Doc: Clarify when `LimboState::_exit` is called

This commit is contained in:
Serhii Snitsaruk 2024-11-05 19:41:16 +01:00
parent a14cc4cc68
commit ae61d551c0
No known key found for this signature in database
GPG Key ID: A965EF8799FFEC2D
2 changed files with 2 additions and 2 deletions

View File

@ -234,7 +234,7 @@ Called when the state is entered.
|void| **_exit**\ (\ ) |virtual| :ref:`🔗<class_LimboState_private_method__exit>`
Called when the state is exited.
Called when the state is exited. This happens on a transition to another state, and when the state machine is removed from the scene tree (e.g., when the node is freed with :ref:`Node.queue_free<class_Node_method_queue_free>` or the scene changes). Due to implementation details, :ref:`_exit<class_LimboState_private_method__exit>` will not be called on :ref:`Object.free<class_Object_method_free>`!
.. rst-class:: classref-item-separator

View File

@ -20,7 +20,7 @@
<method name="_exit" qualifiers="virtual">
<return type="void" />
<description>
Called when the state is exited.
Called when the state is exited. This happens on a transition to another state, and when the state machine is removed from the scene tree (e.g., when the node is freed with [method Node.queue_free] or the scene changes). Due to implementation details, [method _exit] will not be called on [method Object.free]!
</description>
</method>
<method name="_setup" qualifiers="virtual">