GHA: Build Windows binaries using MinGW/GCC in a docker container
This commit is contained in:
parent
ba90deaa6a
commit
44040dda06
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@ -8,6 +8,9 @@ inputs:
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- linuxbsd
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- windows
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- macos
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bin:
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required: true
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type: string
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runs:
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using: "composite"
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@ -22,7 +25,7 @@ runs:
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- name: Generate C# glue
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shell: bash
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run: |
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./bin/${BIN} --headless --generate-mono-glue ./modules/mono/glue || true
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./bin/${{inputs.bin}} --headless --generate-mono-glue ./modules/mono/glue || true
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- name: Build .NET assemblies
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shell: bash
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@ -11,7 +11,7 @@ on:
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type: string
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default: master
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test-build:
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description: Should we perform only a limited number of test builds?
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description: Limit to pre-defined test builds
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type: boolean
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default: false
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@ -26,7 +26,7 @@ on:
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type: string
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default: master
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test-build:
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description: Should we perform only a limited number of test builds?
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description: Limit to pre-defined test builds
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type: boolean
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default: false
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@ -248,6 +248,7 @@ jobs:
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uses: ./modules/limboai/.github/actions/build-dotnet-assemblies
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with:
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platform: linuxbsd
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bin: ${{env.BIN}}
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- name: Prepare artifact
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env:
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@ -11,7 +11,7 @@ on:
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type: string
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default: master
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test-build:
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description: Should we perform only a limited number of test builds?
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description: Limit to pre-defined test builds
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type: boolean
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default: false
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@ -26,7 +26,7 @@ on:
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type: string
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default: master
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test-build:
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description: Should we perform only a limited number of test builds?
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description: Limit to pre-defined test builds
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type: boolean
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default: false
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@ -195,6 +195,7 @@ jobs:
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uses: ./modules/limboai/.github/actions/build-dotnet-assemblies
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with:
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platform: macos
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bin: ${{env.BIN}}
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- name: Prepare artifact
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run: |
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@ -5,13 +5,13 @@ on:
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godot-ref:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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default: 4.3
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limboai-ref:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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test-build:
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description: Should we perform only a limited number of test builds?
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description: Limit to pre-defined test builds
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type: boolean
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default: false
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@ -20,28 +20,28 @@ on:
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godot-ref:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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default: 4.3
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limboai-ref:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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test-build:
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description: Should we perform only a limited number of test builds?
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description: Limit to pre-defined test builds
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type: boolean
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default: false
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# Global Settings
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env:
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SCONS_CACHE_MSVC_CONFIG: true
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BUILD_IMAGE_VERSION: 4.3-f40
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes
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DOTNET_NOLOGO: true
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DOTNET_CLI_TELEMETRY_OPTOUT: true
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SCONSFLAGS: production=yes use_mingw=yes verbose=yes warnings=no progress=no
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jobs:
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windows-builds:
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runs-on: "windows-latest"
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runs-on: "ubuntu-24.04"
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name: ${{ matrix.opts.name }}
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outputs:
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built-dotnet-editor: ${{ steps.mark-dotnet-editor.outputs.built-dotnet-editor }}
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strategy:
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fail-fast: false
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matrix:
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@ -51,18 +51,21 @@ jobs:
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- name: Editor (x86_64, release)
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target: editor
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arch: x86_64
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llvm: false
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dotnet: false
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should-build: true
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- name: Template (x86_64, release)
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target: template_release
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arch: x86_64
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llvm: false
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dotnet: false
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should-build: ${{ !inputs.test-build }}
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- name: Template (x86_64, debug)
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target: template_debug
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arch: x86_64
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llvm: false
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dotnet: false
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should-build: ${{ !inputs.test-build }}
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@ -71,18 +74,21 @@ jobs:
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# - name: Editor (x86_32, release)
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# target: editor
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# arch: x86_32
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# llvm: false
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# dotnet: false
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# should-build: ${{ !inputs.test-build }}
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- name: Template (x86_32, release)
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target: template_release
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arch: x86_32
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llvm: false
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dotnet: false
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should-build: ${{ !inputs.test-build }}
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- name: Template (x86_32, debug)
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target: template_debug
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arch: x86_32
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llvm: false
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dotnet: false
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should-build: ${{ !inputs.test-build }}
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@ -91,19 +97,24 @@ jobs:
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# - name: Editor (arm64, release)
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# target: editor
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# arch: arm64
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# llvm: true
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# dotnet: false
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# should-build: ${{ !inputs.test-build }}
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- name: Template (arm64, release)
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target: template_release
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arch: arm64
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llvm: true
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dotnet: false
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scons-flags: mingw_prefix=/root/llvm-mingw
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should-build: ${{ !inputs.test-build }}
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- name: Template (arm64, debug)
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target: template_debug
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arch: arm64
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llvm: true
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dotnet: false
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scons-flags: mingw_prefix=/root/llvm-mingw
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should-build: ${{ !inputs.test-build }}
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# * .NET x86_64
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@ -111,18 +122,21 @@ jobs:
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- name: Editor .NET (x86_64, release)
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target: editor
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arch: x86_64
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llvm: false
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dotnet: true
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should-build: ${{ !inputs.test-build }}
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- name: Template .NET (x86_64, release)
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target: template_release
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arch: x86_64
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llvm: false
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dotnet: true
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should-build: ${{ !inputs.test-build }}
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- name: Template .NET (x86_64, debug)
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target: template_debug
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arch: x86_64
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llvm: false
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dotnet: true
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should-build: ${{ !inputs.test-build }}
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@ -131,46 +145,54 @@ jobs:
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# - name: Editor .NET (x86_32, release)
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# target: editor
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# arch: x86_32
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# llvm: false
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# dotnet: true
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# should-build: ${{ !inputs.test-build }}
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- name: Template .NET (x86_32, release)
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target: template_release
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arch: x86_32
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llvm: false
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dotnet: true
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should-build: ${{ !inputs.test-build }}
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- name: Template .NET (x86_32, debug)
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target: template_debug
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arch: x86_32
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llvm: false
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dotnet: true
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should-build: ${{ !inputs.test-build }}
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# * .NET arm64
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# - name: Editor (arm64, release)
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# - name: Editor .NET (arm64, release)
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# target: editor
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# arch: arm64
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# llvm: true
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# dotnet: true
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# should-build: ${{ !inputs.test-build }}
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- name: Template (arm64, release)
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- name: Template .NET (arm64, release)
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target: template_release
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arch: arm64
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llvm: true
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dotnet: true
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scons-flags: mingw_prefix=/root/llvm-mingw
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should-build: ${{ !inputs.test-build }}
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- name: Template (arm64, debug)
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- name: Template .NET (arm64, debug)
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target: template_debug
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arch: arm64
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llvm: true
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dotnet: true
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scons-flags: mingw_prefix=/root/llvm-mingw
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should-build: ${{ !inputs.test-build }}
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exclude:
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- { opts: { should-build: false } }
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env:
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BIN: godot.windows.${{matrix.opts.target}}.${{matrix.opts.arch}}${{ matrix.opts.dotnet == true && '.mono' || '' }}
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BIN: godot.windows.${{matrix.opts.target}}.${{matrix.opts.arch}}${{matrix.opts.llvm && '.llvm' || ''}}${{matrix.opts.dotnet == true && '.mono' || ''}}
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steps:
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- name: Clone Godot
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@ -188,23 +210,8 @@ jobs:
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# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
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- uses: ./modules/limboai/.github/actions/init-version
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- name: Set up Python 3.x
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uses: actions/setup-python@v5
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with:
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python-version: "3.x"
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architecture: "x64"
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- name: Set up scons
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run: |
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python -c "import sys; print(sys.version)"
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python -m pip install scons==4.4.0
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python --version
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scons --version
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- name: Set up MSVC problem matcher
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uses: ammaraskar/msvc-problem-matcher@master
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- name: Set up scons cache
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if: inputs.test-build # ! Only cache test/PR builds
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uses: actions/cache@v4
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with:
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path: ${{github.workspace}}/.scons_cache/
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@ -214,17 +221,34 @@ jobs:
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${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}
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${{env.BIN}}-${{inputs.godot-ref}}
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- name: Compilation
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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- name: Pull build container
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run: |
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scons -j2 platform=windows target=${{matrix.opts.target}} arch=${{matrix.opts.arch}} module_mono_enabled=${{matrix.opts.dotnet}} ${{env.SCONSFLAGS}}
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podman pull ghcr.io/limbonaut/godot-windows:${{env.BUILD_IMAGE_VERSION}}
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- name: Build .NET assemblies
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if: matrix.opts.dotnet && matrix.opts.target == 'editor'
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uses: ./modules/limboai/.github/actions/build-dotnet-assemblies
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with:
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platform: windows
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- name: Build using container
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shell: bash
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run: |
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scons_command="scons \
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platform=windows \
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target=${{matrix.opts.target}} \
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arch=${{matrix.opts.arch}} \
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use_llvm=${{matrix.opts.llvm}} \
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module_mono_enabled=${{matrix.opts.dotnet}} \
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${{env.SCONSFLAGS}} \
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${{matrix.opts.scons-flags}} \
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"
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podman_run="podman run -it --rm \
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--env GODOT_VERSION_STATUS=${GODOT_VERSION_STATUS} \
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--env NUM_CORES=$(nproc --all) \
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--env SCONS_CACHE_LIMIT=${SCONS_CACHE_LIMIT} \
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--env DOTNET_NOLOGO=true \
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--env DOTNET_CLI_TELEMETRY_OPTOUT=true \
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--env SCONS_CACHE=${{github.workspace}}/.scons_cache/
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-v ${GITHUB_WORKSPACE}/:/build/ \
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-w /build godot-windows:${{env.BUILD_IMAGE_VERSION}} bash -c \
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"
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echo "Running ${podman_run} \"${scons_command}\""
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${podman_run} "${scons_command}"
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- name: Prepare artifact
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shell: bash
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@ -252,3 +276,62 @@ jobs:
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with:
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name: ${{env.NAME_PREFIX}}${{matrix.opts.dotnet == true && '.dotnet' || ''}}.${{matrix.opts.target}}.windows.${{matrix.opts.arch}}
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path: out/*
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- name: Mark .NET editor as built
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if: matrix.opts.dotnet && matrix.opts.target == 'editor'
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id: mark-dotnet-editor
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run: echo "built-dotnet-editor=true" >> $GITHUB_OUTPUT
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dotnet-assemblies:
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name: .NET assembly for ${{matrix.opts.arch}}
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needs: windows-builds
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if: always() && needs.windows-builds.outputs.built-dotnet-editor == 'true'
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runs-on: "windows-latest"
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strategy:
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fail-fast: false
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matrix:
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opts:
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- arch: x86_64
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llvm: false
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env:
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BIN: godot.windows.editor.${{matrix.opts.arch}}${{matrix.opts.llvm && '.llvm' || ''}}.mono
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steps:
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- name: Clone Godot
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uses: actions/checkout@v4
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with:
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repository: godotengine/godot
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ref: ${{ inputs.godot-ref }}
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- name: Clone LimboAI module
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uses: actions/checkout@v4
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with:
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path: modules/limboai
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ref: ${{ inputs.limboai-ref }}
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# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
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- uses: ./modules/limboai/.github/actions/init-version
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- name: Reconstruct artifact name
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shell: bash
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run: |
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echo "ARTIFACT=${{env.NAME_PREFIX}}.dotnet.editor.windows.${{matrix.opts.arch}}" >> $GITHUB_ENV
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- name: Download editor artifact
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uses: actions/download-artifact@v4
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with:
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name: ${{env.ARTIFACT}}
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path: bin/
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- name: Build .NET assemblies
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uses: ./modules/limboai/.github/actions/build-dotnet-assemblies
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with:
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platform: windows
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bin: ${{env.BIN}}
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- name: Upload artifact
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uses: actions/upload-artifact@v4
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with:
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name: ${{env.ARTIFACT}}
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overwrite: true
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path: bin/*
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