Fix icon *.import files on scons build

Enables editor scaling and color conversion in LimboAI icon imports.
This won't work until icons are actually imported in the godot editor, but that's okay - it's a convenience feature.
This commit is contained in:
Serhii Snitsaruk 2024-08-10 10:31:36 +02:00
parent 1e1fb5adaf
commit 3a40de482f
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GPG Key ID: A965EF8799FFEC2D
3 changed files with 127 additions and 55 deletions

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@ -15,6 +15,10 @@ import sys
import subprocess
from limboai_version import generate_module_version_header, godot_cpp_ref
sys.path.append("gdextension")
from update_icon_entries import update_icon_entries
from fix_icon_imports import fix_icon_imports
# Check if godot-cpp/ exists
if not os.path.exists("godot-cpp"):
print("Directory godot-cpp/ not found. Cloning repository...")
@ -85,12 +89,17 @@ generate_module_version_header()
# Update icon entries in limboai.gdextension file.
# Note: This will remove everything after [icons] section, and rebuild it with generated icon entries.
sys.path.append("gdextension")
from update_icon_entries import update_icon_entries
print("Updating LimboAI icon entries...")
update_icon_entries(silent=True)
sys.path.remove("gdextension")
# Fix icon imports in the PROJECT/addons/limboai/icons/.
# Enables scaling and color conversion in the editor for imported SVG icons.
try:
fix_icon_imports(project_dir)
except FileNotFoundError as e:
print(e)
except Exception as e:
print("Unknown error: " + str(e))
# Tweak this if you want to use different folders, or more folders, to store your source code in.
env.Append(CPPDEFINES=["LIMBOAI_GDEXTENSION"])

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@ -1,51 +0,0 @@
#!/bin/bash
## This script fixes icon imports in the demo project.
## It enables scaling and color conversion for SVG icons in the demo project.
##
## Dependencies: bash, sed, find.
# Colors
HIGHLIGHT_COLOR='\033[1;36m' # Light Cyan
NC='\033[0m' # No Color
ERROR_COLOR="\033[0;31m" # Red
usage() { echo -e "Usage: $0 [--silent]\nRun from limboai root directory!"; }
msg () { echo -e "$@"; }
highlight() { echo -e "${HIGHLIGHT_COLOR}$@${NC}"; }
error () { echo -e "${ERROR_COLOR}$@${NC}" >&2; }
# Exit if a command returns non-zero status.
set -e
if [ ! -d "${PWD}/demo/" ]; then
error Aborting: \"demo\" subdirectory is not found.
msg Tip: Run this script from the limboai root directory.
msg Command: bash ./gdextension/fix_demo_imports.sh
exit 1
fi
if test -z "$(find demo/addons/limboai/icons/ -maxdepth 1 -name '*.svg' -print -quit)"; then
error "No icons found in the demo project!"
msg Make sure to copy/link the icons into the demo project \(icons/ -\> demo/addons/limboai/icons/\).
exit 1
fi
if test -z "$(find demo/addons/limboai/icons/ -maxdepth 1 -name '*.import' -print -quit)"; then
error "No icon import files found!"
msg Make sure to open the demo project in Godot Editor before running this script.
exit 1
fi
highlight "--- Listing icons dir:"
ls demo/addons/limboai/icons/
highlight "---"
highlight Applying scale settings...
sed -i 's|editor/scale_with_editor_scale=false|editor/scale_with_editor_scale=true|' demo/addons/limboai/icons/*.import
highlight Applying color conversion settings...
sed -i 's|editor/convert_colors_with_editor_theme=false|editor/convert_colors_with_editor_theme=true|' demo/addons/limboai/icons/*.import
highlight Done!

114
gdextension/fix_icon_imports.py Executable file
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@ -0,0 +1,114 @@
#!/usr/bin/python
"""
Usage: fix_icon_imports.py [--silent] PROJECT_DIR
Fix icon imports in PROJECT_DIR/addons/limboai/icons/.
Options:
-s, --silent Don't print anything.
-h, --help Print this message.
Dependencies: python3.
Use of this source code is governed by an MIT-style
license that can be found in the LICENSE file or at
https://opensource.org/licenses/MIT.
"""
import os
import glob
import sys
import getopt
def usage():
print(__doc__.strip())
def get_limboai_icon_import_files(project_path="demo/"):
if not os.path.isdir(project_path):
raise FileNotFoundError("Project directory not found: " + project_path)
icons_path = os.path.join(project_path, "addons/limboai/icons/")
if not os.path.isdir(icons_path):
raise FileNotFoundError("Icons directory not found: " + icons_path)
return glob.glob(icons_path + "*.import")
def fix_import_file(file_path):
if not os.path.isfile(file_path):
raise FileNotFoundError("File not found: " + file_path)
old_lines = []
new_lines = []
file = open(file_path, "r")
old_lines = file.readlines()
file.close()
for line in old_lines:
line = line.replace("editor/scale_with_editor_scale=false", "editor/scale_with_editor_scale=true")
line = line.replace(
"editor/convert_colors_with_editor_theme=false", "editor/convert_colors_with_editor_theme=true"
)
new_lines.append(line)
if old_lines != new_lines:
file = open(file_path, "w")
for line in new_lines:
file.write(line)
file.close()
return True
return False
def fix_icon_imports(project_path="demo/", silent=False):
if not silent:
print("Checking icon import files...")
project_import_files = get_limboai_icon_import_files(project_path)
for import_file in project_import_files:
changed = fix_import_file(import_file)
if changed and not silent:
print("Updated icon import file: " + import_file)
if __name__ == "__main__":
silent = False
project_path = "demo/"
try:
opts, args = getopt.getopt(sys.argv[1:], "s", ["silent"])
except getopt.GetoptError as e:
print(
"%s: %s!\n"
% (
os.path.basename(__file__),
e.msg,
)
)
usage()
sys.exit(2)
if len(args) > 1:
usage()
sys.exit(2)
elif len(args) == 1:
project_path = args[0]
for opt, arg in opts:
if opt in ("-h", "--help"):
usage()
sys.exit(0)
elif opt in ("-s", "--silent"):
silent = True
try:
fix_icon_imports(project_path, silent)
except FileNotFoundError as e:
print(e)
exit(1)
if not silent:
print("Done!")