Merge pull request #42 from limbonaut/debugger-improvements

Debugger improvements
This commit is contained in:
Serhii Snitsaruk 2024-02-17 15:35:09 +01:00 committed by GitHub
commit 78c61d459d
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GPG Key ID: B5690EEEBB952194
9 changed files with 200 additions and 59 deletions

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@ -17,4 +17,9 @@
</description> </description>
</method> </method>
</methods> </methods>
<members>
<member name="update_interval_msec" type="int" setter="set_update_interval_msec" getter="get_update_interval_msec" default="0">
Minimum delay between two updates (in milliseconds). Set to higher values for a lower CPU load.
</member>
</members>
</class> </class>

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@ -25,7 +25,6 @@ Array BehaviorTreeData::serialize(const Ref<BTTask> &p_tree_instance, const Node
// Flatten tree into list depth first // Flatten tree into list depth first
List<Ref<BTTask>> stack; List<Ref<BTTask>> stack;
stack.push_back(p_tree_instance); stack.push_back(p_tree_instance);
int id = 0;
while (stack.size()) { while (stack.size()) {
Ref<BTTask> task = stack[0]; Ref<BTTask> task = stack[0];
stack.pop_front(); stack.pop_front();
@ -41,7 +40,7 @@ Array BehaviorTreeData::serialize(const Ref<BTTask> &p_tree_instance, const Node
script_path = s->get_path(); script_path = s->get_path();
} }
arr.push_back(id); arr.push_back(task->get_instance_id());
arr.push_back(task->get_task_name()); arr.push_back(task->get_task_name());
arr.push_back(!task->get_custom_name().is_empty()); arr.push_back(!task->get_custom_name().is_empty());
arr.push_back(num_children); arr.push_back(num_children);
@ -49,8 +48,6 @@ Array BehaviorTreeData::serialize(const Ref<BTTask> &p_tree_instance, const Node
arr.push_back(task->get_elapsed_time()); arr.push_back(task->get_elapsed_time());
arr.push_back(task->get_class()); arr.push_back(task->get_class());
arr.push_back(script_path); arr.push_back(script_path);
id += 1;
} }
return arr; return arr;
@ -89,7 +86,6 @@ Ref<BehaviorTreeData> BehaviorTreeData::create_from_tree_instance(const Ref<BTTa
// Flatten tree into list depth first // Flatten tree into list depth first
List<Ref<BTTask>> stack; List<Ref<BTTask>> stack;
stack.push_back(p_tree_instance); stack.push_back(p_tree_instance);
int id = 0;
while (stack.size()) { while (stack.size()) {
Ref<BTTask> task = stack[0]; Ref<BTTask> task = stack[0];
stack.pop_front(); stack.pop_front();
@ -106,7 +102,7 @@ Ref<BehaviorTreeData> BehaviorTreeData::create_from_tree_instance(const Ref<BTTa
} }
data->tasks.push_back(TaskData( data->tasks.push_back(TaskData(
id, task->get_instance_id(),
task->get_task_name(), task->get_task_name(),
!task->get_custom_name().is_empty(), !task->get_custom_name().is_empty(),
num_children, num_children,
@ -114,7 +110,6 @@ Ref<BehaviorTreeData> BehaviorTreeData::create_from_tree_instance(const Ref<BTTa
task->get_elapsed_time(), task->get_elapsed_time(),
task->get_class(), task->get_class(),
script_path)); script_path));
id += 1;
} }
return data; return data;
} }

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@ -22,7 +22,7 @@ protected:
public: public:
struct TaskData { struct TaskData {
int id = 0; uint64_t id = 0;
String name; String name;
bool is_custom_name = false; bool is_custom_name = false;
int num_children = 0; int num_children = 0;
@ -31,7 +31,7 @@ public:
String type_name; String type_name;
String script_path; String script_path;
TaskData(int p_id, const String &p_name, bool p_is_custom_name, int p_num_children, int p_status, double p_elapsed_time, const String &p_type_name, const String &p_script_path) { TaskData(uint64_t p_id, const String &p_name, bool p_is_custom_name, int p_num_children, int p_status, double p_elapsed_time, const String &p_type_name, const String &p_script_path) {
id = p_id; id = p_id;
name = p_name; name = p_name;
is_custom_name = p_is_custom_name; is_custom_name = p_is_custom_name;

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@ -22,6 +22,7 @@
#include "core/math/color.h" #include "core/math/color.h"
#include "core/math/math_defs.h" #include "core/math/math_defs.h"
#include "core/object/callable_method_pointer.h" #include "core/object/callable_method_pointer.h"
#include "core/os/time.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "editor/editor_scale.h" #include "editor/editor_scale.h"
#include "editor/editor_settings.h" #include "editor/editor_settings.h"
@ -30,6 +31,7 @@
#ifdef LIMBOAI_GDEXTENSION #ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/editor_interface.hpp> #include <godot_cpp/classes/editor_interface.hpp>
#include <godot_cpp/classes/time.hpp>
#endif // LIMBOAI_GDEXTENSION #endif // LIMBOAI_GDEXTENSION
void BehaviorTreeView::_draw_running_status(Object *p_obj, Rect2 p_rect) { void BehaviorTreeView::_draw_running_status(Object *p_obj, Rect2 p_rect) {
@ -52,7 +54,7 @@ void BehaviorTreeView::_item_collapsed(Object *p_obj) {
if (!item) { if (!item) {
return; return;
} }
int id = item->get_metadata(0); uint64_t id = item->get_metadata(0);
bool collapsed = item->is_collapsed(); bool collapsed = item->is_collapsed();
if (!collapsed_ids.has(id) && collapsed) { if (!collapsed_ids.has(id) && collapsed) {
collapsed_ids.push_back(item->get_metadata(0)); collapsed_ids.push_back(item->get_metadata(0));
@ -69,69 +71,137 @@ double BehaviorTreeView::_get_editor_scale() const {
} }
} }
inline void _item_set_elapsed_time(TreeItem *p_item, double p_elapsed) {
p_item->set_text(2, rtos(Math::snapped(p_elapsed, 0.01)).pad_decimals(2));
}
void BehaviorTreeView::update_tree(const Ref<BehaviorTreeData> &p_data) { void BehaviorTreeView::update_tree(const Ref<BehaviorTreeData> &p_data) {
update_data = p_data;
update_pending = true;
_notification(NOTIFICATION_PROCESS);
}
void BehaviorTreeView::_update_tree(const Ref<BehaviorTreeData> &p_data) {
// Remember selected. // Remember selected.
int selected_id = -1; uint64_t selected_id = 0;
if (tree->get_selected()) { if (tree->get_selected()) {
selected_id = tree->get_selected()->get_metadata(0); selected_id = tree->get_selected()->get_metadata(0);
} }
tree->clear(); if (last_root_id != 0 && p_data->tasks.size() > 0 && last_root_id == (uint64_t)p_data->tasks[0].id) {
TreeItem *parent = nullptr; // * Update tree.
List<Pair<TreeItem *, int>> parents; // ! Update routine is built on assumption that the behavior tree does NOT mutate. With little work it could detect mutations.
for (const BehaviorTreeData::TaskData &task_data : p_data->tasks) {
// Figure out parent. TreeItem *item = tree->get_root();
parent = nullptr; int idx = 0;
if (parents.size()) { while (item) {
Pair<TreeItem *, int> &p = parents[0]; ERR_FAIL_COND(idx >= p_data->tasks.size());
parent = p.first;
if (!(--p.second)) { const BTTask::Status current_status = (BTTask::Status)p_data->tasks[idx].status;
// No children left, remove it. const BTTask::Status last_status = VariantCaster<BTTask::Status>::cast(item->get_metadata(1));
parents.pop_front(); const bool status_changed = last_status != p_data->tasks[idx].status;
if (status_changed) {
item->set_metadata(1, current_status);
if (current_status == BTTask::SUCCESS) {
item->set_custom_draw(0, this, LW_NAME(_draw_success_status));
item->set_icon(1, theme_cache.icon_success);
} else if (current_status == BTTask::FAILURE) {
item->set_custom_draw(0, this, LW_NAME(_draw_failure_status));
item->set_icon(1, theme_cache.icon_failure);
} else if (current_status == BTTask::RUNNING) {
item->set_custom_draw(0, this, LW_NAME(_draw_running_status));
item->set_icon(1, theme_cache.icon_running);
} else {
item->set_custom_draw(0, this, LW_NAME(_draw_fresh));
item->set_icon(1, nullptr);
}
} }
if (status_changed || current_status == BTTask::RUNNING) {
_item_set_elapsed_time(item, p_data->tasks[idx].elapsed_time);
}
if (item->get_first_child()) {
item = item->get_first_child();
} else if (item->get_next()) {
item = item->get_next();
} else {
while (item) {
item = item->get_parent();
if (item && item->get_next()) {
item = item->get_next();
break;
}
}
}
idx += 1;
} }
ERR_FAIL_COND(idx != p_data->tasks.size());
} else {
// * Create new tree.
TreeItem *item = tree->create_item(parent); last_root_id = p_data->tasks.size() > 0 ? p_data->tasks[0].id : 0;
// Do this first because it resets properties of the cell...
item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
item->set_cell_mode(1, TreeItem::CELL_MODE_ICON);
item->set_metadata(0, task_data.id); tree->clear();
TreeItem *parent = nullptr;
List<Pair<TreeItem *, int>> parents;
for (const BehaviorTreeData::TaskData &task_data : p_data->tasks) {
// Figure out parent.
parent = nullptr;
if (parents.size()) {
Pair<TreeItem *, int> &p = parents[0];
parent = p.first;
if (!(--p.second)) {
// No children left, remove it.
parents.pop_front();
}
}
item->set_text(0, task_data.name); TreeItem *item = tree->create_item(parent);
if (task_data.is_custom_name) { // Do this first because it resets properties of the cell...
item->set_custom_font(0, theme_cache.font_custom_name); item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
} item->set_cell_mode(1, TreeItem::CELL_MODE_ICON);
item->set_text_alignment(2, HORIZONTAL_ALIGNMENT_RIGHT); item->set_metadata(0, task_data.id);
item->set_text(2, rtos(Math::snapped(task_data.elapsed_time, 0.01)).pad_decimals(2)); item->set_metadata(1, task_data.status);
String cors = (task_data.script_path.is_empty()) ? task_data.type_name : task_data.script_path; item->set_text(0, task_data.name);
item->set_icon(0, LimboUtility::get_singleton()->get_task_icon(cors)); if (task_data.is_custom_name) {
item->set_icon_max_width(0, 16 * _get_editor_scale()); // Force user icon size. item->set_custom_font(0, theme_cache.font_custom_name);
}
if (task_data.status == BTTask::SUCCESS) { item->set_text_alignment(2, HORIZONTAL_ALIGNMENT_RIGHT);
item->set_custom_draw(0, this, LW_NAME(_draw_success_status)); _item_set_elapsed_time(item, task_data.elapsed_time);
item->set_icon(1, theme_cache.icon_success);
} else if (task_data.status == BTTask::FAILURE) {
item->set_custom_draw(0, this, LW_NAME(_draw_failure_status));
item->set_icon(1, theme_cache.icon_failure);
} else if (task_data.status == BTTask::RUNNING) {
item->set_custom_draw(0, this, LW_NAME(_draw_running_status));
item->set_icon(1, theme_cache.icon_running);
}
if (task_data.id == selected_id) { String cors = (task_data.script_path.is_empty()) ? task_data.type_name : task_data.script_path;
tree->set_selected(item, 0); item->set_icon(0, LimboUtility::get_singleton()->get_task_icon(cors));
} item->set_icon_max_width(0, 16 * _get_editor_scale()); // Force user icon size.
if (collapsed_ids.has(task_data.id)) { if (task_data.status == BTTask::SUCCESS) {
item->set_collapsed(true); item->set_custom_draw(0, this, LW_NAME(_draw_success_status));
} item->set_icon(1, theme_cache.icon_success);
} else if (task_data.status == BTTask::FAILURE) {
item->set_custom_draw(0, this, LW_NAME(_draw_failure_status));
item->set_icon(1, theme_cache.icon_failure);
} else if (task_data.status == BTTask::RUNNING) {
item->set_custom_draw(0, this, LW_NAME(_draw_running_status));
item->set_icon(1, theme_cache.icon_running);
}
// Add in front of parents stack if it expects children. if (task_data.id == selected_id) {
if (task_data.num_children) { tree->set_selected(item, 0);
parents.push_front(Pair<TreeItem *, int>(item, task_data.num_children)); }
if (collapsed_ids.has(task_data.id)) {
item->set_collapsed(true);
}
// Add in front of parents stack if children are expected.
if (task_data.num_children) {
parents.push_front(Pair<TreeItem *, int>(item, task_data.num_children));
}
} }
} }
} }
@ -139,6 +209,7 @@ void BehaviorTreeView::update_tree(const Ref<BehaviorTreeData> &p_data) {
void BehaviorTreeView::clear() { void BehaviorTreeView::clear() {
tree->clear(); tree->clear();
collapsed_ids.clear(); collapsed_ids.clear();
last_root_id = 0;
} }
void BehaviorTreeView::_do_update_theme_item_cache() { void BehaviorTreeView::_do_update_theme_item_cache() {
@ -197,6 +268,17 @@ void BehaviorTreeView::_notification(int p_what) {
case NOTIFICATION_THEME_CHANGED: { case NOTIFICATION_THEME_CHANGED: {
_do_update_theme_item_cache(); _do_update_theme_item_cache();
} break; } break;
case NOTIFICATION_VISIBILITY_CHANGED: {
set_process(is_visible_in_tree());
} break;
case NOTIFICATION_PROCESS: {
int ticks_msec = Time::get_singleton()->get_ticks_msec();
if (update_pending && (ticks_msec - last_update_msec) >= update_interval_msec) {
_update_tree(update_data);
update_pending = false;
last_update_msec = ticks_msec;
}
} break;
} }
} }
@ -206,6 +288,10 @@ void BehaviorTreeView::_bind_methods() {
ClassDB::bind_method(D_METHOD("_draw_failure_status"), &BehaviorTreeView::_draw_failure_status); ClassDB::bind_method(D_METHOD("_draw_failure_status"), &BehaviorTreeView::_draw_failure_status);
ClassDB::bind_method(D_METHOD("_item_collapsed"), &BehaviorTreeView::_item_collapsed); ClassDB::bind_method(D_METHOD("_item_collapsed"), &BehaviorTreeView::_item_collapsed);
ClassDB::bind_method(D_METHOD("update_tree", "p_behavior_tree_data"), &BehaviorTreeView::update_tree); ClassDB::bind_method(D_METHOD("update_tree", "p_behavior_tree_data"), &BehaviorTreeView::update_tree);
ClassDB::bind_method(D_METHOD("set_update_interval_msec", "p_milliseconds"), &BehaviorTreeView::set_update_interval_msec);
ClassDB::bind_method(D_METHOD("get_update_interval_msec"), &BehaviorTreeView::get_update_interval_msec);
ADD_PROPERTY(PropertyInfo(Variant::INT, "update_interval_msec"), "set_update_interval_msec", "get_update_interval_msec");
} }
BehaviorTreeView::BehaviorTreeView() { BehaviorTreeView::BehaviorTreeView() {

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@ -48,14 +48,23 @@ private:
Ref<Font> font_custom_name; Ref<Font> font_custom_name;
} theme_cache; } theme_cache;
Vector<int> collapsed_ids; Vector<uint64_t> collapsed_ids;
uint64_t last_root_id = 0;
int last_update_msec = 0;
int update_interval_msec = 0;
Ref<BehaviorTreeData> update_data;
bool update_pending = false;
void _draw_success_status(Object *p_obj, Rect2 p_rect); void _draw_success_status(Object *p_obj, Rect2 p_rect);
void _draw_running_status(Object *p_obj, Rect2 p_rect); void _draw_running_status(Object *p_obj, Rect2 p_rect);
void _draw_failure_status(Object *p_obj, Rect2 p_rect); void _draw_failure_status(Object *p_obj, Rect2 p_rect);
void _draw_fresh(Object *p_obj, Rect2 p_rect) {}
void _item_collapsed(Object *p_obj); void _item_collapsed(Object *p_obj);
double _get_editor_scale() const; double _get_editor_scale() const;
void _update_tree(const Ref<BehaviorTreeData> &p_data);
protected: protected:
void _do_update_theme_item_cache(); void _do_update_theme_item_cache();
@ -64,8 +73,11 @@ protected:
static void _bind_methods(); static void _bind_methods();
public: public:
void update_tree(const Ref<BehaviorTreeData> &p_data);
void clear(); void clear();
void update_tree(const Ref<BehaviorTreeData> &p_data);
void set_update_interval_msec(int p_milliseconds) { update_interval_msec = p_milliseconds; }
int get_update_interval_msec() const { return update_interval_msec; }
BehaviorTreeView(); BehaviorTreeView();
}; };

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@ -16,6 +16,7 @@
#include "../../bt/behavior_tree.h" #include "../../bt/behavior_tree.h"
#include "../../editor/debugger/behavior_tree_data.h" #include "../../editor/debugger/behavior_tree_data.h"
#include "../../editor/debugger/behavior_tree_view.h" #include "../../editor/debugger/behavior_tree_view.h"
#include "../../util/limbo_compat.h"
#include "../../util/limbo_utility.h" #include "../../util/limbo_utility.h"
#include "limbo_debugger.h" #include "limbo_debugger.h"
@ -29,6 +30,7 @@
#include "core/string/ustring.h" #include "core/string/ustring.h"
#include "core/variant/array.h" #include "core/variant/array.h"
#include "editor/editor_interface.h" #include "editor/editor_interface.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h" #include "editor/editor_scale.h"
#include "editor/filesystem_dock.h" #include "editor/filesystem_dock.h"
#include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/editor_debugger_plugin.h"
@ -37,16 +39,20 @@
#include "scene/gui/item_list.h" #include "scene/gui/item_list.h"
#include "scene/gui/label.h" #include "scene/gui/label.h"
#include "scene/gui/line_edit.h" #include "scene/gui/line_edit.h"
#include "scene/gui/separator.h"
#include "scene/gui/split_container.h" #include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h" #include "scene/gui/tab_container.h"
#include "scene/gui/texture_rect.h" #include "scene/gui/texture_rect.h"
#endif // LIMBOAI_MODULE #endif // LIMBOAI_MODULE
#ifdef LIMBOAI_GDEXTENSION #ifdef LIMBOAI_GDEXTENSION
#include <godot_cpp/classes/config_file.hpp>
#include <godot_cpp/classes/editor_interface.hpp> #include <godot_cpp/classes/editor_interface.hpp>
#include <godot_cpp/classes/editor_paths.hpp>
#include <godot_cpp/classes/file_system_dock.hpp> #include <godot_cpp/classes/file_system_dock.hpp>
#include <godot_cpp/classes/resource_loader.hpp> #include <godot_cpp/classes/resource_loader.hpp>
#include <godot_cpp/classes/tab_container.hpp> #include <godot_cpp/classes/tab_container.hpp>
#include <godot_cpp/classes/v_separator.hpp>
#endif // LIMBOAI_GDEXTENSION #endif // LIMBOAI_GDEXTENSION
//**** LimboDebuggerTab //**** LimboDebuggerTab
@ -180,6 +186,23 @@ void LimboDebuggerTab::_notification(int p_what) {
resource_header->connect(LW_NAME(pressed), callable_mp(this, &LimboDebuggerTab::_resource_header_pressed)); resource_header->connect(LW_NAME(pressed), callable_mp(this, &LimboDebuggerTab::_resource_header_pressed));
filter_players->connect(LW_NAME(text_changed), callable_mp(this, &LimboDebuggerTab::_filter_changed)); filter_players->connect(LW_NAME(text_changed), callable_mp(this, &LimboDebuggerTab::_filter_changed));
bt_player_list->connect(LW_NAME(item_selected), callable_mp(this, &LimboDebuggerTab::_bt_selected)); bt_player_list->connect(LW_NAME(item_selected), callable_mp(this, &LimboDebuggerTab::_bt_selected));
update_interval->connect("value_changed", callable_mp(bt_view, &BehaviorTreeView::set_update_interval_msec));
Ref<ConfigFile> cf;
cf.instantiate();
String conf_path = PROJECT_CONFIG_FILE();
if (cf->load(conf_path) == OK) {
Variant value = cf->get_value("debugger", "update_interval_msec", 0);
update_interval->set_value(value);
}
} break;
case NOTIFICATION_EXIT_TREE: {
Ref<ConfigFile> cf;
cf.instantiate();
String conf_path = PROJECT_CONFIG_FILE();
cf->load(conf_path);
cf->set_value("debugger", "update_interval_msec", update_interval->get_value());
cf->save(conf_path);
} break; } break;
case NOTIFICATION_THEME_CHANGED: { case NOTIFICATION_THEME_CHANGED: {
alert_icon->set_texture(get_theme_icon(LW_NAME(StatusWarning), LW_NAME(EditorIcons))); alert_icon->set_texture(get_theme_icon(LW_NAME(StatusWarning), LW_NAME(EditorIcons)));
@ -195,7 +218,6 @@ void LimboDebuggerTab::setup(Ref<EditorDebuggerSession> p_session, CompatWindowW
if (p_wrapper->is_window_available()) { if (p_wrapper->is_window_available()) {
make_floating = memnew(CompatScreenSelect); make_floating = memnew(CompatScreenSelect);
make_floating->set_flat(true); make_floating->set_flat(true);
make_floating->set_h_size_flags(Control::SIZE_EXPAND | Control::SIZE_SHRINK_END);
make_floating->set_tooltip_text(TTR("Make the LimboAI Debugger floating.")); make_floating->set_tooltip_text(TTR("Make the LimboAI Debugger floating."));
make_floating->connect(LW_NAME(request_open_in_screen), callable_mp(window_wrapper, &CompatWindowWrapper::enable_window_on_screen).bind(true)); make_floating->connect(LW_NAME(request_open_in_screen), callable_mp(window_wrapper, &CompatWindowWrapper::enable_window_on_screen).bind(true));
toolbar->add_child(make_floating); toolbar->add_child(make_floating);
@ -221,6 +243,22 @@ LimboDebuggerTab::LimboDebuggerTab() {
resource_header->set_tooltip_text(TTR("Debugged BehaviorTree resource.\nClick to open.")); resource_header->set_tooltip_text(TTR("Debugged BehaviorTree resource.\nClick to open."));
resource_header->set_disabled(true); resource_header->set_disabled(true);
Label *interval_label = memnew(Label);
toolbar->add_child(interval_label);
interval_label->set_text(TTR("Update Interval:"));
interval_label->set_h_size_flags(SIZE_EXPAND | SIZE_SHRINK_END);
update_interval = memnew(EditorSpinSlider);
toolbar->add_child(update_interval);
update_interval->set_min(0);
update_interval->set_max(1000);
update_interval->set_step(1.0);
update_interval->set_suffix("ms");
update_interval->set_custom_minimum_size(Vector2(100 * EDSCALE, 0));
VSeparator *sep = memnew(VSeparator);
toolbar->add_child(sep);
hsc = memnew(HSplitContainer); hsc = memnew(HSplitContainer);
hsc->set_h_size_flags(Control::SIZE_EXPAND_FILL); hsc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hsc->set_v_size_flags(Control::SIZE_EXPAND_FILL); hsc->set_v_size_flags(Control::SIZE_EXPAND_FILL);

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@ -22,6 +22,7 @@
#include "core/object/class_db.h" #include "core/object/class_db.h"
#include "core/object/object.h" #include "core/object/object.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "editor/gui/editor_spin_slider.h"
#include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/editor_debugger_plugin.h"
#include "editor/window_wrapper.h" #include "editor/window_wrapper.h"
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
@ -35,6 +36,7 @@
#include <godot_cpp/classes/button.hpp> #include <godot_cpp/classes/button.hpp>
#include <godot_cpp/classes/editor_debugger_plugin.hpp> #include <godot_cpp/classes/editor_debugger_plugin.hpp>
#include <godot_cpp/classes/editor_debugger_session.hpp> #include <godot_cpp/classes/editor_debugger_session.hpp>
#include <godot_cpp/classes/editor_spin_slider.hpp>
#include <godot_cpp/classes/h_box_container.hpp> #include <godot_cpp/classes/h_box_container.hpp>
#include <godot_cpp/classes/h_split_container.hpp> #include <godot_cpp/classes/h_split_container.hpp>
#include <godot_cpp/classes/item_list.hpp> #include <godot_cpp/classes/item_list.hpp>
@ -64,6 +66,7 @@ private:
LineEdit *filter_players = nullptr; LineEdit *filter_players = nullptr;
Button *resource_header = nullptr; Button *resource_header = nullptr;
Button *make_floating = nullptr; Button *make_floating = nullptr;
EditorSpinSlider *update_interval = nullptr;
CompatWindowWrapper *window_wrapper = nullptr; CompatWindowWrapper *window_wrapper = nullptr;
void _reset_controls(); void _reset_controls();

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@ -28,6 +28,7 @@ LimboStringNames *LimboStringNames::singleton = nullptr;
LimboStringNames::LimboStringNames() { LimboStringNames::LimboStringNames() {
_draw_failure_status = SN("_draw_failure_status"); _draw_failure_status = SN("_draw_failure_status");
_draw_fresh = SN("_draw_fresh");
_draw_probability = SN("_draw_probability"); _draw_probability = SN("_draw_probability");
_draw_running_status = SN("_draw_running_status"); _draw_running_status = SN("_draw_running_status");
_draw_success_status = SN("_draw_success_status"); _draw_success_status = SN("_draw_success_status");

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@ -42,6 +42,7 @@ public:
_FORCE_INLINE_ static LimboStringNames *get_singleton() { return singleton; } _FORCE_INLINE_ static LimboStringNames *get_singleton() { return singleton; }
StringName _draw_failure_status; StringName _draw_failure_status;
StringName _draw_fresh;
StringName _draw_probability; StringName _draw_probability;
StringName _draw_running_status; StringName _draw_running_status;
StringName _draw_success_status; StringName _draw_success_status;