Merge pull request #70 from limbonaut/gha-fixes

GHA workflow updates
This commit is contained in:
Serhii Snitsaruk 2024-03-11 18:00:46 +01:00 committed by GitHub
commit 92010f19f1
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13 changed files with 345 additions and 255 deletions

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@ -20,4 +20,5 @@ runs:
- name: Set NAME_PREFIX
shell: bash
run: echo "NAME_PREFIX=limboai+${LIMBOAI_VERSION}.gdextension-${GDEXTENSION_VERSION}" >> "$GITHUB_ENV"
run: |
echo "NAME_PREFIX=limboai+${LIMBOAI_VERSION}.gdextension-${GDEXTENSION_VERSION}" >> "$GITHUB_ENV"

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@ -12,7 +12,7 @@ runs:
- name: Set NAME_PREFIX
shell: bash
run: echo "NAME_PREFIX=godot-${GODOT_VERSION}.limboai+${LIMBOAI_VERSION}" >> "$GITHUB_ENV"
run: echo "NAME_PREFIX=limboai+${LIMBOAI_VERSION}.godot-${GODOT_VERSION}" >> "$GITHUB_ENV"
- name: Set GODOT_VERSION_STATUS & BUILD_NAME
shell: bash

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@ -2,22 +2,27 @@ name: 🔗 All builds
on:
workflow_dispatch:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: 4.2
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
godot-cpp-treeish:
godot-cpp-ref:
description: A tag, branch or commit hash in the godot-cpp repository.
type: string
default: 4.2
permissions:
actions: write
contents: read
packages: read
jobs:
cache-sha:
name: Cache treeish SHA
name: Cache SHA
runs-on: ubuntu-latest
outputs:
godot-sha: ${{ steps.cache-sha.outputs.godot-sha }}
@ -27,13 +32,13 @@ jobs:
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
- name: Cache SHA
id: cache-sha
@ -47,24 +52,24 @@ jobs:
needs: cache-sha
uses: ./.github/workflows/android.yml
with:
godot-treeish: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-treeish: ${{ needs.cache-sha.outputs.limboai-sha }}
godot-ref: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-ref: ${{ needs.cache-sha.outputs.limboai-sha }}
ios-build:
name: 🍏 iOS
needs: cache-sha
uses: ./.github/workflows/ios.yml
with:
godot-treeish: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-treeish: ${{ needs.cache-sha.outputs.limboai-sha }}
godot-ref: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-ref: ${{ needs.cache-sha.outputs.limboai-sha }}
linux-build:
name: 🐧 Linux
needs: cache-sha
uses: ./.github/workflows/linux.yml
with:
godot-treeish: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-treeish: ${{ needs.cache-sha.outputs.limboai-sha }}
godot-ref: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-ref: ${{ needs.cache-sha.outputs.limboai-sha }}
test-build: false
macos-build:
@ -72,16 +77,16 @@ jobs:
needs: cache-sha
uses: ./.github/workflows/macos.yml
with:
godot-treeish: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-treeish: ${{ needs.cache-sha.outputs.limboai-sha }}
godot-ref: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-ref: ${{ needs.cache-sha.outputs.limboai-sha }}
windows-build:
name: 🪟 Windows
needs: cache-sha
uses: ./.github/workflows/windows.yml
with:
godot-treeish: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-treeish: ${{ needs.cache-sha.outputs.limboai-sha }}
godot-ref: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-ref: ${{ needs.cache-sha.outputs.limboai-sha }}
test-build: false
web-build:
@ -89,16 +94,16 @@ jobs:
needs: cache-sha
uses: ./.github/workflows/web.yml
with:
godot-treeish: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-treeish: ${{ needs.cache-sha.outputs.limboai-sha }}
godot-ref: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-ref: ${{ needs.cache-sha.outputs.limboai-sha }}
gdextension:
name: 🔌 GDExtension
needs: cache-sha
uses: ./.github/workflows/gdextension.yml
with:
godot-cpp-treeish: ${{ inputs.godot-cpp-treeish }}
limboai-treeish: ${{ needs.cache-sha.outputs.limboai-sha }}
godot-cpp-ref: ${{ inputs.godot-cpp-ref }}
limboai-ref: ${{ needs.cache-sha.outputs.limboai-sha }}
test-build: false
demo:
@ -106,4 +111,22 @@ jobs:
needs: cache-sha
uses: ./.github/workflows/demo.yml
with:
limboai-treeish: ${{ needs.cache-sha.outputs.limboai-sha }}
limboai-ref: ${{ needs.cache-sha.outputs.limboai-sha }}
merge_templates:
name: 📦 Merge templates
if: ${{ always() }}
needs:
[
cache-sha,
android-build,
ios-build,
linux-build,
macos-build,
windows-build,
web-build,
]
uses: ./.github/workflows/merge_templates.yml
with:
godot-ref: ${{ needs.cache-sha.outputs.godot-sha }}
limboai-ref: ${{ needs.cache-sha.outputs.limboai-sha }}

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@ -2,22 +2,22 @@ name: 🤖 Android builds
on:
workflow_call:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
workflow_dispatch:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -29,6 +29,11 @@ env:
DOTNET_NOLOGO: true
DOTNET_CLI_TELEMETRY_OPTOUT: true
permissions:
actions: write
contents: read
packages: read
jobs:
android-builds:
runs-on: "ubuntu-20.04"
@ -77,19 +82,19 @@ jobs:
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
- name: Set up Java 17
uses: actions/setup-java@v3
uses: actions/setup-java@v4
with:
distribution: temurin
java-version: 17
@ -102,14 +107,14 @@ jobs:
scons --version
- name: Set up scons cache
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ${{github.workspace}}/.scons_cache/
key: ${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
restore-keys: |
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}
${{env.BIN}}-${{inputs.godot-treeish}}
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}
${{env.BIN}}-${{inputs.godot-ref}}
- name: Compilation
env:
@ -119,12 +124,11 @@ jobs:
ls platform/android/java/lib/libs/*
- name: Upload artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: android-templates
name: tmp-android-templates-${{strategy.job-index}}
path: platform/android/java/lib/libs/*
make-android-package:
runs-on: "ubuntu-20.04"
name: Make Android package
@ -135,31 +139,32 @@ jobs:
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
- name: Download Android template builds
uses: actions/download-artifact@v3
uses: actions/download-artifact@v4
with:
name: android-templates
pattern: tmp-android-templates-*
merge-multiple: true
path: platform/android/java/lib/libs/
- name: Set up Java 17
uses: actions/setup-java@v3
uses: actions/setup-java@v4
with:
distribution: temurin
java-version: 17
- name: Set up Python 3.x
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: 3.x
architecture: x64
@ -184,19 +189,20 @@ jobs:
ls -l out/*
- name: Delete Android template builds
uses: geekyeggo/delete-artifact@v2
uses: geekyeggo/delete-artifact@v4
with:
name: android-templates
name: tmp-android-templates-*
useGlob: true
failOnError: false
- name: Upload Android libs
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{env.NAME_PREFIX}}.android-lib
path: bin/godot-lib.*
- name: Upload Android templates
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{env.NAME_PREFIX}}.export-templates
name: ${{env.NAME_PREFIX}}.export-templates.android
path: out/*

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@ -2,14 +2,14 @@ name: 🎮️ Demo project
on:
workflow_call:
inputs:
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
workflow_dispatch:
inputs:
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -24,7 +24,7 @@ jobs:
uses: actions/checkout@v4
with:
fetch-tags: true
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
- name: Prepare artifact
shell: bash
@ -33,7 +33,7 @@ jobs:
cp {README,LICENSE}.md demo/
- name: Upload artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
env:
NAME: limboai+${{env.LIMBOAI_VERSION}}.demo-project
with:

View File

@ -2,11 +2,11 @@ name: 🔌 GDExtension
on:
workflow_call:
inputs:
godot-cpp-treeish:
godot-cpp-ref:
description: A tag, branch or commit hash in the godot-cpp repository.
type: string
default: 4.2
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -17,11 +17,11 @@ on:
workflow_dispatch:
inputs:
godot-cpp-treeish:
godot-cpp-ref:
description: A tag, branch or commit hash in the godot-cpp repository.
type: string
default: 4.2
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -41,6 +41,8 @@ jobs:
gdextension:
runs-on: ${{ matrix.opts.runner }}
name: ${{ matrix.opts.name }}
outputs:
name-prefix: ${{ steps.output-name-prefix.outputs.name-prefix }}
strategy:
fail-fast: false
matrix:
@ -114,18 +116,22 @@ jobs:
repository: godotengine/godot-cpp
fetch-tags: true
path: godot-cpp
ref: ${{ inputs.godot-cpp-treeish }}
ref: ${{ inputs.godot-cpp-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: limboai
fetch-tags: true
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
# Inits GDEXTENSION_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./limboai/.github/actions/init-version-gdext
- name: Output NAME_PREFIX
id: output-name-prefix
run: echo "name-prefix=${NAME_PREFIX}" >> $GITHUB_OUTPUT
- name: Set up Linux buildroot x86_64
if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_64'
run: |
@ -148,21 +154,21 @@ jobs:
- name: Set up Python 3.x
if: matrix.opts.platform == 'windows' || matrix.opts.platform == 'macos'
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: "3.x"
architecture: "x64"
- name: Set up Emscripten cache
if: matrix.opts.platform == 'web'
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ${{env.EM_CACHE_FOLDER}}
key: ${{env.EM_VERSION}}-${{runner.os}}-libs
- name: Set up Emscripten
if: matrix.opts.platform == 'web'
uses: mymindstorm/setup-emsdk@v12
uses: mymindstorm/setup-emsdk@v14
with:
version: ${{env.EM_VERSION}}
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
@ -185,14 +191,14 @@ jobs:
uses: ammaraskar/msvc-problem-matcher@master
- name: Set up scons cache
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ${{github.workspace}}/.scons_cache/
key: ${{env.BIN}}-${{inputs.godot-cpp-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
key: ${{env.BIN}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
restore-keys: |
${{env.BIN}}-${{inputs.godot-cpp-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-cpp-treeish}}-${{inputs.limboai-treeish}}
${{env.BIN}}-${{inputs.godot-cpp-treeish}}
${{env.BIN}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}
${{env.BIN}}-${{inputs.godot-cpp-ref}}
- name: Setup project structure for GDExtension
shell: bash
@ -237,9 +243,22 @@ jobs:
ls -l -R out/addons/limboai/bin/
- name: Upload artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
env:
NAME: ${{env.NAME_PREFIX}}
NAME: tmp-gdextension.${{matrix.opts.platform}}.${{matrix.opts.target}}.${{matrix.opts.arch}}
with:
name: ${{ env.NAME }}
path: out/*
merge-artifacts:
name: Merge artifacts
runs-on: ubuntu-latest
needs: gdextension
steps:
- name: Merge artifacts
uses: actions/upload-artifact/merge@v4
with:
name: ${{needs.gdextension.outputs.name-prefix}}
pattern: tmp-gdextension.*
delete-merged: true

View File

@ -2,27 +2,26 @@ name: 🍏 iOS builds
on:
workflow_call:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
workflow_dispatch:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
# Global Settings
env:
SCONS_CACHE_LIMIT: 4096
@ -30,8 +29,12 @@ env:
DOTNET_NOLOGO: true
DOTNET_CLI_TELEMETRY_OPTOUT: true
jobs:
permissions:
actions: write
contents: read
packages: read
jobs:
ios-builds:
runs-on: "macos-latest"
name: ${{ matrix.name }}
@ -76,27 +79,26 @@ jobs:
BIN: godot.ios.${{matrix.target}}.${{matrix.arch}}
steps:
- name: Clone Godot
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
- name: Set up Python 3.x
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: '3.x'
architecture: 'x64'
python-version: "3.x"
architecture: "x64"
- name: Set up scons
run: |
@ -114,14 +116,14 @@ jobs:
sh misc/scripts/install_vulkan_sdk_macos.sh
- name: Set up scons cache
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ${{github.workspace}}/.scons_cache/
key: ${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
restore-keys: |
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}
${{env.BIN}}-${{inputs.godot-treeish}}
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}
${{env.BIN}}-${{inputs.godot-ref}}
- name: Compilation
env:
@ -130,9 +132,9 @@ jobs:
scons platform=ios target=${{matrix.target}} arch=${{matrix.arch}} ios_simulator=${{matrix.ios_simulator}} ${{env.SCONSFLAGS}}
- name: Upload artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ios-templates
name: tmp-ios-templates-${{strategy.job-index}}
path: bin/*
package-ios-templates:
@ -141,18 +143,17 @@ jobs:
needs: ios-builds
steps:
- name: Clone Godot
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
@ -162,9 +163,10 @@ jobs:
sh misc/scripts/install_vulkan_sdk_macos.sh
- name: Download templates artifact
uses: actions/download-artifact@v3
uses: actions/download-artifact@v4
with:
name: ios-templates
pattern: tmp-ios-templates-*
merge-multiple: true
path: bin/
- name: Make template bundle
@ -196,13 +198,14 @@ jobs:
ls -l ${{github.workspace}}/out/*
- name: Upload template bundle
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{env.NAME_PREFIX}}.export-templates
name: ${{env.NAME_PREFIX}}.export-templates.ios
path: out/*
- name: Delete templates artifact
uses: geekyeggo/delete-artifact@v2
uses: geekyeggo/delete-artifact@v4
with:
name: ios-templates
name: tmp-ios-templates-*
useGlob: true
failOnError: false

View File

@ -2,11 +2,11 @@ name: 🐧 Linux builds
on:
workflow_call:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -17,11 +17,11 @@ on:
workflow_dispatch:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -48,93 +48,93 @@ jobs:
- name: Editor (x86_64, release)
target: editor
arch: x86_64
build-mono: false
dotnet: false
should-build: true
- name: Template (x86_64, release)
target: template_release
arch: x86_64
build-mono: false
dotnet: false
should-build: true
- name: Template (x86_64, debug)
target: template_debug
arch: x86_64
build-mono: false
dotnet: false
should-build: ${{ !inputs.test-build }}
# - name: Editor (x86_32, release)
# target: editor
# arch: x86_32
# build-mono: false
# dotnet: false
# should-build: ${{ !inputs.test-build }}
- name: Template (x86_32, release)
target: template_release
arch: x86_32
build-mono: false
dotnet: false
should-build: ${{ !inputs.test-build }}
- name: Template (x86_32, debug)
target: template_debug
arch: x86_32
build-mono: false
dotnet: false
should-build: ${{ !inputs.test-build }}
- name: Editor .NET (x86_64, release)
target: editor
arch: x86_64
build-mono: true
dotnet: true
should-build: ${{ !inputs.test-build }}
- name: Template .NET (x86_64, release)
target: template_release
arch: x86_64
build-mono: true
dotnet: true
should-build: ${{ !inputs.test-build }}
- name: Template .NET (x86_64, debug)
target: template_debug
arch: x86_64
build-mono: true
dotnet: true
should-build: ${{ !inputs.test-build }}
# - name: Editor .NET (x86_32, release)
# target: editor
# arch: x86_32
# build-mono: true
# dotnet: true
# should-build: ${{ !inputs.test-build }}
- name: Template .NET (x86_32, release)
target: template_release
arch: x86_32
build-mono: true
dotnet: true
should-build: ${{ !inputs.test-build }}
- name: Template .NET (x86_32, debug)
target: template_debug
arch: x86_32
build-mono: true
dotnet: true
should-build: ${{ !inputs.test-build }}
exclude:
- { opts: {should-build: false }}
- { opts: { should-build: false } }
env:
BIN: godot.linuxbsd.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.build-mono == true && '.mono' || '' }}
BIN: godot.linuxbsd.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.dotnet == true && '.mono' || '' }}
steps:
- name: Clone Godot
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
@ -162,31 +162,31 @@ jobs:
cd ..
- name: Set up scons cache
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ${{github.workspace}}/.scons_cache/
key: ${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
restore-keys: |
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}
${{env.BIN}}-${{inputs.godot-treeish}}
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}
${{env.BIN}}-${{inputs.godot-ref}}
- name: Compilation
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
PATH=${GITHUB_WORKSPACE}/buildroot/bin:$PATH
scons platform=linuxbsd target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.build-mono}} ${{env.SCONSFLAGS}}
scons platform=linuxbsd target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.dotnet}} ${{env.SCONSFLAGS}}
- name: Generate C# glue
if: matrix.opts.build-mono && matrix.opts.target == 'editor'
if: matrix.opts.dotnet && matrix.opts.target == 'editor'
env:
GODOT_VERSION_STATUS: limboai
run: |
./bin/$BIN --headless --generate-mono-glue ./modules/mono/glue || true
- name: Build .NET solutions
if: matrix.opts.build-mono && matrix.opts.target == 'editor'
if: matrix.opts.dotnet && matrix.opts.target == 'editor'
env:
GODOT_VERSION_STATUS: limboai
run: |
@ -211,6 +211,7 @@ jobs:
pushd out/
zip -r godot-limboai.editor.linux.zip *
rm godot.*
rm -rf GodotSharp/
echo -e "## Why another ZIP inside?\n\nWorkaround for: https://github.com/actions/upload-artifact/issues/38\n" > README.md
popd
@ -224,10 +225,7 @@ jobs:
ls -R out/
- name: Upload artifact
uses: actions/upload-artifact@v3
env:
NAME_EDITOR: ${{env.NAME_PREFIX}}.${{matrix.opts.target}}.linux.${{matrix.opts.arch}}${{ matrix.opts.build-mono == true && '.mono' || '' }}
NAME_TEMPLATES: ${{env.NAME_PREFIX}}.export-templates${{ matrix.opts.build-mono == true && '.mono' || '' }}
uses: actions/upload-artifact@v4
with:
name: ${{ startsWith(matrix.opts.target, 'template') && env.NAME_TEMPLATES || env.NAME_EDITOR }}
name: ${{env.NAME_PREFIX}}${{matrix.opts.dotnet == true && '.dotnet' || ''}}.${{matrix.opts.target}}.linux.${{matrix.opts.arch}}
path: out/*

View File

@ -2,11 +2,11 @@ name: 🍎 macOS builds
on:
workflow_call:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -17,11 +17,11 @@ on:
workflow_dispatch:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -30,7 +30,6 @@ on:
type: boolean
default: false
# Global Settings
env:
SCONS_CACHE_LIMIT: 4096
@ -38,6 +37,11 @@ env:
DOTNET_NOLOGO: true
DOTNET_CLI_TELEMETRY_OPTOUT: true
permissions:
actions: write
contents: read
packages: read
jobs:
macos-builds:
runs-on: "macos-latest"
@ -51,42 +55,36 @@ jobs:
target: editor
arch: x86_64
build-mono: false
artifact-name: macos-editor
should-build: true
- name: Template (x86_64, release)
target: template_release
arch: x86_64
build-mono: false
artifact-name: macos-templates
should-build: ${{ !inputs.test-build }}
- name: Template (x86_64, debug)
target: template_debug
arch: x86_64
build-mono: false
artifact-name: macos-templates
should-build: ${{ !inputs.test-build }}
- name: Editor (arm64, release)
target: editor
arch: arm64
build-mono: false
artifact-name: macos-editor
should-build: true
- name: Template (arm64, release)
target: template_release
arch: arm64
build-mono: false
artifact-name: macos-templates
should-build: ${{ !inputs.test-build }}
- name: Template (arm64, debug)
target: template_debug
arch: arm64
build-mono: false
artifact-name: macos-templates
should-build: ${{ !inputs.test-build }}
# ! Disabled for now: .NET version fails to build
@ -136,33 +134,32 @@ jobs:
# should-build: ${{ !inputs.test-build }}
exclude:
- { opts: {should-build: false }}
- { opts: { should-build: false } }
env:
BIN: godot.macos.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.build-mono == true && '.mono' || '' }}
steps:
- name: Clone Godot
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
- name: Set up Python 3.x
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: '3.x'
architecture: 'x64'
python-version: "3.x"
architecture: "x64"
- name: Set up scons
run: |
@ -180,14 +177,14 @@ jobs:
sh misc/scripts/install_vulkan_sdk_macos.sh
- name: Set up scons cache
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ${{github.workspace}}/.scons_cache/
key: ${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
restore-keys: |
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}
${{env.BIN}}-${{inputs.godot-treeish}}
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}
${{env.BIN}}-${{inputs.godot-ref}}
- name: Compilation
env:
@ -195,7 +192,7 @@ jobs:
run: |
scons -j2 platform=macos target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.build-mono}} ${{env.SCONSFLAGS}}
# ! Disabled for now: .NET version fail to build
# ! Disabled for now: .NET version fails to build
# - name: Generate C# glue
# if: matrix.opts.build-mono && matrix.opts.target == 'editor'
@ -213,9 +210,9 @@ jobs:
chmod +x bin/godot.*
- name: Upload artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.opts.artifact-name }}
name: tmp-macos-${{matrix.opts.target}}-${{matrix.opts.arch}}
path: bin/*
make-macos-bundle:
@ -224,26 +221,26 @@ jobs:
needs: macos-builds
steps:
- name: Clone Godot
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
- name: Download editor artifact
uses: actions/download-artifact@v3
uses: actions/download-artifact@v4
with:
name: macos-editor
pattern: tmp-macos-editor-*
merge-multiple: true
path: bin/
# Zipping the editor bundle to retain executable bit;
@ -267,16 +264,17 @@ jobs:
ls out/editor/
- name: Upload editor bundle
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{env.NAME_PREFIX}}.editor.macos.universal
path: out/editor/*
- name: Download templates artifact
if: ${{ !inputs.test-build }}
uses: actions/download-artifact@v3
uses: actions/download-artifact@v4
with:
name: macos-templates
pattern: tmp-macos-template_*
merge-multiple: true
path: bin/
- name: Make templates bundle
@ -300,15 +298,15 @@ jobs:
echo "${GODOT_VERSION}.limboai+${LIMBOAI_VERSION}" > out/templates/version.txt
ls out/templates/
- uses: geekyeggo/delete-artifact@v2
- uses: geekyeggo/delete-artifact@v4
with:
name: macos-*
name: tmp-macos-*
useGlob: true
failOnError: false
- name: Upload templates bundle
if: ${{ !inputs.test-build }}
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{env.NAME_PREFIX}}.export-templates
name: ${{env.NAME_PREFIX}}.export-templates.macos
path: out/*

52
.github/workflows/merge_templates.yml vendored Normal file
View File

@ -0,0 +1,52 @@
name: 📦️ Merge templates
on:
workflow_call:
inputs:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
workflow_dispatch:
inputs:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
jobs:
merge-templates:
runs-on: ubuntu-latest
steps:
- name: Clone Godot
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-ref }}
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
- name: Merge classical templates
uses: actions/upload-artifact/merge@v4
with:
name: ${{env.NAME_PREFIX}}.export-templates
pattern: ${{env.NAME_PREFIX}}.{export-templates,template_}*
delete-merged: true
- name: Merge .NET templates
uses: actions/upload-artifact/merge@v4
with:
name: ${{env.NAME_PREFIX}}.dotnet.export-templates
pattern: ${{env.NAME_PREFIX}}.dotnet.{export-templates,template_}*
delete-merged: true

View File

@ -29,6 +29,11 @@ env:
GODOT_REF: "4.2"
GODOT_CPP_REF: "4.2"
permissions:
actions: write
contents: read
packages: read
jobs:
unit-tests:
name: 🧪 Unit tests
@ -64,7 +69,7 @@ jobs:
cd ..
- name: Set up scons cache
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ${{github.workspace}}/.scons_cache/
key: ${{env.BIN}}-${{env.GODOT_REF}}-${{github.ref}}-${{github.sha}}
@ -75,7 +80,7 @@ jobs:
continue-on-error: true
- name: Set up Python 3.x
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: "3.x"
architecture: "x64"
@ -124,8 +129,8 @@ jobs:
needs: cache-env
uses: ./.github/workflows/linux.yml
with:
godot-treeish: ${{ needs.cache-env.outputs.godot-ref }}
limboai-treeish: ${{ github.sha }}
godot-ref: ${{ needs.cache-env.outputs.godot-ref }}
limboai-ref: ${{ github.sha }}
test-build: true
windows-test-build:
@ -133,8 +138,8 @@ jobs:
needs: cache-env
uses: ./.github/workflows/windows.yml
with:
godot-treeish: ${{ needs.cache-env.outputs.godot-ref }}
limboai-treeish: ${{ github.sha }}
godot-ref: ${{ needs.cache-env.outputs.godot-ref }}
limboai-ref: ${{ github.sha }}
test-build: true
macos-test-build:
@ -142,8 +147,8 @@ jobs:
needs: cache-env
uses: ./.github/workflows/macos.yml
with:
godot-treeish: ${{ needs.cache-env.outputs.godot-ref }}
limboai-treeish: ${{ github.sha }}
godot-ref: ${{ needs.cache-env.outputs.godot-ref }}
limboai-ref: ${{ github.sha }}
test-build: true
gdextension:
@ -151,6 +156,6 @@ jobs:
needs: cache-env
uses: ./.github/workflows/gdextension.yml
with:
godot-cpp-treeish: ${{ needs.cache-env.outputs.godot-cpp-ref }}
limboai-treeish: ${{ github.sha }}
godot-cpp-ref: ${{ needs.cache-env.outputs.godot-cpp-ref }}
limboai-ref: ${{ github.sha }}
test-build: true

View File

@ -2,22 +2,22 @@ name: 🌐 Web builds
on:
workflow_call:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
workflow_dispatch:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -31,68 +31,56 @@ env:
EM_CACHE_FOLDER: "emsdk-cache"
jobs:
# Workaround for issue: https://github.com/mymindstorm/setup-emsdk/issues/20
init-emscripten:
name: Init Emscripten
runs-on: "ubuntu-20.04"
steps:
- name: Set up Emscripten
uses: mymindstorm/setup-emsdk@v12
with:
version: ${{env.EM_VERSION}}
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
web-builds:
runs-on: "ubuntu-20.04"
name: ${{ matrix.name }}
needs: init-emscripten
strategy:
fail-fast: false
matrix:
include:
- name: Template (release)
target: template_release
dlink_enabled: false
dlink: false
- name: Template (release, dlink_enabled=true)
target: template_release
dlink_enabled: true
dlink: true
- name: Template (debug)
target: template_debug
dlink_enabled: false
dlink: false
- name: Template (debug, dlink_enabled=true)
target: template_debug
dlink_enabled: true
dlink: true
env:
CACHE_NAME: godot.web.${{matrix.target}}${{ matrix.dlink_enabled == true && '.dlink' || '' }}
CACHE_NAME: godot.web.${{matrix.target}}${{ matrix.dlink == true && '.dlink' || '' }}
steps:
- name: Clone Godot
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
# - name: Set up Emscripten cache
# uses: actions/cache@v3
# with:
# path: ${{env.EM_CACHE_FOLDER}}
# key: ${{env.EM_VERSION}}-${{runner.os}}-libs
- name: Set up Emscripten cache
uses: actions/cache@v4
with:
path: ${{env.EM_CACHE_FOLDER}}
key: ${{env.EM_VERSION}}-${{runner.os}}-libs
- name: Set up Emscripten
uses: mymindstorm/setup-emsdk@v12
uses: mymindstorm/setup-emsdk@v14
with:
version: ${{env.EM_VERSION}}
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
@ -109,20 +97,20 @@ jobs:
scons --version
- name: Set up scons cache
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ${{github.workspace}}/.scons_cache/
key: ${{env.CACHE_NAME}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
key: ${{env.CACHE_NAME}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
restore-keys: |
${{env.CACHE_NAME}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
${{env.CACHE_NAME}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}
${{env.CACHE_NAME}}-${{inputs.godot-treeish}}
${{env.CACHE_NAME}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
${{env.CACHE_NAME}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}
${{env.CACHE_NAME}}-${{inputs.godot-ref}}
- name: Compilation
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
scons platform=web target=${{matrix.target}} dlink_enabled=${{matrix.dlink_enabled}} ${{env.SCONSFLAGS}}
scons platform=web target=${{matrix.target}} dlink_enabled=${{matrix.dlink}} ${{env.SCONSFLAGS}}
- name: Prepare artifacts
run: |
@ -135,7 +123,7 @@ jobs:
echo "${GODOT_VERSION}.limboai+${LIMBOAI_VERSION}" > out/templates/version.txt
- name: Upload artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: ${{env.NAME_PREFIX}}.export-templates
name: ${{env.NAME_PREFIX}}.${{matrix.target}}.web${{matrix.dlink == true && '.dlink' || ''}}
path: out/*

View File

@ -2,11 +2,11 @@ name: 🪟 Windows builds
on:
workflow_call:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -17,11 +17,11 @@ on:
workflow_dispatch:
inputs:
godot-treeish:
godot-ref:
description: A tag, branch or commit hash in the Godot repository.
type: string
default: master
limboai-treeish:
limboai-ref:
description: A tag, branch or commit hash in the LimboAI repository.
type: string
default: master
@ -49,102 +49,102 @@ jobs:
- name: Editor (x86_64, release)
target: editor
arch: x86_64
build-mono: false
dotnet: false
should-build: true
- name: Template (x86_64, release)
target: template_release
arch: x86_64
build-mono: false
dotnet: false
should-build: ${{ !inputs.test-build }}
- name: Template (x86_64, debug)
target: template_debug
arch: x86_64
build-mono: false
dotnet: false
should-build: ${{ !inputs.test-build }}
# - name: Editor (x86_32, release)
# target: editor
# arch: x86_32
# build-mono: false
# dotnet: false
# should-build: ${{ !inputs.test-build }}
- name: Template (x86_32, release)
target: template_release
arch: x86_32
build-mono: false
dotnet: false
should-build: ${{ !inputs.test-build }}
- name: Template (x86_32, debug)
target: template_debug
arch: x86_32
build-mono: false
dotnet: false
should-build: ${{ !inputs.test-build }}
- name: Editor .NET (x86_64, release)
target: editor
arch: x86_64
build-mono: true
dotnet: true
should-build: true
- name: Template .NET (x86_64, release)
target: template_release
arch: x86_64
build-mono: true
dotnet: true
should-build: ${{ !inputs.test-build }}
- name: Template .NET (x86_64, debug)
target: template_debug
arch: x86_64
build-mono: true
dotnet: true
should-build: ${{ !inputs.test-build }}
# - name: Editor .NET (x86_32, release)
# target: editor
# arch: x86_32
# build-mono: true
# dotnet: true
# should-build: ${{ !inputs.test-build }}
- name: Template .NET (x86_32, release)
target: template_release
arch: x86_32
build-mono: true
dotnet: true
should-build: ${{ !inputs.test-build }}
- name: Template .NET (x86_32, debug)
target: template_debug
arch: x86_32
build-mono: true
dotnet: true
should-build: ${{ !inputs.test-build }}
exclude:
- { opts: {should-build: false }}
- { opts: { should-build: false } }
env:
BIN: godot.windows.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.build-mono == true && '.mono' || '' }}
BIN: godot.windows.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.dotnet == true && '.mono' || '' }}
steps:
- name: Clone Godot
uses: actions/checkout@v4
with:
repository: godotengine/godot
ref: ${{ inputs.godot-treeish }}
ref: ${{ inputs.godot-ref }}
- name: Clone LimboAI module
uses: actions/checkout@v4
with:
path: modules/limboai
ref: ${{ inputs.limboai-treeish }}
ref: ${{ inputs.limboai-ref }}
# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
- uses: ./modules/limboai/.github/actions/init-version
- name: Set up Python 3.x
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: '3.x'
architecture: 'x64'
python-version: "3.x"
architecture: "x64"
- name: Set up scons
run: |
@ -157,30 +157,30 @@ jobs:
uses: ammaraskar/msvc-problem-matcher@master
- name: Set up scons cache
uses: actions/cache@v3
uses: actions/cache@v4
with:
path: ${{github.workspace}}/.scons_cache/
key: ${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
restore-keys: |
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-treeish}}-${{inputs.limboai-treeish}}
${{env.BIN}}-${{inputs.godot-treeish}}
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}
${{env.BIN}}-${{inputs.godot-ref}}
- name: Compilation
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
scons -j2 platform=windows target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.build-mono}} ${{env.SCONSFLAGS}}
scons -j2 platform=windows target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.dotnet}} ${{env.SCONSFLAGS}}
- name: Generate C# glue
if: matrix.opts.build-mono && matrix.opts.target == 'editor'
if: matrix.opts.dotnet && matrix.opts.target == 'editor'
env:
GODOT_VERSION_STATUS: limboai
run: |
./bin/${{ env.BIN }} --headless --generate-mono-glue ./modules/mono/glue || true
- name: Build .NET solutions
if: matrix.opts.build-mono && matrix.opts.target == 'editor'
if: matrix.opts.dotnet && matrix.opts.target == 'editor'
env:
GODOT_VERSION_STATUS: limboai
run: |
@ -208,10 +208,7 @@ jobs:
ls -R out/
- name: Upload artifact
uses: actions/upload-artifact@v3
env:
NAME_EDITOR: ${{env.NAME_PREFIX}}.${{matrix.opts.target}}.windows.${{matrix.opts.arch}}${{ matrix.opts.build-mono == true && '.mono' || '' }}
NAME_TEMPLATES: ${{env.NAME_PREFIX}}.export-templates${{ matrix.opts.build-mono == true && '.mono' || '' }}
uses: actions/upload-artifact@v4
with:
name: ${{ startsWith(matrix.opts.target, 'template') && env.NAME_TEMPLATES || env.NAME_EDITOR }}
name: ${{env.NAME_PREFIX}}${{matrix.opts.dotnet == true && '.dotnet' || ''}}.${{matrix.opts.target}}.windows.${{matrix.opts.arch}}
path: out/*