diff --git a/.github/workflows/macos.yml b/.github/workflows/macos.yml index 3cbd2a5..92b9aec 100644 --- a/.github/workflows/macos.yml +++ b/.github/workflows/macos.yml @@ -33,7 +33,7 @@ on: # Global Settings env: SCONS_CACHE_LIMIT: 4096 - SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes + SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra DOTNET_NOLOGO: true DOTNET_CLI_TELEMETRY_OPTOUT: true @@ -49,90 +49,80 @@ jobs: - name: Editor (x86_64, release) target: editor arch: x86_64 - build-mono: false + dotnet: false should-build: true - name: Template (x86_64, release) target: template_release arch: x86_64 - build-mono: false + dotnet: false should-build: ${{ !inputs.test-build }} - name: Template (x86_64, debug) target: template_debug arch: x86_64 - build-mono: false + dotnet: false should-build: ${{ !inputs.test-build }} - name: Editor (arm64, release) target: editor arch: arm64 - build-mono: false + dotnet: false should-build: true - name: Template (arm64, release) target: template_release arch: arm64 - build-mono: false + dotnet: false should-build: ${{ !inputs.test-build }} - name: Template (arm64, debug) target: template_debug arch: arm64 - build-mono: false + dotnet: false should-build: ${{ !inputs.test-build }} - # ! Disabled for now: .NET version fails to build + - name: .NET Editor (x86_64, release) + target: editor + arch: x86_64 + dotnet: true + should-build: ${{ !inputs.test-build }} - # - name: .NET Editor (x86_64, release) - # target: editor - # arch: x86_64 - # build-mono: true - # artifact-name: macos-mono-editor - # cache-name: macos-editor - # should-build: ${{ !inputs.test-build }} + - name: .NET Template (x86_64, release) + target: template_release + arch: x86_64 + dotnet: true + should-build: ${{ !inputs.test-build }} - # - name: .NET Template (x86_64, release) - # target: template_release - # arch: x86_64 - # build-mono: true - # artifact-name: macos-mono-templates - # should-build: ${{ !inputs.test-build }} + - name: .NET Template (x86_64, debug) + target: template_debug + arch: x86_64 + dotnet: true + should-build: ${{ !inputs.test-build }} - # - name: .NET Template (x86_64, debug) - # target: template_debug - # arch: x86_64 - # build-mono: true - # artifact-name: macos-mono-templates - # should-build: ${{ !inputs.test-build }} + - name: .NET Editor (arm64, release) + target: editor + arch: arm64 + dotnet: true + should-build: ${{ !inputs.test-build }} - # - name: .NET Editor (arm64, release) - # target: editor - # arch: arm64 - # build-mono: true - # artifact-name: macos-mono-editor - # cache-name: macos-editor - # should-build: ${{ !inputs.test-build }} + - name: .NET Template (arm64, release) + target: template_release + arch: arm64 + dotnet: true + should-build: ${{ !inputs.test-build }} - # - name: .NET Template (arm64, release) - # target: template_release - # arch: arm64 - # build-mono: true - # artifact-name: macos-mono-templates - # should-build: ${{ !inputs.test-build }} - - # - name: .NET Template (arm64, debug) - # target: template_debug - # arch: arm64 - # build-mono: true - # artifact-name: macos-mono-templates - # should-build: ${{ !inputs.test-build }} + - name: .NET Template (arm64, debug) + target: template_debug + arch: arm64 + dotnet: true + should-build: ${{ !inputs.test-build }} exclude: - { opts: { should-build: false } } env: - BIN: godot.macos.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.build-mono == true && '.mono' || '' }} + BIN: godot.macos.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.dotnet == true && '.mono' || '' }} steps: - name: Clone Godot @@ -161,6 +151,12 @@ jobs: python -c "import sys; print(sys.version)" python -m pip install scons==4.4.0 + - name: Set up .NET SDK 6.0 + if: matrix.opts.dotnet + uses: actions/setup-dotnet@v4 + with: + dotnet-version: "6.0.x" + - name: Diagnostics run: | python --version @@ -185,19 +181,21 @@ jobs: env: SCONS_CACHE: ${{github.workspace}}/.scons_cache/ run: | - scons -j2 platform=macos target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.build-mono}} ${{env.SCONSFLAGS}} + scons -j2 platform=macos target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.dotnet}} ${{env.SCONSFLAGS}} - # ! Disabled for now: .NET version fails to build + - name: Generate C# glue + if: matrix.opts.dotnet && matrix.opts.target == 'editor' && matrix.opts.arch == 'x86_64' + env: + GODOT_VERSION_STATUS: limboai + run: | + ./bin/$BIN --headless --generate-mono-glue ./modules/mono/glue || true - # - name: Generate C# glue - # if: matrix.opts.build-mono && matrix.opts.target == 'editor' - # run: | - # ./bin/$BIN --headless --generate-mono-glue ./modules/mono/glue || true - - # - name: Build .NET solutions - # if: matrix.opts.build-mono && matrix.opts.target == 'editor' - # run: | - # ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=macos + - name: Build .NET solutions + if: matrix.opts.dotnet && matrix.opts.target == 'editor' && matrix.opts.arch == 'x86_64' + env: + GODOT_VERSION_STATUS: limboai + run: | + ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=macos - name: Prepare artifact run: | @@ -207,7 +205,7 @@ jobs: - name: Upload artifact uses: actions/upload-artifact@v4 with: - name: tmp-macos-${{matrix.opts.target}}-${{matrix.opts.arch}} + name: tmp-${{matrix.opts.dotnet == true && 'dotnet-' || ''}}macos-${{matrix.opts.target}}-${{matrix.opts.arch}} path: bin/* make-macos-bundle: @@ -215,6 +213,19 @@ jobs: name: Make macOS Bundles needs: macos-builds + strategy: + fail-fast: false + matrix: + opts: + - download-prefix: tmp-macos + dotnet: false + should-build: true + - download-prefix: tmp-dotnet-macos + dotnet: true + should-build: ${{ !inputs.test-build }} + exclude: + - { opts: { should-build: false } } + steps: - name: Clone Godot uses: actions/checkout@v4 @@ -234,41 +245,46 @@ jobs: - name: Download editor artifact uses: actions/download-artifact@v4 with: - pattern: tmp-macos-editor-* + pattern: ${{matrix.opts.download-prefix}}-editor-* merge-multiple: true path: bin/ # Zipping the editor bundle to retain executable bit; # workaround for: https://github.com/actions/upload-artifact/issues/38 - name: Make editor bundle + env: + APP_NAME: Godot${{matrix.opts.dotnet == true && '_mono' || ''}}.app run: | ls bin/ - lipo -create bin/godot.macos.editor.x86_64 bin/godot.macos.editor.arm64 -output bin/godot.macos.editor.universal + lipo -create bin/godot.macos.editor.x86_64* bin/godot.macos.editor.arm64* -output bin/godot.macos.editor.universal + du -sh bin/ strip bin/godot.macos.editor.universal - rm bin/godot.macos.editor.{x86_64,arm64} + du -sh bin/ mkdir -p out/editor/ - cp -r misc/dist/macos_tools.app out/editor/Godot.app - mkdir -p out/editor/Godot.app/Contents/MacOS - cp bin/godot.macos.editor.universal out/editor/Godot.app/Contents/MacOS/Godot - chmod +x out/editor/Godot.app/Contents/MacOS/Godot + cp -r misc/dist/macos_tools.app out/editor/${APP_NAME} + mkdir -p out/editor/${APP_NAME}/Contents/{MacOS,Resources} + cp bin/godot.macos.editor.universal out/editor/${APP_NAME}/Contents/MacOS/Godot + chmod +x out/editor/${APP_NAME}/Contents/MacOS/Godot + cp -r bin/GodotSharp out/editor/${APP_NAME}/Contents/Resources/GodotSharp || true pushd out/editor - zip -r Godot.app.zip Godot.app - rm -rf Godot.app + zip -q -9 -r ${APP_NAME}.zip ${APP_NAME} + rm -rf ${APP_NAME} echo -e "## Why another ZIP inside?\n\nWorkaround for: https://github.com/actions/upload-artifact/issues/38\n" > README.md popd + rm -rf bin/* ls out/editor/ - name: Upload editor bundle uses: actions/upload-artifact@v4 with: - name: ${{env.NAME_PREFIX}}.editor.macos.universal + name: ${{env.NAME_PREFIX}}${{matrix.opts.dotnet == true && '.dotnet' || ''}}.editor.macos.universal path: out/editor/* - name: Download templates artifact if: ${{ !inputs.test-build }} uses: actions/download-artifact@v4 with: - pattern: tmp-macos-template_* + pattern: ${{matrix.opts.download-prefix}}-template_* merge-multiple: true path: bin/ @@ -277,25 +293,24 @@ jobs: run: | rm -rf out/ ls bin/ - lipo -create bin/godot.macos.template_release.x86_64 bin/godot.macos.template_release.arm64 -output bin/godot.macos.template_release.universal - lipo -create bin/godot.macos.template_debug.x86_64 bin/godot.macos.template_debug.arm64 -output bin/godot.macos.template_debug.universal - rm bin/godot.macos.template_{debug,release}.{x86_64,arm64} - strip bin/godot.* + lipo -create bin/godot.macos.template_release.x86_64* bin/godot.macos.template_release.arm64* -output bin/godot.macos.template_release.universal + lipo -create bin/godot.macos.template_debug.x86_64* bin/godot.macos.template_debug.arm64* -output bin/godot.macos.template_debug.universal + strip bin/godot.*.universal cp -r misc/dist/macos_template.app macos_template.app mkdir -p macos_template.app/Contents/MacOS cp bin/godot.macos.template_debug.universal macos_template.app/Contents/MacOS/godot_macos_debug.universal cp bin/godot.macos.template_release.universal macos_template.app/Contents/MacOS/godot_macos_release.universal chmod +x macos_template.app/Contents/MacOS/godot_macos_{release,debug}.universal - zip -r macos.zip macos_template.app - rm bin/* + zip -q -9 -r macos.zip macos_template.app mkdir -p out/templates/ mv macos.zip out/templates/macos.zip echo "${GODOT_VERSION}.limboai+${LIMBOAI_VERSION}" > out/templates/version.txt + rm -rf bin/* ls out/templates/ - uses: geekyeggo/delete-artifact@v5 with: - name: tmp-macos-* + name: ${{matrix.opts.download-prefix}}-* useGlob: true failOnError: false @@ -303,5 +318,5 @@ jobs: if: ${{ !inputs.test-build }} uses: actions/upload-artifact@v4 with: - name: ${{env.NAME_PREFIX}}.export-templates.macos + name: ${{env.NAME_PREFIX}}${{matrix.opts.dotnet == true && '.dotnet' || ''}}.export-templates.macos path: out/*