Merge pull request #216 from limbonaut/gha-debug-builds
GHA: Add an option to create GDExtension debug builds
This commit is contained in:
commit
601aed3684
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@ -11,7 +11,11 @@ on:
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type: string
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type: string
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default: master
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default: master
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test-build:
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test-build:
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description: Should we perform only a limited number of test builds?
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description: Limit the number of test builds
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type: boolean
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default: false
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debug-symbols:
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description: Build with debug symbols
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type: boolean
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type: boolean
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default: false
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default: false
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@ -26,14 +30,18 @@ on:
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type: string
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type: string
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default: master
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default: master
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test-build:
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test-build:
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description: Should we perform only a limited number of test builds?
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description: Limit the number of test builds
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type: boolean
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default: false
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debug-symbols:
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description: Build with debug symbols
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type: boolean
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type: boolean
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default: false
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default: false
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# Global Settings
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# Global Settings
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env:
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env:
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SCONS_CACHE_LIMIT: 4096
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: dev_build=no debug_symbols=no
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SCONSFLAGS: use_mingw=yes dev_build=no
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EM_VERSION: 3.1.45
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EM_VERSION: 3.1.45
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EM_CACHE_FOLDER: "emsdk-cache"
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EM_CACHE_FOLDER: "emsdk-cache"
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GODOT_VERSION: 4.3-stable
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GODOT_VERSION: 4.3-stable
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@ -250,23 +258,25 @@ jobs:
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uses: actions/cache@v4
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uses: actions/cache@v4
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with:
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with:
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path: ${{github.workspace}}/.scons_cache/
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path: ${{github.workspace}}/.scons_cache/
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key: ${{env.BIN}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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key: ${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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restore-keys: |
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restore-keys: |
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${{env.BIN}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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${{env.BIN}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}
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${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}
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${{env.BIN}}-${{inputs.godot-cpp-ref}}
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${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}
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- name: Compilation
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- name: Compilation
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shell: bash
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shell: bash
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env:
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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DEBUG_FLAGS: ${{ inputs.debug-symbols && 'debug_symbols=yes symbols_visibility=visible' || 'debug_symbols=no' }}
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run: |
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run: |
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PATH=${GITHUB_WORKSPACE}/buildroot/bin:$PATH
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PATH=${GITHUB_WORKSPACE}/buildroot/bin:$PATH
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scons platform=${{matrix.opts.platform}} target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} ${{env.SCONSFLAGS}}
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scons platform=${{matrix.opts.platform}} target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} ${{env.DEBUG_FLAGS}} ${{env.SCONSFLAGS}}
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- name: Prepare artifact
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- name: Prepare artifact
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shell: bash
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shell: bash
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run: |
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run: |
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ls -R demo/addons/limboai/
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mkdir out
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mkdir out
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mv demo/addons/ out/
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mv demo/addons/ out/
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cp {README,LICENSE,LOGO_LICENSE}.md out/addons/limboai/
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cp {README,LICENSE,LOGO_LICENSE}.md out/addons/limboai/
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