GHA: Fix wrong binary name in unit tests

This commit is contained in:
Serhii Snitsaruk 2023-12-29 15:16:26 +01:00
parent 56c3c26572
commit 6ed5bc8203
1 changed files with 4 additions and 4 deletions

View File

@ -38,7 +38,7 @@ jobs:
env:
SCONSFLAGS: platform=linuxbsd target=editor arch=x86_64 production=false dev_build=true tests=true verbose=yes warnings=extra werror=yes
SCONS_CACHE_LIMIT: 7168
BIN: godot.linuxbsd.editor.dev
BIN: godot.linuxbsd.editor.dev.x86_64
steps:
- name: Clone Godot
@ -95,11 +95,11 @@ jobs:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
PATH=${GITHUB_WORKSPACE}/buildroot/bin:$PATH
scons platform=linuxbsd ${{env.SCONSFLAGS}}
ls -l bin/
scons ${{env.SCONSFLAGS}}
- name: Verify build
run: |
ls -l bin/
bin/${{ env.BIN }} --version
bin/${{ env.BIN }} --help
@ -123,7 +123,7 @@ jobs:
limboai-treeish: ${{ github.sha }}
test-build: true
macos-build:
macos-test-build:
name: 🍎 macOS test build
uses: ./.github/workflows/macos.yml
with: