From 4467ebbbd963f9f8c01501591293da2bf9b23eb8 Mon Sep 17 00:00:00 2001 From: Serhii Snitsaruk Date: Mon, 24 Jun 2024 21:34:35 +0200 Subject: [PATCH] Update README.md --- README.md | 23 ++++++----------------- 1 file changed, 6 insertions(+), 17 deletions(-) diff --git a/README.md b/README.md index 04bc640..89151d1 100644 --- a/README.md +++ b/README.md @@ -29,13 +29,14 @@ Behavior Trees are powerful hierarchical structures used to model and control th ![Charger from Demo](doc/images/demo_charger.gif) -### Videos - -[![Demonstration](https://img.youtube.com/vi/NWaMArUg7mY/0.jpg)](https://www.youtube.com/watch?v=NWaMArUg7mY) - >**🛈 Demo project** lives in the `demo` folder and is available separately in [**Releases**](https://github.com/limbonaut/limboai/releases). > Run `demo/scenes/showcase.tscn` to get started. -> It also contains a tutorial that introduces behavior trees using examples. +> It also includes a tutorial that introduces behavior trees through illustrative examples. + +### Videos + + + ## Features @@ -119,18 +120,6 @@ Need help? We have a Discord server: https://discord.gg/N5MGC95GpP I write about LimboAI development on Mastodon: https://mastodon.gamedev.place/@limbo. -## Roadmap - -Features and improvements that may be implemented in the future: -- ~~Providing precompiled builds for download.~~ 🗸 -- ~~Tests and CI.~~ 🗸 -- ~~GDExtension support.~~ 🗸 -- ~~Extensive demo project.~~ 🗸 -- Expanding the library of commonly useful tasks. -- Exploring the execution history of behavior trees in the visual debugger. -- Per-project ignore list for tasks that users may want to hide in the task palette. -- GUI editor for state machines. - ## License Use of this source code is governed by an MIT-style license that can be found in the LICENSE file or at https://opensource.org/licenses/MIT.