Merge 742b6822db
into 2f326e5b6f
This commit is contained in:
commit
1a589b27f7
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@ -0,0 +1,47 @@
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name: Setup Linux toolchain
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inputs:
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arch:
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required: true
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runs:
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using: "composite"
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steps:
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- name: Set up environment
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shell: bash
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run: |
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# ! Settings:
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TOOLCHAIN_64_URL=https://github.com/limbonaut/limboai/releases/download/v1.0.2/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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TOOLCHAIN_64_SHA=16c8302fcb676c1f0fb9df73d6cff250ba1f4286
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TOOLCHAIN_32_URL=https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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TOOLCHAIN_32_SHA=6171652abc54ef219e5187bc53660ee4e2f796f4
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# ! Export variables:
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if [[ "${{ inputs.arch }}" == "x86_64" ]]; then
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echo "TOOLCHAIN_URL=${TOOLCHAIN_64_URL}" >> "$GITHUB_ENV"
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echo "TOOLCHAIN_SHA=${TOOLCHAIN_64_SHA}" >> "$GITHUB_ENV"
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elif [[ "${{ inputs.arch }}" == "x86_32" ]]; then
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echo "TOOLCHAIN_URL=${TOOLCHAIN_32_URL}" >> "$GITHUB_ENV"
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echo "TOOLCHAIN_SHA=${TOOLCHAIN_32_SHA}" >> "$GITHUB_ENV"
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fi
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- name: Cache buildroot
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id: cache-buildroot
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uses: actions/cache@v4
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with:
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path: buildroot
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key: ${{env.TOOLCHAIN_SHA}}
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- name: Set up buildroot
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if: steps.cache-buildroot.outputs.cache-hit != 'true'
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shell: bash
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run: |
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mkdir buildroot
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wget ${TOOLCHAIN_URL} -O buildroot/buildroot.tar.bz2
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cd buildroot
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echo "${TOOLCHAIN_SHA} buildroot.tar.bz2"
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echo "${TOOLCHAIN_SHA} buildroot.tar.bz2" | shasum --check
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tar -xjf buildroot.tar.bz2 --strip-components=1
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ls -l
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rm buildroot.tar.bz2
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./relocate-sdk.sh
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cd ..
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@ -36,6 +36,7 @@ env:
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SCONSFLAGS: dev_build=no debug_symbols=no
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SCONSFLAGS: dev_build=no debug_symbols=no
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EM_VERSION: 3.1.45
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EM_VERSION: 3.1.45
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EM_CACHE_FOLDER: "emsdk-cache"
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EM_CACHE_FOLDER: "emsdk-cache"
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GODOT_VERSION: 4.2-stable
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jobs:
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jobs:
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gdextension:
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gdextension:
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@ -108,6 +109,7 @@ jobs:
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env:
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env:
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BIN: liblimboai.${{matrix.opts.platform}}.${{matrix.opts.target}}.${{matrix.opts.arch}}
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BIN: liblimboai.${{matrix.opts.platform}}.${{matrix.opts.target}}.${{matrix.opts.arch}}
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TOOLCHAIN_URL:
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steps:
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steps:
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- name: Clone godot-cpp
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- name: Clone godot-cpp
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@ -132,25 +134,31 @@ jobs:
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id: output-name-prefix
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id: output-name-prefix
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run: echo "name-prefix=${NAME_PREFIX}" >> $GITHUB_OUTPUT
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run: echo "name-prefix=${NAME_PREFIX}" >> $GITHUB_OUTPUT
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- name: Set up Linux buildroot x86_64
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- name: Setup Linux toolchain
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if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_64'
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if: matrix.opts.platform == 'linux'
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run: |
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uses: ./limboai/.github/actions/setup-linux-toolchain
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wget https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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with:
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tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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arch: ${{matrix.opts.arch}}
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mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
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cd buildroot
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./relocate-sdk.sh
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cd ..
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- name: Set up Linux buildroot x86_32
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# - name: Set up Linux buildroot x86_64
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if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_32'
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# if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_64'
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run: |
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# run: |
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wget https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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# wget https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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tar -xjf i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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# tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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mv i686-godot-linux-gnu_sdk-buildroot buildroot
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# mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
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cd buildroot
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# cd buildroot
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./relocate-sdk.sh
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# ./relocate-sdk.sh
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cd ..
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# cd ..
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# - name: Set up Linux buildroot x86_32
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# if: matrix.opts.platform == 'linux' && matrix.opts.arch == 'x86_32'
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# run: |
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# wget https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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# tar -xjf i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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# mv i686-godot-linux-gnu_sdk-buildroot buildroot
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# cd buildroot
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# ./relocate-sdk.sh
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# cd ..
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- name: Set up Python 3.x
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- name: Set up Python 3.x
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if: matrix.opts.platform == 'windows' || matrix.opts.platform == 'macos'
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if: matrix.opts.platform == 'windows' || matrix.opts.platform == 'macos'
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@ -251,8 +259,8 @@ jobs:
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name: ${{ env.NAME }}
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name: ${{ env.NAME }}
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path: out/*
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path: out/*
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merge-artifacts:
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package-extension:
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name: Merge artifacts
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name: 📦 Package extension
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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needs: gdextension
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needs: gdextension
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@ -263,3 +271,48 @@ jobs:
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name: ${{needs.gdextension.outputs.name-prefix}}
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name: ${{needs.gdextension.outputs.name-prefix}}
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pattern: tmp-gdextension.*
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pattern: tmp-gdextension.*
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delete-merged: true
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delete-merged: true
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- name: Download artifact
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uses: actions/download-artifact@v4
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with:
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name: ${{needs.gdextension.outputs.name-prefix}}
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path: out/
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- name: Setup Godot
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shell: bash
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run: |
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echo "Downloading Godot ${GODOT_VERSION}"
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mkdir bin
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cd bin
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wget "https://github.com/godotengine/godot/releases/download/${GODOT_VERSION}/Godot_v${GODOT_VERSION}_linux.x86_64.zip" -O godot.zip
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unzip godot.zip
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rm godot.zip
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mv Godot_* godot
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chmod u+x godot
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ls -l
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cd ..
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./bin/godot --version
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- name: Generate icon .import files
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shell: bash
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run: |
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touch out/project.godot
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timeout 20s ./bin/godot --headless --editor --path ./out/ || /bin/true
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rm out/project.godot
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rm -rf out/.godot/
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- name: Change editor scale import settings
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shell: bash
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run: |
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ls -R out/
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echo "--- Listing import files:"
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ls out/addons/limboai/icons/*.import
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echo "--- (end of listing)"
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sed -i 's|editor/scale_with_editor_scale=false|editor/scale_with_editor_scale=true|' out/addons/limboai/icons/*.import
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- name: Upload artifact
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uses: actions/upload-artifact@v4
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with:
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name: ${{needs.gdextension.outputs.name-prefix}}
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path: out/*
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overwrite: true
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@ -139,27 +139,10 @@ jobs:
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# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
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# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
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- uses: ./modules/limboai/.github/actions/init-version
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- uses: ./modules/limboai/.github/actions/init-version
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# About sed see: https://github.com/godotengine/buildroot/issues/6
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- name: Set up Linux toolchain
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- name: Set up buildroot x86_64
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uses: ./modules/limboai/.github/actions/setup-linux-toolchain
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if: matrix.opts.arch == 'x86_64'
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with:
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run: |
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arch: ${{matrix.opts.arch}}
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wget https://download.tuxfamily.org/godotengine/toolchains/linux/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
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cd buildroot
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sed -i x86_64-godot-linux-gnu/sysroot/usr/lib/pkgconfig/dbus-1.pc -e "s@/lib@/lib64@g"
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./relocate-sdk.sh
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cd ..
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- name: Set up buildroot x86_32
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if: matrix.opts.arch == 'x86_32'
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run: |
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wget https://download.tuxfamily.org/godotengine/toolchains/linux/i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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tar -xjf i686-godot-linux-gnu_sdk-buildroot.tar.bz2
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mv i686-godot-linux-gnu_sdk-buildroot buildroot
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cd buildroot
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./relocate-sdk.sh
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cd ..
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- name: Set up scons cache
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- name: Set up scons cache
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uses: actions/cache@v4
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uses: actions/cache@v4
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@ -52,16 +52,10 @@ jobs:
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with:
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with:
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path: modules/limboai
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path: modules/limboai
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# About sed see: https://github.com/godotengine/buildroot/issues/6
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- name: Set up Linux toolchain
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- name: Set up buildroot x86_64
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uses: ./modules/limboai/.github/actions/setup-linux-toolchain
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run: |
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with:
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wget https://download.tuxfamily.org/godotengine/toolchains/linux/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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arch: x86_64
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tar -xjf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2
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mv x86_64-godot-linux-gnu_sdk-buildroot buildroot
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cd buildroot
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sed -i x86_64-godot-linux-gnu/sysroot/usr/lib/pkgconfig/dbus-1.pc -e "s@/lib@/lib64@g"
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./relocate-sdk.sh
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cd ..
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- name: Set up scons cache
|
- name: Set up scons cache
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uses: actions/cache@v4
|
uses: actions/cache@v4
|
||||||
|
|
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