Debugger: Implement selective tree update in BehaviorTreeView
Flame graph showed performance bottleneck with recreating and redrawing the whole tree each frame. This commit should improve debugger performance by a good margin.
This commit is contained in:
parent
b220a9f418
commit
0ea8b9932c
|
@ -25,7 +25,6 @@ Array BehaviorTreeData::serialize(const Ref<BTTask> &p_tree_instance, const Node
|
||||||
// Flatten tree into list depth first
|
// Flatten tree into list depth first
|
||||||
List<Ref<BTTask>> stack;
|
List<Ref<BTTask>> stack;
|
||||||
stack.push_back(p_tree_instance);
|
stack.push_back(p_tree_instance);
|
||||||
int id = 0;
|
|
||||||
while (stack.size()) {
|
while (stack.size()) {
|
||||||
Ref<BTTask> task = stack[0];
|
Ref<BTTask> task = stack[0];
|
||||||
stack.pop_front();
|
stack.pop_front();
|
||||||
|
@ -41,7 +40,7 @@ Array BehaviorTreeData::serialize(const Ref<BTTask> &p_tree_instance, const Node
|
||||||
script_path = s->get_path();
|
script_path = s->get_path();
|
||||||
}
|
}
|
||||||
|
|
||||||
arr.push_back(id);
|
arr.push_back(task->get_instance_id());
|
||||||
arr.push_back(task->get_task_name());
|
arr.push_back(task->get_task_name());
|
||||||
arr.push_back(!task->get_custom_name().is_empty());
|
arr.push_back(!task->get_custom_name().is_empty());
|
||||||
arr.push_back(num_children);
|
arr.push_back(num_children);
|
||||||
|
@ -49,8 +48,6 @@ Array BehaviorTreeData::serialize(const Ref<BTTask> &p_tree_instance, const Node
|
||||||
arr.push_back(task->get_elapsed_time());
|
arr.push_back(task->get_elapsed_time());
|
||||||
arr.push_back(task->get_class());
|
arr.push_back(task->get_class());
|
||||||
arr.push_back(script_path);
|
arr.push_back(script_path);
|
||||||
|
|
||||||
id += 1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return arr;
|
return arr;
|
||||||
|
@ -89,7 +86,6 @@ Ref<BehaviorTreeData> BehaviorTreeData::create_from_tree_instance(const Ref<BTTa
|
||||||
// Flatten tree into list depth first
|
// Flatten tree into list depth first
|
||||||
List<Ref<BTTask>> stack;
|
List<Ref<BTTask>> stack;
|
||||||
stack.push_back(p_tree_instance);
|
stack.push_back(p_tree_instance);
|
||||||
int id = 0;
|
|
||||||
while (stack.size()) {
|
while (stack.size()) {
|
||||||
Ref<BTTask> task = stack[0];
|
Ref<BTTask> task = stack[0];
|
||||||
stack.pop_front();
|
stack.pop_front();
|
||||||
|
@ -106,7 +102,7 @@ Ref<BehaviorTreeData> BehaviorTreeData::create_from_tree_instance(const Ref<BTTa
|
||||||
}
|
}
|
||||||
|
|
||||||
data->tasks.push_back(TaskData(
|
data->tasks.push_back(TaskData(
|
||||||
id,
|
task->get_instance_id(),
|
||||||
task->get_task_name(),
|
task->get_task_name(),
|
||||||
!task->get_custom_name().is_empty(),
|
!task->get_custom_name().is_empty(),
|
||||||
num_children,
|
num_children,
|
||||||
|
@ -114,7 +110,6 @@ Ref<BehaviorTreeData> BehaviorTreeData::create_from_tree_instance(const Ref<BTTa
|
||||||
task->get_elapsed_time(),
|
task->get_elapsed_time(),
|
||||||
task->get_class(),
|
task->get_class(),
|
||||||
script_path));
|
script_path));
|
||||||
id += 1;
|
|
||||||
}
|
}
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
|
@ -22,7 +22,7 @@ protected:
|
||||||
|
|
||||||
public:
|
public:
|
||||||
struct TaskData {
|
struct TaskData {
|
||||||
int id = 0;
|
uint64_t id = 0;
|
||||||
String name;
|
String name;
|
||||||
bool is_custom_name = false;
|
bool is_custom_name = false;
|
||||||
int num_children = 0;
|
int num_children = 0;
|
||||||
|
@ -31,7 +31,7 @@ public:
|
||||||
String type_name;
|
String type_name;
|
||||||
String script_path;
|
String script_path;
|
||||||
|
|
||||||
TaskData(int p_id, const String &p_name, bool p_is_custom_name, int p_num_children, int p_status, double p_elapsed_time, const String &p_type_name, const String &p_script_path) {
|
TaskData(uint64_t p_id, const String &p_name, bool p_is_custom_name, int p_num_children, int p_status, double p_elapsed_time, const String &p_type_name, const String &p_script_path) {
|
||||||
id = p_id;
|
id = p_id;
|
||||||
name = p_name;
|
name = p_name;
|
||||||
is_custom_name = p_is_custom_name;
|
is_custom_name = p_is_custom_name;
|
||||||
|
|
|
@ -52,7 +52,7 @@ void BehaviorTreeView::_item_collapsed(Object *p_obj) {
|
||||||
if (!item) {
|
if (!item) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
int id = item->get_metadata(0);
|
uint64_t id = item->get_metadata(0);
|
||||||
bool collapsed = item->is_collapsed();
|
bool collapsed = item->is_collapsed();
|
||||||
if (!collapsed_ids.has(id) && collapsed) {
|
if (!collapsed_ids.has(id) && collapsed) {
|
||||||
collapsed_ids.push_back(item->get_metadata(0));
|
collapsed_ids.push_back(item->get_metadata(0));
|
||||||
|
@ -69,70 +69,131 @@ double BehaviorTreeView::_get_editor_scale() const {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline void _item_set_elapsed_time(TreeItem *p_item, double p_elapsed) {
|
||||||
|
p_item->set_text(2, rtos(Math::snapped(p_elapsed, 0.01)).pad_decimals(2));
|
||||||
|
}
|
||||||
|
|
||||||
void BehaviorTreeView::update_tree(const Ref<BehaviorTreeData> &p_data) {
|
void BehaviorTreeView::update_tree(const Ref<BehaviorTreeData> &p_data) {
|
||||||
// Remember selected.
|
// Remember selected.
|
||||||
int selected_id = -1;
|
uint64_t selected_id = 0;
|
||||||
if (tree->get_selected()) {
|
if (tree->get_selected()) {
|
||||||
selected_id = tree->get_selected()->get_metadata(0);
|
selected_id = tree->get_selected()->get_metadata(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
tree->clear();
|
if (last_root_id != 0 && p_data->tasks.size() > 0 && last_root_id == (uint64_t)p_data->tasks[0].id) {
|
||||||
TreeItem *parent = nullptr;
|
// * Update tree.
|
||||||
List<Pair<TreeItem *, int>> parents;
|
// ! Update routine is built on assumption that the behavior tree does NOT mutate. With little work it could detect mutations.
|
||||||
for (const BehaviorTreeData::TaskData &task_data : p_data->tasks) {
|
|
||||||
// Figure out parent.
|
TreeItem *item = tree->get_root();
|
||||||
parent = nullptr;
|
int idx = 0;
|
||||||
if (parents.size()) {
|
while (item) {
|
||||||
Pair<TreeItem *, int> &p = parents[0];
|
ERR_FAIL_COND(idx >= p_data->tasks.size());
|
||||||
parent = p.first;
|
|
||||||
if (!(--p.second)) {
|
const BTTask::Status current_status = (BTTask::Status)p_data->tasks[idx].status;
|
||||||
// No children left, remove it.
|
const BTTask::Status last_status = VariantCaster<BTTask::Status>::cast(item->get_metadata(1));
|
||||||
parents.pop_front();
|
const bool status_changed = last_status != p_data->tasks[idx].status;
|
||||||
|
|
||||||
|
if (status_changed) {
|
||||||
|
item->set_metadata(1, current_status);
|
||||||
|
if (current_status == BTTask::SUCCESS) {
|
||||||
|
item->set_custom_draw(0, this, LW_NAME(_draw_success_status));
|
||||||
|
item->set_icon(1, theme_cache.icon_success);
|
||||||
|
} else if (current_status == BTTask::FAILURE) {
|
||||||
|
item->set_custom_draw(0, this, LW_NAME(_draw_failure_status));
|
||||||
|
item->set_icon(1, theme_cache.icon_failure);
|
||||||
|
} else if (current_status == BTTask::RUNNING) {
|
||||||
|
item->set_custom_draw(0, this, LW_NAME(_draw_running_status));
|
||||||
|
item->set_icon(1, theme_cache.icon_running);
|
||||||
|
} else {
|
||||||
|
item->set_custom_draw(0, this, LW_NAME(_draw_fresh));
|
||||||
|
item->set_icon(1, nullptr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (status_changed || current_status == BTTask::RUNNING) {
|
||||||
|
_item_set_elapsed_time(item, p_data->tasks[idx].elapsed_time);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (item->get_first_child()) {
|
||||||
|
item = item->get_first_child();
|
||||||
|
} else if (item->get_next()) {
|
||||||
|
item = item->get_next();
|
||||||
|
} else {
|
||||||
|
while (item) {
|
||||||
|
item = item->get_parent();
|
||||||
|
if (item && item->get_next()) {
|
||||||
|
item = item->get_next();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
idx += 1;
|
||||||
|
}
|
||||||
|
ERR_FAIL_COND(idx != p_data->tasks.size());
|
||||||
|
} else {
|
||||||
|
// * Create new tree.
|
||||||
|
|
||||||
|
tree->clear();
|
||||||
|
TreeItem *parent = nullptr;
|
||||||
|
List<Pair<TreeItem *, int>> parents;
|
||||||
|
for (const BehaviorTreeData::TaskData &task_data : p_data->tasks) {
|
||||||
|
// Figure out parent.
|
||||||
|
parent = nullptr;
|
||||||
|
if (parents.size()) {
|
||||||
|
Pair<TreeItem *, int> &p = parents[0];
|
||||||
|
parent = p.first;
|
||||||
|
if (!(--p.second)) {
|
||||||
|
// No children left, remove it.
|
||||||
|
parents.pop_front();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TreeItem *item = tree->create_item(parent);
|
||||||
|
// Do this first because it resets properties of the cell...
|
||||||
|
item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
|
||||||
|
item->set_cell_mode(1, TreeItem::CELL_MODE_ICON);
|
||||||
|
|
||||||
|
item->set_metadata(0, task_data.id);
|
||||||
|
item->set_metadata(1, task_data.status);
|
||||||
|
|
||||||
|
item->set_text(0, task_data.name);
|
||||||
|
if (task_data.is_custom_name) {
|
||||||
|
item->set_custom_font(0, theme_cache.font_custom_name);
|
||||||
|
}
|
||||||
|
|
||||||
|
item->set_text_alignment(2, HORIZONTAL_ALIGNMENT_RIGHT);
|
||||||
|
_item_set_elapsed_time(item, task_data.elapsed_time);
|
||||||
|
|
||||||
|
String cors = (task_data.script_path.is_empty()) ? task_data.type_name : task_data.script_path;
|
||||||
|
item->set_icon(0, LimboUtility::get_singleton()->get_task_icon(cors));
|
||||||
|
item->set_icon_max_width(0, 16 * _get_editor_scale()); // Force user icon size.
|
||||||
|
|
||||||
|
if (task_data.status == BTTask::SUCCESS) {
|
||||||
|
item->set_custom_draw(0, this, LW_NAME(_draw_success_status));
|
||||||
|
item->set_icon(1, theme_cache.icon_success);
|
||||||
|
} else if (task_data.status == BTTask::FAILURE) {
|
||||||
|
item->set_custom_draw(0, this, LW_NAME(_draw_failure_status));
|
||||||
|
item->set_icon(1, theme_cache.icon_failure);
|
||||||
|
} else if (task_data.status == BTTask::RUNNING) {
|
||||||
|
item->set_custom_draw(0, this, LW_NAME(_draw_running_status));
|
||||||
|
item->set_icon(1, theme_cache.icon_running);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (task_data.id == selected_id) {
|
||||||
|
tree->set_selected(item, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (collapsed_ids.has(task_data.id)) {
|
||||||
|
item->set_collapsed(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add in front of parents stack if children are expected.
|
||||||
|
if (task_data.num_children) {
|
||||||
|
parents.push_front(Pair<TreeItem *, int>(item, task_data.num_children));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
last_root_id = p_data->tasks.size() > 0 ? p_data->tasks[0].id : 0;
|
||||||
TreeItem *item = tree->create_item(parent);
|
|
||||||
// Do this first because it resets properties of the cell...
|
|
||||||
item->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
|
|
||||||
item->set_cell_mode(1, TreeItem::CELL_MODE_ICON);
|
|
||||||
|
|
||||||
item->set_metadata(0, task_data.id);
|
|
||||||
|
|
||||||
item->set_text(0, task_data.name);
|
|
||||||
if (task_data.is_custom_name) {
|
|
||||||
item->set_custom_font(0, theme_cache.font_custom_name);
|
|
||||||
}
|
|
||||||
|
|
||||||
item->set_text_alignment(2, HORIZONTAL_ALIGNMENT_RIGHT);
|
|
||||||
item->set_text(2, rtos(Math::snapped(task_data.elapsed_time, 0.01)).pad_decimals(2));
|
|
||||||
|
|
||||||
String cors = (task_data.script_path.is_empty()) ? task_data.type_name : task_data.script_path;
|
|
||||||
item->set_icon(0, LimboUtility::get_singleton()->get_task_icon(cors));
|
|
||||||
item->set_icon_max_width(0, 16 * _get_editor_scale()); // Force user icon size.
|
|
||||||
|
|
||||||
if (task_data.status == BTTask::SUCCESS) {
|
|
||||||
item->set_custom_draw(0, this, LW_NAME(_draw_success_status));
|
|
||||||
item->set_icon(1, theme_cache.icon_success);
|
|
||||||
} else if (task_data.status == BTTask::FAILURE) {
|
|
||||||
item->set_custom_draw(0, this, LW_NAME(_draw_failure_status));
|
|
||||||
item->set_icon(1, theme_cache.icon_failure);
|
|
||||||
} else if (task_data.status == BTTask::RUNNING) {
|
|
||||||
item->set_custom_draw(0, this, LW_NAME(_draw_running_status));
|
|
||||||
item->set_icon(1, theme_cache.icon_running);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (task_data.id == selected_id) {
|
|
||||||
tree->set_selected(item, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (collapsed_ids.has(task_data.id)) {
|
|
||||||
item->set_collapsed(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Add in front of parents stack if it expects children.
|
|
||||||
if (task_data.num_children) {
|
|
||||||
parents.push_front(Pair<TreeItem *, int>(item, task_data.num_children));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -48,11 +48,13 @@ private:
|
||||||
Ref<Font> font_custom_name;
|
Ref<Font> font_custom_name;
|
||||||
} theme_cache;
|
} theme_cache;
|
||||||
|
|
||||||
Vector<int> collapsed_ids;
|
Vector<uint64_t> collapsed_ids;
|
||||||
|
uint64_t last_root_id = 0;
|
||||||
|
|
||||||
void _draw_success_status(Object *p_obj, Rect2 p_rect);
|
void _draw_success_status(Object *p_obj, Rect2 p_rect);
|
||||||
void _draw_running_status(Object *p_obj, Rect2 p_rect);
|
void _draw_running_status(Object *p_obj, Rect2 p_rect);
|
||||||
void _draw_failure_status(Object *p_obj, Rect2 p_rect);
|
void _draw_failure_status(Object *p_obj, Rect2 p_rect);
|
||||||
|
void _draw_fresh(Object *p_obj, Rect2 p_rect) {}
|
||||||
void _item_collapsed(Object *p_obj);
|
void _item_collapsed(Object *p_obj);
|
||||||
double _get_editor_scale() const;
|
double _get_editor_scale() const;
|
||||||
|
|
||||||
|
|
|
@ -28,6 +28,7 @@ LimboStringNames *LimboStringNames::singleton = nullptr;
|
||||||
|
|
||||||
LimboStringNames::LimboStringNames() {
|
LimboStringNames::LimboStringNames() {
|
||||||
_draw_failure_status = SN("_draw_failure_status");
|
_draw_failure_status = SN("_draw_failure_status");
|
||||||
|
_draw_fresh = SN("_draw_fresh");
|
||||||
_draw_probability = SN("_draw_probability");
|
_draw_probability = SN("_draw_probability");
|
||||||
_draw_running_status = SN("_draw_running_status");
|
_draw_running_status = SN("_draw_running_status");
|
||||||
_draw_success_status = SN("_draw_success_status");
|
_draw_success_status = SN("_draw_success_status");
|
||||||
|
|
|
@ -42,6 +42,7 @@ public:
|
||||||
_FORCE_INLINE_ static LimboStringNames *get_singleton() { return singleton; }
|
_FORCE_INLINE_ static LimboStringNames *get_singleton() { return singleton; }
|
||||||
|
|
||||||
StringName _draw_failure_status;
|
StringName _draw_failure_status;
|
||||||
|
StringName _draw_fresh;
|
||||||
StringName _draw_probability;
|
StringName _draw_probability;
|
||||||
StringName _draw_running_status;
|
StringName _draw_running_status;
|
||||||
StringName _draw_success_status;
|
StringName _draw_success_status;
|
||||||
|
|
Loading…
Reference in New Issue