Improve BTSelector & BTSequence class doc
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BT composite that sequentially executes tasks until first [code]SUCCESS[/code].
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BT composite that sequentially executes tasks until first [code]SUCCESS[/code].
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</brief_description>
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</brief_description>
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<description>
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<description>
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BTSelector executes its child tasks sequentially, from first to last, until any child returns [code]SUCCESS[/code].
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BTSelector executes its child tasks sequentially, from first to last, until any child returns [code]SUCCESS[/code]. If a child task results in [code]FAILURE[/code], BTSelector will immediately execute the next child task until one of them returns [code]SUCCESS[/code] or all of them result in [code]FAILURE[/code]. BTSelector and [BTSequence] are two of the most common building blocks of behavior trees. Essentially, while [BTSequence] is similar to a boolean AND operation, BTSelector is similar to a boolean OR operation. Selectors enable the behavior tree to respond to changes in the environment and trigger transitions between various fallback behaviors.
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Returns [code]RUNNING[/code] if any child task returns [code]RUNNING[/code]. The composite will also remember the last child task that returned [code]RUNNING[/code], ensuring it resumes from that point in the next execution tick.
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Returns [code]RUNNING[/code] if a child task results in [code]RUNNING[/code]. BTSelector will remember the last child task that returned [code]RUNNING[/code], ensuring it resumes from that point in the next execution tick.
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Returns [code]FAILURE[/code] if all child tasks return [code]FAILURE[/code].
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Returns [code]SUCCESS[/code] if a child task results in [code]SUCCESS[/code].
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Returns [code]SUCCESS[/code] if a child task returns [code]SUCCESS[/code].
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Returns [code]FAILURE[/code] if all child tasks result in [code]FAILURE[/code].
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</description>
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</description>
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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BT composite that sequentially executes tasks as long as they return [code]SUCCESS[/code].
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BT composite that sequentially executes tasks as long as they return [code]SUCCESS[/code].
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</brief_description>
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</brief_description>
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<description>
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<description>
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BTSequence executes its child tasks sequentially, from first to last, as long as they return [code]SUCCESS[/code].
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BTSequence executes its child tasks sequentially, from first to last, as long as they return [code]SUCCESS[/code]. If a child task results in [code]SUCCESS[/code], BTSequence will immediately execute the next child task until one of them returns [code]FAILURE[/code] or all of them result in [code]SUCCESS[/code]. BTSequence and [BTSelector] are two of the most common building blocks of behavior trees. Essentially, while [BTSelector] is similar to a boolean OR operation, BTSequence is similar to a boolean AND operation. Sequences enable the behavior tree to compose complex behaviors from a chain of simpler tasks.
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Returns [code]RUNNING[/code] if any child task returns [code]RUNNING[/code]. The composite will also remember the last child task that returned [code]RUNNING[/code], ensuring it resumes from that point in the next execution tick.
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Returns [code]RUNNING[/code] if any child task results in [code]RUNNING[/code]. BTSequence will remember the last child task that returned [code]RUNNING[/code], ensuring it resumes from that point in the next execution tick.
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Returns [code]FAILURE[/code] if a child task returns [code]FAILURE[/code].
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Returns [code]SUCCESS[/code] if all child tasks result in [code]SUCCESS[/code].
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Returns [code]SUCCESS[/code] if all child tasks return [code]SUCCESS[/code].
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Returns [code]FAILURE[/code] if a child task results in [code]FAILURE[/code].
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</description>
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</description>
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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