Merge branch 'bbparam-editor'

This commit is contained in:
Serhii Snitsaruk 2023-12-10 16:40:20 +01:00
commit a3594e173c
11 changed files with 589 additions and 4 deletions

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@ -41,8 +41,6 @@ private:
protected: protected:
static void _bind_methods(); static void _bind_methods();
virtual Variant::Type get_type() const { return Variant::NIL; }
_FORCE_INLINE_ void _assign_default_value() { _FORCE_INLINE_ void _assign_default_value() {
Callable::CallError err; Callable::CallError err;
Variant::construct(get_type(), saved_value, nullptr, 0, err); Variant::construct(get_type(), saved_value, nullptr, 0, err);
@ -51,6 +49,8 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const; void _get_property_list(List<PropertyInfo> *p_list) const;
public: public:
virtual Variant::Type get_type() const { return Variant::NIL; }
void set_value_source(ValueSource p_value); void set_value_source(ValueSource p_value);
ValueSource get_value_source() const { return value_source; } ValueSource get_value_source() const { return value_source; }

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@ -25,10 +25,10 @@ private:
protected: protected:
static void _bind_methods(); static void _bind_methods();
public:
virtual Variant::Type get_type() const override; virtual Variant::Type get_type() const override;
void set_type(Variant::Type p_type); void set_type(Variant::Type p_type);
public:
BBVariant(); BBVariant();
}; };

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@ -11,7 +11,6 @@
@tool @tool
@icon("res://icon.png") @icon("res://icon.png")
class_name ArrivePos
extends BTAction extends BTAction
@export var target_position_var := "target_position" @export var target_position_var := "target_position"

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@ -11,6 +11,7 @@ config_version=5
[application] [application]
config/name="LimboAI Test" config/name="LimboAI Test"
config/tags=PackedStringArray("demo")
run/main_scene="res://examples/waypoints/example_waypoints.tscn" run/main_scene="res://examples/waypoints/example_waypoints.tscn"
config/features=PackedStringArray("4.2") config/features=PackedStringArray("4.2")
config/icon="res://icon.png" config/icon="res://icon.png"

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@ -0,0 +1,37 @@
@tool
class_name TestBBParams
extends Resource
@export var bool_param: BBBool
@export var int_param: BBInt
@export var float_param: BBFloat
@export var string_param: BBString
@export var vec2_param: BBVector2
@export var vec2i_param: BBVector2i
@export var rect2_param: BBRect2
@export var rect2i_param: BBRect2i
@export var vector3_param: BBVector3
@export var vector3i_param: BBVector3i
@export var vector4_param: BBVector4
@export var vector4i_param: BBVector4i
@export var transform2d_param: BBTransform2D
@export var plane_param: BBPlane
@export var quaternion_param: BBQuaternion
@export var aabb_param: BBAabb
@export var basis_param: BBBasis
@export var transform3d_param: BBTransform3D
#@export var projection_param: BBProjection
@export var color_param: BBColor
@export var stringname_param: BBStringName
@export var node_param: BBNode
@export var dictionary_param: BBDictionary
@export var array_param: BBArray
@export var byte_array_param: BBByteArray
@export var int_array_param: BBIntArray
@export var float_array_param: BBFloatArray
@export var string_array_param: BBStringArray
@export var vector2_array_param: BBVector2Array
@export var vector3_array_param: BBVector2Array
@export var color_array_param: BBColorArray
@export var variant_param: BBVariant

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@ -0,0 +1,347 @@
/**
* editor_property_bb_param.cpp
* =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#include "editor_property_bb_param.h"
#include "core/variant/variant.h"
#include "modules/limboai/blackboard/bb_param/bb_param.h"
#include "modules/limboai/blackboard/bb_param/bb_variant.h"
#include "modules/limboai/editor/mode_switch_button.h"
#include "core/error/error_macros.h"
#include "core/io/marshalls.h"
#include "core/object/class_db.h"
#include "core/object/ref_counted.h"
#include "core/os/memory.h"
#include "core/string/print_string.h"
#include "editor/editor_inspector.h"
#include "editor/editor_properties.h"
#include "editor/editor_properties_array_dict.h"
#include "editor/editor_properties_vector.h"
#include "editor/editor_settings.h"
#include "scene/gui/base_button.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
Ref<BBParam> EditorPropertyBBParam::_get_edited_param() {
Ref<BBParam> param = get_edited_property_value();
if (param.is_null()) {
// Create parameter resource if null.
param = ClassDB::instantiate(param_type);
get_edited_object()->set(get_edited_property(), param);
}
return param;
}
void EditorPropertyBBParam::_create_value_editor(Variant::Type p_type) {
if (value_editor) {
if (value_editor->get_meta(SNAME("_param_type")) == Variant(p_type)) {
return;
}
_remove_value_editor();
}
switch (p_type) {
case Variant::NIL: {
value_editor = memnew(EditorPropertyNil);
} break;
case Variant::BOOL: {
value_editor = memnew(EditorPropertyCheck);
} break;
case Variant::INT: {
EditorPropertyInteger *editor = memnew(EditorPropertyInteger);
editor->setup(-100000, 100000, 1, false, true, true);
value_editor = editor;
} break;
case Variant::FLOAT: {
EditorPropertyFloat *editor = memnew(EditorPropertyFloat);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true, false, true, true);
value_editor = editor;
} break;
case Variant::STRING: {
if (property_hint == PROPERTY_HINT_MULTILINE_TEXT) {
value_editor = memnew(EditorPropertyMultilineText);
} else {
value_editor = memnew(EditorPropertyText);
}
} break;
case Variant::VECTOR2: {
EditorPropertyVector2 *editor = memnew(EditorPropertyVector2);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::VECTOR2I: {
EditorPropertyVector2i *editor = memnew(EditorPropertyVector2i);
editor->setup(-100000, 100000);
value_editor = editor;
} break;
case Variant::RECT2: {
EditorPropertyRect2 *editor = memnew(EditorPropertyRect2);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::RECT2I: {
EditorPropertyRect2i *editor = memnew(EditorPropertyRect2i);
editor->setup(-100000, 100000);
value_editor = editor;
} break;
case Variant::VECTOR3: {
EditorPropertyVector3 *editor = memnew(EditorPropertyVector3);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::VECTOR3I: {
EditorPropertyVector3i *editor = memnew(EditorPropertyVector3i);
editor->setup(-100000, 100000);
value_editor = editor;
} break;
case Variant::VECTOR4: {
EditorPropertyVector4 *editor = memnew(EditorPropertyVector4);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::VECTOR4I: {
EditorPropertyVector4i *editor = memnew(EditorPropertyVector4i);
editor->setup(-100000, 100000);
value_editor = editor;
} break;
case Variant::TRANSFORM2D: {
EditorPropertyTransform2D *editor = memnew(EditorPropertyTransform2D);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::PLANE: {
EditorPropertyPlane *editor = memnew(EditorPropertyPlane);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::QUATERNION: {
EditorPropertyQuaternion *editor = memnew(EditorPropertyQuaternion);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::AABB: {
EditorPropertyAABB *editor = memnew(EditorPropertyAABB);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::BASIS: {
EditorPropertyBasis *editor = memnew(EditorPropertyBasis);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::TRANSFORM3D: {
EditorPropertyTransform3D *editor = memnew(EditorPropertyTransform3D);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::PROJECTION: {
EditorPropertyProjection *editor = memnew(EditorPropertyProjection);
editor->setup(-100000, 100000, EDITOR_GET("interface/inspector/default_float_step"), true);
value_editor = editor;
} break;
case Variant::COLOR: {
value_editor = memnew(EditorPropertyColor);
} break;
case Variant::STRING_NAME: {
EditorPropertyText *editor = memnew(EditorPropertyText);
editor->set_string_name(true);
value_editor = editor;
} break;
case Variant::NODE_PATH: {
value_editor = memnew(EditorPropertyNodePath);
} break;
// case Variant::RID: {
// } break;
// case Variant::SIGNAL: {
// } break;
// case Variant::CALLABLE: {
// } break;
case Variant::OBJECT: {
// Only resources are supported.
EditorPropertyResource *editor = memnew(EditorPropertyResource);
editor->setup(_get_edited_param().ptr(), SNAME("saved_value"), "Resource");
value_editor = editor;
} break;
case Variant::DICTIONARY: {
value_editor = memnew(EditorPropertyDictionary);
} break;
case Variant::ARRAY:
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_FLOAT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::PACKED_COLOR_ARRAY: {
EditorPropertyArray *editor = memnew(EditorPropertyArray);
editor->setup(p_type);
value_editor = editor;
} break;
default: {
ERR_PRINT("Unexpected variant type!");
value_editor = memnew(EditorPropertyNil);
}
}
value_editor->set_name_split_ratio(0.0);
editor_hbox->add_child(value_editor);
value_editor->set_h_size_flags(SIZE_EXPAND_FILL);
value_editor->set_meta(SNAME("_param_type"), p_type);
value_editor->connect(SNAME("property_changed"), callable_mp(this, &EditorPropertyBBParam::_value_edited));
}
void EditorPropertyBBParam::_remove_value_editor() {
if (value_editor) {
editor_hbox->remove_child(value_editor);
value_editor->queue_free();
value_editor = nullptr;
}
}
void EditorPropertyBBParam::_value_edited(const String &p_property, Variant p_value, const String &p_name, bool p_changing) {
_get_edited_param()->set_saved_value(p_value);
}
void EditorPropertyBBParam::_mode_changed() {
_get_edited_param()->set_value_source(mode_button->get_mode() == Mode::SPECIFY_VALUE ? BBParam::SAVED_VALUE : BBParam::BLACKBOARD_VAR);
update_property();
}
void EditorPropertyBBParam::_type_selected(int p_index) {
Ref<BBVariant> param = _get_edited_param();
ERR_FAIL_COND(param.is_null());
param->set_type(Variant::Type(p_index));
update_property();
}
void EditorPropertyBBParam::_variable_edited(const String &p_text) {
_get_edited_param()->set_variable(p_text);
}
void EditorPropertyBBParam::update_property() {
Ref<BBParam> param = _get_edited_param();
bool is_variant_param = param->is_class_ptr(BBVariant::get_class_ptr_static());
if (param->get_value_source() == BBParam::BLACKBOARD_VAR) {
_remove_value_editor();
variable_edit->set_text(param->get_variable());
variable_edit->set_editable(true);
variable_edit->show();
mode_button->set_mode(Mode::BIND_VAR, true);
type_choice->hide();
} else {
variable_edit->hide();
_create_value_editor(param->get_type());
value_editor->show();
value_editor->set_object_and_property(param.ptr(), SNAME("saved_value"));
mode_button->set_mode(Mode::SPECIFY_VALUE, true);
value_editor->update_property();
type_choice->set_visible(is_variant_param);
}
if (is_variant_param) {
Variant::Type t = Variant::Type(param->get_type());
String type_name = Variant::get_type_name(t);
type_choice->set_icon(get_editor_theme_icon(type_name));
}
}
void EditorPropertyBBParam::setup(PropertyHint p_hint, const String &p_hint_text) {
param_type = p_hint_text;
property_hint = p_hint;
}
void EditorPropertyBBParam::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
{
String type = Variant::get_type_name(_get_edited_param()->get_type());
type_choice->set_icon(get_editor_theme_icon(type));
}
// Initialize mode button.
mode_button->clear();
mode_button->add_mode(Mode::SPECIFY_VALUE, get_editor_theme_icon(SNAME("LimboSpecifyValue")), TTR("Mode: Specify value.\nClick to switch mode."));
mode_button->add_mode(Mode::BIND_VAR, get_editor_theme_icon(SNAME("BTSetVar")), TTR("Mode: Bind blackboard variable.\nClick to switch mode."));
mode_button->set_mode(_get_edited_param()->get_value_source() == BBParam::BLACKBOARD_VAR ? Mode::BIND_VAR : Mode::SPECIFY_VALUE);
bool is_variant_param = _get_edited_param()->is_class_ptr(BBVariant::get_class_ptr_static());
if (is_variant_param) {
// Initialize type choice.
PopupMenu *type_menu = type_choice->get_popup();
type_menu->clear();
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (i == Variant::RID || i == Variant::CALLABLE || i == Variant::SIGNAL) {
continue;
}
String type = Variant::get_type_name(Variant::Type(i));
type_menu->add_icon_item(get_editor_theme_icon(type), type, i);
}
} else { // Not a variant param.
type_choice->hide();
}
} break;
}
}
EditorPropertyBBParam::EditorPropertyBBParam() {
hbox = memnew(HBoxContainer);
add_child(hbox);
hbox->add_theme_constant_override(SNAME("separation"), 0);
mode_button = memnew(ModeSwitchButton);
hbox->add_child(mode_button);
mode_button->set_focus_mode(FOCUS_NONE);
mode_button->connect(SNAME("mode_changed"), callable_mp(this, &EditorPropertyBBParam::_mode_changed));
type_choice = memnew(MenuButton);
hbox->add_child(type_choice);
type_choice->get_popup()->connect(SNAME("id_pressed"), callable_mp(this, &EditorPropertyBBParam::_type_selected));
type_choice->set_tooltip_text(TTR("Click to choose type"));
type_choice->set_flat(false);
editor_hbox = memnew(HBoxContainer);
hbox->add_child(editor_hbox);
editor_hbox->set_h_size_flags(SIZE_EXPAND_FILL);
editor_hbox->add_theme_constant_override(SNAME("separation"), 0);
variable_edit = memnew(LineEdit);
editor_hbox->add_child(variable_edit);
variable_edit->set_placeholder(TTR("Variable"));
variable_edit->set_h_size_flags(SIZE_EXPAND_FILL);
variable_edit->connect(SNAME("text_changed"), callable_mp(this, &EditorPropertyBBParam::_variable_edited));
param_type = SNAME("BBString");
}
//***** EditorInspectorPluginBBParam
bool EditorInspectorPluginBBParam::can_handle(Object *p_object) {
return true; // Handles everything.
}
bool EditorInspectorPluginBBParam::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
if (p_hint == PROPERTY_HINT_RESOURCE_TYPE && p_hint_text.begins_with("BB")) {
// TODO: Add more rigid hint check.
EditorPropertyBBParam *editor = memnew(EditorPropertyBBParam());
editor->setup(p_hint, p_hint_text);
add_property_editor(p_path, editor);
return true;
}
return false;
}

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@ -0,0 +1,71 @@
/**
* editor_property_bb_param.h
* =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#ifndef EDITOR_PROPERTY_BB_PARAM_H
#define EDITOR_PROPERTY_BB_PARAM_H
#include "editor/editor_inspector.h"
#include "modules/limboai/blackboard/bb_param/bb_param.h"
#include "modules/limboai/editor/mode_switch_button.h"
#include "scene/gui/box_container.h"
#include "scene/gui/menu_button.h"
class EditorPropertyBBParam : public EditorProperty {
GDCLASS(EditorPropertyBBParam, EditorProperty);
private:
enum Mode {
SPECIFY_VALUE,
BIND_VAR,
};
StringName param_type;
PropertyHint property_hint = PROPERTY_HINT_NONE;
Mode mode = Mode::SPECIFY_VALUE;
HBoxContainer *hbox = nullptr;
HBoxContainer *editor_hbox = nullptr;
ModeSwitchButton *mode_button = nullptr;
EditorProperty *value_editor = nullptr;
LineEdit *variable_edit = nullptr;
MenuButton *type_choice = nullptr;
Ref<BBParam> _get_edited_param();
void _create_value_editor(Variant::Type p_type);
void _remove_value_editor();
void _value_edited(const String &p_property, Variant p_value, const String &p_name = "", bool p_changing = false);
void _variable_edited(const String &p_text);
void _mode_changed();
void _type_selected(int p_index);
protected:
void _notification(int p_what);
public:
virtual void update_property() override;
void setup(PropertyHint p_hint, const String &p_hint_text);
EditorPropertyBBParam();
};
class EditorInspectorPluginBBParam : public EditorInspectorPlugin {
GDCLASS(EditorInspectorPluginBBParam, EditorInspectorPlugin);
public:
virtual bool can_handle(Object *p_object) override;
virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
};
#endif // EDITOR_PROPERTY_BB_PARAM_H

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@ -18,6 +18,7 @@
#include "modules/limboai/bt/tasks/composites/bt_probability_selector.h" #include "modules/limboai/bt/tasks/composites/bt_probability_selector.h"
#include "modules/limboai/bt/tasks/composites/bt_selector.h" #include "modules/limboai/bt/tasks/composites/bt_selector.h"
#include "modules/limboai/editor/debugger/limbo_debugger_plugin.h" #include "modules/limboai/editor/debugger/limbo_debugger_plugin.h"
#include "modules/limboai/editor/editor_property_bb_param.h"
#include "modules/limboai/util/limbo_utility.h" #include "modules/limboai/util/limbo_utility.h"
#include "core/config/project_settings.h" #include "core/config/project_settings.h"
@ -1157,6 +1158,7 @@ LimboAIEditorPlugin::LimboAIEditorPlugin() {
EditorNode::get_singleton()->get_main_screen_control()->add_child(limbo_ai_editor); EditorNode::get_singleton()->get_main_screen_control()->add_child(limbo_ai_editor);
limbo_ai_editor->hide(); limbo_ai_editor->hide();
add_debugger_plugin(memnew(LimboDebuggerPlugin)); add_debugger_plugin(memnew(LimboDebuggerPlugin));
add_inspector_plugin(memnew(EditorInspectorPluginBBParam));
} }
LimboAIEditorPlugin::~LimboAIEditorPlugin() { LimboAIEditorPlugin::~LimboAIEditorPlugin() {

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@ -0,0 +1,73 @@
/**
* mode_switch_button.cpp
* =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#include "mode_switch_button.h"
#include "core/error/error_macros.h"
#include "core/object/object.h"
#include "core/variant/variant.h"
void ModeSwitchButton::add_mode(int p_id, const Ref<Texture2D> &p_icon, const String &p_tooltip) {
bool unique_id = true;
for (int i = 0; i < modes.size(); i++) {
if (modes[i].id == p_id) {
unique_id = false;
break;
}
}
ERR_FAIL_COND_MSG(unique_id == false, "ID is already in use by another button state: " + itos(p_id));
Mode mode;
mode.id = p_id;
mode.icon = p_icon;
mode.tooltip = p_tooltip;
modes.append(mode);
if (current_mode_index == -1) {
_set_mode_by_index(0);
}
}
void ModeSwitchButton::set_mode(int p_id, bool p_no_signal) {
ERR_FAIL_COND_MSG(modes.is_empty(), "Cannot set button state with zero states.");
int idx = -1;
for (int i = 0; i < modes.size(); i++) {
if (modes[i].id == p_id) {
idx = i;
break;
}
}
ERR_FAIL_COND_MSG(idx == -1, "Button state not found with such id: " + itos(p_id));
_set_mode_by_index(idx);
if (!p_no_signal) {
emit_signal(SNAME("mode_changed"));
}
}
void ModeSwitchButton::clear() {
current_mode_index = -1;
modes.clear();
}
void ModeSwitchButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_mode", "p_id", "p_icon", "p_tooltip"), &ModeSwitchButton::add_mode);
ClassDB::bind_method(D_METHOD("get_mode"), &ModeSwitchButton::get_mode);
ClassDB::bind_method(D_METHOD("set_mode", "p_id"), &ModeSwitchButton::set_mode);
ClassDB::bind_method(D_METHOD("next_mode"), &ModeSwitchButton::next_mode);
ADD_SIGNAL(MethodInfo("mode_changed"));
}
ModeSwitchButton::ModeSwitchButton() {
call_deferred(SNAME("connect"), SNAME("pressed"), callable_mp(this, &ModeSwitchButton::next_mode));
}

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@ -0,0 +1,54 @@
/**
* mode_switch_button.h
* =============================================================================
* Copyright 2021-2023 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#ifndef MODE_SWITCH_BUTTON
#define MODE_SWITCH_BUTTON
#include "scene/gui/button.h"
#include "core/typedefs.h"
#include "scene/resources/texture.h"
class ModeSwitchButton : public Button {
GDCLASS(ModeSwitchButton, Button);
private:
struct Mode {
int id = 0;
Ref<Texture2D> icon = nullptr;
String tooltip = "";
};
int current_mode_index = -1;
Vector<Mode> modes;
_FORCE_INLINE_ void _set_mode_by_index(int p_index) {
current_mode_index = p_index;
set_icon(modes[current_mode_index].icon);
if (!modes[current_mode_index].tooltip.is_empty()) {
set_tooltip_text(modes[current_mode_index].tooltip);
}
}
protected:
static void _bind_methods();
public:
void add_mode(int p_id, const Ref<Texture2D> &p_icon, const String &p_tooltip = "");
int get_mode() const { return modes.size() > 0 ? modes[current_mode_index].id : -1; }
void set_mode(int p_id, bool p_no_signal = false);
_FORCE_INLINE_ void next_mode() { set_mode((current_mode_index + 1) % modes.size()); };
void clear();
ModeSwitchButton();
};
#endif // MODE_SWITCH_BUTTON

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