Bump version to 1.4.0-dev
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@ -5,7 +5,7 @@ on:
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godot-ref:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: 4.3-stable
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default: master
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limboai-ref:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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godot-cpp-ref:
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description: A tag, branch or commit hash in the godot-cpp repository.
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type: string
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default: godot-4.3-stable
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default: master
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jobs:
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cache-sha:
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@ -26,8 +26,8 @@ concurrency:
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# Global Settings.
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env:
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GODOT_REF: "4.3"
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GODOT_CPP_REF: "godot-4.3-stable"
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GODOT_REF: "master"
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GODOT_CPP_REF: "master"
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jobs:
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unit-tests:
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godot-ref:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: 4.3
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default: master
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limboai-ref:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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godot-ref:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: 4.3
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default: master
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limboai-ref:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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@ -1,11 +1,11 @@
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# Edit the following variables to change version info
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major = 1
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minor = 3
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patch = 1
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status = ""
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doc_branch = "v1.3.1"
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godot_cpp_ref = "godot-4.3-stable"
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minor = 4
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patch = 0
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status = "dev"
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doc_branch = "latest"
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godot_cpp_ref = "master"
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# Code that generates version header
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