Fix BTPlayer.set_behavior_tree() not populating Blackboard (#274)
This commit is contained in:
parent
0584b0401f
commit
1b9cf17339
|
@ -83,7 +83,7 @@ void BTInstance::register_with_debugger() {
|
|||
|
||||
void BTInstance::unregister_with_debugger() {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (LimboDebugger::get_singleton()->is_active()) {
|
||||
if (LimboDebugger::get_singleton() && LimboDebugger::get_singleton()->is_active()) {
|
||||
LimboDebugger::get_singleton()->unregister_bt_instance(get_instance_id());
|
||||
}
|
||||
#endif
|
||||
|
@ -151,5 +151,6 @@ BTInstance::~BTInstance() {
|
|||
emit_signal(LW_NAME(freed));
|
||||
#ifdef DEBUG_ENABLED
|
||||
_remove_custom_monitor();
|
||||
unregister_with_debugger();
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -42,7 +42,7 @@
|
|||
|
||||
VARIANT_ENUM_CAST(BTPlayer::UpdateMode);
|
||||
|
||||
void BTPlayer::_load_tree() {
|
||||
void BTPlayer::_instantiate_bt() {
|
||||
bt_instance.unref();
|
||||
ERR_FAIL_COND_MSG(!behavior_tree.is_valid(), "BTPlayer: Initialization failed - needs a valid behavior tree.");
|
||||
ERR_FAIL_COND_MSG(!behavior_tree->get_root_task().is_valid(), "BTPlayer: Initialization failed - behavior tree has no valid root task.");
|
||||
|
@ -70,6 +70,19 @@ void BTPlayer::_update_blackboard_plan() {
|
|||
blackboard_plan->set_base_plan(behavior_tree.is_valid() ? behavior_tree->get_blackboard_plan() : nullptr);
|
||||
}
|
||||
|
||||
void BTPlayer::_initialize() {
|
||||
if (blackboard.is_null()) {
|
||||
blackboard = Ref<Blackboard>(memnew(Blackboard));
|
||||
}
|
||||
if (blackboard_plan.is_valid()) {
|
||||
// Don't overwrite existing blackboard values as they may be initialized from code.
|
||||
blackboard_plan->populate_blackboard(blackboard, false, this, _get_scene_root());
|
||||
}
|
||||
if (behavior_tree.is_valid()) {
|
||||
_instantiate_bt();
|
||||
}
|
||||
}
|
||||
|
||||
void BTPlayer::set_bt_instance(const Ref<BTInstance> &p_bt_instance) {
|
||||
ERR_FAIL_COND_MSG(p_bt_instance.is_null(), "BTPlayer: Failed to set behavior tree instance - instance is null.");
|
||||
ERR_FAIL_COND_MSG(!p_bt_instance->is_instance_valid(), "BTPlayer: Failed to set behavior tree instance - instance is not valid.");
|
||||
|
@ -104,7 +117,8 @@ void BTPlayer::set_behavior_tree(const Ref<BehaviorTree> &p_tree) {
|
|||
} else {
|
||||
behavior_tree = p_tree;
|
||||
if (get_owner() && is_inside_tree()) {
|
||||
_load_tree();
|
||||
_update_blackboard_plan();
|
||||
_initialize();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -179,16 +193,7 @@ void BTPlayer::_notification(int p_notification) {
|
|||
} break;
|
||||
case NOTIFICATION_READY: {
|
||||
if (!Engine::get_singleton()->is_editor_hint()) {
|
||||
if (blackboard.is_null()) {
|
||||
blackboard = Ref<Blackboard>(memnew(Blackboard));
|
||||
}
|
||||
if (blackboard_plan.is_valid()) {
|
||||
// Don't overwrite existing blackboard values as they may be initialized from code.
|
||||
blackboard_plan->populate_blackboard(blackboard, false, this, _get_scene_root());
|
||||
}
|
||||
if (behavior_tree.is_valid()) {
|
||||
_load_tree();
|
||||
}
|
||||
_initialize();
|
||||
} else {
|
||||
_update_blackboard_plan();
|
||||
}
|
||||
|
|
|
@ -48,8 +48,9 @@ private:
|
|||
|
||||
Ref<BTInstance> bt_instance;
|
||||
|
||||
void _load_tree();
|
||||
void _instantiate_bt();
|
||||
void _update_blackboard_plan();
|
||||
void _initialize();
|
||||
_FORCE_INLINE_ Node *_get_scene_root() const { return scene_root_hint ? scene_root_hint : get_owner(); }
|
||||
|
||||
protected:
|
||||
|
|
Loading…
Reference in New Issue