Add NewScope and refactor Subtree
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e4f92893a1
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a3cac93174
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@ -1,35 +0,0 @@
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/* bt_subtree.cpp */
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#include "bt_subtree.h"
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#include "core/error_macros.h"
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#include "core/object.h"
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#include "core/variant.h"
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#include "modules/limboai/bt/actions/bt_action.h"
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String BTSubtree::_generate_name() const {
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return vformat("Subtree '%s'", subtree.is_null() ? "?" : subtree->get_path());
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}
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Ref<BTTask> BTSubtree::clone() const {
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ERR_FAIL_COND_V_MSG(!subtree.is_valid(), nullptr, vformat("Subtree is not valid (%s)", get_agent()));
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ERR_FAIL_COND_V_MSG(!subtree->get_root_task().is_valid(), nullptr, vformat("Subtree root task is not valid (%s)", get_agent()));
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return subtree->get_root_task()->clone();
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}
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String BTSubtree::get_configuration_warning() const {
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String warning = BTAction::get_configuration_warning();
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if (!warning.empty()) {
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warning += "\n";
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}
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if (subtree.is_null()) {
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warning += "Subtree needs to be assigned.\n";
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}
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return warning;
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}
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void BTSubtree::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_subtree", "p_value"), &BTSubtree::set_subtree);
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ClassDB::bind_method(D_METHOD("get_subtree"), &BTSubtree::get_subtree);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "subtree", PROPERTY_HINT_RESOURCE_TYPE, "BehaviorTree"), "set_subtree", "get_subtree");
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}
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@ -57,7 +57,7 @@ public:
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void set_custom_name(const String &p_name);
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void set_custom_name(const String &p_name);
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String get_task_name() const;
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String get_task_name() const;
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void initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard);
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virtual void initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard);
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virtual Ref<BTTask> clone() const;
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virtual Ref<BTTask> clone() const;
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int execute(float p_delta);
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int execute(float p_delta);
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void cancel();
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void cancel();
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@ -0,0 +1,26 @@
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/* bt_new_scope.cpp */
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#include "bt_new_scope.h"
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#include "core/error_macros.h"
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#include "core/ustring.h"
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void BTNewScope::initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard) {
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ERR_FAIL_COND(p_agent == nullptr);
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ERR_FAIL_COND(p_blackboard == nullptr);
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Ref<Blackboard> bb = memnew(Blackboard);
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bb->set_parent_scope(p_blackboard);
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bb->set_data(blackboard_data);
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BTDecorator::initialize(p_agent, bb);
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}
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int BTNewScope::_tick(float p_delta) {
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ERR_FAIL_COND_V_MSG(get_child_count() == 0, FAILURE, "BT decorator doesn't have a child.");
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return get_child(0)->execute(p_delta);
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}
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void BTNewScope::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_set_blackboard_data", "p_data"), &BTNewScope::_set_blackboard_data);
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ClassDB::bind_method(D_METHOD("_get_blackboard_data"), &BTNewScope::_get_blackboard_data);
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ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_blackboard_data"), "_set_blackboard_data", "_get_blackboard_data");
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}
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@ -0,0 +1,28 @@
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/* bt_new_scope.h */
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#ifndef BT_NEW_SCOPE_H
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#define BT_NEW_SCOPE_H
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#include "bt_decorator.h"
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#include "core/object.h"
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#include "bt_decorator.h"
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class BTNewScope : public BTDecorator {
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GDCLASS(BTNewScope, BTDecorator);
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private:
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Dictionary blackboard_data;
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protected:
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static void _bind_methods();
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void _set_blackboard_data(const Dictionary &p_value) { blackboard_data = p_value; }
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Dictionary _get_blackboard_data() const { return blackboard_data; }
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virtual int _tick(float p_delta);
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public:
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virtual void initialize(Object *p_agent, const Ref<Blackboard> &p_blackboard);
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};
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#endif // BT_NEW_SCOPE_H
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@ -0,0 +1,59 @@
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/* bt_subtree.cpp */
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#include "bt_subtree.h"
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#include "core/engine.h"
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#include "core/error_macros.h"
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#include "core/object.h"
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#include "core/typedefs.h"
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#include "core/variant.h"
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#include "modules/limboai/blackboard.h"
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#include "modules/limboai/bt/actions/bt_action.h"
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#include "modules/limboai/bt/actions/bt_fail.h"
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#include "modules/limboai/bt/bt_task.h"
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#include "modules/limboai/bt/decorators/bt_decorator.h"
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String BTSubtree::_generate_name() const {
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String s;
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if (subtree.is_null()) {
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s = "(unassigned)";
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} else if (subtree->get_path().empty()) {
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s = "(unsaved)";
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} else {
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s = vformat("\"%s\"", subtree->get_path());
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}
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return vformat("Subtree %s", s);
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}
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Ref<BTTask> BTSubtree::clone() const {
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Ref<BTTask> copy = BTDecorator::clone();
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if (!Engine::get_singleton()->is_editor_hint()) {
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ERR_FAIL_COND_V_MSG(!subtree.is_valid(), copy, "Subtree is not assigned.");
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ERR_FAIL_COND_V_MSG(!subtree->get_root_task().is_valid(), copy, "Subtree root task is not valid.");
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copy->add_child(subtree->get_root_task()->clone());
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}
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return copy;
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}
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int BTSubtree::_tick(float p_delta) {
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ERR_FAIL_COND_V_MSG(get_child_count() == 0, FAILURE, "BT decorator doesn't have a child.");
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return get_child(0)->execute(p_delta);
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}
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String BTSubtree::get_configuration_warning() const {
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String warning = BTTask::get_configuration_warning(); // BTDecorator skipped intentionally
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if (!warning.empty()) {
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warning += "\n";
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}
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if (subtree.is_null()) {
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warning += "Subtree needs to be assigned.\n";
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}
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return warning;
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}
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void BTSubtree::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_subtree", "p_value"), &BTSubtree::set_subtree);
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ClassDB::bind_method(D_METHOD("get_subtree"), &BTSubtree::get_subtree);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "subtree", PROPERTY_HINT_RESOURCE_TYPE, "BehaviorTree"), "set_subtree", "get_subtree");
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}
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@ -3,12 +3,12 @@
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#ifndef BT_SUBTREE_H
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#ifndef BT_SUBTREE_H
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#define BT_SUBTREE_H
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#define BT_SUBTREE_H
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#include "bt_action.h"
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#include "bt_new_scope.h"
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#include "core/object.h"
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#include "core/object.h"
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#include "modules/limboai/bt/behavior_tree.h"
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#include "modules/limboai/bt/behavior_tree.h"
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class BTSubtree : public BTAction {
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class BTSubtree : public BTNewScope {
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GDCLASS(BTSubtree, BTAction);
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GDCLASS(BTSubtree, BTNewScope);
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private:
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private:
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Ref<BehaviorTree> subtree;
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Ref<BehaviorTree> subtree;
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@ -17,6 +17,7 @@ protected:
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static void _bind_methods();
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static void _bind_methods();
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virtual String _generate_name() const;
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virtual String _generate_name() const;
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virtual int _tick(float p_delta);
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public:
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public:
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void set_subtree(const Ref<BehaviorTree> &p_value) {
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void set_subtree(const Ref<BehaviorTree> &p_value) {
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@ -0,0 +1 @@
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<svg enable-background="new 0 0 16 16" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill="#cea4f1"><path d="m2.91 14.5c-1.37-2.27-1.91-4.36-1.91-6.5s.54-4.23 1.91-6.5l1.09 1.06c-1.26 2.37-1.51 3.87-1.51 5.44s.25 3.08 1.51 5.44z"/><path d="m13.09 1.5c1.37 2.27 1.91 4.36 1.91 6.5s-.54 4.23-1.91 6.5l-1.09-1.06c1.26-2.37 1.51-3.87 1.51-5.44s-.25-3.08-1.51-5.44z"/><path d="m10.87 11.43h-1.83l-1.21-2.33-1.93 2.33h-1.9l2.96-3.53-1.84-3.47h1.89l1.18 2.23 1.86-2.23h1.95l-2.98 3.49z"/></g></svg>
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After Width: | Height: | Size: 503 B |
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@ -9,7 +9,6 @@
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#include "bt/actions/bt_console_print.h"
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#include "bt/actions/bt_console_print.h"
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#include "bt/actions/bt_fail.h"
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#include "bt/actions/bt_fail.h"
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#include "bt/actions/bt_random_wait.h"
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#include "bt/actions/bt_random_wait.h"
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#include "bt/actions/bt_subtree.h"
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#include "bt/actions/bt_wait.h"
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#include "bt/actions/bt_wait.h"
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#include "bt/actions/bt_wait_ticks.h"
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#include "bt/actions/bt_wait_ticks.h"
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#include "bt/behavior_tree.h"
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#include "bt/behavior_tree.h"
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@ -30,11 +29,13 @@
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#include "bt/decorators/bt_decorator.h"
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#include "bt/decorators/bt_decorator.h"
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#include "bt/decorators/bt_delay.h"
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#include "bt/decorators/bt_delay.h"
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#include "bt/decorators/bt_invert.h"
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#include "bt/decorators/bt_invert.h"
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#include "bt/decorators/bt_new_scope.h"
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#include "bt/decorators/bt_probability.h"
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#include "bt/decorators/bt_probability.h"
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#include "bt/decorators/bt_repeat.h"
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#include "bt/decorators/bt_repeat.h"
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#include "bt/decorators/bt_repeat_until_failure.h"
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#include "bt/decorators/bt_repeat_until_failure.h"
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#include "bt/decorators/bt_repeat_until_success.h"
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#include "bt/decorators/bt_repeat_until_success.h"
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#include "bt/decorators/bt_run_limit.h"
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#include "bt/decorators/bt_run_limit.h"
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#include "bt/decorators/bt_subtree.h"
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#include "bt/decorators/bt_time_limit.h"
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#include "bt/decorators/bt_time_limit.h"
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#include "limbo_string_names.h"
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#include "limbo_string_names.h"
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#include "limbo_utility.h"
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#include "limbo_utility.h"
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@ -77,6 +78,7 @@ void register_limboai_types() {
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ClassDB::register_class<BTWait>();
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ClassDB::register_class<BTWait>();
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ClassDB::register_class<BTRandomWait>();
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ClassDB::register_class<BTRandomWait>();
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ClassDB::register_class<BTWaitTicks>();
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ClassDB::register_class<BTWaitTicks>();
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ClassDB::register_class<BTNewScope>();
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ClassDB::register_class<BTSubtree>();
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ClassDB::register_class<BTSubtree>();
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ClassDB::register_class<BTConsolePrint>();
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ClassDB::register_class<BTConsolePrint>();
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