Use recursion in _filter_tree for readability

This commit is contained in:
Alexander Montag 2024-10-01 23:15:57 +02:00
parent 146635126a
commit 709ecafb83
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GPG Key ID: 07FE50B35A2B7524
2 changed files with 18 additions and 52 deletions

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@ -57,56 +57,21 @@ void TreeSearch::_clean_callable_cache() {
callable_cache = new_callable_cache; callable_cache = new_callable_cache;
} }
// Makes all tree items invisible that don't match the following criteria: void TreeSearch::_filter_tree() {
// 1. is a matching tree_item ERR_FAIL_COND(!tree_reference);
// 2. is a parent of a matching tree_item _filter_tree(tree_reference->get_root(), false);
// 3. is any descendant of a matching tree_item }
void TreeSearch::_filter_tree(const String &p_search_mask) {
if (number_matches.size() == 0){ void TreeSearch::_filter_tree(TreeItem * p_item, bool p_parent_matching) {
return; bool child_visibility = true;
bool visible = number_matches.has(p_item) | p_parent_matching;
if (!visible){
p_item->set_visible(visible);
} }
HashSet<TreeItem *> visible_as_parent; bool is_matching = _vector_has_bsearch(matching_entries, p_item);
HashSet<TreeItem *> visible_as_descendant; for (int i = 0; i < p_item->get_child_count(); i++) {
_filter_tree(p_item->get_child(i), is_matching | p_parent_matching);
// Mark matching items and all their ancestors (1, 2)
for (int i = 0; i < matching_entries.size(); i++) {
TreeItem *cur_match = matching_entries[i];
TreeItem *current = cur_match;
while (current != nullptr && !visible_as_parent.has(current)) {
visible_as_parent.insert(current);
current = current->get_parent();
}
}
// Mark matching items and all their descendants (1, 3)
for (int i = 0; i < matching_entries.size(); i++) {
TreeItem *cur_match = matching_entries[i];
if (visible_as_descendant.has(cur_match)) {
continue;
}
// Descendents
Vector<TreeItem *> descendent_list = { cur_match };
for (int j = 0; j < descendent_list.size(); j++) {
TreeItem *descendent = descendent_list[j];
if (visible_as_descendant.has(descendent)) {
continue; // Skip subtree if already processed
}
visible_as_descendant.insert(descendent);
// Collect X-level descendents (bit clunky because godot doesn't return get_children as pointers)
for (int k = 0; k < descendent->get_child_count(); k++) {
TreeItem *child = descendent->get_child(k);
descendent_list.push_back(child);
}
}
}
// Set visibility based on whether items are in either visibility set
for (int i = 0; i < ordered_tree_items.size(); i++) {
TreeItem *item = ordered_tree_items[i];
bool is_visible = visible_as_parent.has(item) || visible_as_descendant.has(item);
item->set_visible(is_visible);
} }
} }
@ -468,7 +433,7 @@ void TreeSearch::update_search(Tree *p_tree) {
_clear_filter(); _clear_filter();
_highlight_tree(); _highlight_tree();
if (search_mode == TreeSearchMode::FILTER) { if (search_mode == TreeSearchMode::FILTER) {
_filter_tree(search_mask); _filter_tree();
was_filtered_recently = true; was_filtered_recently = true;
} else if (was_filtered_recently) { } else if (was_filtered_recently) {
_clear_filter(); _clear_filter();

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@ -69,7 +69,8 @@ private:
void _clean_callable_cache(); void _clean_callable_cache();
// Update_search() calls these // Update_search() calls these
void _filter_tree(const String &p_search_mask); void _filter_tree();
void _filter_tree(TreeItem *item, bool p_parent_matching);
void _clear_filter(); void _clear_filter();
void _highlight_tree(); void _highlight_tree();
@ -147,4 +148,4 @@ public:
}; };
#endif // TREE_SEARCH_H #endif // TREE_SEARCH_H
#endif // ! TOOLS_ENABLED #endif // ! TOOLS_ENABLED