From 44040dda06230e8e9e9173ce314aeb1a4a857bc1 Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Sat, 16 Nov 2024 22:02:30 +0100 Subject: [PATCH 1/6] GHA: Build Windows binaries using MinGW/GCC in a docker container --- .../build-dotnet-assemblies/action.yml | 5 +- .github/workflows/linux.yml | 5 +- .github/workflows/macos.yml | 5 +- .github/workflows/windows.yml | 159 +++++++++++++----- 4 files changed, 131 insertions(+), 43 deletions(-) diff --git a/.github/actions/build-dotnet-assemblies/action.yml b/.github/actions/build-dotnet-assemblies/action.yml index acbf053..363ba4a 100644 --- a/.github/actions/build-dotnet-assemblies/action.yml +++ b/.github/actions/build-dotnet-assemblies/action.yml @@ -8,6 +8,9 @@ inputs: - linuxbsd - windows - macos + bin: + required: true + type: string runs: using: "composite" @@ -22,7 +25,7 @@ runs: - name: Generate C# glue shell: bash run: | - ./bin/${BIN} --headless --generate-mono-glue ./modules/mono/glue || true + ./bin/${{inputs.bin}} --headless --generate-mono-glue ./modules/mono/glue || true - name: Build .NET assemblies shell: bash diff --git a/.github/workflows/linux.yml b/.github/workflows/linux.yml index a107cc0..fa02103 100644 --- a/.github/workflows/linux.yml +++ b/.github/workflows/linux.yml @@ -11,7 +11,7 @@ on: type: string default: master test-build: - description: Should we perform only a limited number of test builds? + description: Limit to pre-defined test builds type: boolean default: false @@ -26,7 +26,7 @@ on: type: string default: master test-build: - description: Should we perform only a limited number of test builds? + description: Limit to pre-defined test builds type: boolean default: false @@ -248,6 +248,7 @@ jobs: uses: ./modules/limboai/.github/actions/build-dotnet-assemblies with: platform: linuxbsd + bin: ${{env.BIN}} - name: Prepare artifact env: diff --git a/.github/workflows/macos.yml b/.github/workflows/macos.yml index 15500fc..a737c41 100644 --- a/.github/workflows/macos.yml +++ b/.github/workflows/macos.yml @@ -11,7 +11,7 @@ on: type: string default: master test-build: - description: Should we perform only a limited number of test builds? + description: Limit to pre-defined test builds type: boolean default: false @@ -26,7 +26,7 @@ on: type: string default: master test-build: - description: Should we perform only a limited number of test builds? + description: Limit to pre-defined test builds type: boolean default: false @@ -195,6 +195,7 @@ jobs: uses: ./modules/limboai/.github/actions/build-dotnet-assemblies with: platform: macos + bin: ${{env.BIN}} - name: Prepare artifact run: | diff --git a/.github/workflows/windows.yml b/.github/workflows/windows.yml index 83c4486..be67924 100644 --- a/.github/workflows/windows.yml +++ b/.github/workflows/windows.yml @@ -5,13 +5,13 @@ on: godot-ref: description: A tag, branch or commit hash in the Godot repository. type: string - default: master + default: 4.3 limboai-ref: description: A tag, branch or commit hash in the LimboAI repository. type: string default: master test-build: - description: Should we perform only a limited number of test builds? + description: Limit to pre-defined test builds type: boolean default: false @@ -20,28 +20,28 @@ on: godot-ref: description: A tag, branch or commit hash in the Godot repository. type: string - default: master + default: 4.3 limboai-ref: description: A tag, branch or commit hash in the LimboAI repository. type: string default: master test-build: - description: Should we perform only a limited number of test builds? + description: Limit to pre-defined test builds type: boolean default: false # Global Settings env: - SCONS_CACHE_MSVC_CONFIG: true + BUILD_IMAGE_VERSION: 4.3-f40 SCONS_CACHE_LIMIT: 4096 - SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes - DOTNET_NOLOGO: true - DOTNET_CLI_TELEMETRY_OPTOUT: true + SCONSFLAGS: production=yes use_mingw=yes verbose=yes warnings=no progress=no jobs: windows-builds: - runs-on: "windows-latest" + runs-on: "ubuntu-24.04" name: ${{ matrix.opts.name }} + outputs: + built-dotnet-editor: ${{ steps.mark-dotnet-editor.outputs.built-dotnet-editor }} strategy: fail-fast: false matrix: @@ -51,18 +51,21 @@ jobs: - name: Editor (x86_64, release) target: editor arch: x86_64 + llvm: false dotnet: false should-build: true - name: Template (x86_64, release) target: template_release arch: x86_64 + llvm: false dotnet: false should-build: ${{ !inputs.test-build }} - name: Template (x86_64, debug) target: template_debug arch: x86_64 + llvm: false dotnet: false should-build: ${{ !inputs.test-build }} @@ -71,18 +74,21 @@ jobs: # - name: Editor (x86_32, release) # target: editor # arch: x86_32 + # llvm: false # dotnet: false # should-build: ${{ !inputs.test-build }} - name: Template (x86_32, release) target: template_release arch: x86_32 + llvm: false dotnet: false should-build: ${{ !inputs.test-build }} - name: Template (x86_32, debug) target: template_debug arch: x86_32 + llvm: false dotnet: false should-build: ${{ !inputs.test-build }} @@ -91,19 +97,24 @@ jobs: # - name: Editor (arm64, release) # target: editor # arch: arm64 + # llvm: true # dotnet: false # should-build: ${{ !inputs.test-build }} - name: Template (arm64, release) target: template_release arch: arm64 + llvm: true dotnet: false + scons-flags: mingw_prefix=/root/llvm-mingw should-build: ${{ !inputs.test-build }} - name: Template (arm64, debug) target: template_debug arch: arm64 + llvm: true dotnet: false + scons-flags: mingw_prefix=/root/llvm-mingw should-build: ${{ !inputs.test-build }} # * .NET x86_64 @@ -111,18 +122,21 @@ jobs: - name: Editor .NET (x86_64, release) target: editor arch: x86_64 + llvm: false dotnet: true should-build: ${{ !inputs.test-build }} - name: Template .NET (x86_64, release) target: template_release arch: x86_64 + llvm: false dotnet: true should-build: ${{ !inputs.test-build }} - name: Template .NET (x86_64, debug) target: template_debug arch: x86_64 + llvm: false dotnet: true should-build: ${{ !inputs.test-build }} @@ -131,46 +145,54 @@ jobs: # - name: Editor .NET (x86_32, release) # target: editor # arch: x86_32 + # llvm: false # dotnet: true # should-build: ${{ !inputs.test-build }} - name: Template .NET (x86_32, release) target: template_release arch: x86_32 + llvm: false dotnet: true should-build: ${{ !inputs.test-build }} - name: Template .NET (x86_32, debug) target: template_debug arch: x86_32 + llvm: false dotnet: true should-build: ${{ !inputs.test-build }} # * .NET arm64 - # - name: Editor (arm64, release) + # - name: Editor .NET (arm64, release) # target: editor # arch: arm64 + # llvm: true # dotnet: true # should-build: ${{ !inputs.test-build }} - - name: Template (arm64, release) + - name: Template .NET (arm64, release) target: template_release arch: arm64 + llvm: true dotnet: true + scons-flags: mingw_prefix=/root/llvm-mingw should-build: ${{ !inputs.test-build }} - - name: Template (arm64, debug) + - name: Template .NET (arm64, debug) target: template_debug arch: arm64 + llvm: true dotnet: true + scons-flags: mingw_prefix=/root/llvm-mingw should-build: ${{ !inputs.test-build }} exclude: - { opts: { should-build: false } } env: - BIN: godot.windows.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.dotnet == true && '.mono' || '' }} + BIN: godot.windows.${{matrix.opts.target}}.${{matrix.opts.arch}}${{matrix.opts.llvm && '.llvm' || ''}}${{matrix.opts.dotnet == true && '.mono' || ''}} steps: - name: Clone Godot @@ -188,23 +210,8 @@ jobs: # Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables. - uses: ./modules/limboai/.github/actions/init-version - - name: Set up Python 3.x - uses: actions/setup-python@v5 - with: - python-version: "3.x" - architecture: "x64" - - - name: Set up scons - run: | - python -c "import sys; print(sys.version)" - python -m pip install scons==4.4.0 - python --version - scons --version - - - name: Set up MSVC problem matcher - uses: ammaraskar/msvc-problem-matcher@master - - name: Set up scons cache + if: inputs.test-build # ! Only cache test/PR builds uses: actions/cache@v4 with: path: ${{github.workspace}}/.scons_cache/ @@ -214,17 +221,34 @@ jobs: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}} ${{env.BIN}}-${{inputs.godot-ref}} - - name: Compilation - env: - SCONS_CACHE: ${{github.workspace}}/.scons_cache/ + - name: Pull build container run: | - scons -j2 platform=windows target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.dotnet}} ${{env.SCONSFLAGS}} + podman pull ghcr.io/limbonaut/godot-windows:${{env.BUILD_IMAGE_VERSION}} - - name: Build .NET assemblies - if: matrix.opts.dotnet && matrix.opts.target == 'editor' - uses: ./modules/limboai/.github/actions/build-dotnet-assemblies - with: - platform: windows + - name: Build using container + shell: bash + run: | + scons_command="scons \ + platform=windows \ + target=${{matrix.opts.target}} \ + arch=${{matrix.opts.arch}} \ + use_llvm=${{matrix.opts.llvm}} \ + module_mono_enabled=${{matrix.opts.dotnet}} \ + ${{env.SCONSFLAGS}} \ + ${{matrix.opts.scons-flags}} \ + " + podman_run="podman run -it --rm \ + --env GODOT_VERSION_STATUS=${GODOT_VERSION_STATUS} \ + --env NUM_CORES=$(nproc --all) \ + --env SCONS_CACHE_LIMIT=${SCONS_CACHE_LIMIT} \ + --env DOTNET_NOLOGO=true \ + --env DOTNET_CLI_TELEMETRY_OPTOUT=true \ + --env SCONS_CACHE=${{github.workspace}}/.scons_cache/ + -v ${GITHUB_WORKSPACE}/:/build/ \ + -w /build godot-windows:${{env.BUILD_IMAGE_VERSION}} bash -c \ + " + echo "Running ${podman_run} \"${scons_command}\"" + ${podman_run} "${scons_command}" - name: Prepare artifact shell: bash @@ -252,3 +276,62 @@ jobs: with: name: ${{env.NAME_PREFIX}}${{matrix.opts.dotnet == true && '.dotnet' || ''}}.${{matrix.opts.target}}.windows.${{matrix.opts.arch}} path: out/* + + - name: Mark .NET editor as built + if: matrix.opts.dotnet && matrix.opts.target == 'editor' + id: mark-dotnet-editor + run: echo "built-dotnet-editor=true" >> $GITHUB_OUTPUT + + + dotnet-assemblies: + name: .NET assembly for ${{matrix.opts.arch}} + needs: windows-builds + if: always() && needs.windows-builds.outputs.built-dotnet-editor == 'true' + runs-on: "windows-latest" + strategy: + fail-fast: false + matrix: + opts: + - arch: x86_64 + llvm: false + env: + BIN: godot.windows.editor.${{matrix.opts.arch}}${{matrix.opts.llvm && '.llvm' || ''}}.mono + steps: + - name: Clone Godot + uses: actions/checkout@v4 + with: + repository: godotengine/godot + ref: ${{ inputs.godot-ref }} + + - name: Clone LimboAI module + uses: actions/checkout@v4 + with: + path: modules/limboai + ref: ${{ inputs.limboai-ref }} + + # Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables. + - uses: ./modules/limboai/.github/actions/init-version + + - name: Reconstruct artifact name + shell: bash + run: | + echo "ARTIFACT=${{env.NAME_PREFIX}}.dotnet.editor.windows.${{matrix.opts.arch}}" >> $GITHUB_ENV + + - name: Download editor artifact + uses: actions/download-artifact@v4 + with: + name: ${{env.ARTIFACT}} + path: bin/ + + - name: Build .NET assemblies + uses: ./modules/limboai/.github/actions/build-dotnet-assemblies + with: + platform: windows + bin: ${{env.BIN}} + + - name: Upload artifact + uses: actions/upload-artifact@v4 + with: + name: ${{env.ARTIFACT}} + overwrite: true + path: bin/* From 6d79b7474ece5e871316d00b79ece69acfc0f817 Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Sun, 1 Dec 2024 15:20:13 +0100 Subject: [PATCH 2/6] GHA: Don't use SCons cache in release builds --- .github/workflows/android.yml | 19 ++++++++++--------- .github/workflows/gdextension.yml | 5 +++-- .github/workflows/ios.yml | 19 ++++++++++--------- .github/workflows/linux.yml | 1 + .github/workflows/macos.yml | 1 + .github/workflows/web.yml | 19 ++++++++++--------- 6 files changed, 35 insertions(+), 29 deletions(-) diff --git a/.github/workflows/android.yml b/.github/workflows/android.yml index 1bd4398..1f81d2e 100644 --- a/.github/workflows/android.yml +++ b/.github/workflows/android.yml @@ -165,15 +165,16 @@ jobs: python --version scons --version - - name: Set up scons cache - uses: actions/cache@v4 - with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} - restore-keys: | - ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} - ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}} - ${{env.BIN}}-${{inputs.godot-ref}} + # ! Note: we stopped using the scons cache in release builds. + # - name: Set up scons cache + # uses: actions/cache@v4 + # with: + # path: ${{github.workspace}}/.scons_cache/ + # key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} + # restore-keys: | + # ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} + # ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}} + # ${{env.BIN}}-${{inputs.godot-ref}} - name: Compilation env: diff --git a/.github/workflows/gdextension.yml b/.github/workflows/gdextension.yml index dc3d82a..b784816 100644 --- a/.github/workflows/gdextension.yml +++ b/.github/workflows/gdextension.yml @@ -11,7 +11,7 @@ on: type: string default: master test-build: - description: Limit the number of test builds + description: Limit to pre-defined test builds type: boolean default: false debug-symbols: @@ -30,7 +30,7 @@ on: type: string default: master test-build: - description: Limit the number of test builds + description: Limit to pre-defined test builds type: boolean default: false debug-symbols: @@ -285,6 +285,7 @@ jobs: uses: ammaraskar/msvc-problem-matcher@master - name: Set up scons cache + if: inputs.test-build # ! Only cache test/PR builds uses: actions/cache@v4 with: path: ${{github.workspace}}/.scons_cache/ diff --git a/.github/workflows/ios.yml b/.github/workflows/ios.yml index ce4cbb9..d256d2a 100644 --- a/.github/workflows/ios.yml +++ b/.github/workflows/ios.yml @@ -145,15 +145,16 @@ jobs: rm -Rf /tmp/InstallVulkan.app rm -f /tmp/vulkan-sdk.zip - - name: Set up scons cache - uses: actions/cache@v4 - with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} - restore-keys: | - ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} - ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}} - ${{env.BIN}}-${{inputs.godot-ref}} + # ! Note: we stopped using the scons cache in release builds. + # - name: Set up scons cache + # uses: actions/cache@v4 + # with: + # path: ${{github.workspace}}/.scons_cache/ + # key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} + # restore-keys: | + # ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} + # ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}} + # ${{env.BIN}}-${{inputs.godot-ref}} - name: Compilation env: diff --git a/.github/workflows/linux.yml b/.github/workflows/linux.yml index fa02103..dc68f03 100644 --- a/.github/workflows/linux.yml +++ b/.github/workflows/linux.yml @@ -227,6 +227,7 @@ jobs: sudo apt-get install libwayland-dev - name: Set up scons cache + if: inputs.test-build # ! Only cache test/PR builds uses: actions/cache@v4 with: path: ${{github.workspace}}/.scons_cache/ diff --git a/.github/workflows/macos.yml b/.github/workflows/macos.yml index a737c41..4a871cc 100644 --- a/.github/workflows/macos.yml +++ b/.github/workflows/macos.yml @@ -175,6 +175,7 @@ jobs: rm -f /tmp/vulkan-sdk.zip - name: Set up scons cache + if: inputs.test-build # ! Only cache test/PR builds uses: actions/cache@v4 with: path: ${{github.workspace}}/.scons_cache/ diff --git a/.github/workflows/web.yml b/.github/workflows/web.yml index b5c434d..db8b75c 100644 --- a/.github/workflows/web.yml +++ b/.github/workflows/web.yml @@ -120,15 +120,16 @@ jobs: python --version scons --version - - name: Set up scons cache - uses: actions/cache@v4 - with: - path: ${{github.workspace}}/.scons_cache/ - key: ${{env.CACHE_NAME}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} - restore-keys: | - ${{env.CACHE_NAME}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} - ${{env.CACHE_NAME}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}} - ${{env.CACHE_NAME}}-${{inputs.godot-ref}} + # ! Note: we stopped using the scons cache in release builds. + # - name: Set up scons cache + # uses: actions/cache@v4 + # with: + # path: ${{github.workspace}}/.scons_cache/ + # key: ${{env.CACHE_NAME}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} + # restore-keys: | + # ${{env.CACHE_NAME}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}} + # ${{env.CACHE_NAME}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}} + # ${{env.CACHE_NAME}}-${{inputs.godot-ref}} - name: Compilation env: From 7a3d5bc6a22bfce034f959cc63d8ce7994405c4f Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Sun, 1 Dec 2024 15:48:56 +0100 Subject: [PATCH 3/6] GHA: Compile Windows builds with statically linked ANGLE --- .github/workflows/windows.yml | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/.github/workflows/windows.yml b/.github/workflows/windows.yml index be67924..d8dcf60 100644 --- a/.github/workflows/windows.yml +++ b/.github/workflows/windows.yml @@ -221,6 +221,14 @@ jobs: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}} ${{env.BIN}}-${{inputs.godot-ref}} + - name: Static ANGLE libs + run: | + mkdir -p deps/angle + cd deps/angle + url=https://github.com/godotengine/godot-angle-static/releases/download/chromium%2F6601.2/godot-angle-static + curl -L -o windows_${{matrix.opts.arch}}.zip $url-${{matrix.opts.arch}}-${{matrix.opts.llvm && 'llvm' || 'gcc'}}-release.zip + unzip windows_${{matrix.opts.arch}}.zip + - name: Pull build container run: | podman pull ghcr.io/limbonaut/godot-windows:${{env.BUILD_IMAGE_VERSION}} @@ -236,6 +244,7 @@ jobs: module_mono_enabled=${{matrix.opts.dotnet}} \ ${{env.SCONSFLAGS}} \ ${{matrix.opts.scons-flags}} \ + angle_libs=/build/deps/angle \ " podman_run="podman run -it --rm \ --env GODOT_VERSION_STATUS=${GODOT_VERSION_STATUS} \ From 62a142f188aea6660d7249f77cfcb9a17869fb56 Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Sun, 1 Dec 2024 16:24:40 +0100 Subject: [PATCH 4/6] GHA: Compile with D3D12 support and Mesa libs --- .github/workflows/windows.yml | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/.github/workflows/windows.yml b/.github/workflows/windows.yml index d8dcf60..0c402e4 100644 --- a/.github/workflows/windows.yml +++ b/.github/workflows/windows.yml @@ -33,8 +33,9 @@ on: # Global Settings env: BUILD_IMAGE_VERSION: 4.3-f40 + MESA_VERSION: 23.1.9-1 SCONS_CACHE_LIMIT: 4096 - SCONSFLAGS: production=yes use_mingw=yes verbose=yes warnings=no progress=no + SCONSFLAGS: production=yes use_mingw=yes verbose=yes warnings=no progress=no d3d12=yes jobs: windows-builds: @@ -228,6 +229,15 @@ jobs: url=https://github.com/godotengine/godot-angle-static/releases/download/chromium%2F6601.2/godot-angle-static curl -L -o windows_${{matrix.opts.arch}}.zip $url-${{matrix.opts.arch}}-${{matrix.opts.llvm && 'llvm' || 'gcc'}}-release.zip unzip windows_${{matrix.opts.arch}}.zip + rm windows_${{matrix.opts.arch}}.zip + + - name: Mesa libs + run: | + mkdir -p deps/mesa + cd deps/mesa + curl -L -o mesa_${{matrix.opts.arch}}.zip https://github.com/godotengine/godot-nir-static/releases/download/${{env.MESA_VERSION}}/godot-nir-static-${{matrix.opts.arch}}-${{matrix.opts.llvm && 'llvm' || 'gcc'}}-release.zip + unzip -o mesa_${{matrix.opts.arch}}.zip + rm -f mesa_${{matrix.opts.arch}}.zip - name: Pull build container run: | @@ -245,6 +255,7 @@ jobs: ${{env.SCONSFLAGS}} \ ${{matrix.opts.scons-flags}} \ angle_libs=/build/deps/angle \ + mesa_libs=/build/deps/mesa \ " podman_run="podman run -it --rm \ --env GODOT_VERSION_STATUS=${GODOT_VERSION_STATUS} \ From 11548c51f0b203b5fa5461d01235feec9e2d3c91 Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Sun, 1 Dec 2024 18:35:21 +0100 Subject: [PATCH 5/6] GHA: Fix build name missing in Windows builds --- .github/workflows/windows.yml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/.github/workflows/windows.yml b/.github/workflows/windows.yml index 0c402e4..21e5181 100644 --- a/.github/workflows/windows.yml +++ b/.github/workflows/windows.yml @@ -208,7 +208,7 @@ jobs: path: modules/limboai ref: ${{ inputs.limboai-ref }} - # Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables. + # Inits GODOT_VERSION, LIMBOAI_VERSION, NAME_PREFIX, GODOT_VERSION_STATUS, BUILD_NAME environment variables. - uses: ./modules/limboai/.github/actions/init-version - name: Set up scons cache @@ -259,6 +259,7 @@ jobs: " podman_run="podman run -it --rm \ --env GODOT_VERSION_STATUS=${GODOT_VERSION_STATUS} \ + --env BUILD_NAME=${BUILD_NAME} \ --env NUM_CORES=$(nproc --all) \ --env SCONS_CACHE_LIMIT=${SCONS_CACHE_LIMIT} \ --env DOTNET_NOLOGO=true \ From 8b0b15fce417320290a546b548b8b3b9f39045b5 Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Sun, 1 Dec 2024 18:41:54 +0100 Subject: [PATCH 6/6] GHA: Fix scons cache in test builds --- .github/workflows/windows.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/.github/workflows/windows.yml b/.github/workflows/windows.yml index 21e5181..fb76f6d 100644 --- a/.github/workflows/windows.yml +++ b/.github/workflows/windows.yml @@ -261,10 +261,10 @@ jobs: --env GODOT_VERSION_STATUS=${GODOT_VERSION_STATUS} \ --env BUILD_NAME=${BUILD_NAME} \ --env NUM_CORES=$(nproc --all) \ - --env SCONS_CACHE_LIMIT=${SCONS_CACHE_LIMIT} \ --env DOTNET_NOLOGO=true \ --env DOTNET_CLI_TELEMETRY_OPTOUT=true \ - --env SCONS_CACHE=${{github.workspace}}/.scons_cache/ + --env SCONS_CACHE=/build/.scons_cache/ \ + --env SCONS_CACHE_LIMIT=${SCONS_CACHE_LIMIT} \ -v ${GITHUB_WORKSPACE}/:/build/ \ -w /build godot-windows:${{env.BUILD_IMAGE_VERSION}} bash -c \ "