GHA: Separate debug symbols in GDExtension libs (WIP)
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@ -41,7 +41,7 @@ on:
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# Global Settings
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env:
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: use_mingw=yes dev_build=no
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SCONSFLAGS: use_mingw=yes dev_build=no debug_symbols=yes symbols_visibility=visible verbose=yes
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EM_VERSION: 3.1.45
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EM_CACHE_FOLDER: "emsdk-cache"
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GODOT_VERSION: 4.3-stable
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@ -61,6 +61,7 @@ jobs:
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platform: linux
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target: template_release
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arch: x86_64
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bin: liblimboai.linux.template_release.x86_64.so
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should-build: true
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- name: 🐧 Linux (x86_64, debug)
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@ -68,20 +69,23 @@ jobs:
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platform: linux
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target: editor
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arch: x86_64
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bin: liblimboai.linux.editor.x86_64.so
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should-build: true
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- name: 🪟 Windows (x86_64, release)
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runner: windows-latest
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runner: ubuntu-latest
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platform: windows
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target: template_release
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arch: x86_64
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bin: liblimboai.windows.template_release.x86_64.dll
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should-build: true
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- name: 🪟 Windows (x86_64, debug)
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runner: windows-latest
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runner: ubuntu-latest
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platform: windows
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target: editor
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arch: x86_64
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bin: liblimboai.windows.editor.x86_64.dll
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should-build: true
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- name: 🍎 macOS (universal, release)
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@ -89,6 +93,7 @@ jobs:
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platform: macos
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target: template_release
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arch: universal
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bin: liblimboai.macos.template_release
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should-build: true
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- name: 🍎 macOS (universal, debug)
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@ -96,6 +101,7 @@ jobs:
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platform: macos
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target: editor
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arch: universal
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bin: liblimboai.macos.editor
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should-build: true
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- name: 🌐 Web (wasm32, release)
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@ -103,6 +109,7 @@ jobs:
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platform: web
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target: template_release
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arch: wasm32
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bin: liblimboai.web.template_release.wasm32.wasm
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should-build: ${{ !inputs.test-build }}
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- name: 🌐 Web (wasm32, debug)
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@ -110,6 +117,7 @@ jobs:
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platform: web
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target: template_debug
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arch: wasm32
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bin: liblimboai.web.template_debug.wasm32.wasm
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should-build: ${{ !inputs.test-build }}
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- name: 🤖 Android (arm64, release)
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@ -117,6 +125,7 @@ jobs:
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platform: android
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target: template_release
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arch: arm64
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bin: liblimboai.android.template_release.arm64.so
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should-build: ${{ !inputs.test-build }}
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- name: 🤖 Android (arm64, debug)
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@ -124,6 +133,7 @@ jobs:
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platform: android
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target: template_debug
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arch: arm64
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bin: liblimboai.android.template_debug.arm64.so
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should-build: ${{ !inputs.test-build }}
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- name: 🤖 Android (arm32, release)
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@ -131,6 +141,7 @@ jobs:
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platform: android
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target: template_release
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arch: arm32
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bin: liblimboai.android.template_release.arm32.so
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should-build: ${{ !inputs.test-build }}
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- name: 🤖 Android (arm32, debug)
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@ -138,6 +149,7 @@ jobs:
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platform: android
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target: template_debug
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arch: arm32
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bin: liblimboai.android.template_debug.arm32.so
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should-build: ${{ !inputs.test-build }}
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- name: 🤖 Android (x86_64, release)
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@ -145,6 +157,7 @@ jobs:
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platform: android
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target: template_release
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arch: x86_64
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bin: liblimboai.android.template_release.x86_64.so
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should-build: ${{ !inputs.test-build }}
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- name: 🤖 Android (x86_64, debug)
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@ -152,6 +165,7 @@ jobs:
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platform: android
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target: template_debug
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arch: x86_64
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bin: liblimboai.android.template_debug.x86_64.so
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should-build: ${{ !inputs.test-build }}
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- name: 🤖 Android (x86_32, release)
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@ -159,6 +173,7 @@ jobs:
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platform: android
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target: template_release
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arch: x86_32
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bin: liblimboai.android.template_release.x86_32.so
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should-build: ${{ !inputs.test-build }}
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- name: 🤖 Android (x86_32, debug)
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@ -166,6 +181,7 @@ jobs:
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platform: android
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target: template_debug
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arch: x86_32
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bin: liblimboai.android.template_debug.x86_32.so
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should-build: ${{ !inputs.test-build }}
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- name: 🍏 iOS (arm64, release)
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@ -173,6 +189,7 @@ jobs:
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platform: ios
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target: template_release
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arch: arm64
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bin: liblimboai.ios.template_release.arm64.dylib
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should-build: ${{ !inputs.test-build }}
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- name: 🍏 iOS (arm64, debug)
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@ -180,6 +197,7 @@ jobs:
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platform: ios
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target: template_debug
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arch: arm64
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bin: liblimboai.ios.template_debug.arm64.dylib
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should-build: ${{ !inputs.test-build }}
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- name: 🍏 iOS (simulator, release)
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@ -188,6 +206,7 @@ jobs:
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target: template_release
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arch: universal
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scons-flags: ios_simulator=yes
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bin: liblimboai.ios.template_release.universal.simulator.dylib
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should-build: ${{ !inputs.test-build }}
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- name: 🍏 iOS (simulator, debug)
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@ -196,14 +215,12 @@ jobs:
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target: template_debug
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arch: universal
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scons-flags: ios_simulator=yes
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bin: liblimboai.ios.template_debug.universal.simulator.dylib
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should-build: ${{ !inputs.test-build }}
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exclude:
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- { opts: { should-build: false } }
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env:
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BIN: liblimboai.${{matrix.opts.platform}}.${{matrix.opts.target}}.${{matrix.opts.arch}}
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steps:
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- name: Clone LimboAI module
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uses: actions/checkout@v4
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@ -280,20 +297,22 @@ jobs:
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ndk-version: r23c
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link-to-sdk: true
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- name: Set up MSVC problem matcher on Windows
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if: matrix.opts.platform == 'windows'
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uses: ammaraskar/msvc-problem-matcher@master
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- name: Set up scons cache
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if: inputs.test-build # ! Only cache test/PR builds
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uses: actions/cache@v4
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with:
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path: ${{github.workspace}}/.scons_cache/
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key: ${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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key: ${{matrix.opts.bin}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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restore-keys: |
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${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}
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${{env.BIN}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}
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${{matrix.opts.bin}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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${{matrix.opts.bin}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}-${{inputs.limboai-ref}}
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${{matrix.opts.bin}}-${{inputs.debug-symbols}}-${{inputs.godot-cpp-ref}}
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- name: Set up MinGW
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if: matrix.opts.platform == 'windows'
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run: |
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sudo apt update
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sudo apt install g++-mingw-w64-x86-64-posix
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- name: Compilation
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shell: bash
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@ -304,6 +323,53 @@ jobs:
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PATH=${GITHUB_WORKSPACE}/buildroot/bin:$PATH
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scons platform=${{matrix.opts.platform}} target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} ${{env.DEBUG_FLAGS}} ${{matrix.opts.scons-flags}} ${{env.SCONSFLAGS}}
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- name: Split debug symbols (Linux)
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if: inputs.debug-symbols && matrix.opts.platform == 'linux'
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shell: bash
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run: |
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cd demo/addons/limboai/bin/
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objcopy --only-keep-debug ${{matrix.opts.bin}} ${{matrix.opts.bin}}.debug
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objcopy --add-gnu-debuglink ${{matrix.opts.bin}}.debug ${{matrix.opts.bin}}
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strip --strip-debug ${{matrix.opts.bin}}
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readelf --debug-dump=links ${{matrix.opts.bin}}
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nm ${{matrix.opts.bin}}
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- name: Split debug symbols (Windows)
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if: inputs.debug-symbols && matrix.opts.platform == 'windows'
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shell: bash
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run: |
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cd demo/addons/limboai/bin/
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x86_64-w64-mingw32-objcopy --only-keep-debug ${{matrix.opts.bin}} ${{matrix.opts.bin}}.debug
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x86_64-w64-mingw32-objcopy --add-gnu-debuglink ${{matrix.opts.bin}}.debug ${{matrix.opts.bin}}
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x86_64-w64-mingw32-strip --strip-debug ${{matrix.opts.bin}}
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x86_64-w64-mingw32-nm ${{matrix.opts.bin}}
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- name: Split debug symbols (macOS & iOS)
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if: inputs.debug-symbols && (matrix.opts.platform == 'macos' || matrix.opts.platform == 'ios')
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shell: bash
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run: |
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cd demo/addons/limboai/bin/
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if [ "${{matrix.opts.platform}}" == "macos" ]; then
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cd liblimboai.*.framework/
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fi
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dsymutil ${{matrix.opts.bin}}
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strip -x ${{matrix.opts.bin}}
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nm ${{matrix.opts.bin}}
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- name: Split debug symbols (Web)
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if: inputs.debug-symbols && matrix.opts.platform == 'web'
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shell: bash
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run: |
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ls -R emsdk-cache/
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echo "---"
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echo ${PATH}
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- name: Split debug symbols (Android)
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if: inputs.debug-symbols && matrix.opts.platform == 'android'
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shell: bash
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run: |
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cd demo/addons/limboai/bin/
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- name: Prepare artifact
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shell: bash
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run: |
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