GHA: Fix build name missing in Windows builds
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@ -208,7 +208,7 @@ jobs:
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path: modules/limboai
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ref: ${{ inputs.limboai-ref }}
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# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
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# Inits GODOT_VERSION, LIMBOAI_VERSION, NAME_PREFIX, GODOT_VERSION_STATUS, BUILD_NAME environment variables.
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- uses: ./modules/limboai/.github/actions/init-version
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- name: Set up scons cache
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@ -259,6 +259,7 @@ jobs:
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"
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podman_run="podman run -it --rm \
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--env GODOT_VERSION_STATUS=${GODOT_VERSION_STATUS} \
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--env BUILD_NAME=${BUILD_NAME} \
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--env NUM_CORES=$(nproc --all) \
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--env SCONS_CACHE_LIMIT=${SCONS_CACHE_LIMIT} \
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--env DOTNET_NOLOGO=true \
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