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monxa 2024-09-26 15:37:10 +00:00 committed by GitHub
commit 94840c5a5c
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9 changed files with 661 additions and 6 deletions

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@ -457,6 +457,8 @@ void LimboAIEditor::_process_shortcut_input(const Ref<InputEvent> &p_event) {
_on_save_pressed(); _on_save_pressed();
} else if (LW_IS_SHORTCUT("limbo_ai/load_behavior_tree", p_event)) { } else if (LW_IS_SHORTCUT("limbo_ai/load_behavior_tree", p_event)) {
_popup_file_dialog(load_dialog); _popup_file_dialog(load_dialog);
} else if (LW_IS_SHORTCUT("limbo_ai/search_tree", p_event)) {
task_tree->tree_search_show_and_focus();
} else { } else {
handled = false; handled = false;
} }
@ -799,6 +801,9 @@ void LimboAIEditor::_misc_option_selected(int p_id) {
EDITOR_FILE_SYSTEM()->scan(); EDITOR_FILE_SYSTEM()->scan();
EDIT_SCRIPT(template_path); EDIT_SCRIPT(template_path);
} break; } break;
case MISC_SEARCH_TREE: {
task_tree->tree_search_show_and_focus();
}
} }
} }
@ -1319,6 +1324,9 @@ void LimboAIEditor::_update_misc_menu() {
misc_menu->add_item( misc_menu->add_item(
FILE_EXISTS(_get_script_template_path()) ? TTR("Edit Script Template") : TTR("Create Script Template"), FILE_EXISTS(_get_script_template_path()) ? TTR("Edit Script Template") : TTR("Create Script Template"),
MISC_CREATE_SCRIPT_TEMPLATE); MISC_CREATE_SCRIPT_TEMPLATE);
misc_menu->add_separator();
misc_menu->add_icon_item(theme_cache.search_icon, ("Search Tree"), MISC_SEARCH_TREE);
} }
void LimboAIEditor::_update_banners() { void LimboAIEditor::_update_banners() {
@ -1381,6 +1389,7 @@ void LimboAIEditor::_do_update_theme_item_cache() {
theme_cache.cut_icon = get_theme_icon(LW_NAME(ActionCut), LW_NAME(EditorIcons)); theme_cache.cut_icon = get_theme_icon(LW_NAME(ActionCut), LW_NAME(EditorIcons));
theme_cache.copy_icon = get_theme_icon(LW_NAME(ActionCopy), LW_NAME(EditorIcons)); theme_cache.copy_icon = get_theme_icon(LW_NAME(ActionCopy), LW_NAME(EditorIcons));
theme_cache.paste_icon = get_theme_icon(LW_NAME(ActionPaste), LW_NAME(EditorIcons)); theme_cache.paste_icon = get_theme_icon(LW_NAME(ActionPaste), LW_NAME(EditorIcons));
theme_cache.search_icon = get_theme_icon(LW_NAME(Search), LW_NAME(EditorIcons));
theme_cache.behavior_tree_icon = LimboUtility::get_singleton()->get_task_icon("BehaviorTree"); theme_cache.behavior_tree_icon = LimboUtility::get_singleton()->get_task_icon("BehaviorTree");
theme_cache.percent_icon = LimboUtility::get_singleton()->get_task_icon("LimboPercent"); theme_cache.percent_icon = LimboUtility::get_singleton()->get_task_icon("LimboPercent");
@ -1512,6 +1521,9 @@ LimboAIEditor::LimboAIEditor() {
LW_SHORTCUT("limbo_ai/open_debugger", TTR("Open Debugger"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(D))); LW_SHORTCUT("limbo_ai/open_debugger", TTR("Open Debugger"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(D)));
LW_SHORTCUT("limbo_ai/jump_to_owner", TTR("Jump to Owner"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(J))); LW_SHORTCUT("limbo_ai/jump_to_owner", TTR("Jump to Owner"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(J)));
LW_SHORTCUT("limbo_ai/close_tab", TTR("Close Tab"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(W))); LW_SHORTCUT("limbo_ai/close_tab", TTR("Close Tab"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(W)));
LW_SHORTCUT("limbo_ai/find_task", TTR("Find Task"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(F)));
LW_SHORTCUT("limbo_ai/hide_tree_search", TTR("Hide BehaviorTrees Search Panel"), (Key)(LW_KEY(ESCAPE)));
LW_SHORTCUT("limbo_ai/search_tree", TTR("Shows the BehaviorTree Search Panel"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(F)));
set_process_shortcut_input(true); set_process_shortcut_input(true);

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@ -20,6 +20,7 @@
#include "owner_picker.h" #include "owner_picker.h"
#include "task_palette.h" #include "task_palette.h"
#include "task_tree.h" #include "task_tree.h"
#include "tree_search.h"
#ifdef LIMBOAI_MODULE #ifdef LIMBOAI_MODULE
#include "core/object/class_db.h" #include "core/object/class_db.h"
@ -100,6 +101,7 @@ private:
MISC_LAYOUT_WIDESCREEN_OPTIMIZED, MISC_LAYOUT_WIDESCREEN_OPTIMIZED,
MISC_PROJECT_SETTINGS, MISC_PROJECT_SETTINGS,
MISC_CREATE_SCRIPT_TEMPLATE, MISC_CREATE_SCRIPT_TEMPLATE,
MISC_SEARCH_TREE
}; };
enum TabMenu { enum TabMenu {
@ -134,6 +136,7 @@ private:
Ref<Texture2D> cut_icon; Ref<Texture2D> cut_icon;
Ref<Texture2D> copy_icon; Ref<Texture2D> copy_icon;
Ref<Texture2D> paste_icon; Ref<Texture2D> paste_icon;
Ref<Texture2D> search_icon;
} theme_cache; } theme_cache;
EditorPlugin *plugin; EditorPlugin *plugin;

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@ -17,22 +17,23 @@
#include "../bt/tasks/composites/bt_probability_selector.h" #include "../bt/tasks/composites/bt_probability_selector.h"
#include "../util/limbo_compat.h" #include "../util/limbo_compat.h"
#include "../util/limbo_utility.h" #include "../util/limbo_utility.h"
#include "tree_search.h"
#ifdef LIMBOAI_MODULE #ifdef LIMBOAI_MODULE
#include "core/object/script_language.h" #include "core/object/script_language.h"
#include "editor/themes/editor_scale.h" #include "editor/themes/editor_scale.h"
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/label.h" #include "scene/gui/label.h"
#include "scene/gui/texture_rect.h"
#endif // LIMBOAI_MODULE #endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION #ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/editor_interface.hpp> #include <godot_cpp/classes/editor_interface.hpp>
#include <godot_cpp/classes/script.hpp>
#include <godot_cpp/classes/h_box_container.hpp> #include <godot_cpp/classes/h_box_container.hpp>
#include <godot_cpp/classes/v_box_container.hpp>
#include <godot_cpp/classes/texture_rect.hpp>
#include <godot_cpp/classes/label.hpp> #include <godot_cpp/classes/label.hpp>
#include <godot_cpp/classes/script.hpp>
#include <godot_cpp/classes/texture_rect.hpp>
#include <godot_cpp/classes/v_box_container.hpp>
using namespace godot; using namespace godot;
#endif // LIMBOAI_GDEXTENSION #endif // LIMBOAI_GDEXTENSION
@ -105,6 +106,7 @@ void TaskTree::_update_item(TreeItem *p_item) {
if (!warning_text.is_empty()) { if (!warning_text.is_empty()) {
p_item->add_button(0, theme_cache.task_warning_icon, 0, false, warning_text); p_item->add_button(0, theme_cache.task_warning_icon, 0, false, warning_text);
} }
tree_search->on_item_edited(p_item); // this is necessary to preserve custom drawing from tree search.
} }
void TaskTree::_update_tree() { void TaskTree::_update_tree() {
@ -124,6 +126,7 @@ void TaskTree::_update_tree() {
for (const Ref<BTTask> &task : selection) { for (const Ref<BTTask> &task : selection) {
add_selection(task); add_selection(task);
} }
tree_search->update_search(tree);
} }
TreeItem *TaskTree::_find_item(const Ref<BTTask> &p_task) const { TreeItem *TaskTree::_find_item(const Ref<BTTask> &p_task) const {
@ -530,6 +533,8 @@ void TaskTree::_notification(int p_what) {
tree->connect("multi_selected", callable_mp(this, &TaskTree::_on_item_selected).unbind(3), CONNECT_DEFERRED); tree->connect("multi_selected", callable_mp(this, &TaskTree::_on_item_selected).unbind(3), CONNECT_DEFERRED);
tree->connect("item_activated", callable_mp(this, &TaskTree::_on_item_activated)); tree->connect("item_activated", callable_mp(this, &TaskTree::_on_item_activated));
tree->connect("item_collapsed", callable_mp(this, &TaskTree::_on_item_collapsed)); tree->connect("item_collapsed", callable_mp(this, &TaskTree::_on_item_collapsed));
tree_search->search_panel->connect("update_requested", callable_mp(this, &TaskTree::_update_tree));
tree_search->search_panel->connect("visibility_changed", callable_mp(this, &TaskTree::_update_tree));
} break; } break;
case NOTIFICATION_THEME_CHANGED: { case NOTIFICATION_THEME_CHANGED: {
_do_update_theme_item_cache(); _do_update_theme_item_cache();
@ -562,12 +567,23 @@ void TaskTree::_bind_methods() {
PropertyInfo(Variant::INT, "type"))); PropertyInfo(Variant::INT, "type")));
} }
void TaskTree::tree_search_show_and_focus() {
tree_search->search_panel->show_and_focus();
}
TaskTree::TaskTree() { TaskTree::TaskTree() {
editable = true; editable = true;
updating_tree = false; updating_tree = false;
// for Tree + TreeSearch, we want a VBoxContainer. For now, rather than changing this classes type, let's do nesting:
// TaskTree -> VBoxContainer -> [Tree, TreeSearchPanel]
VBoxContainer *vbox_container = memnew(VBoxContainer);
add_child(vbox_container);
vbox_container->set_anchors_preset(PRESET_FULL_RECT);
tree = memnew(Tree); tree = memnew(Tree);
add_child(tree); tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vbox_container->add_child(tree);
tree->set_columns(2); tree->set_columns(2);
tree->set_column_expand(0, true); tree->set_column_expand(0, true);
tree->set_column_expand(1, false); tree->set_column_expand(1, false);
@ -578,6 +594,9 @@ TaskTree::TaskTree() {
tree->set_select_mode(Tree::SelectMode::SELECT_MULTI); tree->set_select_mode(Tree::SelectMode::SELECT_MULTI);
tree->set_drag_forwarding(callable_mp(this, &TaskTree::_get_drag_data_fw), callable_mp(this, &TaskTree::_can_drop_data_fw), callable_mp(this, &TaskTree::_drop_data_fw)); tree->set_drag_forwarding(callable_mp(this, &TaskTree::_get_drag_data_fw), callable_mp(this, &TaskTree::_can_drop_data_fw), callable_mp(this, &TaskTree::_drop_data_fw));
tree_search.instantiate();
vbox_container->add_child(tree_search->search_panel);
} }
TaskTree::~TaskTree() { TaskTree::~TaskTree() {

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@ -9,9 +9,13 @@
* ============================================================================= * =============================================================================
*/ */
#ifndef TASK_TREE_H
#define TASK_TREE_H
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
#include "../bt/behavior_tree.h" #include "../bt/behavior_tree.h"
#include "tree_search.h"
#ifdef LIMBOAI_MODULE #ifdef LIMBOAI_MODULE
#include "scene/gui/control.h" #include "scene/gui/control.h"
@ -42,6 +46,7 @@ private:
bool editable; bool editable;
bool updating_tree; bool updating_tree;
HashMap<RECT_CACHE_KEY, Rect2> probability_rect_cache; HashMap<RECT_CACHE_KEY, Rect2> probability_rect_cache;
Ref<TreeSearch> tree_search;
struct ThemeCache { struct ThemeCache {
Ref<Font> comment_font; Ref<Font> comment_font;
@ -96,6 +101,7 @@ public:
Ref<BTTask> get_selected() const; Ref<BTTask> get_selected() const;
Vector<Ref<BTTask>> get_selected_tasks() const; Vector<Ref<BTTask>> get_selected_tasks() const;
void clear_selection(); void clear_selection();
void tree_search_show_and_focus();
Rect2 get_selected_probability_rect() const; Rect2 get_selected_probability_rect() const;
double get_selected_probability_weight() const; double get_selected_probability_weight() const;
@ -104,8 +110,10 @@ public:
virtual bool editor_can_reload_from_file() { return false; } virtual bool editor_can_reload_from_file() { return false; }
TaskTree(); TaskTree();
~TaskTree(); ~TaskTree();
}; };
#endif // ! TOOLS_ENABLED #endif // ! TOOLS_ENABLED
#endif // ! TASK_TREE_H

487
editor/tree_search.cpp Normal file
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@ -0,0 +1,487 @@
/**
* tree_search.cpp
* =============================================================================
* Copyright 2021-2024 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#ifdef TOOLS_ENABLED
#include "tree_search.h"
#include "../bt/behavior_tree.h"
#include "../util/limbo_compat.h" // for edscale
#include "../util/limbo_string_names.h"
#include "../util/limbo_utility.h"
#ifdef LIMBOAI_MODULE
#include "core/math/math_funcs.h"
#include "editor/editor_interface.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/separator.h"
#include "scene/main/viewport.h"
#include "scene/resources/font.h"
#include "scene/resources/style_box_flat.h"
#endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/editor_interface.hpp> // for edge scale
#include <godot_cpp/classes/font.hpp>
#include <godot_cpp/classes/h_separator.hpp>
#include <godot_cpp/classes/style_box_flat.hpp>
#include <godot_cpp/classes/viewport.hpp>
#include <godot_cpp/core/math.hpp>
#endif // LIMBOAI_GDEXTENSION
#define UPPER_BOUND (1 << 15) // for substring search.
/* ------- TreeSearchPanel ------- */
void TreeSearchPanel::_initialize_controls() {
line_edit_search = memnew(LineEdit);
check_button_filter_highlight = memnew(CheckBox);
close_button = memnew(Button);
label_filter = memnew(Label);
line_edit_search->set_placeholder(TTR("Search tree"));
label_filter->set_text(TTR("Filter"));
BUTTON_SET_ICON(close_button, get_theme_icon(LW_NAME(Close), LW_NAME(EditorIcons)));
close_button->set_theme_type_variation("FlatButton");
// positioning and sizing
this->set_anchors_and_offsets_preset(LayoutPreset::PRESET_BOTTOM_WIDE);
this->set_v_size_flags(SIZE_SHRINK_CENTER); // Do not expand vertically
line_edit_search->set_h_size_flags(SIZE_EXPAND_FILL);
_add_spacer(0.25); // otherwise the lineedits expand margin touches the left border.
add_child(line_edit_search);
_add_spacer(0.25);
add_child(check_button_filter_highlight);
add_child(label_filter);
_add_spacer(0.25);
add_child(close_button);
_add_spacer(0.25);
}
void TreeSearchPanel::_initialize_close_callbacks() {
Callable calleable_set_invisible = Callable(this, "set_visible").bind(false); // don't need a custom bind.
close_button->connect("pressed", calleable_set_invisible);
close_button->set_shortcut(LW_GET_SHORTCUT("limbo_ai/hide_tree_search"));
}
void TreeSearchPanel::_add_spacer(float p_width_multiplier) {
Control *spacer = memnew(Control);
spacer->set_custom_minimum_size(Vector2(8.0 * EDSCALE * p_width_multiplier, 0.0));
add_child(spacer);
}
void TreeSearchPanel::_emit_text_submitted(const String &p_text) {
this->emit_signal("text_submitted");
}
void TreeSearchPanel::_emit_update_requested() {
emit_signal("update_requested");
}
void TreeSearchPanel::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
_initialize_controls();
line_edit_search->connect("text_changed", callable_mp(this, &TreeSearchPanel::_emit_update_requested).unbind(1));
_initialize_close_callbacks();
line_edit_search->connect("text_submitted", callable_mp(this, &TreeSearchPanel::_emit_text_submitted));
check_button_filter_highlight->connect("pressed", callable_mp(this, &TreeSearchPanel::_emit_update_requested));
break;
}
}
}
void TreeSearchPanel::_bind_methods() {
ADD_SIGNAL(MethodInfo("update_requested"));
ADD_SIGNAL(MethodInfo("text_submitted"));
}
TreeSearchPanel::TreeSearchPanel() {
this->set_visible(false);
}
bool TreeSearchPanel::has_focus() {
return false;
}
TreeSearchMode TreeSearchPanel::get_search_mode() {
if (!check_button_filter_highlight || !check_button_filter_highlight->is_pressed()) {
return TreeSearchMode::HIGHLIGHT;
}
return TreeSearchMode::FILTER;
}
String TreeSearchPanel::get_text() {
if (!line_edit_search)
return String();
return line_edit_search->get_text();
}
void TreeSearchPanel::show_and_focus() {
this->set_visible(true);
line_edit_search->grab_focus();
}
/* !TreeSearchPanel */
/* ------- TreeSearch ------- */
void TreeSearch::_filter_tree(const String &p_search_mask) {
if (matching_entries.size() == 0) {
return;
}
for (int i = 0; i < ordered_tree_items.size(); i++) {
TreeItem *cur_item = ordered_tree_items[i];
if (number_matches.has(cur_item)) {
continue;
}
TreeItem *first_counting_ancestor = cur_item;
while (first_counting_ancestor && !number_matches.has(first_counting_ancestor)) {
first_counting_ancestor = first_counting_ancestor->get_parent();
}
if (!first_counting_ancestor || !_vector_has_bsearch(matching_entries, first_counting_ancestor)) {
cur_item->set_visible(false);
}
}
}
void TreeSearch::_highlight_tree(const String &p_search_mask) {
callable_cache.clear();
for (int i = 0; i < ordered_tree_items.size(); i++) {
TreeItem *entry = ordered_tree_items[i];
int num_m = number_matches.has(entry) ? number_matches.get(entry) : 0;
if (num_m == 0) {
continue;
}
// make sure to also call any draw method already defined.
Callable parent_draw_method;
if (entry->get_cell_mode(0) == TreeItem::CELL_MODE_CUSTOM) {
parent_draw_method = entry->get_custom_draw_callback(0);
}
Callable draw_callback = callable_mp(this, &TreeSearch::_draw_highlight_item).bind(p_search_mask, parent_draw_method);
// -- this is necessary because of the modularity of this implementation
// cache render properties of entry
String cached_text = entry->get_text(0);
Ref<Texture2D> cached_icon = entry->get_icon(0);
int cached_max_width = entry->get_icon_max_width(0);
callable_cache[entry] = draw_callback;
// this removes render properties in entry
entry->set_custom_draw_callback(0, draw_callback);
entry->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
// restore render properties
entry->set_text(0, cached_text);
entry->set_icon(0, cached_icon);
entry->set_icon_max_width(0, cached_max_width);
}
}
// custom draw callback for highlighting (bind 2)
void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, Rect2 p_rect, String p_search_mask, Callable p_parent_draw_method) {
if (!p_tree_item)
return;
// call any parent draw methods such as for probability FIRST.
p_parent_draw_method.call(p_tree_item, p_rect);
// first part: outline
if (matching_entries.has(p_tree_item)) {
// font info
Ref<Font> font = p_tree_item->get_custom_font(0);
if (font.is_null()) {
font = p_tree_item->get_tree()->get_theme_font(LW_NAME(font));
}
ERR_FAIL_NULL(font);
float font_size = p_tree_item->get_custom_font_size(0);
if (font_size == -1) {
font_size = p_tree_item->get_tree()->get_theme_font_size(LW_NAME(font));
}
// substring size
String string_full = p_tree_item->get_text(0);
StringSearchIndices substring_idx = _substring_bounds(string_full, p_search_mask);
String substring_match = string_full.substr(substring_idx.lower, substring_idx.upper - substring_idx.lower);
Vector2 substring_match_size = font->get_string_size(substring_match, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size);
String substring_before = string_full.substr(0, substring_idx.lower);
Vector2 substring_before_size = font->get_string_size(substring_before, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size);
// stylebox
Ref<StyleBox> stylebox = p_tree_item->get_tree()->get_theme_stylebox("Focus");
ERR_FAIL_NULL(stylebox);
// extract separation
float h_sep = p_tree_item->get_tree()->get_theme_constant("h_separation");
// compose draw rect
const Vector2 PADDING = Vector2(4., 2.);
Rect2 draw_rect = p_rect;
Vector2 rect_offset = Vector2(substring_before_size.x, 0);
rect_offset.x += p_tree_item->get_icon_max_width(0) * EDSCALE;
rect_offset.x += (h_sep + 4.) * EDSCALE; // TODO: Find better way to determine texts x-offset
rect_offset.y = (p_rect.size.y - substring_match_size.y) / 2; // center box vertically
draw_rect.position += rect_offset - PADDING / 2;
draw_rect.size = substring_match_size + PADDING;
// draw
stylebox->draw(p_tree_item->get_tree()->get_canvas_item(), draw_rect);
}
// second part: draw number (TODO: maybe use columns)
int num_mat = number_matches.has(p_tree_item) ? number_matches.get(p_tree_item) : 0;
if (num_mat > 0) {
float h_sep = p_tree_item->get_tree()->get_theme_constant("h_separation");
Ref<Font> font = tree_reference->get_theme_font("font");
float font_size = tree_reference->get_theme_font_size("font") * 0.75;
String num_string = String::num_int64(num_mat);
Vector2 string_size = font->get_string_size(num_string, HORIZONTAL_ALIGNMENT_CENTER, -1, font_size);
Vector2 text_pos = p_rect.position;
text_pos.x += p_rect.size.x - string_size.x - h_sep;
text_pos.y += font->get_descent(font_size) + p_rect.size.y / 2.; // center vertically
font->draw_string(tree_reference->get_canvas_item(), text_pos, num_string, HORIZONTAL_ALIGNMENT_CENTER, -1, font_size);
}
}
void TreeSearch::_update_matching_entries(const String &p_search_mask) {
Vector<TreeItem *> accum;
matching_entries = _find_matching_entries(tree_reference->get_root(), p_search_mask, accum);
}
/* this linearizes the tree into [ordered_tree_items] like so:
- i1
- i2
- i3
- i4 ---> [i1,i2,i3,i4]
*/
void TreeSearch::_update_ordered_tree_items(TreeItem *p_tree_item) {
if (!p_tree_item)
return;
if (p_tree_item == p_tree_item->get_tree()->get_root()) {
ordered_tree_items.clear();
}
// Add the current item to the list
ordered_tree_items.push_back(p_tree_item);
// Recursively collect items from the first child
TreeItem *child = p_tree_item->get_first_child();
while (child) {
_update_ordered_tree_items(child);
child = child->get_next();
}
}
void TreeSearch::_update_number_matches() {
number_matches.clear();
for (int i = 0; i < matching_entries.size(); i++) {
TreeItem *item = matching_entries[i];
while (item) {
int old_num_value = number_matches.has(item) ? number_matches.get(item) : 0;
number_matches[item] = old_num_value + 1;
item = item->get_parent();
}
}
}
Vector<TreeItem *> TreeSearch::_find_matching_entries(TreeItem *p_tree_item, const String &p_search_mask, Vector<TreeItem *> &p_accum) {
if (!p_tree_item)
return p_accum;
StringSearchIndices item_search_indices = _substring_bounds(p_tree_item->get_text(0), p_search_mask);
if (item_search_indices.hit())
p_accum.insert(p_accum.bsearch(p_tree_item, true), p_tree_item);
for (int i = 0; i < p_tree_item->get_child_count(); i++) {
TreeItem *child = p_tree_item->get_child(i);
_find_matching_entries(child, p_search_mask, p_accum);
}
return p_accum;
}
// Returns the lower and upper bounds of a substring. Does fuzzy search: Simply looks if words exist in right ordering.
// Also ignores case if p_search_mask is lowercase. Example:
// p_searcheable = "TimeLimit 2 sec", p_search_mask = limit 2 sec -> [4,14]. With p_search_mask = "LimiT 2 SEC" or "Limit sec 2" -> [-1,-1]
TreeSearch::StringSearchIndices TreeSearch::_substring_bounds(const String &p_searchable, const String &p_search_mask) const {
StringSearchIndices result;
result.lower = UPPER_BOUND;
result.upper = 0;
if (p_search_mask.is_empty()) {
return result; // Early return if search_mask is empty.
}
// Determine if the search should be case-insensitive.
bool is_case_insensitive = (p_search_mask == p_search_mask.to_lower());
String searchable_processed = is_case_insensitive ? p_searchable.to_lower() : p_searchable;
PackedStringArray words = p_search_mask.split(" ");
int word_position = 0;
for (const String &word : words) {
if (word.is_empty()) {
continue; // Skip empty words.
}
String word_processed = is_case_insensitive ? word.to_lower() : word;
// Find the position of the next word in the searchable string.
word_position = searchable_processed.find(word_processed, word_position);
if (word_position < 0) {
// If any word is not found, return an empty StringSearchIndices.
return StringSearchIndices();
}
// Update lower and upper bounds.
result.lower = MIN(result.lower, word_position);
result.upper = MAX(result.upper, static_cast<int>(word_position + word.length()));
}
return result;
}
void TreeSearch::_select_item(TreeItem *p_item) {
if (!p_item)
return;
// first unfold ancestors
TreeItem *ancestor = p_item->get_parent();
ancestor = ancestor->get_parent();
while (ancestor) {
ancestor->set_collapsed(false);
ancestor = ancestor->get_parent();
}
//then scroll to [item]
tree_reference->scroll_to_item(p_item);
// ...and select it
tree_reference->deselect_all();
tree_reference->set_selected(p_item, 0);
}
void TreeSearch::_select_first_match() {
if (matching_entries.size() == 0) {
return;
}
for (int i = 0; i < ordered_tree_items.size(); i++) {
TreeItem *item = ordered_tree_items[i];
if (!_vector_has_bsearch(matching_entries, item)) {
continue;
}
String debug_string = "[";
_select_item(item);
return;
}
}
void TreeSearch::_select_next_match() {
if (matching_entries.size() == 0) {
return;
}
TreeItem *selected = tree_reference->get_selected(); // we care about a single item here.
if (!selected) {
_select_first_match();
return;
}
int selected_idx = -1;
for (int i = 0; i < ordered_tree_items.size(); i++) {
if (ordered_tree_items[i] == selected) {
selected_idx = i;
break;
}
}
// find the best fitting entry.
for (int i = 0; i < ordered_tree_items.size(); i++) {
TreeItem *item = ordered_tree_items[i];
if (!_vector_has_bsearch(matching_entries, item) || selected_idx >= i) {
continue;
}
_select_item(item);
return;
}
_select_first_match(); // wrap around.
}
template <typename T>
inline bool TreeSearch::_vector_has_bsearch(Vector<T *> p_vec, T *element) {
int idx = p_vec.bsearch(element, true);
bool in_array = idx >= 0 && idx < p_vec.size();
return in_array && p_vec[idx] == element;
}
void TreeSearch::on_item_edited(TreeItem *item) {
if (item->get_cell_mode(0) != TreeItem::CELL_MODE_CUSTOM) {
return;
}
if (!callable_cache.has(item) || item->get_custom_draw_callback(0) == callable_cache.get(item)) {
return;
}
item->set_custom_draw_callback(0, callable_cache.get(item));
}
// Call this as a post-processing step for the already constructed tree.
void TreeSearch::update_search(Tree *p_tree) {
ERR_FAIL_COND(!search_panel || !p_tree);
// ignore if panel not visible or no search string is given.
if (!search_panel->is_visible() || search_panel->get_text().length() == 0) {
return;
}
tree_reference = p_tree;
String search_mask = search_panel->get_text();
TreeSearchMode search_mode = search_panel->get_search_mode();
_update_ordered_tree_items(p_tree->get_root());
_update_matching_entries(search_mask);
_update_number_matches();
_highlight_tree(search_mask);
if (!search_panel->is_connected("text_submitted", callable_mp(this, &TreeSearch::_select_next_match))) {
search_panel->connect("text_submitted", callable_mp(this, &TreeSearch::_select_next_match));
}
if (search_mode == TreeSearchMode::FILTER) {
_filter_tree(search_mask);
}
}
TreeSearch::TreeSearch() {
search_panel = memnew(TreeSearchPanel);
}
/* !TreeSearch */
#endif // TOOLS_ENABLED

121
editor/tree_search.h Normal file
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@ -0,0 +1,121 @@
/**
* tree_search.h
* =============================================================================
* Copyright 2021-2024 Serhii Snitsaruk
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
#ifdef TOOLS_ENABLED
#ifndef TREE_SEARCH_H
#define TREE_SEARCH_H
#include "../bt/tasks/bt_task.h" // for tree item parsing
#ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/check_box.hpp>
#include <godot_cpp/classes/h_flow_container.hpp>
#include <godot_cpp/classes/label.hpp>
#include <godot_cpp/classes/line_edit.hpp>
#include <godot_cpp/classes/tree.hpp>
#endif // LIMBOAI_GDEXTENSION
#ifdef LIMBOAI_MODULE
#include "scene/gui/check_box.h"
#include "scene/gui/flow_container.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tree.h"
#endif // LIMBOAI_MODULE
using namespace godot;
enum TreeSearchMode {
HIGHLIGHT = 0,
FILTER = 1
};
class TreeSearchPanel : public HFlowContainer {
GDCLASS(TreeSearchPanel, HFlowContainer)
private:
Button *toggle_button_filter_highlight;
Button *close_button;
Label *label_filter;
LineEdit *line_edit_search;
CheckBox *check_button_filter_highlight;
void _initialize_controls();
void _initialize_close_callbacks();
void _add_spacer(float width_multiplier = 1.f);
void _on_draw_highlight(TreeItem *p_item, Rect2 p_rect);
void _emit_text_submitted(const String &p_text);
void _emit_update_requested();
void _notification(int p_what);
protected:
static void _bind_methods();
public:
TreeSearchMode get_search_mode();
String get_text();
void show_and_focus();
TreeSearchPanel();
bool has_focus();
};
class TreeSearch : public RefCounted {
GDCLASS(TreeSearch, RefCounted)
private:
struct StringSearchIndices {
// initialize to opposite bounds.
int lower = -1;
int upper = -1;
bool hit() {
return 0 <= lower && lower < upper;
}
};
Tree *tree_reference;
Vector<TreeItem *> ordered_tree_items;
Vector<TreeItem *> matching_entries;
HashMap<TreeItem *, int> number_matches;
HashMap<TreeItem *, Callable> callable_cache;
void _filter_tree(const String &p_search_mask);
void _highlight_tree(const String &p_search_mask);
void _draw_highlight_item(TreeItem *p_tree_item, Rect2 p_rect, String p_search_mask, Callable p_parent_draw_method);
void _update_matching_entries(const String &p_search_mask);
void _update_ordered_tree_items(TreeItem *p_tree_item);
void _update_number_matches();
Vector<TreeItem *> _find_matching_entries(TreeItem *p_tree_item, const String &p_search_mask, Vector<TreeItem *> &p_buffer);
StringSearchIndices _substring_bounds(const String &p_searchable, const String &p_search_mask) const;
void _select_item(TreeItem *p_item);
void _select_first_match();
void _select_next_match();
template <typename T>
bool _vector_has_bsearch(Vector<T *> p_vec, T *element);
protected:
static void _bind_methods() {}
public:
// we will add everything from TaskTree.h
void update_search(Tree *p_tree);
void on_item_edited(TreeItem *p_item);
TreeSearchPanel *search_panel;
TreeSearch();
};
#endif // TREE_SEARCH_H
#endif // ! TOOLS_ENABLED

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@ -106,6 +106,7 @@
#include "util/limbo_string_names.h" #include "util/limbo_string_names.h"
#include "util/limbo_task_db.h" #include "util/limbo_task_db.h"
#include "util/limbo_utility.h" #include "util/limbo_utility.h"
#include "editor/tree_search.h"
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
#include "editor/debugger/behavior_tree_view.h" #include "editor/debugger/behavior_tree_view.h"
@ -267,6 +268,8 @@ void initialize_limboai_module(ModuleInitializationLevel p_level) {
GDREGISTER_CLASS(OwnerPicker); GDREGISTER_CLASS(OwnerPicker);
GDREGISTER_CLASS(LimboAIEditor); GDREGISTER_CLASS(LimboAIEditor);
GDREGISTER_CLASS(LimboAIEditorPlugin); GDREGISTER_CLASS(LimboAIEditorPlugin);
GDREGISTER_INTERNAL_CLASS(TreeSearchPanel);
GDREGISTER_INTERNAL_CLASS(TreeSearch);
#endif // LIMBOAI_GDEXTENSION #endif // LIMBOAI_GDEXTENSION
EditorPlugins::add_by_type<LimboAIEditorPlugin>(); EditorPlugins::add_by_type<LimboAIEditorPlugin>();

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@ -46,6 +46,7 @@ LimboStringNames::LimboStringNames() {
button_up = SN("button_up"); button_up = SN("button_up");
call_deferred = SN("call_deferred"); call_deferred = SN("call_deferred");
changed = SN("changed"); changed = SN("changed");
Close = SN("Close");
dark_color_2 = SN("dark_color_2"); dark_color_2 = SN("dark_color_2");
Debug = SN("Debug"); Debug = SN("Debug");
disabled_font_color = SN("disabled_font_color"); disabled_font_color = SN("disabled_font_color");

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@ -62,6 +62,7 @@ public:
StringName button_up; StringName button_up;
StringName call_deferred; StringName call_deferred;
StringName changed; StringName changed;
StringName Close;
StringName dark_color_2; StringName dark_color_2;
StringName Debug; StringName Debug;
StringName disabled_font_color; StringName disabled_font_color;