StringName get_result_var() const { return result_var; }
virtual PackedStringArray get_configuration_warnings() override; virtual PackedStringArray get_configuration_warnings() override;

View File

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_2vrmp"] [ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_2vrmp"]
[ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_3h4dj"] [ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_3h4dj"]
[ext_resource type="BehaviorTree" uid="uid://b1mfh8yad7rmw" path="res://demo/ai/tutorial_trees/tutorial_01_welcome.tres" id="3_ilmgw"] [ext_resource type="BehaviorTree" uid="uid://b1mfh8yad7rmw" path="res://demo/ai/trees/tutorial/tutorial_01_welcome.tres" id="3_ilmgw"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"]
var/speed/name = "speed" var/speed/name = "speed"

View File

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_lia2k"] [ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_lia2k"]
[ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_4x2l4"] [ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_4x2l4"]
[ext_resource type="BehaviorTree" uid="uid://b1i0xo0o676va" path="res://demo/ai/tutorial_trees/tutorial_02_introduction.tres" id="3_3esuy"] [ext_resource type="BehaviorTree" uid="uid://b1i0xo0o676va" path="res://demo/ai/trees/tutorial/tutorial_02_introduction.tres" id="3_3esuy"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"]
var/speed/name = "speed" var/speed/name = "speed"

View File

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_p8nwq"] [ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_p8nwq"]
[ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_hnwhw"] [ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_hnwhw"]
[ext_resource type="BehaviorTree" uid="uid://cb0ybf24ahnc3" path="res://demo/ai/tutorial_trees/tutorial_03_types.tres" id="3_a31ka"] [ext_resource type="BehaviorTree" uid="uid://cb0ybf24ahnc3" path="res://demo/ai/trees/tutorial/tutorial_03_types.tres" id="3_a31ka"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"]
var/speed/name = "speed" var/speed/name = "speed"

View File

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_oibr1"] [ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_oibr1"]
[ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_j52yc"] [ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_j52yc"]
[ext_resource type="BehaviorTree" uid="uid://dln8ywvtqedt7" path="res://demo/ai/tutorial_trees/tutorial_04_sequence.tres" id="3_feewj"] [ext_resource type="BehaviorTree" uid="uid://dln8ywvtqedt7" path="res://demo/ai/trees/tutorial/tutorial_04_sequence.tres" id="3_feewj"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"]
var/speed/name = "speed" var/speed/name = "speed"

View File

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_62fs7"] [ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_62fs7"]
[ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_gdg2c"] [ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_gdg2c"]
[ext_resource type="BehaviorTree" uid="uid://bf4r652fv5kwi" path="res://demo/ai/tutorial_trees/tutorial_05_selector.tres" id="3_pm5ep"] [ext_resource type="BehaviorTree" uid="uid://bf4r652fv5kwi" path="res://demo/ai/trees/tutorial/tutorial_05_selector.tres" id="3_pm5ep"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"]
var/speed/name = "speed" var/speed/name = "speed"

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@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_mbrnd"] [ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_mbrnd"]
[ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_ttkri"] [ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_ttkri"]
[ext_resource type="BehaviorTree" uid="uid://beiki511huxb8" path="res://demo/ai/tutorial_trees/tutorial_06_decorators.tres" id="3_tpgll"] [ext_resource type="BehaviorTree" uid="uid://beiki511huxb8" path="res://demo/ai/trees/tutorial/tutorial_06_decorators.tres" id="3_tpgll"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"]
var/speed/name = "speed" var/speed/name = "speed"

View File

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_k4qfc"] [ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_k4qfc"]
[ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_q4r1n"] [ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_q4r1n"]
[ext_resource type="BehaviorTree" uid="uid://tep50j4d6kgp" path="res://demo/ai/tutorial_trees/tutorial_07_more_decorators.tres" id="3_ta3g6"] [ext_resource type="BehaviorTree" uid="uid://tep50j4d6kgp" path="res://demo/ai/trees/tutorial/tutorial_07_more_decorators.tres" id="3_ta3g6"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"]
var/speed/name = "speed" var/speed/name = "speed"

View File

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_bjdsc"] [ext_resource type="PackedScene" uid="uid://ooigbfhfy4wa" path="res://demo/agents/agent_base.tscn" id="1_bjdsc"]
[ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_onjfd"] [ext_resource type="Texture2D" uid="uid://b0oeqsc0xksto" path="res://demo/assets/agent_junior_pieces.png" id="2_onjfd"]
[ext_resource type="BehaviorTree" uid="uid://dp0cglcytwcj5" path="res://demo/ai/tutorial_trees/tutorial_08_final_touch.tres" id="3_c5qx4"] [ext_resource type="BehaviorTree" uid="uid://dp0cglcytwcj5" path="res://demo/ai/trees/tutorial/tutorial_08_final_touch.tres" id="3_c5qx4"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_52mdk"]
var/speed/name = "speed" var/speed/name = "speed"

View File

@ -15,17 +15,17 @@ extends BTAction
## otherwise returns RUNNING. ## otherwise returns RUNNING.
## Blackboard variable that stores the target position (Vector2) ## Blackboard variable that stores the target position (Vector2)
@export var target_position_var := "pos" @export var target_position_var := &"pos"
## Variable that stores desired speed (float) ## Variable that stores desired speed (float)
@export var speed_var := "speed" @export var speed_var := &"speed"
## How close should the agent be to the target position to return SUCCESS. ## How close should the agent be to the target position to return SUCCESS.
@export var tolerance := 50.0 @export var tolerance := 50.0
## Specifies the node to avoid (valid Node2D is expected). ## Specifies the node to avoid (valid Node2D is expected).
## If not empty, agent will circle around the node while moving into position. ## If not empty, agent will circle around the node while moving into position.
@export var avoid_var: String @export var avoid_var: StringName
func _generate_name() -> String: func _generate_name() -> String:

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@ -14,7 +14,7 @@ extends BTAction
## Returns RUNNING always. ## Returns RUNNING always.
## Blackboard variable that stores desired speed. ## Blackboard variable that stores desired speed.
@export var speed_var: String = "speed" @export var speed_var: StringName = &"speed"
## How much can we deviate from the "away" direction (in radians). ## How much can we deviate from the "away" direction (in radians).
@export var max_angle_deviation: float = 0.7 @export var max_angle_deviation: float = 0.7

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@ -14,7 +14,7 @@ extends BTAction
## Returns FAILURE if target is not a valid Node2D instance. ## Returns FAILURE if target is not a valid Node2D instance.
## Blackboard variable that stores our target (expecting Node2D). ## Blackboard variable that stores our target (expecting Node2D).
@export var target_var: String = "target" @export var target_var: StringName = &"target"
# Display a customized name (requires @tool). # Display a customized name (requires @tool).
func _generate_name() -> String: func _generate_name() -> String:

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@ -17,7 +17,7 @@ extends BTAction
@export var group: StringName @export var group: StringName
## Blackboard variable in which the task will store the acquired node. ## Blackboard variable in which the task will store the acquired node.
@export var output_var: String = "target" @export var output_var: StringName = &"target"
func _generate_name() -> String: func _generate_name() -> String:

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@ -23,7 +23,7 @@ extends BTCondition
@export var distance_max: float @export var distance_max: float
## Blackboard variable that holds the target (expecting Node2D). ## Blackboard variable that holds the target (expecting Node2D).
@export var target_var := "target" @export var target_var: StringName = &"target"
var _min_distance_squared: float var _min_distance_squared: float
var _max_distance_squared: float var _max_distance_squared: float

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@ -15,7 +15,7 @@ extends BTCondition
## Returns FAILURE if not aligned or if target is not a valid node instance. ## Returns FAILURE if not aligned or if target is not a valid node instance.
@export var target_var: String = "target" @export var target_var: StringName = &"target"
@export var tolerance: float = 30.0 @export var tolerance: float = 30.0

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@ -15,7 +15,7 @@ extends BTAction
## Returns RUNNING if elapsed time didn't exceed duration. ## Returns RUNNING if elapsed time didn't exceed duration.
## Blackboard variable that stores desired speed. ## Blackboard variable that stores desired speed.
@export var speed_var: String = "speed" @export var speed_var: StringName = &"speed"
## How long to perform this task (in seconds). ## How long to perform this task (in seconds).
@export var duration: float = 0.1 @export var duration: float = 0.1

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@ -20,10 +20,10 @@ extends BTAction
const TOLERANCE := 30.0 const TOLERANCE := 30.0
## Blackboard variable that stores our target (expecting Node2D). ## Blackboard variable that stores our target (expecting Node2D).
@export var target_var: String = "target" @export var target_var: StringName = &"target"
## Blackboard variable that stores desired speed. ## Blackboard variable that stores desired speed.
@export var speed_var: String = "speed" @export var speed_var: StringName = &"speed"
## Desired distance from target. ## Desired distance from target.
@export var approach_distance: float = 100.0 @export var approach_distance: float = 100.0

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@ -21,7 +21,7 @@ enum AgentSide {
} }
## Blackboard variable that holds current target (should be a Node2D instance). ## Blackboard variable that holds current target (should be a Node2D instance).
@export var target_var: String = "target" @export var target_var: StringName = &"target"
## Which agent's side should we flank? ## Which agent's side should we flank?
@export var flank_side: AgentSide = AgentSide.CLOSEST @export var flank_side: AgentSide = AgentSide.CLOSEST
@ -33,7 +33,7 @@ enum AgentSide {
@export var range_max: int = 400 @export var range_max: int = 400
## Blackboard variable that will be used to store selected position. ## Blackboard variable that will be used to store selected position.
@export var position_var: String = "pos" @export var position_var: StringName = &"pos"
# Display a customized name (requires @tool). # Display a customized name (requires @tool).

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@ -10,7 +10,7 @@ extends BTAction
@export var range_max: float = 500.0 @export var range_max: float = 500.0
## Blackboard variable that will be used to store the desired position. ## Blackboard variable that will be used to store the desired position.
@export var position_var: String = "pos" @export var position_var: StringName = &"pos"
# Display a customized name (requires @tool). # Display a customized name (requires @tool).

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@ -5,7 +5,7 @@
[ext_resource type="Script" path="res://demo/ai/tasks/face_target.gd" id="3_bpmfp"] [ext_resource type="Script" path="res://demo/ai/tasks/face_target.gd" id="3_bpmfp"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
@ -40,12 +40,12 @@ blend = 0.1
[sub_resource type="BTAction" id="BTAction_ulbrf"] [sub_resource type="BTAction" id="BTAction_ulbrf"]
script = ExtResource("1_2jpsu") script = ExtResource("1_2jpsu")
group = &"player" group = &"player"
output_var = "target" output_var = &"target"
[sub_resource type="BTAction" id="BTAction_a4jqi"] [sub_resource type="BTAction" id="BTAction_a4jqi"]
script = ExtResource("2_h5db5") script = ExtResource("2_h5db5")
target_var = "target" target_var = &"target"
speed_var = "speed" speed_var = &"speed"
approach_distance = 100.0 approach_distance = 100.0
[sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"]
@ -58,7 +58,7 @@ children = [SubResource("BTPlayAnimation_olf37"), SubResource("BTAction_ulbrf"),
[sub_resource type="BTAction" id="BTAction_kidxn"] [sub_resource type="BTAction" id="BTAction_kidxn"]
script = ExtResource("3_bpmfp") script = ExtResource("3_bpmfp")
target_var = "target" target_var = &"target"
[sub_resource type="BTWait" id="BTWait_tadkc"] [sub_resource type="BTWait" id="BTWait_tadkc"]
duration = 0.1 duration = 0.1

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@ -7,12 +7,12 @@
[ext_resource type="Script" path="res://demo/ai/tasks/move_forward.gd" id="5_ucvak"] [ext_resource type="Script" path="res://demo/ai/tasks/move_forward.gd" id="5_ucvak"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_qd806"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_qd806"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
var/speed/hint_string = "10,1000,10" var/speed/hint_string = "10,1000,10"
var/charge_speed/name = "charge_speed" var/charge_speed/name = &"charge_speed"
var/charge_speed/type = 3 var/charge_speed/type = 3
var/charge_speed/value = 1000.0 var/charge_speed/value = 1000.0
var/charge_speed/hint = 1 var/charge_speed/hint = 1
@ -37,15 +37,15 @@ children = [SubResource("BTPlayAnimation_ha2ag"), SubResource("BTRandomWait_cedq
[sub_resource type="BTAction" id="BTAction_pp23y"] [sub_resource type="BTAction" id="BTAction_pp23y"]
script = ExtResource("1_657p6") script = ExtResource("1_657p6")
group = &"player" group = &"player"
output_var = "target" output_var = &"target"
[sub_resource type="BTAction" id="BTAction_pmvd0"] [sub_resource type="BTAction" id="BTAction_pmvd0"]
script = ExtResource("2_t3udh") script = ExtResource("2_t3udh")
target_var = "target" target_var = &"target"
flank_side = 0 flank_side = 0
range_min = 500 range_min = 500
range_max = 600 range_max = 600
position_var = "flank_pos" position_var = &"flank_pos"
[sub_resource type="BBNode" id="BBNode_xh3wr"] [sub_resource type="BBNode" id="BBNode_xh3wr"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -58,10 +58,10 @@ blend = 0.1
[sub_resource type="BTAction" id="BTAction_87mi0"] [sub_resource type="BTAction" id="BTAction_87mi0"]
script = ExtResource("3_u2ra5") script = ExtResource("3_u2ra5")
target_position_var = "flank_pos" target_position_var = &"flank_pos"
speed_var = "speed" speed_var = &"speed"
tolerance = 50.0 tolerance = 50.0
avoid_var = "" avoid_var = &""
[sub_resource type="BTTimeLimit" id="BTTimeLimit_is5ag"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_is5ag"]
children = [SubResource("BTAction_87mi0")] children = [SubResource("BTAction_87mi0")]
@ -73,7 +73,7 @@ children = [SubResource("BTAction_pp23y"), SubResource("BTAction_pmvd0"), SubRes
[sub_resource type="BTAction" id="BTAction_q5g4a"] [sub_resource type="BTAction" id="BTAction_q5g4a"]
script = ExtResource("4_xwjl7") script = ExtResource("4_xwjl7")
target_var = "target" target_var = &"target"
[sub_resource type="BBNode" id="BBNode_bfijg"] [sub_resource type="BBNode" id="BBNode_bfijg"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -103,7 +103,7 @@ blend = 0.05
[sub_resource type="BTAction" id="BTAction_o18uk"] [sub_resource type="BTAction" id="BTAction_o18uk"]
script = ExtResource("5_ucvak") script = ExtResource("5_ucvak")
speed_var = "charge_speed" speed_var = &"charge_speed"
duration = 1.5 duration = 1.5
[sub_resource type="BTSequence" id="BTSequence_8lur1"] [sub_resource type="BTSequence" id="BTSequence_8lur1"]

View File

@ -7,7 +7,7 @@
[ext_resource type="Script" path="res://demo/ai/tasks/face_target.gd" id="5_o4ggh"] [ext_resource type="Script" path="res://demo/ai/tasks/face_target.gd" id="5_o4ggh"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
@ -26,14 +26,14 @@ blend = 0.1
script = ExtResource("1_cdtqu") script = ExtResource("1_cdtqu")
range_min = 200.0 range_min = 200.0
range_max = 500.0 range_max = 500.0
position_var = "pos" position_var = &"pos"
[sub_resource type="BTAction" id="BTAction_5kivl"] [sub_resource type="BTAction" id="BTAction_5kivl"]
script = ExtResource("2_31fsn") script = ExtResource("2_31fsn")
target_position_var = "pos" target_position_var = &"pos"
speed_var = "speed" speed_var = &"speed"
tolerance = 50.0 tolerance = 50.0
avoid_var = "" avoid_var = &""
[sub_resource type="BTSequence" id="BTSequence_k184c"] [sub_resource type="BTSequence" id="BTSequence_k184c"]
custom_name = "Chaotic Walk" custom_name = "Chaotic Walk"
@ -71,12 +71,12 @@ blend = 0.1
[sub_resource type="BTAction" id="BTAction_ulbrf"] [sub_resource type="BTAction" id="BTAction_ulbrf"]
script = ExtResource("3_y1r1a") script = ExtResource("3_y1r1a")
group = &"player" group = &"player"
output_var = "target" output_var = &"target"
[sub_resource type="BTAction" id="BTAction_a4jqi"] [sub_resource type="BTAction" id="BTAction_a4jqi"]
script = ExtResource("4_jlgat") script = ExtResource("4_jlgat")
target_var = "target" target_var = &"target"
speed_var = "speed" speed_var = &"speed"
approach_distance = 100.0 approach_distance = 100.0
[sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"]
@ -89,7 +89,7 @@ children = [SubResource("BTPlayAnimation_olf37"), SubResource("BTAction_ulbrf"),
[sub_resource type="BTAction" id="BTAction_kidxn"] [sub_resource type="BTAction" id="BTAction_kidxn"]
script = ExtResource("5_o4ggh") script = ExtResource("5_o4ggh")
target_var = "target" target_var = &"target"
[sub_resource type="BTWait" id="BTWait_tadkc"] [sub_resource type="BTWait" id="BTWait_tadkc"]
duration = 0.1 duration = 0.1

View File

@ -9,17 +9,17 @@
[ext_resource type="Script" path="res://demo/ai/tasks/back_away.gd" id="6_fkv0k"] [ext_resource type="Script" path="res://demo/ai/tasks/back_away.gd" id="6_fkv0k"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
var/speed/hint_string = "10,1000,10" var/speed/hint_string = "10,1000,10"
var/fast_speed/name = "fast_speed" var/fast_speed/name = &"fast_speed"
var/fast_speed/type = 3 var/fast_speed/type = 3
var/fast_speed/value = 600.0 var/fast_speed/value = 600.0
var/fast_speed/hint = 1 var/fast_speed/hint = 1
var/fast_speed/hint_string = "10,1000,10" var/fast_speed/hint_string = "10,1000,10"
var/slow_speed/name = "slow_speed" var/slow_speed/name = &"slow_speed"
var/slow_speed/type = 3 var/slow_speed/type = 3
var/slow_speed/value = 300.0 var/slow_speed/value = 300.0
var/slow_speed/hint = 1 var/slow_speed/hint = 1
@ -28,7 +28,7 @@ var/slow_speed/hint_string = "10,1000,10"
[sub_resource type="BTAction" id="BTAction_ulbrf"] [sub_resource type="BTAction" id="BTAction_ulbrf"]
script = ExtResource("1_2883n") script = ExtResource("1_2883n")
group = &"player" group = &"player"
output_var = "target" output_var = &"target"
[sub_resource type="BBNode" id="BBNode_nrd4b"] [sub_resource type="BBNode" id="BBNode_nrd4b"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -54,7 +54,7 @@ children = [SubResource("BTSequence_yhjh1")]
script = ExtResource("5_p5dih") script = ExtResource("5_p5dih")
distance_min = 0.0 distance_min = 0.0
distance_max = 300.0 distance_max = 300.0
target_var = "target" target_var = &"target"
[sub_resource type="BBNode" id="BBNode_7c0g0"] [sub_resource type="BBNode" id="BBNode_7c0g0"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -68,8 +68,8 @@ speed = 1.2
[sub_resource type="BTAction" id="BTAction_jryg6"] [sub_resource type="BTAction" id="BTAction_jryg6"]
script = ExtResource("2_lpckh") script = ExtResource("2_lpckh")
target_var = "target" target_var = &"target"
speed_var = "speed" speed_var = &"speed"
approach_distance = 100.0 approach_distance = 100.0
[sub_resource type="BTTimeLimit" id="BTTimeLimit_lkphr"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_lkphr"]
@ -78,7 +78,7 @@ time_limit = 1.0
[sub_resource type="BTAction" id="BTAction_kidxn"] [sub_resource type="BTAction" id="BTAction_kidxn"]
script = ExtResource("4_57x51") script = ExtResource("4_57x51")
target_var = "target" target_var = &"target"
[sub_resource type="BTWait" id="BTWait_tadkc"] [sub_resource type="BTWait" id="BTWait_tadkc"]
duration = 0.2 duration = 0.2
@ -107,7 +107,7 @@ duration = 2.0
script = ExtResource("5_p5dih") script = ExtResource("5_p5dih")
distance_min = 0.0 distance_min = 0.0
distance_max = 300.0 distance_max = 300.0
target_var = "target" target_var = &"target"
[sub_resource type="BBNode" id="BBNode_3iqcf"] [sub_resource type="BBNode" id="BBNode_3iqcf"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -121,7 +121,7 @@ speed = -0.7
[sub_resource type="BTAction" id="BTAction_4ye2y"] [sub_resource type="BTAction" id="BTAction_4ye2y"]
script = ExtResource("6_fkv0k") script = ExtResource("6_fkv0k")
speed_var = "slow_speed" speed_var = &"slow_speed"
max_angle_deviation = 0.7 max_angle_deviation = 0.7
[sub_resource type="BTTimeLimit" id="BTTimeLimit_cns1i"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_cns1i"]
@ -158,18 +158,18 @@ speed = 1.2
[sub_resource type="BTAction" id="BTAction_g5ayy"] [sub_resource type="BTAction" id="BTAction_g5ayy"]
script = ExtResource("2_cjso2") script = ExtResource("2_cjso2")
target_var = "target" target_var = &"target"
flank_side = 2 flank_side = 2
range_min = 90 range_min = 90
range_max = 90 range_max = 90
position_var = "flank_pos" position_var = &"flank_pos"
[sub_resource type="BTAction" id="BTAction_tv4lt"] [sub_resource type="BTAction" id="BTAction_tv4lt"]
script = ExtResource("3_treio") script = ExtResource("3_treio")
target_position_var = "flank_pos" target_position_var = &"flank_pos"
speed_var = "fast_speed" speed_var = &"fast_speed"
tolerance = 50.0 tolerance = 50.0
avoid_var = "target" avoid_var = &"target"
[sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"]
children = [SubResource("BTAction_tv4lt")] children = [SubResource("BTAction_tv4lt")]

View File

@ -7,12 +7,12 @@
[ext_resource type="Script" path="res://demo/ai/tasks/face_target.gd" id="5_aexyq"] [ext_resource type="Script" path="res://demo/ai/tasks/face_target.gd" id="5_aexyq"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
var/speed/hint_string = "10,1000,10" var/speed/hint_string = "10,1000,10"
var/run_speed/name = "run_speed" var/run_speed/name = &"run_speed"
var/run_speed/type = 3 var/run_speed/type = 3
var/run_speed/value = 600.0 var/run_speed/value = 600.0
var/run_speed/hint = 1 var/run_speed/hint = 1
@ -34,7 +34,7 @@ max_duration = 1.5
[sub_resource type="BTAction" id="BTAction_c4cxo"] [sub_resource type="BTAction" id="BTAction_c4cxo"]
script = ExtResource("1_4xk1i") script = ExtResource("1_4xk1i")
group = &"player" group = &"player"
output_var = "target" output_var = &"target"
[sub_resource type="BTSequence" id="BTSequence_yhjh1"] [sub_resource type="BTSequence" id="BTSequence_yhjh1"]
custom_name = "Take a break" custom_name = "Take a break"
@ -52,18 +52,18 @@ speed = 1.5
[sub_resource type="BTAction" id="BTAction_op6l6"] [sub_resource type="BTAction" id="BTAction_op6l6"]
script = ExtResource("4_53hao") script = ExtResource("4_53hao")
target_var = "target" target_var = &"target"
flank_side = 1 flank_side = 1
range_min = 400 range_min = 400
range_max = 1000 range_max = 1000
position_var = "pos" position_var = &"pos"
[sub_resource type="BTAction" id="BTAction_ycjun"] [sub_resource type="BTAction" id="BTAction_ycjun"]
script = ExtResource("3_q4r2p") script = ExtResource("3_q4r2p")
target_position_var = "pos" target_position_var = &"pos"
speed_var = "run_speed" speed_var = &"run_speed"
tolerance = 50.0 tolerance = 50.0
avoid_var = "target" avoid_var = &"target"
[sub_resource type="BTTimeLimit" id="BTTimeLimit_gadc6"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_gadc6"]
children = [SubResource("BTAction_ycjun")] children = [SubResource("BTAction_ycjun")]
@ -71,7 +71,7 @@ time_limit = 7.0
[sub_resource type="BTAction" id="BTAction_poqpu"] [sub_resource type="BTAction" id="BTAction_poqpu"]
script = ExtResource("5_aexyq") script = ExtResource("5_aexyq")
target_var = "target" target_var = &"target"
[sub_resource type="BTSequence" id="BTSequence_0gdqn"] [sub_resource type="BTSequence" id="BTSequence_0gdqn"]
custom_name = "Change flank" custom_name = "Change flank"
@ -87,11 +87,11 @@ run_chance = 0.3
[sub_resource type="BTAction" id="BTAction_kuuw2"] [sub_resource type="BTAction" id="BTAction_kuuw2"]
script = ExtResource("4_53hao") script = ExtResource("4_53hao")
target_var = "target" target_var = &"target"
flank_side = 0 flank_side = 0
range_min = 400 range_min = 400
range_max = 1000 range_max = 1000
position_var = "shoot_pos" position_var = &"shoot_pos"
[sub_resource type="BBNode" id="BBNode_kc64r"] [sub_resource type="BBNode" id="BBNode_kc64r"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -104,21 +104,21 @@ blend = 0.1
[sub_resource type="BTAction" id="BTAction_66hsk"] [sub_resource type="BTAction" id="BTAction_66hsk"]
script = ExtResource("3_q4r2p") script = ExtResource("3_q4r2p")
target_position_var = "shoot_pos" target_position_var = &"shoot_pos"
speed_var = "speed" speed_var = &"speed"
tolerance = 50.0 tolerance = 50.0
avoid_var = "" avoid_var = &""
[sub_resource type="BTTimeLimit" id="BTTimeLimit_24ath"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_24ath"]
children = [SubResource("BTAction_66hsk")] children = [SubResource("BTAction_66hsk")]
[sub_resource type="BTAction" id="BTAction_enw2m"] [sub_resource type="BTAction" id="BTAction_enw2m"]
script = ExtResource("5_aexyq") script = ExtResource("5_aexyq")
target_var = "target" target_var = &"target"
[sub_resource type="BTCondition" id="BTCondition_1fnyc"] [sub_resource type="BTCondition" id="BTCondition_1fnyc"]
script = ExtResource("2_a8qex") script = ExtResource("2_a8qex")
target_var = "target" target_var = &"target"
tolerance = 150.0 tolerance = 150.0
[sub_resource type="BBNode" id="BBNode_s6vt4"] [sub_resource type="BBNode" id="BBNode_s6vt4"]

View File

@ -7,12 +7,12 @@
[ext_resource type="Script" path="res://demo/ai/tasks/move_forward.gd" id="5_au5yc"] [ext_resource type="Script" path="res://demo/ai/tasks/move_forward.gd" id="5_au5yc"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
var/speed/hint_string = "10,1000,10" var/speed/hint_string = "10,1000,10"
var/charge_speed/name = "charge_speed" var/charge_speed/name = &"charge_speed"
var/charge_speed/type = 3 var/charge_speed/type = 3
var/charge_speed/value = 1000.0 var/charge_speed/value = 1000.0
var/charge_speed/hint = 0 var/charge_speed/hint = 0
@ -34,7 +34,7 @@ max_duration = 1.5
[sub_resource type="BTAction" id="BTAction_ulbrf"] [sub_resource type="BTAction" id="BTAction_ulbrf"]
script = ExtResource("1_sf4l8") script = ExtResource("1_sf4l8")
group = &"player" group = &"player"
output_var = "target" output_var = &"target"
[sub_resource type="BTSequence" id="BTSequence_yhjh1"] [sub_resource type="BTSequence" id="BTSequence_yhjh1"]
custom_name = "Pause before action" custom_name = "Pause before action"
@ -42,11 +42,11 @@ children = [SubResource("BTPlayAnimation_qiw21"), SubResource("BTRandomWait_xlud
[sub_resource type="BTAction" id="BTAction_85keo"] [sub_resource type="BTAction" id="BTAction_85keo"]
script = ExtResource("2_5nwkp") script = ExtResource("2_5nwkp")
target_var = "target" target_var = &"target"
flank_side = 0 flank_side = 0
range_min = 300 range_min = 300
range_max = 400 range_max = 400
position_var = "pos" position_var = &"pos"
[sub_resource type="BBNode" id="BBNode_wpj6d"] [sub_resource type="BBNode" id="BBNode_wpj6d"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -59,10 +59,10 @@ blend = 0.1
[sub_resource type="BTAction" id="BTAction_ygjnc"] [sub_resource type="BTAction" id="BTAction_ygjnc"]
script = ExtResource("3_3tom2") script = ExtResource("3_3tom2")
target_position_var = "pos" target_position_var = &"pos"
speed_var = "speed" speed_var = &"speed"
tolerance = 50.0 tolerance = 50.0
avoid_var = "" avoid_var = &""
[sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"]
children = [SubResource("BTAction_ygjnc")] children = [SubResource("BTAction_ygjnc")]
@ -73,7 +73,7 @@ children = [SubResource("BTAction_85keo"), SubResource("BTPlayAnimation_olf37"),
[sub_resource type="BTAction" id="BTAction_kidxn"] [sub_resource type="BTAction" id="BTAction_kidxn"]
script = ExtResource("4_hi228") script = ExtResource("4_hi228")
target_var = "target" target_var = &"target"
[sub_resource type="BBNode" id="BBNode_giv5l"] [sub_resource type="BBNode" id="BBNode_giv5l"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -98,7 +98,7 @@ animation_name = &"attack_1"
[sub_resource type="BTAction" id="BTAction_u22bc"] [sub_resource type="BTAction" id="BTAction_u22bc"]
script = ExtResource("5_au5yc") script = ExtResource("5_au5yc")
speed_var = "charge_speed" speed_var = &"charge_speed"
duration = 0.1 duration = 0.1
[sub_resource type="BTParallel" id="BTParallel_ec2e3"] [sub_resource type="BTParallel" id="BTParallel_ec2e3"]
@ -119,7 +119,7 @@ animation_name = &"attack_2"
[sub_resource type="BTAction" id="BTAction_yuxl3"] [sub_resource type="BTAction" id="BTAction_yuxl3"]
script = ExtResource("5_au5yc") script = ExtResource("5_au5yc")
speed_var = "charge_speed" speed_var = &"charge_speed"
duration = 0.1 duration = 0.1
[sub_resource type="BTParallel" id="BTParallel_thojy"] [sub_resource type="BTParallel" id="BTParallel_thojy"]
@ -140,7 +140,7 @@ animation_name = &"attack_3"
[sub_resource type="BTAction" id="BTAction_rwp18"] [sub_resource type="BTAction" id="BTAction_rwp18"]
script = ExtResource("5_au5yc") script = ExtResource("5_au5yc")
speed_var = "charge_speed" speed_var = &"charge_speed"
duration = 0.1 duration = 0.1
[sub_resource type="BTParallel" id="BTParallel_qmdfb"] [sub_resource type="BTParallel" id="BTParallel_qmdfb"]

View File

@ -7,12 +7,12 @@
[ext_resource type="Script" path="res://demo/ai/tasks/pursue.gd" id="5_r1ou0"] [ext_resource type="Script" path="res://demo/ai/tasks/pursue.gd" id="5_r1ou0"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_46tbn"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
var/speed/hint_string = "10,1000,10" var/speed/hint_string = "10,1000,10"
var/flank_speed/name = "flank_speed" var/flank_speed/name = &"flank_speed"
var/flank_speed/type = 3 var/flank_speed/type = 3
var/flank_speed/value = 600.0 var/flank_speed/value = 600.0
var/flank_speed/hint = 1 var/flank_speed/hint = 1
@ -34,7 +34,7 @@ max_duration = 1.5
[sub_resource type="BTAction" id="BTAction_c4cxo"] [sub_resource type="BTAction" id="BTAction_c4cxo"]
script = ExtResource("1_08fik") script = ExtResource("1_08fik")
group = &"player" group = &"player"
output_var = "target" output_var = &"target"
[sub_resource type="BTSequence" id="BTSequence_yhjh1"] [sub_resource type="BTSequence" id="BTSequence_yhjh1"]
custom_name = "Pause before action" custom_name = "Pause before action"
@ -52,25 +52,25 @@ speed = 1.5
[sub_resource type="BTAction" id="BTAction_6e48s"] [sub_resource type="BTAction" id="BTAction_6e48s"]
script = ExtResource("2_te3yo") script = ExtResource("2_te3yo")
target_var = "target" target_var = &"target"
flank_side = 1 flank_side = 1
range_min = 400 range_min = 400
range_max = 600 range_max = 600
position_var = "flank_pos" position_var = &"flank_pos"
[sub_resource type="BTAction" id="BTAction_66hsk"] [sub_resource type="BTAction" id="BTAction_66hsk"]
script = ExtResource("3_svwk8") script = ExtResource("3_svwk8")
target_position_var = "flank_pos" target_position_var = &"flank_pos"
speed_var = "flank_speed" speed_var = &"flank_speed"
tolerance = 50.0 tolerance = 50.0
avoid_var = "target" avoid_var = &"target"
[sub_resource type="BTTimeLimit" id="BTTimeLimit_24ath"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_24ath"]
children = [SubResource("BTAction_66hsk")] children = [SubResource("BTAction_66hsk")]
[sub_resource type="BTAction" id="BTAction_enw2m"] [sub_resource type="BTAction" id="BTAction_enw2m"]
script = ExtResource("4_mvsyw") script = ExtResource("4_mvsyw")
target_var = "target" target_var = &"target"
[sub_resource type="BTSequence" id="BTSequence_lhg7f"] [sub_resource type="BTSequence" id="BTSequence_lhg7f"]
custom_name = "Flank player" custom_name = "Flank player"
@ -93,8 +93,8 @@ blend = 0.1
[sub_resource type="BTAction" id="BTAction_a4jqi"] [sub_resource type="BTAction" id="BTAction_a4jqi"]
script = ExtResource("5_r1ou0") script = ExtResource("5_r1ou0")
target_var = "target" target_var = &"target"
speed_var = "speed" speed_var = &"speed"
approach_distance = 100.0 approach_distance = 100.0
[sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_xek5v"]
@ -103,7 +103,7 @@ time_limit = 2.0
[sub_resource type="BTAction" id="BTAction_kidxn"] [sub_resource type="BTAction" id="BTAction_kidxn"]
script = ExtResource("4_mvsyw") script = ExtResource("4_mvsyw")
target_var = "target" target_var = &"target"
[sub_resource type="BTWait" id="BTWait_tadkc"] [sub_resource type="BTWait" id="BTWait_tadkc"]
duration = 0.1 duration = 0.1
@ -136,11 +136,11 @@ metadata/_weight_ = 4.0
[sub_resource type="BTAction" id="BTAction_mf87t"] [sub_resource type="BTAction" id="BTAction_mf87t"]
script = ExtResource("2_te3yo") script = ExtResource("2_te3yo")
target_var = "target" target_var = &"target"
flank_side = 0 flank_side = 0
range_min = 350 range_min = 350
range_max = 600 range_max = 600
position_var = "pos" position_var = &"pos"
[sub_resource type="BBNode" id="BBNode_cx111"] [sub_resource type="BBNode" id="BBNode_cx111"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -153,10 +153,10 @@ blend = 0.1
[sub_resource type="BTAction" id="BTAction_6nx58"] [sub_resource type="BTAction" id="BTAction_6nx58"]
script = ExtResource("3_svwk8") script = ExtResource("3_svwk8")
target_position_var = "pos" target_position_var = &"pos"
speed_var = "speed" speed_var = &"speed"
tolerance = 50.0 tolerance = 50.0
avoid_var = "" avoid_var = &""
[sub_resource type="BTTimeLimit" id="BTTimeLimit_tidwl"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_tidwl"]
children = [SubResource("BTAction_6nx58")] children = [SubResource("BTAction_6nx58")]
@ -164,7 +164,7 @@ time_limit = 3.0
[sub_resource type="BTAction" id="BTAction_8q20y"] [sub_resource type="BTAction" id="BTAction_8q20y"]
script = ExtResource("4_mvsyw") script = ExtResource("4_mvsyw")
target_var = "target" target_var = &"target"
[sub_resource type="BBNode" id="BBNode_s6vt4"] [sub_resource type="BBNode" id="BBNode_s6vt4"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"

View File

@ -8,7 +8,7 @@
[ext_resource type="Script" path="res://demo/ai/tasks/arrive_pos.gd" id="6_0pfsl"] [ext_resource type="Script" path="res://demo/ai/tasks/arrive_pos.gd" id="6_0pfsl"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_8ay3j"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_8ay3j"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
@ -38,17 +38,17 @@ trigger_on_failure = true
[sub_resource type="BTAction" id="BTAction_ohfp7"] [sub_resource type="BTAction" id="BTAction_ohfp7"]
script = ExtResource("1_ce4la") script = ExtResource("1_ce4la")
group = &"player" group = &"player"
output_var = "target" output_var = &"target"
[sub_resource type="BTCondition" id="BTCondition_7a5nv"] [sub_resource type="BTCondition" id="BTCondition_7a5nv"]
script = ExtResource("2_atyuj") script = ExtResource("2_atyuj")
distance_min = 0.0 distance_min = 0.0
distance_max = 150.0 distance_max = 150.0
target_var = "target" target_var = &"target"
[sub_resource type="BTAction" id="BTAction_ddvrs"] [sub_resource type="BTAction" id="BTAction_ddvrs"]
script = ExtResource("3_3mw7l") script = ExtResource("3_3mw7l")
target_var = "target" target_var = &"target"
[sub_resource type="BBNode" id="BBNode_c4nfu"] [sub_resource type="BBNode" id="BBNode_c4nfu"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -72,11 +72,11 @@ children = [SubResource("BTAction_ohfp7"), SubResource("BTCondition_7a5nv"), Sub
script = ExtResource("2_atyuj") script = ExtResource("2_atyuj")
distance_min = 0.0 distance_min = 0.0
distance_max = 300.0 distance_max = 300.0
target_var = "target" target_var = &"target"
[sub_resource type="BTAction" id="BTAction_wpt7j"] [sub_resource type="BTAction" id="BTAction_wpt7j"]
script = ExtResource("3_3mw7l") script = ExtResource("3_3mw7l")
target_var = "target" target_var = &"target"
[sub_resource type="BBNode" id="BBNode_iv62h"] [sub_resource type="BBNode" id="BBNode_iv62h"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -90,7 +90,7 @@ speed = -1.0
[sub_resource type="BTAction" id="BTAction_h2efl"] [sub_resource type="BTAction" id="BTAction_h2efl"]
script = ExtResource("4_6dr32") script = ExtResource("4_6dr32")
speed_var = "speed" speed_var = &"speed"
max_angle_deviation = 0.7 max_angle_deviation = 0.7
[sub_resource type="BTTimeLimit" id="BTTimeLimit_wm5g2"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_wm5g2"]
@ -115,18 +115,18 @@ blend = 0.1
[sub_resource type="BTAction" id="BTAction_4mmh0"] [sub_resource type="BTAction" id="BTAction_4mmh0"]
script = ExtResource("5_dho0d") script = ExtResource("5_dho0d")
target_var = "target" target_var = &"target"
flank_side = 0 flank_side = 0
range_min = 300 range_min = 300
range_max = 700 range_max = 700
position_var = "pos" position_var = &"pos"
[sub_resource type="BTAction" id="BTAction_vb5c3"] [sub_resource type="BTAction" id="BTAction_vb5c3"]
script = ExtResource("6_0pfsl") script = ExtResource("6_0pfsl")
target_position_var = "pos" target_position_var = &"pos"
speed_var = "speed" speed_var = &"speed"
tolerance = 50.0 tolerance = 50.0
avoid_var = "" avoid_var = &""
[sub_resource type="BTTimeLimit" id="BTTimeLimit_jyks2"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_jyks2"]
children = [SubResource("BTAction_vb5c3")] children = [SubResource("BTAction_vb5c3")]
@ -136,7 +136,7 @@ custom_name = "Short break before action"
[sub_resource type="BTAction" id="BTAction_fkevy"] [sub_resource type="BTAction" id="BTAction_fkevy"]
script = ExtResource("3_3mw7l") script = ExtResource("3_3mw7l")
target_var = "target" target_var = &"target"
[sub_resource type="BBNode" id="BBNode_lh25u"] [sub_resource type="BBNode" id="BBNode_lh25u"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"

View File

@ -4,12 +4,12 @@
[ext_resource type="Script" path="res://demo/ai/tasks/arrive_pos.gd" id="2_pshl2"] [ext_resource type="Script" path="res://demo/ai/tasks/arrive_pos.gd" id="2_pshl2"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_58oq1"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_58oq1"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 300.0 var/speed/value = 300.0
var/speed/hint = 1 var/speed/hint = 1
var/speed/hint_string = "10,1000,10" var/speed/hint_string = "10,1000,10"
var/summon_cooldown/name = "summon_cooldown" var/summon_cooldown/name = &"summon_cooldown"
var/summon_cooldown/type = 1 var/summon_cooldown/type = 1
var/summon_cooldown/value = false var/summon_cooldown/value = false
var/summon_cooldown/hint = 0 var/summon_cooldown/hint = 0
@ -53,7 +53,7 @@ type = 1
[sub_resource type="BTCheckVar" id="BTCheckVar_hc3o3"] [sub_resource type="BTCheckVar" id="BTCheckVar_hc3o3"]
children = [SubResource("BTComment_ef6y0")] children = [SubResource("BTComment_ef6y0")]
variable = "summon_cooldown" variable = &"summon_cooldown"
value = SubResource("BBVariant_hgde2") value = SubResource("BBVariant_hgde2")
[sub_resource type="BBNode" id="BBNode_q8bei"] [sub_resource type="BBNode" id="BBNode_q8bei"]
@ -72,12 +72,12 @@ duration = 0.5
script = ExtResource("1_sgn0p") script = ExtResource("1_sgn0p")
range_min = 300.0 range_min = 300.0
range_max = 500.0 range_max = 500.0
position_var = "minion_pos" position_var = &"minion_pos"
[sub_resource type="BBVariant" id="BBVariant_wfjwy"] [sub_resource type="BBVariant" id="BBVariant_wfjwy"]
resource_name = "$minion_pos" resource_name = "$minion_pos"
value_source = 1 value_source = 1
variable = "minion_pos" variable = &"minion_pos"
type = 5 type = 5
[sub_resource type="BBNode" id="BBNode_v271m"] [sub_resource type="BBNode" id="BBNode_v271m"]
@ -92,7 +92,7 @@ args = Array[BBVariant]([SubResource("BBVariant_wfjwy")])
[sub_resource type="BTCooldown" id="BTCooldown_25f70"] [sub_resource type="BTCooldown" id="BTCooldown_25f70"]
children = [SubResource("BTCallMethod_4ath5")] children = [SubResource("BTCallMethod_4ath5")]
duration = 6.0 duration = 6.0
cooldown_state_var = "summon_cooldown" cooldown_state_var = &"summon_cooldown"
[sub_resource type="BTWait" id="BTWait_tdhfn"] [sub_resource type="BTWait" id="BTWait_tdhfn"]
@ -104,7 +104,7 @@ children = [SubResource("BTCheckAgentProperty_olmdj"), SubResource("BTCheckVar_h
script = ExtResource("1_sgn0p") script = ExtResource("1_sgn0p")
range_min = 300.0 range_min = 300.0
range_max = 700.0 range_max = 700.0
position_var = "pos" position_var = &"pos"
[sub_resource type="BBNode" id="BBNode_w5fh2"] [sub_resource type="BBNode" id="BBNode_w5fh2"]
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
@ -117,10 +117,10 @@ blend = 0.1
[sub_resource type="BTAction" id="BTAction_dfifw"] [sub_resource type="BTAction" id="BTAction_dfifw"]
script = ExtResource("2_pshl2") script = ExtResource("2_pshl2")
target_position_var = "pos" target_position_var = &"pos"
speed_var = "speed" speed_var = &"speed"
tolerance = 50.0 tolerance = 50.0
avoid_var = "" avoid_var = &""
[sub_resource type="BTTimeLimit" id="BTTimeLimit_i05cm"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_i05cm"]
children = [SubResource("BTAction_dfifw")] children = [SubResource("BTAction_dfifw")]

View File

@ -1,15 +1,15 @@
[gd_resource type="BehaviorTree" load_steps=5 format=3 uid="uid://b1mfh8yad7rmw"] [gd_resource type="BehaviorTree" load_steps=5 format=3 uid="uid://b1mfh8yad7rmw"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
var/speed/hint_string = "10,1000,10" var/speed/hint_string = "10,1000,10"
[sub_resource type="BBNode" id="BBNode_fq0jf"] [sub_resource type="BBNode" id="BBNode_fq0jf"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_rsejo"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_rsejo"]
animation_player = SubResource("BBNode_fq0jf") animation_player = SubResource("BBNode_fq0jf")

View File

@ -1,20 +1,20 @@
[gd_resource type="BehaviorTree" load_steps=9 format=3 uid="uid://b1i0xo0o676va"] [gd_resource type="BehaviorTree" load_steps=9 format=3 uid="uid://b1i0xo0o676va"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
var/speed/hint_string = "10,1000,10" var/speed/hint_string = "10,1000,10"
var/flank_speed/name = "flank_speed" var/flank_speed/name = &"flank_speed"
var/flank_speed/type = 3 var/flank_speed/type = 3
var/flank_speed/value = 600.0 var/flank_speed/value = 600.0
var/flank_speed/hint = 1 var/flank_speed/hint = 1
var/flank_speed/hint_string = "10,1000,10" var/flank_speed/hint_string = "10,1000,10"
[sub_resource type="BBNode" id="BBNode_wu06u"] [sub_resource type="BBNode" id="BBNode_wu06u"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_dubaq"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_dubaq"]
animation_player = SubResource("BBNode_wu06u") animation_player = SubResource("BBNode_wu06u")
@ -24,8 +24,8 @@ animation_name = &"idle"
duration = 5.0 duration = 5.0
[sub_resource type="BBNode" id="BBNode_mgehh"] [sub_resource type="BBNode" id="BBNode_mgehh"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_0fqno"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_0fqno"]
animation_player = SubResource("BBNode_mgehh") animation_player = SubResource("BBNode_mgehh")

View File

@ -7,15 +7,15 @@
[ext_resource type="Script" path="res://demo/ai/tasks/face_target.gd" id="5_thvy5"] [ext_resource type="Script" path="res://demo/ai/tasks/face_target.gd" id="5_thvy5"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
var/speed/hint_string = "10,1000,10" var/speed/hint_string = "10,1000,10"
[sub_resource type="BBNode" id="BBNode_20ku0"] [sub_resource type="BBNode" id="BBNode_20ku0"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_57u80"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_57u80"]
animation_player = SubResource("BBNode_20ku0") animation_player = SubResource("BBNode_20ku0")
@ -56,8 +56,8 @@ script = ExtResource("5_thvy5")
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_ilr2h"] [sub_resource type="BBNode" id="BBNode_ilr2h"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_mrsu3"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_mrsu3"]
animation_player = SubResource("BBNode_ilr2h") animation_player = SubResource("BBNode_ilr2h")
@ -67,8 +67,8 @@ animation_name = &"attack_1"
children = [SubResource("BTAction_124bm"), SubResource("BTCondition_n25o8"), SubResource("BTAction_1hfgr"), SubResource("BTPlayAnimation_mrsu3")] children = [SubResource("BTAction_124bm"), SubResource("BTCondition_n25o8"), SubResource("BTAction_1hfgr"), SubResource("BTPlayAnimation_mrsu3")]
[sub_resource type="BBNode" id="BBNode_fq0jf"] [sub_resource type="BBNode" id="BBNode_fq0jf"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_rsejo"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_rsejo"]
animation_player = SubResource("BBNode_fq0jf") animation_player = SubResource("BBNode_fq0jf")

View File

@ -4,15 +4,15 @@
[ext_resource type="Script" path="res://demo/ai/tasks/arrive_pos.gd" id="2_v5eou"] [ext_resource type="Script" path="res://demo/ai/tasks/arrive_pos.gd" id="2_v5eou"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
var/speed/hint_string = "10,1000,10" var/speed/hint_string = "10,1000,10"
[sub_resource type="BBNode" id="BBNode_fq0jf"] [sub_resource type="BBNode" id="BBNode_fq0jf"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_rsejo"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_rsejo"]
animation_player = SubResource("BBNode_fq0jf") animation_player = SubResource("BBNode_fq0jf")
@ -22,8 +22,8 @@ animation_name = &"idle"
duration = 3.0 duration = 3.0
[sub_resource type="BBNode" id="BBNode_6d0yy"] [sub_resource type="BBNode" id="BBNode_6d0yy"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_wsspf"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_wsspf"]
animation_player = SubResource("BBNode_6d0yy") animation_player = SubResource("BBNode_6d0yy")

View File

@ -7,7 +7,7 @@
[ext_resource type="Script" path="res://demo/ai/tasks/arrive_pos.gd" id="2_t62a0"] [ext_resource type="Script" path="res://demo/ai/tasks/arrive_pos.gd" id="2_t62a0"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
@ -20,8 +20,8 @@ distance_max = 200.0
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_icf24"] [sub_resource type="BBNode" id="BBNode_icf24"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_iiei3"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_iiei3"]
animation_player = SubResource("BBNode_icf24") animation_player = SubResource("BBNode_icf24")
@ -41,8 +41,8 @@ tolerance = 50.0
avoid_var = "" avoid_var = ""
[sub_resource type="BBNode" id="BBNode_ayt56"] [sub_resource type="BBNode" id="BBNode_ayt56"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_l1tdg"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_l1tdg"]
animation_player = SubResource("BBNode_ayt56") animation_player = SubResource("BBNode_ayt56")
@ -61,8 +61,8 @@ distance_max = 10000.0
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_6d0yy"] [sub_resource type="BBNode" id="BBNode_6d0yy"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_wsspf"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_wsspf"]
animation_player = SubResource("BBNode_6d0yy") animation_player = SubResource("BBNode_6d0yy")
@ -75,8 +75,8 @@ speed_var = "speed"
approach_distance = 100.0 approach_distance = 100.0
[sub_resource type="BBNode" id="BBNode_aw5jj"] [sub_resource type="BBNode" id="BBNode_aw5jj"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_3aihc"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_3aihc"]
animation_player = SubResource("BBNode_aw5jj") animation_player = SubResource("BBNode_aw5jj")

View File

@ -8,7 +8,7 @@
[ext_resource type="Script" path="res://demo/ai/tasks/pursue.gd" id="6_rpn40"] [ext_resource type="Script" path="res://demo/ai/tasks/pursue.gd" id="6_rpn40"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
@ -33,8 +33,8 @@ script = ExtResource("3_orhnl")
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_6d0yy"] [sub_resource type="BBNode" id="BBNode_6d0yy"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_wsspf"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_wsspf"]
await_completion = 5.0 await_completion = 5.0
@ -45,8 +45,8 @@ animation_name = &"attack_1"
children = [SubResource("BTCondition_m15aa"), SubResource("BTAction_oc76s"), SubResource("BTPlayAnimation_wsspf")] children = [SubResource("BTCondition_m15aa"), SubResource("BTAction_oc76s"), SubResource("BTPlayAnimation_wsspf")]
[sub_resource type="BTCooldown" id="BTCooldown_3tvjt"] [sub_resource type="BTCooldown" id="BTCooldown_3tvjt"]
duration = 5.0
children = [SubResource("BTSequence_e0f8v")] children = [SubResource("BTSequence_e0f8v")]
duration = 5.0
[sub_resource type="BTCondition" id="BTCondition_x0uu7"] [sub_resource type="BTCondition" id="BTCondition_x0uu7"]
script = ExtResource("2_08b67") script = ExtResource("2_08b67")
@ -55,8 +55,8 @@ distance_max = 200.0
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_icf24"] [sub_resource type="BBNode" id="BBNode_icf24"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_iiei3"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_iiei3"]
animation_player = SubResource("BBNode_icf24") animation_player = SubResource("BBNode_icf24")
@ -76,8 +76,8 @@ tolerance = 50.0
avoid_var = "" avoid_var = ""
[sub_resource type="BBNode" id="BBNode_ayt56"] [sub_resource type="BBNode" id="BBNode_ayt56"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_l1tdg"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_l1tdg"]
animation_player = SubResource("BBNode_ayt56") animation_player = SubResource("BBNode_ayt56")
@ -96,8 +96,8 @@ distance_max = 10000.0
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_rpwld"] [sub_resource type="BBNode" id="BBNode_rpwld"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_dug2k"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_dug2k"]
animation_player = SubResource("BBNode_rpwld") animation_player = SubResource("BBNode_rpwld")
@ -110,8 +110,8 @@ speed_var = "speed"
approach_distance = 100.0 approach_distance = 100.0
[sub_resource type="BBNode" id="BBNode_aw5jj"] [sub_resource type="BBNode" id="BBNode_aw5jj"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_3aihc"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_3aihc"]
animation_player = SubResource("BBNode_aw5jj") animation_player = SubResource("BBNode_aw5jj")

View File

@ -7,7 +7,7 @@
[ext_resource type="Script" path="res://demo/ai/tasks/pursue.gd" id="6_1yikm"] [ext_resource type="Script" path="res://demo/ai/tasks/pursue.gd" id="6_1yikm"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
@ -32,8 +32,8 @@ script = ExtResource("3_86p0r")
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_6d0yy"] [sub_resource type="BBNode" id="BBNode_6d0yy"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_wsspf"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_wsspf"]
await_completion = 5.0 await_completion = 5.0
@ -41,8 +41,8 @@ animation_player = SubResource("BBNode_6d0yy")
animation_name = &"attack_1" animation_name = &"attack_1"
[sub_resource type="BBNode" id="BBNode_w45kn"] [sub_resource type="BBNode" id="BBNode_w45kn"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_d2lad"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_d2lad"]
await_completion = 5.0 await_completion = 5.0
@ -53,8 +53,8 @@ animation_name = &"attack_2"
children = [SubResource("BTCondition_m15aa"), SubResource("BTAction_oc76s"), SubResource("BTPlayAnimation_wsspf"), SubResource("BTPlayAnimation_d2lad")] children = [SubResource("BTCondition_m15aa"), SubResource("BTAction_oc76s"), SubResource("BTPlayAnimation_wsspf"), SubResource("BTPlayAnimation_d2lad")]
[sub_resource type="BTCooldown" id="BTCooldown_3tvjt"] [sub_resource type="BTCooldown" id="BTCooldown_3tvjt"]
duration = 5.0
children = [SubResource("BTSequence_e0f8v")] children = [SubResource("BTSequence_e0f8v")]
duration = 5.0
[sub_resource type="BTCondition" id="BTCondition_x0uu7"] [sub_resource type="BTCondition" id="BTCondition_x0uu7"]
script = ExtResource("2_mj1cj") script = ExtResource("2_mj1cj")
@ -63,8 +63,8 @@ distance_max = 200.0
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_wksgd"] [sub_resource type="BBNode" id="BBNode_wksgd"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_umlwj"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_umlwj"]
animation_player = SubResource("BBNode_wksgd") animation_player = SubResource("BBNode_wksgd")
@ -76,15 +76,15 @@ speed_var = "speed"
max_angle_deviation = 0.7 max_angle_deviation = 0.7
[sub_resource type="BTTimeLimit" id="BTTimeLimit_6eii7"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_6eii7"]
time_limit = 2.0
children = [SubResource("BTAction_6q0k4")] children = [SubResource("BTAction_6q0k4")]
time_limit = 2.0
[sub_resource type="BTAlwaysSucceed" id="BTAlwaysSucceed_ieord"] [sub_resource type="BTAlwaysSucceed" id="BTAlwaysSucceed_ieord"]
children = [SubResource("BTTimeLimit_6eii7")] children = [SubResource("BTTimeLimit_6eii7")]
[sub_resource type="BBNode" id="BBNode_ayt56"] [sub_resource type="BBNode" id="BBNode_ayt56"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_l1tdg"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_l1tdg"]
animation_player = SubResource("BBNode_ayt56") animation_player = SubResource("BBNode_ayt56")
@ -103,8 +103,8 @@ distance_max = 10000.0
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_rpwld"] [sub_resource type="BBNode" id="BBNode_rpwld"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_dug2k"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_dug2k"]
animation_player = SubResource("BBNode_rpwld") animation_player = SubResource("BBNode_rpwld")
@ -117,8 +117,8 @@ speed_var = "speed"
approach_distance = 100.0 approach_distance = 100.0
[sub_resource type="BBNode" id="BBNode_aw5jj"] [sub_resource type="BBNode" id="BBNode_aw5jj"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_3aihc"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_3aihc"]
animation_player = SubResource("BBNode_aw5jj") animation_player = SubResource("BBNode_aw5jj")

View File

@ -9,7 +9,7 @@
[ext_resource type="Script" path="res://demo/ai/tasks/pursue.gd" id="7_ekws5"] [ext_resource type="Script" path="res://demo/ai/tasks/pursue.gd" id="7_ekws5"]
[sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"] [sub_resource type="BlackboardPlan" id="BlackboardPlan_ewfwq"]
var/speed/name = "speed" var/speed/name = &"speed"
var/speed/type = 3 var/speed/type = 3
var/speed/value = 400.0 var/speed/value = 400.0
var/speed/hint = 1 var/speed/hint = 1
@ -34,8 +34,8 @@ script = ExtResource("4_128ei")
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_6d0yy"] [sub_resource type="BBNode" id="BBNode_6d0yy"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_wsspf"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_wsspf"]
await_completion = 5.0 await_completion = 5.0
@ -43,8 +43,8 @@ animation_player = SubResource("BBNode_6d0yy")
animation_name = &"attack_1" animation_name = &"attack_1"
[sub_resource type="BBNode" id="BBNode_w45kn"] [sub_resource type="BBNode" id="BBNode_w45kn"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_d2lad"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_d2lad"]
await_completion = 5.0 await_completion = 5.0
@ -55,8 +55,8 @@ animation_name = &"attack_2"
children = [SubResource("BTCondition_m15aa"), SubResource("BTAction_oc76s"), SubResource("BTPlayAnimation_wsspf"), SubResource("BTPlayAnimation_d2lad")] children = [SubResource("BTCondition_m15aa"), SubResource("BTAction_oc76s"), SubResource("BTPlayAnimation_wsspf"), SubResource("BTPlayAnimation_d2lad")]
[sub_resource type="BTCooldown" id="BTCooldown_3tvjt"] [sub_resource type="BTCooldown" id="BTCooldown_3tvjt"]
duration = 5.0
children = [SubResource("BTSequence_e0f8v")] children = [SubResource("BTSequence_e0f8v")]
duration = 5.0
[sub_resource type="BTCondition" id="BTCondition_x0uu7"] [sub_resource type="BTCondition" id="BTCondition_x0uu7"]
script = ExtResource("5_er18b") script = ExtResource("5_er18b")
@ -65,8 +65,8 @@ distance_max = 200.0
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_wksgd"] [sub_resource type="BBNode" id="BBNode_wksgd"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_umlwj"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_umlwj"]
animation_player = SubResource("BBNode_wksgd") animation_player = SubResource("BBNode_wksgd")
@ -78,15 +78,15 @@ speed_var = "speed"
max_angle_deviation = 0.7 max_angle_deviation = 0.7
[sub_resource type="BTTimeLimit" id="BTTimeLimit_6eii7"] [sub_resource type="BTTimeLimit" id="BTTimeLimit_6eii7"]
time_limit = 2.0
children = [SubResource("BTAction_6q0k4")] children = [SubResource("BTAction_6q0k4")]
time_limit = 2.0
[sub_resource type="BTAlwaysSucceed" id="BTAlwaysSucceed_ieord"] [sub_resource type="BTAlwaysSucceed" id="BTAlwaysSucceed_ieord"]
children = [SubResource("BTTimeLimit_6eii7")] children = [SubResource("BTTimeLimit_6eii7")]
[sub_resource type="BBNode" id="BBNode_ayt56"] [sub_resource type="BBNode" id="BBNode_ayt56"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_l1tdg"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_l1tdg"]
animation_player = SubResource("BBNode_ayt56") animation_player = SubResource("BBNode_ayt56")
@ -107,8 +107,8 @@ range_max = 500
position_var = "pos" position_var = "pos"
[sub_resource type="BBNode" id="BBNode_icf24"] [sub_resource type="BBNode" id="BBNode_icf24"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_iiei3"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_iiei3"]
animation_player = SubResource("BBNode_icf24") animation_player = SubResource("BBNode_icf24")
@ -126,8 +126,8 @@ script = ExtResource("4_128ei")
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_h4k80"] [sub_resource type="BBNode" id="BBNode_h4k80"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_40yja"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_40yja"]
animation_player = SubResource("BBNode_h4k80") animation_player = SubResource("BBNode_h4k80")
@ -136,8 +136,8 @@ animation_name = &"throw_prepare"
[sub_resource type="BTWait" id="BTWait_2dc1v"] [sub_resource type="BTWait" id="BTWait_2dc1v"]
[sub_resource type="BBNode" id="BBNode_slipn"] [sub_resource type="BBNode" id="BBNode_slipn"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_qnpjq"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_qnpjq"]
await_completion = 5.0 await_completion = 5.0
@ -145,8 +145,8 @@ animation_player = SubResource("BBNode_slipn")
animation_name = &"throw" animation_name = &"throw"
[sub_resource type="BBNode" id="BBNode_qaqnn"] [sub_resource type="BBNode" id="BBNode_qaqnn"]
saved_value = NodePath(".")
resource_name = "." resource_name = "."
saved_value = NodePath(".")
[sub_resource type="BTCallMethod" id="BTCallMethod_yd0fn"] [sub_resource type="BTCallMethod" id="BTCallMethod_yd0fn"]
node = SubResource("BBNode_qaqnn") node = SubResource("BBNode_qaqnn")
@ -156,8 +156,8 @@ method = &"throw_ninja_star"
children = [SubResource("BTAction_n0rxm"), SubResource("BTPlayAnimation_iiei3"), SubResource("BTAction_g2up4"), SubResource("BTAction_d5lkr"), SubResource("BTPlayAnimation_40yja"), SubResource("BTWait_2dc1v"), SubResource("BTPlayAnimation_qnpjq"), SubResource("BTCallMethod_yd0fn")] children = [SubResource("BTAction_n0rxm"), SubResource("BTPlayAnimation_iiei3"), SubResource("BTAction_g2up4"), SubResource("BTAction_d5lkr"), SubResource("BTPlayAnimation_40yja"), SubResource("BTWait_2dc1v"), SubResource("BTPlayAnimation_qnpjq"), SubResource("BTCallMethod_yd0fn")]
[sub_resource type="BTProbability" id="BTProbability_omklt"] [sub_resource type="BTProbability" id="BTProbability_omklt"]
run_chance = 0.25
children = [SubResource("BTSequence_ws7nq")] children = [SubResource("BTSequence_ws7nq")]
run_chance = 0.25
[sub_resource type="BTCondition" id="BTCondition_d6aub"] [sub_resource type="BTCondition" id="BTCondition_d6aub"]
script = ExtResource("5_er18b") script = ExtResource("5_er18b")
@ -166,8 +166,8 @@ distance_max = 10000.0
target_var = "target" target_var = "target"
[sub_resource type="BBNode" id="BBNode_rpwld"] [sub_resource type="BBNode" id="BBNode_rpwld"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_dug2k"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_dug2k"]
animation_player = SubResource("BBNode_rpwld") animation_player = SubResource("BBNode_rpwld")
@ -180,8 +180,8 @@ speed_var = "speed"
approach_distance = 100.0 approach_distance = 100.0
[sub_resource type="BBNode" id="BBNode_aw5jj"] [sub_resource type="BBNode" id="BBNode_aw5jj"]
saved_value = NodePath("AnimationPlayer")
resource_name = "AnimationPlayer" resource_name = "AnimationPlayer"
saved_value = NodePath("AnimationPlayer")
[sub_resource type="BTPlayAnimation" id="BTPlayAnimation_3aihc"] [sub_resource type="BTPlayAnimation" id="BTPlayAnimation_3aihc"]
animation_player = SubResource("BBNode_aw5jj") animation_player = SubResource("BBNode_aw5jj")

View File

@ -38,7 +38,7 @@ Properties
+----------------------------------------------+----------------------------------------------------------+----------+ +----------------------------------------------+----------------------------------------------------------+----------+
| :ref:`ValueSource<enum_BBParam_ValueSource>` | :ref:`value_source<class_BBParam_property_value_source>` | ``0`` | | :ref:`ValueSource<enum_BBParam_ValueSource>` | :ref:`value_source<class_BBParam_property_value_source>` | ``0`` |
+----------------------------------------------+----------------------------------------------------------+----------+ +----------------------------------------------+----------------------------------------------------------+----------+
| String | :ref:`variable<class_BBParam_property_variable>` | | | StringName | :ref:`variable<class_BBParam_property_variable>` | |
+----------------------------------------------+----------------------------------------------------------+----------+ +----------------------------------------------+----------------------------------------------------------+----------+
.. rst-class:: classref-reftable-group .. rst-class:: classref-reftable-group
@ -133,12 +133,12 @@ Specifies the source of the value for BBParam. See :ref:`ValueSource<enum_BBPara
.. rst-class:: classref-property .. rst-class:: classref-property
String **variable** StringName **variable**
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_variable** **(** String value **)** - void **set_variable** **(** StringName value **)**
- String **get_variable** **(** **)** - StringName **get_variable** **(** **)**
Stores the name of a :ref:`Blackboard<class_Blackboard>` variable when :ref:`value_source<class_BBParam_property_value_source>` is set to :ref:`BLACKBOARD_VAR<class_BBParam_constant_BLACKBOARD_VAR>`. Stores the name of a :ref:`Blackboard<class_Blackboard>` variable when :ref:`value_source<class_BBParam_property_value_source>` is set to :ref:`BLACKBOARD_VAR<class_BBParam_constant_BLACKBOARD_VAR>`.

View File

@ -33,27 +33,27 @@ Methods
.. table:: .. table::
:widths: auto :widths: auto
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`bind_var_to_property<class_Blackboard_method_bind_var_to_property>` **(** String p_name, Object p_object, StringName p_property **)** | | void | :ref:`bind_var_to_property<class_Blackboard_method_bind_var_to_property>` **(** StringName p_name, Object p_object, StringName p_property **)** |
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`erase_var<class_Blackboard_method_erase_var>` **(** String p_name **)** | | void | :ref:`erase_var<class_Blackboard_method_erase_var>` **(** StringName p_name **)** |
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Blackboard<class_Blackboard>` | :ref:`get_parent<class_Blackboard_method_get_parent>` **(** **)** |const| | | :ref:`Blackboard<class_Blackboard>` | :ref:`get_parent<class_Blackboard_method_get_parent>` **(** **)** |const| |
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
| Variant | :ref:`get_var<class_Blackboard_method_get_var>` **(** String p_name, Variant p_default=null, bool p_complain=true **)** |const| | | Variant | :ref:`get_var<class_Blackboard_method_get_var>` **(** StringName p_name, Variant p_default=null, bool p_complain=true **)** |const| |
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
| bool | :ref:`has_var<class_Blackboard_method_has_var>` **(** String p_name **)** |const| | | bool | :ref:`has_var<class_Blackboard_method_has_var>` **(** StringName p_name **)** |const| |
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`prefetch_nodepath_vars<class_Blackboard_method_prefetch_nodepath_vars>` **(** Node p_node **)** | | void | :ref:`prefetch_nodepath_vars<class_Blackboard_method_prefetch_nodepath_vars>` **(** Node p_node **)** |
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_parent<class_Blackboard_method_set_parent>` **(** :ref:`Blackboard<class_Blackboard>` p_blackboard **)** | | void | :ref:`set_parent<class_Blackboard_method_set_parent>` **(** :ref:`Blackboard<class_Blackboard>` p_blackboard **)** |
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_var<class_Blackboard_method_set_var>` **(** String p_name, Variant p_value **)** | | void | :ref:`set_var<class_Blackboard_method_set_var>` **(** StringName p_name, Variant p_value **)** |
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Blackboard<class_Blackboard>` | :ref:`top<class_Blackboard_method_top>` **(** **)** |const| | | :ref:`Blackboard<class_Blackboard>` | :ref:`top<class_Blackboard_method_top>` **(** **)** |const| |
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`unbind_var<class_Blackboard_method_unbind_var>` **(** String p_name **)** | | void | :ref:`unbind_var<class_Blackboard_method_unbind_var>` **(** StringName p_name **)** |
+-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator .. rst-class:: classref-section-separator
@ -68,7 +68,7 @@ Method Descriptions
.. rst-class:: classref-method .. rst-class:: classref-method
void **bind_var_to_property** **(** String p_name, Object p_object, StringName p_property **)** void **bind_var_to_property** **(** StringName p_name, Object p_object, StringName p_property **)**
Establish a binding between a variable and the object's property specified by ``p_property`` and ``p_object``. Changes to the variable update the property, and vice versa. Establish a binding between a variable and the object's property specified by ``p_property`` and ``p_object``. Changes to the variable update the property, and vice versa.
@ -80,7 +80,7 @@ Establish a binding between a variable and the object's property specified by ``
.. rst-class:: classref-method .. rst-class:: classref-method
void **erase_var** **(** String p_name **)** void **erase_var** **(** StringName p_name **)**
Removes a variable by its name. Removes a variable by its name.
@ -104,7 +104,7 @@ Returns a Blackboard that serves as the parent scope for this instance.
.. rst-class:: classref-method .. rst-class:: classref-method
Variant **get_var** **(** String p_name, Variant p_default=null, bool p_complain=true **)** |const| Variant **get_var** **(** StringName p_name, Variant p_default=null, bool p_complain=true **)** |const|
Returns variable value or ``p_default`` if variable doesn't exist. If ``p_complain`` is ``true``, an error will be printed if variable doesn't exist. Returns variable value or ``p_default`` if variable doesn't exist. If ``p_complain`` is ``true``, an error will be printed if variable doesn't exist.
@ -116,7 +116,7 @@ Returns variable value or ``p_default`` if variable doesn't exist. If ``p_compla
.. rst-class:: classref-method .. rst-class:: classref-method
bool **has_var** **(** String p_name **)** |const| bool **has_var** **(** StringName p_name **)** |const|
Returns ``true`` if the Blackboard contains the ``p_name`` variable, including the parent scopes. Returns ``true`` if the Blackboard contains the ``p_name`` variable, including the parent scopes.
@ -152,7 +152,7 @@ Assigns the parent scope. If a value isn't in the current Blackboard scope, it w
.. rst-class:: classref-method .. rst-class:: classref-method
void **set_var** **(** String p_name, Variant p_value **)** void **set_var** **(** StringName p_name, Variant p_value **)**
Assigns a value to a Blackboard variable. Assigns a value to a Blackboard variable.
@ -176,7 +176,7 @@ Returns the topmost **Blackboard** in the scope chain.
.. rst-class:: classref-method .. rst-class:: classref-method
void **unbind_var** **(** String p_name **)** void **unbind_var** **(** StringName p_name **)**
Remove binding from a variable. Remove binding from a variable.

View File

@ -55,7 +55,7 @@ Constructs a new instance of a :ref:`Blackboard<class_Blackboard>` using this pl
void **populate_blackboard** **(** :ref:`Blackboard<class_Blackboard>` p_blackboard, bool p_overwrite **)** void **populate_blackboard** **(** :ref:`Blackboard<class_Blackboard>` p_blackboard, bool p_overwrite **)**
Populates ``p_blackboard`` with the variables from this plan. If ``p_override`` is ``true``, existing variables with the same names will be overwritten. Populates ``p_blackboard`` with the variables from this plan. If ``p_overwrite`` is ``true``, existing variables with the same names will be overwritten.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`

View File

@ -40,7 +40,7 @@ Properties
+-------------------------------------+---------------------------------------------------------------------------+-----------+ +-------------------------------------+---------------------------------------------------------------------------+-----------+
| :ref:`BBNode<class_BBNode>` | :ref:`node<class_BTCallMethod_property_node>` | | | :ref:`BBNode<class_BBNode>` | :ref:`node<class_BTCallMethod_property_node>` | |
+-------------------------------------+---------------------------------------------------------------------------+-----------+ +-------------------------------------+---------------------------------------------------------------------------+-----------+
| String | :ref:`result_var<class_BTCallMethod_property_result_var>` | ``""`` | | StringName | :ref:`result_var<class_BTCallMethod_property_result_var>` | ``&""`` |
+-------------------------------------+---------------------------------------------------------------------------+-----------+ +-------------------------------------+---------------------------------------------------------------------------+-----------+
.. rst-class:: classref-section-separator .. rst-class:: classref-section-separator
@ -124,12 +124,12 @@ Specifies the ``Node`` or ``Object`` instance containing the method to be called
.. rst-class:: classref-property .. rst-class:: classref-property
String **result_var** = ``""`` StringName **result_var** = ``&""``
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_result_var** **(** String value **)** - void **set_result_var** **(** StringName value **)**
- String **get_result_var** **(** **)** - StringName **get_result_var** **(** **)**
if non-empty, assign the result of the method call to the blackboard variable specified by this property. if non-empty, assign the result of the method call to the blackboard variable specified by this property.

View File

@ -31,9 +31,9 @@ Properties
.. table:: .. table::
:widths: auto :widths: auto
+--------+---------------------------------------------------------+--------+ +------------+---------------------------------------------------------+---------+
| String | :ref:`variable<class_BTCheckTrigger_property_variable>` | ``""`` | | StringName | :ref:`variable<class_BTCheckTrigger_property_variable>` | ``&""`` |
+--------+---------------------------------------------------------+--------+ +------------+---------------------------------------------------------+---------+
.. rst-class:: classref-section-separator .. rst-class:: classref-section-separator
@ -48,12 +48,12 @@ Property Descriptions
.. rst-class:: classref-property .. rst-class:: classref-property
String **variable** = ``""`` StringName **variable** = ``&""``
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_variable** **(** String value **)** - void **set_variable** **(** StringName value **)**
- String **get_variable** **(** **)** - StringName **get_variable** **(** **)**
A boolean variable on the blackboard used as a trigger. See also :ref:`BTTask.blackboard<class_BTTask_property_blackboard>`. A boolean variable on the blackboard used as a trigger. See also :ref:`BTTask.blackboard<class_BTTask_property_blackboard>`.

View File

@ -29,13 +29,13 @@ Properties
.. table:: .. table::
:widths: auto :widths: auto
+-----------------------------------------------+---------------------------------------------------------+--------+ +-----------------------------------------------+---------------------------------------------------------+---------+
| :ref:`CheckType<enum_LimboUtility_CheckType>` | :ref:`check_type<class_BTCheckVar_property_check_type>` | ``0`` | | :ref:`CheckType<enum_LimboUtility_CheckType>` | :ref:`check_type<class_BTCheckVar_property_check_type>` | ``0`` |
+-----------------------------------------------+---------------------------------------------------------+--------+ +-----------------------------------------------+---------------------------------------------------------+---------+
| :ref:`BBVariant<class_BBVariant>` | :ref:`value<class_BTCheckVar_property_value>` | | | :ref:`BBVariant<class_BBVariant>` | :ref:`value<class_BTCheckVar_property_value>` | |
+-----------------------------------------------+---------------------------------------------------------+--------+ +-----------------------------------------------+---------------------------------------------------------+---------+
| String | :ref:`variable<class_BTCheckVar_property_variable>` | ``""`` | | StringName | :ref:`variable<class_BTCheckVar_property_variable>` | ``&""`` |
+-----------------------------------------------+---------------------------------------------------------+--------+ +-----------------------------------------------+---------------------------------------------------------+---------+
.. rst-class:: classref-section-separator .. rst-class:: classref-section-separator
@ -84,12 +84,12 @@ A parameter that specifies the value against which the :ref:`variable<class_BTCh
.. rst-class:: classref-property .. rst-class:: classref-property
String **variable** = ``""`` StringName **variable** = ``&""``
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_variable** **(** String value **)** - void **set_variable** **(** StringName value **)**
- String **get_variable** **(** **)** - StringName **get_variable** **(** **)**
The name of the variable to check its value. The name of the variable to check its value.

View File

@ -35,17 +35,17 @@ Properties
.. table:: .. table::
:widths: auto :widths: auto
+--------+-------------------------------------------------------------------------+-----------+ +------------+-------------------------------------------------------------------------+-----------+
| String | :ref:`cooldown_state_var<class_BTCooldown_property_cooldown_state_var>` | ``""`` | | StringName | :ref:`cooldown_state_var<class_BTCooldown_property_cooldown_state_var>` | ``&""`` |
+--------+-------------------------------------------------------------------------+-----------+ +------------+-------------------------------------------------------------------------+-----------+
| float | :ref:`duration<class_BTCooldown_property_duration>` | ``10.0`` | | float | :ref:`duration<class_BTCooldown_property_duration>` | ``10.0`` |
+--------+-------------------------------------------------------------------------+-----------+ +------------+-------------------------------------------------------------------------+-----------+
| bool | :ref:`process_pause<class_BTCooldown_property_process_pause>` | ``false`` | | bool | :ref:`process_pause<class_BTCooldown_property_process_pause>` | ``false`` |
+--------+-------------------------------------------------------------------------+-----------+ +------------+-------------------------------------------------------------------------+-----------+
| bool | :ref:`start_cooled<class_BTCooldown_property_start_cooled>` | ``false`` | | bool | :ref:`start_cooled<class_BTCooldown_property_start_cooled>` | ``false`` |
+--------+-------------------------------------------------------------------------+-----------+ +------------+-------------------------------------------------------------------------+-----------+
| bool | :ref:`trigger_on_failure<class_BTCooldown_property_trigger_on_failure>` | ``false`` | | bool | :ref:`trigger_on_failure<class_BTCooldown_property_trigger_on_failure>` | ``false`` |
+--------+-------------------------------------------------------------------------+-----------+ +------------+-------------------------------------------------------------------------+-----------+
.. rst-class:: classref-section-separator .. rst-class:: classref-section-separator
@ -60,12 +60,12 @@ Property Descriptions
.. rst-class:: classref-property .. rst-class:: classref-property
String **cooldown_state_var** = ``""`` StringName **cooldown_state_var** = ``&""``
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_cooldown_state_var** **(** String value **)** - void **set_cooldown_state_var** **(** StringName value **)**
- String **get_cooldown_state_var** **(** **)** - StringName **get_cooldown_state_var** **(** **)**
A boolean variable used to store the cooldown state in the :ref:`Blackboard<class_Blackboard>`. If left empty, the variable will be automatically generated and assigned. A boolean variable used to store the cooldown state in the :ref:`Blackboard<class_Blackboard>`. If left empty, the variable will be automatically generated and assigned.

View File

@ -42,7 +42,7 @@ Properties
+-------------------------------------+-------------------------------------------------------------------------------------+-------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------+-------------------------+
| :ref:`BBNode<class_BBNode>` | :ref:`node<class_BTEvaluateExpression_property_node>` | | | :ref:`BBNode<class_BBNode>` | :ref:`node<class_BTEvaluateExpression_property_node>` | |
+-------------------------------------+-------------------------------------------------------------------------------------+-------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------+-------------------------+
| String | :ref:`result_var<class_BTEvaluateExpression_property_result_var>` | ``""`` | | StringName | :ref:`result_var<class_BTEvaluateExpression_property_result_var>` | ``&""`` |
+-------------------------------------+-------------------------------------------------------------------------------------+-------------------------+ +-------------------------------------+-------------------------------------------------------------------------------------+-------------------------+
.. rst-class:: classref-reftable-group .. rst-class:: classref-reftable-group
@ -161,12 +161,12 @@ Specifies the ``Node`` or ``Object`` instance containing the method to be called
.. rst-class:: classref-property .. rst-class:: classref-property
String **result_var** = ``""`` StringName **result_var** = ``&""``
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_result_var** **(** String value **)** - void **set_result_var** **(** StringName value **)**
- String **get_result_var** **(** **)** - StringName **get_result_var** **(** **)**
if non-empty, assign the result of the method call to the blackboard variable specified by this property. if non-empty, assign the result of the method call to the blackboard variable specified by this property.

View File

@ -35,11 +35,11 @@ Properties
.. table:: .. table::
:widths: auto :widths: auto
+--------+------------------------------------------------------+--------+ +------------+------------------------------------------------------+---------+
| String | :ref:`array_var<class_BTForEach_property_array_var>` | ``""`` | | StringName | :ref:`array_var<class_BTForEach_property_array_var>` | ``&""`` |
+--------+------------------------------------------------------+--------+ +------------+------------------------------------------------------+---------+
| String | :ref:`save_var<class_BTForEach_property_save_var>` | ``""`` | | StringName | :ref:`save_var<class_BTForEach_property_save_var>` | ``&""`` |
+--------+------------------------------------------------------+--------+ +------------+------------------------------------------------------+---------+
.. rst-class:: classref-section-separator .. rst-class:: classref-section-separator
@ -54,12 +54,12 @@ Property Descriptions
.. rst-class:: classref-property .. rst-class:: classref-property
String **array_var** = ``""`` StringName **array_var** = ``&""``
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_array_var** **(** String value **)** - void **set_array_var** **(** StringName value **)**
- String **get_array_var** **(** **)** - StringName **get_array_var** **(** **)**
A variable within the :ref:`Blackboard<class_Blackboard>` that holds an ``Array``, which is used for the iteration process. A variable within the :ref:`Blackboard<class_Blackboard>` that holds an ``Array``, which is used for the iteration process.
@ -71,12 +71,12 @@ A variable within the :ref:`Blackboard<class_Blackboard>` that holds an ``Array`
.. rst-class:: classref-property .. rst-class:: classref-property
String **save_var** = ``""`` StringName **save_var** = ``&""``
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_save_var** **(** String value **)** - void **set_save_var** **(** StringName value **)**
- String **get_save_var** **(** **)** - StringName **get_save_var** **(** **)**
A :ref:`Blackboard<class_Blackboard>` variable used to store an element of the array referenced by :ref:`array_var<class_BTForEach_property_array_var>`. A :ref:`Blackboard<class_Blackboard>` variable used to store an element of the array referenced by :ref:`array_var<class_BTForEach_property_array_var>`.

View File

@ -31,13 +31,13 @@ Properties
.. table:: .. table::
:widths: auto :widths: auto
+-----------------------------------------------+-----------------------------------------------------+--------+ +-----------------------------------------------+-----------------------------------------------------+---------+
| :ref:`Operation<enum_LimboUtility_Operation>` | :ref:`operation<class_BTSetVar_property_operation>` | ``0`` | | :ref:`Operation<enum_LimboUtility_Operation>` | :ref:`operation<class_BTSetVar_property_operation>` | ``0`` |
+-----------------------------------------------+-----------------------------------------------------+--------+ +-----------------------------------------------+-----------------------------------------------------+---------+
| :ref:`BBVariant<class_BBVariant>` | :ref:`value<class_BTSetVar_property_value>` | | | :ref:`BBVariant<class_BBVariant>` | :ref:`value<class_BTSetVar_property_value>` | |
+-----------------------------------------------+-----------------------------------------------------+--------+ +-----------------------------------------------+-----------------------------------------------------+---------+
| String | :ref:`variable<class_BTSetVar_property_variable>` | ``""`` | | StringName | :ref:`variable<class_BTSetVar_property_variable>` | ``&""`` |
+-----------------------------------------------+-----------------------------------------------------+--------+ +-----------------------------------------------+-----------------------------------------------------+---------+
.. rst-class:: classref-section-separator .. rst-class:: classref-section-separator
@ -88,12 +88,12 @@ Parameter that specifies the value to be assigned to the variable.
.. rst-class:: classref-property .. rst-class:: classref-property
String **variable** = ``""`` StringName **variable** = ``&""``
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_variable** **(** String value **)** - void **set_variable** **(** StringName value **)**
- String **get_variable** **(** **)** - StringName **get_variable** **(** **)**
Name of the variable to which the value will be assigned. Name of the variable to which the value will be assigned.

View File

@ -29,13 +29,13 @@ Properties
.. table:: .. table::
:widths: auto :widths: auto
+-----------------------------------------+------------------------------------------------------------+---------------+ +-----------------------------------------+------------------------------------------------------------+----------------+
| :ref:`BehaviorTree<class_BehaviorTree>` | :ref:`behavior_tree<class_BTState_property_behavior_tree>` | | | :ref:`BehaviorTree<class_BehaviorTree>` | :ref:`behavior_tree<class_BTState_property_behavior_tree>` | |
+-----------------------------------------+------------------------------------------------------------+---------------+ +-----------------------------------------+------------------------------------------------------------+----------------+
| String | :ref:`failure_event<class_BTState_property_failure_event>` | ``"failure"`` | | StringName | :ref:`failure_event<class_BTState_property_failure_event>` | ``&"failure"`` |
+-----------------------------------------+------------------------------------------------------------+---------------+ +-----------------------------------------+------------------------------------------------------------+----------------+
| String | :ref:`success_event<class_BTState_property_success_event>` | ``"success"`` | | StringName | :ref:`success_event<class_BTState_property_success_event>` | ``&"success"`` |
+-----------------------------------------+------------------------------------------------------------+---------------+ +-----------------------------------------+------------------------------------------------------------+----------------+
.. rst-class:: classref-reftable-group .. rst-class:: classref-reftable-group
@ -79,12 +79,12 @@ A :ref:`BehaviorTree<class_BehaviorTree>` resource that defines state behavior.
.. rst-class:: classref-property .. rst-class:: classref-property
String **failure_event** = ``"failure"`` StringName **failure_event** = ``&"failure"``
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_failure_event** **(** String value **)** - void **set_failure_event** **(** StringName value **)**
- String **get_failure_event** **(** **)** - StringName **get_failure_event** **(** **)**
HSM event that will be dispatched when the behavior tree results in ``FAILURE``. See :ref:`LimboState.dispatch<class_LimboState_method_dispatch>`. HSM event that will be dispatched when the behavior tree results in ``FAILURE``. See :ref:`LimboState.dispatch<class_LimboState_method_dispatch>`.
@ -96,12 +96,12 @@ HSM event that will be dispatched when the behavior tree results in ``FAILURE``.
.. rst-class:: classref-property .. rst-class:: classref-property
String **success_event** = ``"success"`` StringName **success_event** = ``&"success"``
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- void **set_success_event** **(** String value **)** - void **set_success_event** **(** StringName value **)**
- String **get_success_event** **(** **)** - StringName **get_success_event** **(** **)**
HSM event that will be dispatched when the behavior tree results in ``SUCCESS``. See :ref:`LimboState.dispatch<class_LimboState_method_dispatch>`. HSM event that will be dispatched when the behavior tree results in ``SUCCESS``. See :ref:`LimboState.dispatch<class_LimboState_method_dispatch>`.

View File

@ -45,19 +45,19 @@ Methods
.. table:: .. table::
:widths: auto :widths: auto
+-------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_transition<class_LimboHSM_method_add_transition>` **(** :ref:`LimboState<class_LimboState>` p_from_state, :ref:`LimboState<class_LimboState>` p_to_state, String p_event **)** | | void | :ref:`add_transition<class_LimboHSM_method_add_transition>` **(** :ref:`LimboState<class_LimboState>` p_from_state, :ref:`LimboState<class_LimboState>` p_to_state, StringName p_event **)** |
+-------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`LimboState<class_LimboState>` | :ref:`get_active_state<class_LimboHSM_method_get_active_state>` **(** **)** |const| | | :ref:`LimboState<class_LimboState>` | :ref:`get_active_state<class_LimboHSM_method_get_active_state>` **(** **)** |const| |
+-------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`LimboState<class_LimboState>` | :ref:`get_leaf_state<class_LimboHSM_method_get_leaf_state>` **(** **)** |const| | | :ref:`LimboState<class_LimboState>` | :ref:`get_leaf_state<class_LimboHSM_method_get_leaf_state>` **(** **)** |const| |
+-------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`initialize<class_LimboHSM_method_initialize>` **(** Node p_agent, :ref:`Blackboard<class_Blackboard>` p_parent_scope=null **)** | | void | :ref:`initialize<class_LimboHSM_method_initialize>` **(** Node p_agent, :ref:`Blackboard<class_Blackboard>` p_parent_scope=null **)** |
+-------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_active<class_LimboHSM_method_set_active>` **(** bool p_active **)** | | void | :ref:`set_active<class_LimboHSM_method_set_active>` **(** bool p_active **)** |
+-------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`update<class_LimboHSM_method_update>` **(** float p_delta **)** | | void | :ref:`update<class_LimboHSM_method_update>` **(** float p_delta **)** |
+-------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator .. rst-class:: classref-section-separator
@ -183,7 +183,7 @@ Method Descriptions
.. rst-class:: classref-method .. rst-class:: classref-method
void **add_transition** **(** :ref:`LimboState<class_LimboState>` p_from_state, :ref:`LimboState<class_LimboState>` p_to_state, String p_event **)** void **add_transition** **(** :ref:`LimboState<class_LimboState>` p_from_state, :ref:`LimboState<class_LimboState>` p_to_state, StringName p_event **)**
Establishes a transition from one state to another when ``p_event`` is dispatched. Both ``p_from_state`` and ``p_to_state`` must be immediate children of this state. Establishes a transition from one state to another when ``p_event`` is dispatched. Both ``p_from_state`` and ``p_to_state`` must be immediate children of this state.

View File

@ -36,7 +36,7 @@ Properties
:widths: auto :widths: auto
+---------------------------------------------+-------------------------------------------------------------------+ +---------------------------------------------+-------------------------------------------------------------------+
| String | :ref:`EVENT_FINISHED<class_LimboState_property_EVENT_FINISHED>` | | StringName | :ref:`EVENT_FINISHED<class_LimboState_property_EVENT_FINISHED>` |
+---------------------------------------------+-------------------------------------------------------------------+ +---------------------------------------------+-------------------------------------------------------------------+
| Node | :ref:`agent<class_LimboState_property_agent>` | | Node | :ref:`agent<class_LimboState_property_agent>` |
+---------------------------------------------+-------------------------------------------------------------------+ +---------------------------------------------+-------------------------------------------------------------------+
@ -53,35 +53,35 @@ Methods
.. table:: .. table::
:widths: auto :widths: auto
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`_enter<class_LimboState_private_method__enter>` **(** **)** |virtual| | | void | :ref:`_enter<class_LimboState_private_method__enter>` **(** **)** |virtual| |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`_exit<class_LimboState_private_method__exit>` **(** **)** |virtual| | | void | :ref:`_exit<class_LimboState_private_method__exit>` **(** **)** |virtual| |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`_setup<class_LimboState_private_method__setup>` **(** **)** |virtual| | | void | :ref:`_setup<class_LimboState_private_method__setup>` **(** **)** |virtual| |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`_update<class_LimboState_private_method__update>` **(** float p_delta **)** |virtual| | | void | :ref:`_update<class_LimboState_private_method__update>` **(** float p_delta **)** |virtual| |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_event_handler<class_LimboState_method_add_event_handler>` **(** String p_event, Callable p_handler **)** | | void | :ref:`add_event_handler<class_LimboState_method_add_event_handler>` **(** StringName p_event, Callable p_handler **)** |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| :ref:`LimboState<class_LimboState>` | :ref:`call_on_enter<class_LimboState_method_call_on_enter>` **(** Callable p_callable **)** | | :ref:`LimboState<class_LimboState>` | :ref:`call_on_enter<class_LimboState_method_call_on_enter>` **(** Callable p_callable **)** |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| :ref:`LimboState<class_LimboState>` | :ref:`call_on_exit<class_LimboState_method_call_on_exit>` **(** Callable p_callable **)** | | :ref:`LimboState<class_LimboState>` | :ref:`call_on_exit<class_LimboState_method_call_on_exit>` **(** Callable p_callable **)** |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| :ref:`LimboState<class_LimboState>` | :ref:`call_on_update<class_LimboState_method_call_on_update>` **(** Callable p_callable **)** | | :ref:`LimboState<class_LimboState>` | :ref:`call_on_update<class_LimboState_method_call_on_update>` **(** Callable p_callable **)** |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear_guard<class_LimboState_method_clear_guard>` **(** **)** | | void | :ref:`clear_guard<class_LimboState_method_clear_guard>` **(** **)** |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| bool | :ref:`dispatch<class_LimboState_method_dispatch>` **(** String p_event, Variant p_cargo=null **)** | | bool | :ref:`dispatch<class_LimboState_method_dispatch>` **(** StringName p_event, Variant p_cargo=null **)** |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| :ref:`LimboState<class_LimboState>` | :ref:`get_root<class_LimboState_method_get_root>` **(** **)** |const| | | :ref:`LimboState<class_LimboState>` | :ref:`get_root<class_LimboState_method_get_root>` **(** **)** |const| |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| bool | :ref:`is_active<class_LimboState_method_is_active>` **(** **)** |const| | | bool | :ref:`is_active<class_LimboState_method_is_active>` **(** **)** |const| |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| :ref:`LimboState<class_LimboState>` | :ref:`named<class_LimboState_method_named>` **(** String p_name **)** | | :ref:`LimboState<class_LimboState>` | :ref:`named<class_LimboState_method_named>` **(** String p_name **)** |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_guard<class_LimboState_method_set_guard>` **(** Callable p_guard_callable **)** | | void | :ref:`set_guard<class_LimboState_method_set_guard>` **(** Callable p_guard_callable **)** |
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------+ +-------------------------------------+------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator .. rst-class:: classref-section-separator
@ -149,11 +149,11 @@ Property Descriptions
.. rst-class:: classref-property .. rst-class:: classref-property
String **EVENT_FINISHED** StringName **EVENT_FINISHED**
.. rst-class:: classref-property-setget .. rst-class:: classref-property-setget
- String **event_finished** **(** **)** - StringName **event_finished** **(** **)**
A commonly used event that indicates that the state has finished its work. A commonly used event that indicates that the state has finished its work.
@ -268,7 +268,7 @@ Called during the update. Implement your state's behavior with this method.
.. rst-class:: classref-method .. rst-class:: classref-method
void **add_event_handler** **(** String p_event, Callable p_handler **)** void **add_event_handler** **(** StringName p_event, Callable p_handler **)**
Registers a ``p_handler`` to be called when ``p_event`` is dispatched. Registers a ``p_handler`` to be called when ``p_event`` is dispatched.
@ -328,7 +328,7 @@ Clears the guard function, removing the ``Callable`` previously set by :ref:`set
.. rst-class:: classref-method .. rst-class:: classref-method
bool **dispatch** **(** String p_event, Variant p_cargo=null **)** bool **dispatch** **(** StringName p_event, Variant p_cargo=null **)**
Recursively dispatches a state machine event named ``p_event`` with an optional argument ``p_cargo``. Returns ``true`` if the event was consumed. Recursively dispatches a state machine event named ``p_event`` with an optional argument ``p_cargo``. Returns ``true`` if the event was consumed.

View File

@ -40,7 +40,7 @@ and point it to the proper node in the :ref:`BTPlayer<class_BTPlayer>` blackboar
extends BTCondition extends BTCondition
@export var shape_var: String = "shape_cast" @export var shape_var: StringName = &"shape_cast"
func _tick(delta) -> Status: func _tick(delta) -> Status:
var shape_cast: ShapeCast3D = blackboard.get_var(shape_var) var shape_cast: ShapeCast3D = blackboard.get_var(shape_var)

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@ -110,7 +110,7 @@ Example 2: InRange condition
@export var distance_min: float @export var distance_min: float
@export var distance_max: float @export var distance_max: float
@export var target_var := "target" @export var target_var: StringName = &"target"
var _min_distance_squared: float var _min_distance_squared: float
var _max_distance_squared: float var _max_distance_squared: float

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@ -76,7 +76,7 @@ To register a transition and associate it with a specific event, you can use the
.. code:: gdscript .. code:: gdscript
hsm.add_transition(idle_state, move_state, "movement_started") hsm.add_transition(idle_state, move_state, &"movement_started")
In this example, we're registering a transition from the ``idle_state`` to the ``move_state`` In this example, we're registering a transition from the ``idle_state`` to the ``move_state``
when the ``movement_started`` event is dispatched. when the ``movement_started`` event is dispatched.
@ -85,7 +85,7 @@ A transition can be also associated with no particular starting state:
.. code:: gdscript .. code:: gdscript
hsm.add_transition(hsm.ANYSTATE, move_state, "movement_started") hsm.add_transition(hsm.ANYSTATE, move_state, &"movement_started")
**Events are dispatched** with the :ref:`LimboState.dispatch<class_LimboState_method_dispatch>` method. **Events are dispatched** with the :ref:`LimboState.dispatch<class_LimboState_method_dispatch>` method.
It's important to note that this method can be called from anywhere in the state machine hierarchy and outside of it. It's important to note that this method can be called from anywhere in the state machine hierarchy and outside of it.
@ -187,8 +187,8 @@ Let's illustrate this with a practical code example:
hsm.add_child(idle_state) hsm.add_child(idle_state)
hsm.add_child(move_state) hsm.add_child(move_state)
hsm.add_transition(idle_state, move_state, "movement_started") hsm.add_transition(idle_state, move_state, &"movement_started")
hsm.add_transition(move_state, idle_state, "movement_ended") hsm.add_transition(move_state, idle_state, &"movement_ended")
hsm.initialize(self) hsm.initialize(self)
hsm.set_active(true) hsm.set_active(true)
@ -198,7 +198,7 @@ Let's illustrate this with a practical code example:
var dir: Vector2 = Input.get_vector( var dir: Vector2 = Input.get_vector(
&"ui_left", &"ui_right", &"ui_up", &"ui_down") &"ui_left", &"ui_right", &"ui_up", &"ui_down")
if dir.is_zero_approx(): if dir.is_zero_approx():
hsm.dispatch("movement_started") hsm.dispatch(&"movement_started")
func _move_update(delta: float) -> void: func _move_update(delta: float) -> void:
@ -208,4 +208,4 @@ Let's illustrate this with a practical code example:
velocity = desired_velocity velocity = desired_velocity
move_and_slide() move_and_slide()
if desired_velocity.is_zero_approx(): if desired_velocity.is_zero_approx():
hsm.dispatch("movement_ended") hsm.dispatch(&"movement_ended")

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@ -19,7 +19,7 @@ Here's an example of how you can interact with the :ref:`Blackboard<class_Blackb
.. code:: gdscript .. code:: gdscript
@export var speed_var: String = "speed" @export var speed_var: StringName = &"speed"
func _tick(delta: float) -> Status: func _tick(delta: float) -> Status:
# Set the value of the "speed" variable: # Set the value of the "speed" variable:
@ -114,7 +114,7 @@ In the following example, we have a group of agents, and we want to share a comm
extends BTAction extends BTAction
@export var group_target_var: String = "group_target" @export var group_target_var: StringName = &"group_target"
func _tick(delta: float) -> Status: func _tick(delta: float) -> Status:
if not blackboard.has_var(group_target_var): if not blackboard.has_var(group_target_var):

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@ -33,7 +33,7 @@
<member name="value_source" type="int" setter="set_value_source" getter="get_value_source" enum="BBParam.ValueSource" default="0"> <member name="value_source" type="int" setter="set_value_source" getter="get_value_source" enum="BBParam.ValueSource" default="0">
Specifies the source of the value for BBParam. See [enum ValueSource]. Specifies the source of the value for BBParam. See [enum ValueSource].
</member> </member>
<member name="variable" type="String" setter="set_variable" getter="get_variable"> <member name="variable" type="StringName" setter="set_variable" getter="get_variable">
Stores the name of a [Blackboard] variable when [member value_source] is set to [constant BLACKBOARD_VAR]. Stores the name of a [Blackboard] variable when [member value_source] is set to [constant BLACKBOARD_VAR].
</member> </member>
</members> </members>

View File

@ -22,7 +22,7 @@
<member name="node" type="BBNode" setter="set_node_param" getter="get_node_param"> <member name="node" type="BBNode" setter="set_node_param" getter="get_node_param">
Specifies the [Node] or [Object] instance containing the method to be called. Specifies the [Node] or [Object] instance containing the method to be called.
</member> </member>
<member name="result_var" type="String" setter="set_result_var" getter="get_result_var" default="&quot;&quot;"> <member name="result_var" type="StringName" setter="set_result_var" getter="get_result_var" default="&amp;&quot;&quot;">
if non-empty, assign the result of the method call to the blackboard variable specified by this property. if non-empty, assign the result of the method call to the blackboard variable specified by this property.
</member> </member>
</members> </members>

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@ -10,7 +10,7 @@
<tutorials> <tutorials>
</tutorials> </tutorials>
<members> <members>
<member name="variable" type="String" setter="set_variable" getter="get_variable" default="&quot;&quot;"> <member name="variable" type="StringName" setter="set_variable" getter="get_variable" default="&amp;&quot;&quot;">
A boolean variable on the blackboard used as a trigger. See also [member BTTask.blackboard]. A boolean variable on the blackboard used as a trigger. See also [member BTTask.blackboard].
If variable's value is [code]true[/code], [BTCheckTrigger] will switch it to [code]false[/code] and return [code]SUCCESS[/code]. If variable's value is [code]true[/code], [BTCheckTrigger] will switch it to [code]false[/code] and return [code]SUCCESS[/code].
If variable's value is [code]false[/code], [BTCheckTrigger] will return [code]FAILURE[/code]. If variable's value is [code]false[/code], [BTCheckTrigger] will return [code]FAILURE[/code].

View File

@ -15,7 +15,7 @@
<member name="value" type="BBVariant" setter="set_value" getter="get_value"> <member name="value" type="BBVariant" setter="set_value" getter="get_value">
A parameter that specifies the value against which the [member variable] will be compared. A parameter that specifies the value against which the [member variable] will be compared.
</member> </member>
<member name="variable" type="String" setter="set_variable" getter="get_variable" default="&quot;&quot;"> <member name="variable" type="StringName" setter="set_variable" getter="get_variable" default="&amp;&quot;&quot;">
The name of the variable to check its value. The name of the variable to check its value.
</member> </member>
</members> </members>

View File

@ -12,7 +12,7 @@
<tutorials> <tutorials>
</tutorials> </tutorials>
<members> <members>
<member name="cooldown_state_var" type="String" setter="set_cooldown_state_var" getter="get_cooldown_state_var" default="&quot;&quot;"> <member name="cooldown_state_var" type="StringName" setter="set_cooldown_state_var" getter="get_cooldown_state_var" default="&amp;&quot;&quot;">
A boolean variable used to store the cooldown state in the [Blackboard]. If left empty, the variable will be automatically generated and assigned. A boolean variable used to store the cooldown state in the [Blackboard]. If left empty, the variable will be automatically generated and assigned.
If the variable's value is set to [code]true[/code], it indicates that the cooldown is activated. This feature is useful for checking the cooldown state from other parts of the tree or sharing it among different sections of the [BehaviorTree]. If the variable's value is set to [code]true[/code], it indicates that the cooldown is activated. This feature is useful for checking the cooldown state from other parts of the tree or sharing it among different sections of the [BehaviorTree].
</member> </member>

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@ -36,7 +36,7 @@
<member name="node" type="BBNode" setter="set_node_param" getter="get_node_param"> <member name="node" type="BBNode" setter="set_node_param" getter="get_node_param">
Specifies the [Node] or [Object] instance containing the method to be called. Specifies the [Node] or [Object] instance containing the method to be called.
</member> </member>
<member name="result_var" type="String" setter="set_result_var" getter="get_result_var" default="&quot;&quot;"> <member name="result_var" type="StringName" setter="set_result_var" getter="get_result_var" default="&amp;&quot;&quot;">
if non-empty, assign the result of the method call to the blackboard variable specified by this property. if non-empty, assign the result of the method call to the blackboard variable specified by this property.
</member> </member>
</members> </members>

View File

@ -12,10 +12,10 @@
<tutorials> <tutorials>
</tutorials> </tutorials>
<members> <members>
<member name="array_var" type="String" setter="set_array_var" getter="get_array_var" default="&quot;&quot;"> <member name="array_var" type="StringName" setter="set_array_var" getter="get_array_var" default="&amp;&quot;&quot;">
A variable within the [Blackboard] that holds an [Array], which is used for the iteration process. A variable within the [Blackboard] that holds an [Array], which is used for the iteration process.
</member> </member>
<member name="save_var" type="String" setter="set_save_var" getter="get_save_var" default="&quot;&quot;"> <member name="save_var" type="StringName" setter="set_save_var" getter="get_save_var" default="&amp;&quot;&quot;">
A [Blackboard] variable used to store an element of the array referenced by [member array_var]. A [Blackboard] variable used to store an element of the array referenced by [member array_var].
</member> </member>
</members> </members>

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@ -17,7 +17,7 @@
<member name="value" type="BBVariant" setter="set_value" getter="get_value"> <member name="value" type="BBVariant" setter="set_value" getter="get_value">
Parameter that specifies the value to be assigned to the variable. Parameter that specifies the value to be assigned to the variable.
</member> </member>
<member name="variable" type="String" setter="set_variable" getter="get_variable" default="&quot;&quot;"> <member name="variable" type="StringName" setter="set_variable" getter="get_variable" default="&amp;&quot;&quot;">
Name of the variable to which the value will be assigned. Name of the variable to which the value will be assigned.
</member> </member>
</members> </members>

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@ -20,10 +20,10 @@
<member name="behavior_tree" type="BehaviorTree" setter="set_behavior_tree" getter="get_behavior_tree"> <member name="behavior_tree" type="BehaviorTree" setter="set_behavior_tree" getter="get_behavior_tree">
A [BehaviorTree] resource that defines state behavior. A [BehaviorTree] resource that defines state behavior.
</member> </member>
<member name="failure_event" type="String" setter="set_failure_event" getter="get_failure_event" default="&quot;failure&quot;"> <member name="failure_event" type="StringName" setter="set_failure_event" getter="get_failure_event" default="&amp;&quot;failure&quot;">
HSM event that will be dispatched when the behavior tree results in [code]FAILURE[/code]. See [method LimboState.dispatch]. HSM event that will be dispatched when the behavior tree results in [code]FAILURE[/code]. See [method LimboState.dispatch].
</member> </member>
<member name="success_event" type="String" setter="set_success_event" getter="get_success_event" default="&quot;success&quot;"> <member name="success_event" type="StringName" setter="set_success_event" getter="get_success_event" default="&amp;&quot;success&quot;">
HSM event that will be dispatched when the behavior tree results in [code]SUCCESS[/code]. See [method LimboState.dispatch]. HSM event that will be dispatched when the behavior tree results in [code]SUCCESS[/code]. See [method LimboState.dispatch].
</member> </member>
</members> </members>

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@ -13,7 +13,7 @@
<methods> <methods>
<method name="bind_var_to_property"> <method name="bind_var_to_property">
<return type="void" /> <return type="void" />
<param index="0" name="p_name" type="String" /> <param index="0" name="p_name" type="StringName" />
<param index="1" name="p_object" type="Object" /> <param index="1" name="p_object" type="Object" />
<param index="2" name="p_property" type="StringName" /> <param index="2" name="p_property" type="StringName" />
<description> <description>
@ -22,7 +22,7 @@
</method> </method>
<method name="erase_var"> <method name="erase_var">
<return type="void" /> <return type="void" />
<param index="0" name="p_name" type="String" /> <param index="0" name="p_name" type="StringName" />
<description> <description>
Removes a variable by its name. Removes a variable by its name.
</description> </description>
@ -35,7 +35,7 @@
</method> </method>
<method name="get_var" qualifiers="const"> <method name="get_var" qualifiers="const">
<return type="Variant" /> <return type="Variant" />
<param index="0" name="p_name" type="String" /> <param index="0" name="p_name" type="StringName" />
<param index="1" name="p_default" type="Variant" default="null" /> <param index="1" name="p_default" type="Variant" default="null" />
<param index="2" name="p_complain" type="bool" default="true" /> <param index="2" name="p_complain" type="bool" default="true" />
<description> <description>
@ -44,7 +44,7 @@
</method> </method>
<method name="has_var" qualifiers="const"> <method name="has_var" qualifiers="const">
<return type="bool" /> <return type="bool" />
<param index="0" name="p_name" type="String" /> <param index="0" name="p_name" type="StringName" />
<description> <description>
Returns [code]true[/code] if the Blackboard contains the [param p_name] variable, including the parent scopes. Returns [code]true[/code] if the Blackboard contains the [param p_name] variable, including the parent scopes.
</description> </description>
@ -65,7 +65,7 @@
</method> </method>
<method name="set_var"> <method name="set_var">
<return type="void" /> <return type="void" />
<param index="0" name="p_name" type="String" /> <param index="0" name="p_name" type="StringName" />
<param index="1" name="p_value" type="Variant" /> <param index="1" name="p_value" type="Variant" />
<description> <description>
Assigns a value to a Blackboard variable. Assigns a value to a Blackboard variable.
@ -79,7 +79,7 @@
</method> </method>
<method name="unbind_var"> <method name="unbind_var">
<return type="void" /> <return type="void" />
<param index="0" name="p_name" type="String" /> <param index="0" name="p_name" type="StringName" />
<description> <description>
Remove binding from a variable. Remove binding from a variable.
</description> </description>

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@ -19,7 +19,7 @@
<param index="0" name="p_blackboard" type="Blackboard" /> <param index="0" name="p_blackboard" type="Blackboard" />
<param index="1" name="p_overwrite" type="bool" /> <param index="1" name="p_overwrite" type="bool" />
<description> <description>
Populates [param p_blackboard] with the variables from this plan. If [param p_override] is [code]true[/code], existing variables with the same names will be overwritten. Populates [param p_blackboard] with the variables from this plan. If [param p_overwrite] is [code]true[/code], existing variables with the same names will be overwritten.
</description> </description>
</method> </method>
</methods> </methods>

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@ -13,7 +13,7 @@
<return type="void" /> <return type="void" />
<param index="0" name="p_from_state" type="LimboState" /> <param index="0" name="p_from_state" type="LimboState" />
<param index="1" name="p_to_state" type="LimboState" /> <param index="1" name="p_to_state" type="LimboState" />
<param index="2" name="p_event" type="String" /> <param index="2" name="p_event" type="StringName" />
<description> <description>
Establishes a transition from one state to another when [param p_event] is dispatched. Both [param p_from_state] and [param p_to_state] must be immediate children of this state. Establishes a transition from one state to another when [param p_event] is dispatched. Both [param p_from_state] and [param p_to_state] must be immediate children of this state.
</description> </description>

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@ -38,7 +38,7 @@
</method> </method>
<method name="add_event_handler"> <method name="add_event_handler">
<return type="void" /> <return type="void" />
<param index="0" name="p_event" type="String" /> <param index="0" name="p_event" type="StringName" />
<param index="1" name="p_handler" type="Callable" /> <param index="1" name="p_handler" type="Callable" />
<description> <description>
Registers a [param p_handler] to be called when [param p_event] is dispatched. Registers a [param p_handler] to be called when [param p_event] is dispatched.
@ -73,7 +73,7 @@
</method> </method>
<method name="dispatch"> <method name="dispatch">
<return type="bool" /> <return type="bool" />
<param index="0" name="p_event" type="String" /> <param index="0" name="p_event" type="StringName" />
<param index="1" name="p_cargo" type="Variant" default="null" /> <param index="1" name="p_cargo" type="Variant" default="null" />
<description> <description>
Recursively dispatches a state machine event named [param p_event] with an optional argument [param p_cargo]. Returns [code]true[/code] if the event was consumed. Recursively dispatches a state machine event named [param p_event] with an optional argument [param p_cargo]. Returns [code]true[/code] if the event was consumed.
@ -108,7 +108,7 @@
</method> </method>
</methods> </methods>
<members> <members>
<member name="EVENT_FINISHED" type="String" setter="" getter="event_finished"> <member name="EVENT_FINISHED" type="StringName" setter="" getter="event_finished">
A commonly used event that indicates that the state has finished its work. A commonly used event that indicates that the state has finished its work.
</member> </member>
<member name="agent" type="Node" setter="set_agent" getter="get_agent"> <member name="agent" type="Node" setter="set_agent" getter="get_agent">

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@ -48,25 +48,25 @@ void BlackboardPlanEditor::_add_var() {
ERR_FAIL_NULL(plan); ERR_FAIL_NULL(plan);
int suffix = 1; int suffix = 1;
String name = default_var_name; StringName var_name = default_var_name;
while (plan->has_var(name)) { while (plan->has_var(var_name)) {
suffix += 1; suffix += 1;
name = default_var_name + itos(suffix); var_name = String(default_var_name) + itos(suffix);
} }
BBVariable var(Variant::Type::FLOAT); BBVariable var(Variant::Type::FLOAT);
plan->add_var(name, var); plan->add_var(var_name, var);
_refresh(); _refresh();
} }
void BlackboardPlanEditor::_trash_var(int p_index) { void BlackboardPlanEditor::_trash_var(int p_index) {
ERR_FAIL_NULL(plan); ERR_FAIL_NULL(plan);
String var_name = plan->get_var_by_index(p_index).first; StringName var_name = plan->get_var_by_index(p_index).first;
plan->remove_var(var_name); plan->remove_var(var_name);
_refresh(); _refresh();
} }
void BlackboardPlanEditor::_rename_var(const String &p_new_name, int p_index) { void BlackboardPlanEditor::_rename_var(const StringName &p_new_name, int p_index) {
ERR_FAIL_NULL(plan); ERR_FAIL_NULL(plan);
LineEdit *name_edit = _get_name_edit(p_index); LineEdit *name_edit = _get_name_edit(p_index);
@ -127,8 +127,8 @@ void BlackboardPlanEditor::edit_plan(const Ref<BlackboardPlan> &p_plan) {
_refresh(); _refresh();
} }
void BlackboardPlanEditor::set_next_var_name(const String &p_name) { void BlackboardPlanEditor::set_next_var_name(const StringName &p_name) {
if (p_name.is_valid_identifier()) { if (String(p_name).is_valid_identifier()) {
default_var_name = p_name; default_var_name = p_name;
} }
} }

View File

@ -56,7 +56,7 @@ private:
int drag_index = -1; int drag_index = -1;
Ref<BlackboardPlan> plan; Ref<BlackboardPlan> plan;
String default_var_name; StringName default_var_name;
VBoxContainer *rows_vbox; VBoxContainer *rows_vbox;
Button *add_var_tool; Button *add_var_tool;
@ -69,7 +69,7 @@ private:
void _add_var(); void _add_var();
void _trash_var(int p_index); void _trash_var(int p_index);
void _rename_var(const String &p_new_name, int p_index); void _rename_var(const StringName &p_new_name, int p_index);
void _change_var_type(Variant::Type p_new_type, int p_index); void _change_var_type(Variant::Type p_new_type, int p_index);
void _change_var_hint(PropertyHint p_new_hint, int p_index); void _change_var_hint(PropertyHint p_new_hint, int p_index);
void _change_var_hint_string(const String &p_new_hint_string, int p_index); void _change_var_hint_string(const String &p_new_hint_string, int p_index);
@ -95,7 +95,7 @@ public:
_FORCE_INLINE_ static BlackboardPlanEditor *get_singleton() { return singleton; } _FORCE_INLINE_ static BlackboardPlanEditor *get_singleton() { return singleton; }
void edit_plan(const Ref<BlackboardPlan> &p_plan); void edit_plan(const Ref<BlackboardPlan> &p_plan);
void set_next_var_name(const String &p_name); void set_next_var_name(const StringName &p_name);
BlackboardPlanEditor(); BlackboardPlanEditor();
}; };

View File

@ -200,7 +200,7 @@ bool EditorInspectorPluginVariableName::parse_property(Object *p_object, const V
#elif LIMBOAI_GDEXTENSION #elif LIMBOAI_GDEXTENSION
bool EditorInspectorPluginVariableName::_parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { bool EditorInspectorPluginVariableName::_parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
#endif #endif
if (p_type != Variant::Type::STRING || !(p_path.ends_with("_var") || p_path.ends_with("variable"))) { if (!(p_type == Variant::Type::STRING_NAME || p_type == Variant::Type::STRING) || !(p_path.ends_with("_var") || p_path.ends_with("variable"))) {
return false; return false;
} }

View File

@ -1,7 +1,7 @@
/** /**
* limbo_hsm.cpp * limbo_hsm.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -100,11 +100,11 @@ void LimboHSM::update(double p_delta) {
_update(p_delta); _update(p_delta);
} }
void LimboHSM::add_transition(LimboState *p_from_state, LimboState *p_to_state, const String &p_event) { void LimboHSM::add_transition(LimboState *p_from_state, LimboState *p_to_state, const StringName &p_event) {
ERR_FAIL_COND_MSG(p_from_state != nullptr && p_from_state->get_parent() != this, "LimboHSM: Unable to add a transition from a state that is not an immediate child of mine."); ERR_FAIL_COND_MSG(p_from_state != nullptr && p_from_state->get_parent() != this, "LimboHSM: Unable to add a transition from a state that is not an immediate child of mine.");
ERR_FAIL_COND_MSG(p_to_state == nullptr, "LimboHSM: Unable to add a transition to a null state."); ERR_FAIL_COND_MSG(p_to_state == nullptr, "LimboHSM: Unable to add a transition to a null state.");
ERR_FAIL_COND_MSG(p_to_state->get_parent() != this, "LimboHSM: Unable to add a transition to a state that is not an immediate child of mine."); ERR_FAIL_COND_MSG(p_to_state->get_parent() != this, "LimboHSM: Unable to add a transition to a state that is not an immediate child of mine.");
ERR_FAIL_COND_MSG(p_event.is_empty(), "LimboHSM: Failed to add transition due to empty event string."); ERR_FAIL_COND_MSG(p_event == StringName(), "LimboHSM: Failed to add transition due to empty event string.");
uint64_t key = _get_transition_key(p_from_state, p_event); uint64_t key = _get_transition_key(p_from_state, p_event);
transitions[key] = Object::cast_to<LimboState>(p_to_state); transitions[key] = Object::cast_to<LimboState>(p_to_state);
@ -127,8 +127,8 @@ void LimboHSM::set_initial_state(LimboState *p_state) {
initial_state = Object::cast_to<LimboState>(p_state); initial_state = Object::cast_to<LimboState>(p_state);
} }
bool LimboHSM::_dispatch(const String &p_event, const Variant &p_cargo) { bool LimboHSM::_dispatch(const StringName &p_event, const Variant &p_cargo) {
ERR_FAIL_COND_V(p_event.is_empty(), false); ERR_FAIL_COND_V(p_event == StringName(), false);
bool event_consumed = false; bool event_consumed = false;

View File

@ -1,7 +1,7 @@
/** /**
* limbo_hsm.h * limbo_hsm.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -30,9 +30,11 @@ private:
LimboState *active_state; LimboState *active_state;
HashMap<uint64_t, LimboState *> transitions; HashMap<uint64_t, LimboState *> transitions;
_FORCE_INLINE_ uint64_t _get_transition_key(LimboState *p_from_state, const String &p_event) { _FORCE_INLINE_ uint64_t _get_transition_key(LimboState *p_from_state, const StringName &p_event) {
uint64_t key = hash_djb2_one_64(Variant::OBJECT); uint64_t key = hash_djb2_one_64(Variant::OBJECT);
key = hash_djb2_one_64(Variant(p_from_state).hash(), key); if (p_from_state != nullptr) {
key = hash_djb2_one_64(hash_one_uint64(hash_make_uint64_t(p_from_state)), key);
}
key = hash_djb2_one_64(p_event.hash(), key); key = hash_djb2_one_64(p_event.hash(), key);
return key; return key;
} }
@ -43,7 +45,7 @@ protected:
void _notification(int p_what); void _notification(int p_what);
virtual void _initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard) override; virtual void _initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard) override;
virtual bool _dispatch(const String &p_event, const Variant &p_cargo = Variant()) override; virtual bool _dispatch(const StringName &p_event, const Variant &p_cargo = Variant()) override;
virtual void _enter() override; virtual void _enter() override;
virtual void _exit() override; virtual void _exit() override;
@ -65,7 +67,7 @@ public:
virtual void initialize(Node *p_agent, const Ref<Blackboard> &p_parent_scope = nullptr); virtual void initialize(Node *p_agent, const Ref<Blackboard> &p_parent_scope = nullptr);
void update(double p_delta); void update(double p_delta);
void add_transition(LimboState *p_from_state, LimboState *p_to_state, const String &p_event); void add_transition(LimboState *p_from_state, LimboState *p_to_state, const StringName &p_event);
LimboState *anystate() const { return nullptr; } LimboState *anystate() const { return nullptr; }
LimboHSM(); LimboHSM();

View File

@ -1,7 +1,7 @@
/** /**
* limbo_state.cpp * limbo_state.cpp
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -34,7 +34,7 @@ LimboState *LimboState::get_root() const {
return const_cast<LimboState *>(state); return const_cast<LimboState *>(state);
} }
LimboState *LimboState::named(String p_name) { LimboState *LimboState::named(const String &p_name) {
set_name(p_name); set_name(p_name);
return this; return this;
} }
@ -80,8 +80,8 @@ void LimboState::_initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard)
_setup(); _setup();
} }
bool LimboState::_dispatch(const String &p_event, const Variant &p_cargo) { bool LimboState::_dispatch(const StringName &p_event, const Variant &p_cargo) {
ERR_FAIL_COND_V(p_event.is_empty(), false); ERR_FAIL_COND_V(p_event == StringName(), false);
if (handlers.size() > 0 && handlers.has(p_event)) { if (handlers.size() > 0 && handlers.has(p_event)) {
Variant ret; Variant ret;
@ -120,13 +120,13 @@ bool LimboState::_dispatch(const String &p_event, const Variant &p_cargo) {
return false; return false;
} }
void LimboState::add_event_handler(const String &p_event, const Callable &p_handler) { void LimboState::add_event_handler(const StringName &p_event, const Callable &p_handler) {
ERR_FAIL_COND(p_event.is_empty()); ERR_FAIL_COND(p_event == StringName());
ERR_FAIL_COND(!p_handler.is_valid()); ERR_FAIL_COND(!p_handler.is_valid());
handlers.insert(p_event, p_handler); handlers.insert(p_event, p_handler);
} }
bool LimboState::dispatch(const String &p_event, const Variant &p_cargo) { bool LimboState::dispatch(const StringName &p_event, const Variant &p_cargo) {
return get_root()->_dispatch(p_event, p_cargo); return get_root()->_dispatch(p_event, p_cargo);
} }
@ -196,7 +196,7 @@ void LimboState::_bind_methods() {
// TODO: Registering virtual functions is not available in godot-cpp... // TODO: Registering virtual functions is not available in godot-cpp...
#endif #endif
ADD_PROPERTY(PropertyInfo(Variant::STRING, "EVENT_FINISHED", PROPERTY_HINT_NONE, "", 0), "", "event_finished"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "EVENT_FINISHED", PROPERTY_HINT_NONE, "", 0), "", "event_finished");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_agent", "get_agent"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "agent", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_agent", "get_agent");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard", PROPERTY_HINT_RESOURCE_TYPE, "Blackboard", 0), "", "get_blackboard"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard", PROPERTY_HINT_RESOURCE_TYPE, "Blackboard", 0), "", "get_blackboard");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard_plan", PROPERTY_HINT_RESOURCE_TYPE, "BlackboardPlan", PROPERTY_USAGE_DEFAULT), "set_blackboard_plan", "get_blackboard_plan"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "blackboard_plan", PROPERTY_HINT_RESOURCE_TYPE, "BlackboardPlan", PROPERTY_USAGE_DEFAULT), "set_blackboard_plan", "get_blackboard_plan");

View File

@ -1,7 +1,7 @@
/** /**
* limbo_state.h * limbo_state.h
* ============================================================================= * =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk * Copyright 2021-2024 Serhii Snitsaruk
* *
* Use of this source code is governed by an MIT-style * Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at * license that can be found in the LICENSE file or at
@ -41,7 +41,7 @@ private:
Ref<BlackboardPlan> blackboard_plan; Ref<BlackboardPlan> blackboard_plan;
Node *agent; Node *agent;
Ref<Blackboard> blackboard; Ref<Blackboard> blackboard;
HashMap<String, Callable> handlers; HashMap<StringName, Callable> handlers;
Callable guard_callable; Callable guard_callable;
protected: protected:
@ -54,7 +54,7 @@ protected:
void _notification(int p_what); void _notification(int p_what);
virtual void _initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard); virtual void _initialize(Node *p_agent, const Ref<Blackboard> &p_blackboard);
virtual bool _dispatch(const String &p_event, const Variant &p_cargo = Variant()); virtual bool _dispatch(const StringName &p_event, const Variant &p_cargo = Variant());
virtual void _setup(); virtual void _setup();
virtual void _enter(); virtual void _enter();
@ -69,7 +69,7 @@ protected:
#endif // LIMBOAI_MODULE #endif // LIMBOAI_MODULE
public: public:
void set_blackboard_plan(const Ref<BlackboardPlan> p_plan) { blackboard_plan = p_plan; } void set_blackboard_plan(const Ref<BlackboardPlan> &p_plan) { blackboard_plan = p_plan; }
Ref<BlackboardPlan> get_blackboard_plan() const { return blackboard_plan; } Ref<BlackboardPlan> get_blackboard_plan() const { return blackboard_plan; }
Ref<Blackboard> get_blackboard() const { return blackboard; } Ref<Blackboard> get_blackboard() const { return blackboard; }
@ -77,15 +77,15 @@ public:
Node *get_agent() const { return agent; } Node *get_agent() const { return agent; }
void set_agent(Node *p_agent) { agent = p_agent; } void set_agent(Node *p_agent) { agent = p_agent; }
LimboState *named(String p_name); LimboState *named(const String &p_name);
LimboState *call_on_enter(const Callable &p_callable); LimboState *call_on_enter(const Callable &p_callable);
LimboState *call_on_exit(const Callable &p_callable); LimboState *call_on_exit(const Callable &p_callable);
LimboState *call_on_update(const Callable &p_callable); LimboState *call_on_update(const Callable &p_callable);
void add_event_handler(const String &p_event, const Callable &p_handler); void add_event_handler(const StringName &p_event, const Callable &p_handler);
bool dispatch(const String &p_event, const Variant &p_cargo = Variant()); bool dispatch(const StringName &p_event, const Variant &p_cargo = Variant());
_FORCE_INLINE_ String event_finished() const { return LW_NAME(EVENT_FINISHED); } _FORCE_INLINE_ StringName event_finished() const { return LW_NAME(EVENT_FINISHED); }
LimboState *get_root() const; LimboState *get_root() const;
bool is_active() const { return active; } bool is_active() const { return active; }

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