Prune redundant and unify style of comments at TreeSearch(Panel)
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@ -43,8 +43,9 @@
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void TreeSearch::_clean_callable_cache() {
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ERR_FAIL_COND(!tree_reference);
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HashMap<TreeItem *, Callable> new_callable_cache;
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new_callable_cache.reserve(callable_cache.size()); // Efficiency
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new_callable_cache.reserve(callable_cache.size());
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for (int i = 0; i < ordered_tree_items.size(); i++) {
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TreeItem *cur_item = ordered_tree_items[i];
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@ -90,7 +91,7 @@ void TreeSearch::_clear_filter() {
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void TreeSearch::_highlight_tree() {
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ERR_FAIL_COND(!tree_reference);
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// This might not be the prettiest, but it is the most efficient solution probably.
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for (HashMap<TreeItem *, int>::Iterator it = number_matches.begin(); it != number_matches.end(); ++it) {
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TreeItem *tree_item = it->key;
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_highlight_tree_item(tree_item);
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@ -105,48 +106,48 @@ void TreeSearch::_highlight_tree_item(TreeItem *p_tree_item) {
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return;
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}
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// make sure to also call any draw method already defined.
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// Make sure to also call any draw method already defined.
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Callable parent_draw_method;
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if (p_tree_item->get_cell_mode(0) == TreeItem::CELL_MODE_CUSTOM) {
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parent_draw_method = p_tree_item->get_custom_draw_callback(0);
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}
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// if the cached draw method is already applied, do nothing.
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// If the cached draw method is already applied, do nothing.
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if (callable_cache.has(p_tree_item) && parent_draw_method == callable_cache.get(p_tree_item)) {
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return;
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}
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Callable draw_callback = callable_mp(this, &TreeSearch::_draw_highlight_item).bind(parent_draw_method);
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// -- this is necessary because of the modularity of this implementation
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// cache render properties of entry
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// This is necessary because of the modularity of this implementation.
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// Cache render properties of entry.
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String cached_text = p_tree_item->get_text(0);
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Ref<Texture2D> cached_icon = p_tree_item->get_icon(0);
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int cached_max_width = p_tree_item->get_icon_max_width(0);
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callable_cache[p_tree_item] = draw_callback;
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// this removes render properties in entry
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// This removes render properties in entry.
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p_tree_item->set_custom_draw_callback(0, draw_callback);
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p_tree_item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
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// restore render properties
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// Restore render properties.
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p_tree_item->set_text(0, cached_text);
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p_tree_item->set_icon(0, cached_icon);
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p_tree_item->set_icon_max_width(0, cached_max_width);
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}
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// custom draw callback for highlighting (bind the parent_drw_method to this)
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// Custom draw callback for highlighting (bind the parent_drw_method to this)
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void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, const Rect2 p_rect, const Callable p_parent_draw_method) {
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if (!p_tree_item) {
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return;
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}
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// call any parent draw methods such as for probability FIRST.
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// Call any parent draw methods such as for probability FIRST.
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p_parent_draw_method.call(p_tree_item, p_rect);
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// first part: outline
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// First part: outline
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if (matching_entries.has(p_tree_item)) {
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// font info
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// Font info
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Ref<Font> font = p_tree_item->get_custom_font(0);
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if (font.is_null()) {
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font = p_tree_item->get_tree()->get_theme_font(LW_NAME(font));
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@ -157,7 +158,7 @@ void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, const Rect2 p_rect,
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font_size = p_tree_item->get_tree()->get_theme_font_size(LW_NAME(font));
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}
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// substring size
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// Substring size
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String string_full = p_tree_item->get_text(0);
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StringSearchIndices substring_idx = _substring_bounds(string_full, _get_search_mask());
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@ -167,14 +168,14 @@ void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, const Rect2 p_rect,
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String substring_before = string_full.substr(0, substring_idx.lower);
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Vector2 substring_before_size = font->get_string_size(substring_before, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size);
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// stylebox
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// Stylebox
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Ref<StyleBox> stylebox = p_tree_item->get_tree()->get_theme_stylebox(LW_NAME(Focus));
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ERR_FAIL_NULL(stylebox);
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// extract separation
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// Extract separation
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float h_sep = p_tree_item->get_tree()->get_theme_constant(LW_NAME(h_separation));
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// compose draw rect
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// Compose draw rect
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const Vector2 PADDING = Vector2(4., 2.);
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Rect2 draw_rect = p_rect;
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@ -186,11 +187,11 @@ void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, const Rect2 p_rect,
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draw_rect.position += rect_offset - PADDING / 2;
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draw_rect.size = substring_match_size + PADDING;
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// draw
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// Draw
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stylebox->draw(p_tree_item->get_tree()->get_canvas_item(), draw_rect);
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}
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// second part: draw number
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// Second part: draw number
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int num_mat = number_matches.has(p_tree_item) ? number_matches.get(p_tree_item) : 0;
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if (num_mat > 0) {
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float h_sep = p_tree_item->get_tree()->get_theme_constant(LW_NAME(h_separation));
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@ -214,7 +215,7 @@ void TreeSearch::_update_matching_entries(const String &p_search_mask) {
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matching_entries = accum;
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}
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/* this linearizes the tree into [ordered_tree_items] like so:
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/* Linaerizes the tree into [ordered_tree_items] like so:
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- i1
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- i2
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- i3
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@ -226,10 +227,10 @@ void TreeSearch::_update_ordered_tree_items(TreeItem *p_tree_item) {
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if (p_tree_item == p_tree_item->get_tree()->get_root()) {
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ordered_tree_items.clear();
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}
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// Add the current item to the list
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// Add the current item to the list.
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ordered_tree_items.push_back(p_tree_item);
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// Recursively collect items from the first child
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// Recursively collect items from the first child.
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TreeItem *child = p_tree_item->get_first_child();
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while (child) {
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_update_ordered_tree_items(child);
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@ -267,7 +268,7 @@ void TreeSearch::_find_matching_entries(TreeItem *p_tree_item, const String &p_s
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_find_matching_entries(child, p_search_mask, p_accum);
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}
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// sort the result if we are at the root
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// Sort the result if we are at the root.
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if (p_tree_item == p_tree_item->get_tree()->get_root()) {
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p_accum.sort();
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}
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@ -322,13 +323,13 @@ void TreeSearch::_select_item(TreeItem *p_item) {
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return;
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ERR_FAIL_COND(!tree_reference || p_item->get_tree() != tree_reference);
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// first unfold ancestors
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// First unfold ancestors
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TreeItem *ancestor = p_item->get_parent();
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while (ancestor) {
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ancestor->set_collapsed(false);
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ancestor = ancestor->get_parent();
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}
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//then scroll to [item]
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// Then scroll to [item]
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tree_reference->scroll_to_item(p_item);
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// ...and select it
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@ -374,7 +375,7 @@ void TreeSearch::_select_previous_match() {
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_select_last_match();
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return;
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}
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// find [selected_idx] among ordered_tree_items
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// Find [selected_idx] among ordered_tree_items.
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int selected_idx = 0;
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for (int i = ordered_tree_items.size() - 1; i >= 0; i--) {
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if (ordered_tree_items[i] == selected) {
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@ -382,7 +383,7 @@ void TreeSearch::_select_previous_match() {
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break;
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}
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}
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// find first entry before [selected_idx].
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// Find first entry before [selected_idx].
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for (int i = MIN(ordered_tree_items.size() - 1, selected_idx) - 1; i >= 0; i--) {
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TreeItem *item = ordered_tree_items[i];
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if (_vector_has_bsearch(matching_entries, item)) {
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@ -390,7 +391,7 @@ void TreeSearch::_select_previous_match() {
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return;
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}
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}
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// wrap around.
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// Wrap around.
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_select_last_match();
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}
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@ -405,7 +406,7 @@ void TreeSearch::_select_next_match() {
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return;
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}
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// find [selected_idx] among ordered_tree_items
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// Find [selected_idx] among ordered_tree_items
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int selected_idx = 0;
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for (int i = 0; i < ordered_tree_items.size(); i++) {
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if (ordered_tree_items[i] == selected) {
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@ -414,7 +415,7 @@ void TreeSearch::_select_next_match() {
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}
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}
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// find first entry after [selected_idx].
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// Find first entry after [selected_idx].
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for (int i = MAX(0, selected_idx) + 1; i < ordered_tree_items.size(); i++) {
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TreeItem *item = ordered_tree_items[i];
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if (_vector_has_bsearch(matching_entries, item)) {
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@ -422,7 +423,7 @@ void TreeSearch::_select_next_match() {
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return;
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}
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}
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// wrap around.
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// Wrap around.
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_select_first_match();
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}
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@ -448,14 +449,14 @@ void TreeSearch::notify_item_edited(TreeItem *item) {
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_highlight_tree_item(item);
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}
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// Call this as a post-processing step for the already constructed tree.
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// Called as a post-processing step for the already constructed tree.
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void TreeSearch::update_search(Tree *p_tree) {
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ERR_FAIL_COND(!search_panel || !p_tree);
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tree_reference = p_tree;
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if (!search_panel->is_visible() || search_panel->get_text().length() == 0) {
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// clear and redraw if search was active recently.
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// Clear and redraw if search was active recently.
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if (was_searched_recently) {
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_clear_filter();
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number_matches.clear();
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@ -514,13 +515,13 @@ void TreeSearchPanel::_initialize_controls() {
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find_next_button->set_tooltip_text("Next Match");
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find_prev_button->set_tooltip_text("Previous Match");
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// positioning and sizing
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// Positioning and sizing
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set_anchors_and_offsets_preset(LayoutPreset::PRESET_BOTTOM_WIDE);
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set_v_size_flags(SIZE_SHRINK_CENTER); // Do not expand vertically
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line_edit_search->set_h_size_flags(SIZE_EXPAND_FILL);
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_add_spacer(0.1); // otherwise the lineedits expand margin touches the left border.
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_add_spacer(0.1); // -> Otherwise the lineedits expand margin touches the left border.
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add_child(line_edit_search);
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add_child(find_prev_button);
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add_child(find_next_button);
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@ -542,11 +543,11 @@ void TreeSearchPanel::_add_spacer(float p_width_multiplier) {
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void TreeSearchPanel::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_READY: {
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// close callbacks
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// Close callbacks
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close_button->connect(LW_NAME(pressed), Callable(this, LW_NAME(set_visible)).bind(false));
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close_button->connect(LW_NAME(pressed), Callable(this, LW_NAME(emit_signal)).bind(LW_NAME(Close)));
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close_button->set_shortcut(LW_GET_SHORTCUT("limbo_ai/hide_tree_search")); // TODO: use internal shortcut.
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// search callbacks
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// Search callbacks
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Callable c_update_requested = Callable(this, LW_NAME(emit_signal)).bind("update_requested");
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Callable c_text_submitted = Callable(this, LW_NAME(emit_signal)).bind(LW_NAME(text_submitted));
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Callable c_select_previous_match = Callable(this, LW_NAME(emit_signal)).bind("select_previous_match");
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@ -53,14 +53,14 @@ private:
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// For TaskTree: These are updated when the tree is updated through TaskTree::_create_tree.
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Tree *tree_reference;
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// linearized ordering of tree items.
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// Linearized ordering of tree items.
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Vector<TreeItem *> ordered_tree_items;
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// entires that match the search mask.
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// Entires that match the search mask.
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// TODO: Decide if this can be removed. It can be implicitly inferred from number_matches.
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Vector<TreeItem *> matching_entries;
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// number of descendant matches for each tree item.
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// Number of descendant matches for each tree item.
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HashMap<TreeItem *, int> number_matches;
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// custom draw-callbacks for each tree item.
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// Custom draw-callbacks for each tree item.
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HashMap<TreeItem *, Callable> callable_cache;
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bool was_searched_recently = false; // Performance
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@ -68,7 +68,7 @@ private:
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void _clean_callable_cache();
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// Update_search() calls these
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// update_search() calls these
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void _filter_tree();
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void _filter_tree(TreeItem *item, bool p_parent_matching);
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void _clear_filter();
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@ -76,7 +76,7 @@ private:
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void _highlight_tree();
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void _highlight_tree_item(TreeItem *p_tree_item);
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// Custom draw-Callback (bind inherited Callable).
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// custom draw-Callback (bind inherited Callable).
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void _draw_highlight_item(TreeItem *p_tree_item, const Rect2 p_rect, const Callable p_parent_draw_method);
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void _update_matching_entries(const String &p_search_mask);
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@ -96,7 +96,8 @@ private:
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void _on_search_panel_closed();
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// TODO: make p_vec ref `const` once Vector::bsearch is const. See: https://github.com/godotengine/godot/pull/90341
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// TODO: make p_vec ref `const` once Vector::bsearch is const.
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// See: https://github.com/godotengine/godot/pull/90341
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template <typename T>
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bool _vector_has_bsearch(Vector<T *> &p_vec, T *element) const;
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@ -115,7 +116,10 @@ public:
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bool visible;
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};
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// Called as a post-processing step for the already constructed tree.
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void update_search(Tree *p_tree);
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// This restores the highlight-drawing if a single item got edited.
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void notify_item_edited(TreeItem *p_item);
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TreeSearch() { ERR_FAIL_MSG("TreeSearch needs a TreeSearchPanel to work properly."); }
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