Fix BlackboardPlan arrays shouldn't be shared between instanced agents
Variable values are deep copied now using Variant.duplicate(true). Note that currently it doesn't duplicate objects.
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3ceedbebad
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@ -78,12 +78,16 @@ String BBVariable::get_hint_string() const {
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return data->hint_string;
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}
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BBVariable BBVariable::duplicate() const {
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BBVariable BBVariable::duplicate(bool p_deep) const {
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BBVariable var;
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var.data->hint = data->hint;
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var.data->hint_string = data->hint_string;
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var.data->type = data->type;
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if (p_deep) {
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var.data->value = data->value.duplicate(p_deep);
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} else {
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var.data->value = data->value;
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}
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var.data->binding_path = data->binding_path;
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var.data->bound_object = data->bound_object;
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var.data->bound_property = data->bound_property;
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@ -54,7 +54,7 @@ public:
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void set_hint_string(const String &p_hint_string);
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String get_hint_string() const;
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BBVariable duplicate() const;
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BBVariable duplicate(bool p_deep = false) const;
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_FORCE_INLINE_ bool is_value_changed() const { return data->value_changed; }
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_FORCE_INLINE_ void reset_value_changed() { data->value_changed = false; }
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@ -391,7 +391,7 @@ void BlackboardPlan::sync_with_base_plan() {
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inline void bb_add_var_dup_with_prefetch(const Ref<Blackboard> &p_blackboard, const StringName &p_name, const BBVariable &p_var, bool p_prefetch, Node *p_node) {
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if (unlikely(p_prefetch && p_var.get_type() == Variant::NODE_PATH)) {
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Node *n = p_node->get_node_or_null(p_var.get_value());
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BBVariable var = p_var.duplicate();
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BBVariable var = p_var.duplicate(true);
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if (n != nullptr) {
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var.set_value(n);
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} else {
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@ -404,7 +404,7 @@ inline void bb_add_var_dup_with_prefetch(const Ref<Blackboard> &p_blackboard, co
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}
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p_blackboard->assign_var(p_name, var);
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} else {
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p_blackboard->assign_var(p_name, p_var.duplicate());
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p_blackboard->assign_var(p_name, p_var.duplicate(true));
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}
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}
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