GHA: Fix nuget versions in linux and macos builds
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cc3d650d23
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@ -245,16 +245,16 @@ jobs:
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- name: Generate C# glue
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if: matrix.opts.dotnet && matrix.opts.target == 'editor'
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env:
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GODOT_VERSION_STATUS: limboai
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run: |
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GODOT_VERSION_STATUS=$(echo "${GODOT_VERSION_STATUS}" | sed "s|+|-|")
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echo "GODOT_VERSION_STATUS: ${GODOT_VERSION_STATUS}"
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./bin/$BIN --headless --generate-mono-glue ./modules/mono/glue || true
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- name: Build .NET solutions
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if: matrix.opts.dotnet && matrix.opts.target == 'editor'
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env:
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GODOT_VERSION_STATUS: limboai
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run: |
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GODOT_VERSION_STATUS=$(echo "${GODOT_VERSION_STATUS}" | sed "s|+|-|")
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echo "GODOT_VERSION_STATUS: ${GODOT_VERSION_STATUS}"
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./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=linuxbsd
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- name: Prepare artifact
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@ -185,16 +185,16 @@ jobs:
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- name: Generate C# glue
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if: matrix.opts.dotnet && matrix.opts.target == 'editor' && matrix.opts.arch == 'x86_64'
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env:
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GODOT_VERSION_STATUS: limboai
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run: |
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GODOT_VERSION_STATUS=$(echo "${GODOT_VERSION_STATUS}" | sed "s|+|-|")
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echo "GODOT_VERSION_STATUS: ${GODOT_VERSION_STATUS}"
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./bin/$BIN --headless --generate-mono-glue ./modules/mono/glue || true
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- name: Build .NET solutions
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if: matrix.opts.dotnet && matrix.opts.target == 'editor' && matrix.opts.arch == 'x86_64'
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env:
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GODOT_VERSION_STATUS: limboai
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run: |
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GODOT_VERSION_STATUS=$(echo "${GODOT_VERSION_STATUS}" | sed "s|+|-|")
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echo "GODOT_VERSION_STATUS: ${GODOT_VERSION_STATUS}"
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./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=macos
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- name: Prepare artifact
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