Handle built-in resources in "Jump to owner" tab action
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@ -27,10 +27,16 @@
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Vector<String> OwnerPicker::_find_owners(const String &p_path) const {
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Vector<String> OwnerPicker::_find_owners(const String &p_path) const {
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Vector<String> owners;
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Vector<String> owners;
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if (RESOURCE_PATH_IS_BUILT_IN(p_path)) {
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// For built-in resources we use the path to the containing resource.
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String owner_path = p_path.substr(0, p_path.rfind("::"));
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owners.append(owner_path);
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return owners;
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}
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List<EditorFileSystemDirectory *> dirs;
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List<EditorFileSystemDirectory *> dirs;
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dirs.push_back(EDITOR_FILE_SYSTEM()->get_filesystem());
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dirs.push_back(EDITOR_FILE_SYSTEM()->get_filesystem());
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while (dirs.size() > 0) {
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while (dirs.size() > 0) {
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EditorFileSystemDirectory *efd = dirs.front()->get();
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EditorFileSystemDirectory *efd = dirs.front()->get();
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dirs.pop_front();
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dirs.pop_front();
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@ -237,6 +237,7 @@ Variant VARIANT_DEFAULT(Variant::Type p_type);
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#define IS_RESOURCE_FILE(m_path) (m_path.begins_with("res://") && m_path.find("::") == -1)
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#define IS_RESOURCE_FILE(m_path) (m_path.begins_with("res://") && m_path.find("::") == -1)
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#define RESOURCE_TYPE_HINT(m_type) vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, m_type)
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#define RESOURCE_TYPE_HINT(m_type) vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, m_type)
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#define RESOURCE_IS_BUILT_IN(m_res) (m_res->get_path().is_empty() || m_res->get_path().contains("::"))
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#define RESOURCE_IS_BUILT_IN(m_res) (m_res->get_path().is_empty() || m_res->get_path().contains("::"))
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#define RESOURCE_PATH_IS_BUILT_IN(m_path) (m_path.is_empty() || m_path.contains("::"))
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#ifdef TOOLS_ENABLED
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#ifdef TOOLS_ENABLED
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