Unify highlight and filter, simplify ui
This commit is contained in:
parent
18a6bbeae6
commit
8c323956e3
|
@ -43,14 +43,12 @@
|
|||
|
||||
void TreeSearchPanel::_initialize_controls() {
|
||||
line_edit_search = memnew(LineEdit);
|
||||
check_button_filter_highlight = memnew(CheckButton);
|
||||
check_button_filter_highlight = memnew(CheckBox);
|
||||
close_button = memnew(Button);
|
||||
label_highlight = memnew(Label);
|
||||
label_filter = memnew(Label);
|
||||
|
||||
line_edit_search->set_placeholder(TTR("Search tree"));
|
||||
|
||||
label_highlight->set_text(TTR("Highlight"));
|
||||
label_filter->set_text(TTR("Filter"));
|
||||
|
||||
BUTTON_SET_ICON(close_button, get_theme_icon(LW_NAME(Close), LW_NAME(EditorIcons)));
|
||||
|
@ -65,10 +63,9 @@ void TreeSearchPanel::_initialize_controls() {
|
|||
|
||||
_add_spacer(0.25); // otherwise the lineedits expand margin touches the left border.
|
||||
add_child(line_edit_search);
|
||||
_add_spacer();
|
||||
add_child(label_highlight);
|
||||
add_child(check_button_filter_highlight);
|
||||
add_child(label_filter);
|
||||
_add_spacer();
|
||||
add_child(close_button);
|
||||
_add_spacer(0.25);
|
||||
}
|
||||
|
@ -467,12 +464,11 @@ void TreeSearch::update_search(Tree *p_tree) {
|
|||
_update_matching_entries(search_mask);
|
||||
_update_number_matches();
|
||||
|
||||
if (search_mode == TreeSearchMode::HIGHLIGHT) {
|
||||
_highlight_tree(search_mask);
|
||||
if (!search_panel->is_connected("text_submitted", callable_mp(this, &TreeSearch::_select_next_match))) {
|
||||
search_panel->connect("text_submitted", callable_mp(this, &TreeSearch::_select_next_match));
|
||||
}
|
||||
}
|
||||
|
||||
if (search_mode == TreeSearchMode::FILTER) {
|
||||
_filter_tree(search_mask);
|
||||
}
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include "../bt/tasks/bt_task.h" // for tree item parsing
|
||||
|
||||
#ifdef LIMBOAI_GDEXTENSION
|
||||
#include <godot_cpp/classes/check_button.hpp>
|
||||
#include <godot_cpp/classes/check_box.hpp>
|
||||
#include <godot_cpp/classes/h_flow_container.hpp>
|
||||
#include <godot_cpp/classes/label.hpp>
|
||||
#include <godot_cpp/classes/line_edit.hpp>
|
||||
|
@ -26,7 +26,7 @@
|
|||
#endif // LIMBOAI_GDEXTENSION
|
||||
|
||||
#ifdef LIMBOAI_MODULE
|
||||
#include "scene/gui/check_button.h"
|
||||
#include "scene/gui/check_box.h"
|
||||
#include "scene/gui/flow_container.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
|
@ -45,10 +45,9 @@ class TreeSearchPanel : public HFlowContainer {
|
|||
private:
|
||||
Button *toggle_button_filter_highlight;
|
||||
Button *close_button;
|
||||
Label *label_highlight;
|
||||
Label *label_filter;
|
||||
LineEdit *line_edit_search;
|
||||
CheckButton *check_button_filter_highlight;
|
||||
CheckBox *check_button_filter_highlight;
|
||||
void _initialize_controls();
|
||||
void _initialize_close_callbacks();
|
||||
void _add_spacer(float width_multiplier = 1.f);
|
||||
|
|
Loading…
Reference in New Issue