Don't warn of mismatch between Object & NodePath

This commit is contained in:
Serhii Snitsaruk 2024-08-16 00:44:37 +02:00
parent cfacd57f15
commit 43035839b1
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GPG Key ID: A965EF8799FFEC2D
1 changed files with 3 additions and 1 deletions

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@ -417,12 +417,14 @@ void BlackboardPlan::populate_blackboard(const Ref<Blackboard> &p_blackboard, bo
ERR_FAIL_COND(p_blackboard.is_null());
for (const Pair<StringName, BBVariable> &p : var_list) {
if (p_blackboard->has_local_var(p.first) && !overwrite) {
#ifdef DEBUG_ENABLED
Variant::Type existing_type = p_blackboard->get_var(p.first).get_type();
Variant::Type planned_type = p.second.get_type();
if (existing_type != planned_type && existing_type != Variant::NIL && planned_type != Variant::NIL) {
if (existing_type != planned_type && existing_type != Variant::NIL && planned_type != Variant::NIL && !(existing_type == Variant::OBJECT && planned_type == Variant::NODE_PATH)) {
WARN_PRINT(vformat("BlackboardPlan: Not overwriting %s as it already exists in the blackboard, but it has a different type than planned (%s vs %s). File: %s",
LimboUtility::get_singleton()->decorate_var(p.first), Variant::get_type_name(existing_type), Variant::get_type_name(planned_type), get_path()));
}
#endif
continue;
}
bool has_mapping = parent_scope_mapping.has(p.first);