GHA: Compile with D3D12 support and Mesa libs
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@ -33,8 +33,9 @@ on:
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# Global Settings
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env:
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BUILD_IMAGE_VERSION: 4.3-f40
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MESA_VERSION: 23.1.9-1
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: production=yes use_mingw=yes verbose=yes warnings=no progress=no
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SCONSFLAGS: production=yes use_mingw=yes verbose=yes warnings=no progress=no d3d12=yes
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jobs:
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windows-builds:
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@ -228,6 +229,15 @@ jobs:
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url=https://github.com/godotengine/godot-angle-static/releases/download/chromium%2F6601.2/godot-angle-static
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curl -L -o windows_${{matrix.opts.arch}}.zip $url-${{matrix.opts.arch}}-${{matrix.opts.llvm && 'llvm' || 'gcc'}}-release.zip
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unzip windows_${{matrix.opts.arch}}.zip
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rm windows_${{matrix.opts.arch}}.zip
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- name: Mesa libs
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run: |
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mkdir -p deps/mesa
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cd deps/mesa
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curl -L -o mesa_${{matrix.opts.arch}}.zip https://github.com/godotengine/godot-nir-static/releases/download/${{env.MESA_VERSION}}/godot-nir-static-${{matrix.opts.arch}}-${{matrix.opts.llvm && 'llvm' || 'gcc'}}-release.zip
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unzip -o mesa_${{matrix.opts.arch}}.zip
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rm -f mesa_${{matrix.opts.arch}}.zip
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- name: Pull build container
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run: |
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@ -245,6 +255,7 @@ jobs:
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${{env.SCONSFLAGS}} \
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${{matrix.opts.scons-flags}} \
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angle_libs=/build/deps/angle \
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mesa_libs=/build/deps/mesa \
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"
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podman_run="podman run -it --rm \
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--env GODOT_VERSION_STATUS=${GODOT_VERSION_STATUS} \
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