From 0d34c4e887c8d3b559a995da2e87295fe49764b6 Mon Sep 17 00:00:00 2001 From: "Wilson E. Alvarez" Date: Sat, 2 Mar 2024 10:59:01 -0500 Subject: [PATCH] Fix bottom panel visbility calls Due to upstream change: https://github.com/godotengine/godot/commit/eb6ca91ba6f04a4ff2e21b3ca097c92b6a68dbc8 --- editor/limbo_ai_editor_plugin.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/editor/limbo_ai_editor_plugin.cpp b/editor/limbo_ai_editor_plugin.cpp index 2b72241..e8f4c96 100644 --- a/editor/limbo_ai_editor_plugin.cpp +++ b/editor/limbo_ai_editor_plugin.cpp @@ -36,6 +36,7 @@ #include "editor/editor_paths.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/gui/editor_bottom_panel.h" #include "editor/inspector_dock.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/project_settings_editor.h" @@ -682,7 +683,7 @@ void LimboAIEditor::_misc_option_selected(int p_id) { LimboDebuggerPlugin::get_singleton()->get_first_session_window()->set_window_enabled(true); } else { #ifdef LIMBOAI_MODULE - EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorDebuggerNode::get_singleton()); + EditorNode::get_bottom_panel()->make_item_visible(EditorDebuggerNode::get_singleton()); EditorDebuggerNode::get_singleton()->get_default_debugger()->switch_to_debugger( LimboDebuggerPlugin::get_singleton()->get_first_session_tab_index()); #elif LIMBOAI_GDEXTENSION