Update demo import

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Serhii Snitsaruk 2024-07-31 14:50:56 +02:00
parent bed04dbf87
commit 9e79183579
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GPG Key ID: A965EF8799FFEC2D
3 changed files with 6 additions and 4 deletions

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@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/junction_bold.otf-4db2200a8b1a6423bafe2a4e7c7
Rendering=null
antialiasing=1
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48

View File

@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/knewave_regular.ttf-955953b059f713782c7b07e66
Rendering=null
antialiasing=1
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48

View File

@ -234,18 +234,18 @@ unique_name_in_owner = true
custom_minimum_size = Vector2(0, 140)
layout_mode = 2
size_flags_vertical = 3
theme_override_font_sizes/bold_italics_font_size = 20
theme_override_font_sizes/italics_font_size = 20
theme_override_font_sizes/mono_font_size = 20
theme_override_font_sizes/normal_font_size = 20
theme_override_font_sizes/bold_font_size = 20
theme_override_font_sizes/italics_font_size = 20
theme_override_font_sizes/bold_italics_font_size = 20
theme_override_font_sizes/mono_font_size = 20
bbcode_enabled = true
text = "[b]Behavior Trees[/b] are composed of tasks that represent specific actions or decision-making rules. Tasks can be broadly categorized into two main types: control tasks and leaf tasks. Control tasks determine the execution flow within the tree. They include Sequence, Selector, and Invert. Leaf tasks represent specific actions to perform, like moving or attacking, or conditions that need to be checked. The BTTask class provides the foundation for various building blocks of the Behavior Trees. BT tasks can share data with the help of the Blackboard."
fit_content = true
[node name="CodePopup" type="PopupPanel" parent="UI Layer/Control"]
unique_name_in_owner = true
position = Vector2i(135, 60)
position = Vector2i(0, 60)
size = Vector2i(1024, 708)
visible = true