Update getting-started.md
Fix wrong status returned in the InRange example.
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@ -102,7 +102,7 @@ func _setup() -> void:
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# Called when task is executed.
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func _tick(_delta: float) -> int:
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func _tick(_delta: float) -> Status:
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var target: Node2D = blackboard.get_var(target_var, null)
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if not is_instance_valid(target):
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return FAILURE
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