GH: Use shorter version status for .net on linux and windows
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@ -157,11 +157,15 @@ jobs:
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- name: Generate C# glue
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- name: Generate C# glue
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if: matrix.build-mono && matrix.target == 'editor'
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if: matrix.build-mono && matrix.target == 'editor'
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env:
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GODOT_VERSION_STATUS: limboai
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run: |
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run: |
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./bin/$BIN --headless --generate-mono-glue ./modules/mono/glue || true
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./bin/$BIN --headless --generate-mono-glue ./modules/mono/glue || true
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- name: Build .NET solutions
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- name: Build .NET solutions
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if: matrix.build-mono && matrix.target == 'editor'
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if: matrix.build-mono && matrix.target == 'editor'
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env:
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GODOT_VERSION_STATUS: limboai
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run: |
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run: |
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./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=linuxbsd
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./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=linuxbsd
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@ -151,11 +151,15 @@ jobs:
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- name: Generate C# glue
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- name: Generate C# glue
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if: matrix.build-mono && matrix.target == 'editor'
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if: matrix.build-mono && matrix.target == 'editor'
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env:
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GODOT_VERSION_STATUS: limboai
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run: |
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run: |
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./bin/${{ env.BIN }} --headless --generate-mono-glue ./modules/mono/glue || true
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./bin/${{ env.BIN }} --headless --generate-mono-glue ./modules/mono/glue || true
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- name: Build .NET solutions
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- name: Build .NET solutions
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if: matrix.build-mono && matrix.target == 'editor'
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if: matrix.build-mono && matrix.target == 'editor'
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env:
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GODOT_VERSION_STATUS: limboai
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run: |
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run: |
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./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=windows
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./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=windows
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