Merge 8d29f16963
into 134bb3214a
This commit is contained in:
commit
0c30414258
|
@ -457,6 +457,8 @@ void LimboAIEditor::_process_shortcut_input(const Ref<InputEvent> &p_event) {
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_on_save_pressed();
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} else if (LW_IS_SHORTCUT("limbo_ai/load_behavior_tree", p_event)) {
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_popup_file_dialog(load_dialog);
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} else if (LW_IS_SHORTCUT("limbo_ai/search_tree", p_event)) {
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task_tree->tree_search_show_and_focus();
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} else {
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handled = false;
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}
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@ -799,6 +801,9 @@ void LimboAIEditor::_misc_option_selected(int p_id) {
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EDITOR_FILE_SYSTEM()->scan();
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EDIT_SCRIPT(template_path);
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} break;
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case MISC_SEARCH_TREE: {
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task_tree->tree_search_show_and_focus();
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}
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}
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}
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@ -1319,6 +1324,9 @@ void LimboAIEditor::_update_misc_menu() {
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misc_menu->add_item(
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FILE_EXISTS(_get_script_template_path()) ? TTR("Edit Script Template") : TTR("Create Script Template"),
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MISC_CREATE_SCRIPT_TEMPLATE);
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misc_menu->add_separator();
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misc_menu->add_icon_item(theme_cache.search_icon, ("Search Tree"), MISC_SEARCH_TREE);
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}
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void LimboAIEditor::_update_banners() {
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@ -1381,6 +1389,7 @@ void LimboAIEditor::_do_update_theme_item_cache() {
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theme_cache.cut_icon = get_theme_icon(LW_NAME(ActionCut), LW_NAME(EditorIcons));
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theme_cache.copy_icon = get_theme_icon(LW_NAME(ActionCopy), LW_NAME(EditorIcons));
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theme_cache.paste_icon = get_theme_icon(LW_NAME(ActionPaste), LW_NAME(EditorIcons));
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theme_cache.search_icon = get_theme_icon(LW_NAME(Search), LW_NAME(EditorIcons));
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theme_cache.behavior_tree_icon = LimboUtility::get_singleton()->get_task_icon("BehaviorTree");
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theme_cache.percent_icon = LimboUtility::get_singleton()->get_task_icon("LimboPercent");
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@ -1512,6 +1521,9 @@ LimboAIEditor::LimboAIEditor() {
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LW_SHORTCUT("limbo_ai/open_debugger", TTR("Open Debugger"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY_MASK(ALT) | LW_KEY(D)));
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LW_SHORTCUT("limbo_ai/jump_to_owner", TTR("Jump to Owner"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(J)));
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LW_SHORTCUT("limbo_ai/close_tab", TTR("Close Tab"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(W)));
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LW_SHORTCUT("limbo_ai/find_task", TTR("Find Task"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(F)));
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LW_SHORTCUT("limbo_ai/hide_tree_search", TTR("Hide BehaviorTrees Search Panel"), (Key)(LW_KEY(ESCAPE)));
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LW_SHORTCUT("limbo_ai/search_tree", TTR("Shows the BehaviorTree Search Panel"), (Key)(LW_KEY_MASK(CMD_OR_CTRL) | LW_KEY(F)));
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set_process_shortcut_input(true);
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@ -20,6 +20,7 @@
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#include "owner_picker.h"
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#include "task_palette.h"
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#include "task_tree.h"
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#include "tree_search.h"
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#ifdef LIMBOAI_MODULE
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#include "core/object/class_db.h"
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@ -100,6 +101,7 @@ private:
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MISC_LAYOUT_WIDESCREEN_OPTIMIZED,
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MISC_PROJECT_SETTINGS,
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MISC_CREATE_SCRIPT_TEMPLATE,
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MISC_SEARCH_TREE
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};
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enum TabMenu {
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@ -134,6 +136,7 @@ private:
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Ref<Texture2D> cut_icon;
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Ref<Texture2D> copy_icon;
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Ref<Texture2D> paste_icon;
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Ref<Texture2D> search_icon;
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} theme_cache;
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EditorPlugin *plugin;
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@ -17,22 +17,23 @@
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#include "../bt/tasks/composites/bt_probability_selector.h"
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#include "../util/limbo_compat.h"
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#include "../util/limbo_utility.h"
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#include "tree_search.h"
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#ifdef LIMBOAI_MODULE
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#include "core/object/script_language.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/texture_rect.h"
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#include "scene/gui/label.h"
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#include "scene/gui/texture_rect.h"
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#endif // LIMBOAI_MODULE
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#ifdef LIMBOAI_GDEXTENSION
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#include <godot_cpp/classes/editor_interface.hpp>
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#include <godot_cpp/classes/script.hpp>
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#include <godot_cpp/classes/h_box_container.hpp>
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#include <godot_cpp/classes/v_box_container.hpp>
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#include <godot_cpp/classes/texture_rect.hpp>
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#include <godot_cpp/classes/label.hpp>
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#include <godot_cpp/classes/script.hpp>
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#include <godot_cpp/classes/texture_rect.hpp>
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#include <godot_cpp/classes/v_box_container.hpp>
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using namespace godot;
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#endif // LIMBOAI_GDEXTENSION
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@ -105,6 +106,7 @@ void TaskTree::_update_item(TreeItem *p_item) {
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if (!warning_text.is_empty()) {
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p_item->add_button(0, theme_cache.task_warning_icon, 0, false, warning_text);
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}
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tree_search->on_item_edited(p_item); // this is necessary to preserve custom drawing from tree search.
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}
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void TaskTree::_update_tree() {
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@ -124,6 +126,7 @@ void TaskTree::_update_tree() {
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for (const Ref<BTTask> &task : selection) {
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add_selection(task);
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}
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tree_search->update_search(tree);
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}
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TreeItem *TaskTree::_find_item(const Ref<BTTask> &p_task) const {
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@ -434,7 +437,7 @@ void TaskTree::_normalize_drop(TreeItem *item, int type, int &to_pos, Ref<BTTask
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to_pos = to_task->get_index();
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{
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Vector<Ref<BTTask>> selected = get_selected_tasks();
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if (to_task == selected[selected.size()-1]) {
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if (to_task == selected[selected.size() - 1]) {
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to_pos += 1;
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}
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}
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@ -530,6 +533,10 @@ void TaskTree::_notification(int p_what) {
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tree->connect("multi_selected", callable_mp(this, &TaskTree::_on_item_selected).unbind(3), CONNECT_DEFERRED);
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tree->connect("item_activated", callable_mp(this, &TaskTree::_on_item_activated));
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tree->connect("item_collapsed", callable_mp(this, &TaskTree::_on_item_collapsed));
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// TODO: Simplify these signals into one (candidate names: changed, updated, update_requested):
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tree_search->search_panel->connect("text_changed", callable_mp(this, &TaskTree::_update_tree).unbind(1));
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tree_search->search_panel->connect("visibility_changed", callable_mp(this, &TaskTree::_update_tree));
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tree_search->search_panel->connect("filter_toggled", callable_mp(this, &TaskTree::_update_tree));
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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_do_update_theme_item_cache();
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@ -562,12 +569,23 @@ void TaskTree::_bind_methods() {
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PropertyInfo(Variant::INT, "type")));
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}
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void TaskTree::tree_search_show_and_focus() {
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tree_search->search_panel->show_and_focus();
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}
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TaskTree::TaskTree() {
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editable = true;
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updating_tree = false;
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// for Tree + TreeSearch, we want a VBoxContainer. For now, rather than changing this classes type, let's do nesting:
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// TaskTree -> VBoxContainer -> [Tree, TreeSearchPanel]
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VBoxContainer *vbox_container = memnew(VBoxContainer);
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add_child(vbox_container);
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vbox_container->set_anchors_preset(PRESET_FULL_RECT);
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tree = memnew(Tree);
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add_child(tree);
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tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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vbox_container->add_child(tree);
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tree->set_columns(2);
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tree->set_column_expand(0, true);
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tree->set_column_expand(1, false);
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@ -578,6 +596,9 @@ TaskTree::TaskTree() {
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tree->set_select_mode(Tree::SelectMode::SELECT_MULTI);
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tree->set_drag_forwarding(callable_mp(this, &TaskTree::_get_drag_data_fw), callable_mp(this, &TaskTree::_can_drop_data_fw), callable_mp(this, &TaskTree::_drop_data_fw));
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tree_search.instantiate();
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vbox_container->add_child(tree_search->search_panel);
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}
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TaskTree::~TaskTree() {
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@ -9,9 +9,13 @@
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* =============================================================================
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*/
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#ifndef TASK_TREE_H
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#define TASK_TREE_H
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#ifdef TOOLS_ENABLED
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#include "../bt/behavior_tree.h"
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#include "tree_search.h"
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#ifdef LIMBOAI_MODULE
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#include "scene/gui/control.h"
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@ -42,6 +46,7 @@ private:
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bool editable;
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bool updating_tree;
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HashMap<RECT_CACHE_KEY, Rect2> probability_rect_cache;
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Ref<TreeSearch> tree_search;
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struct ThemeCache {
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Ref<Font> comment_font;
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@ -96,6 +101,7 @@ public:
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Ref<BTTask> get_selected() const;
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Vector<Ref<BTTask>> get_selected_tasks() const;
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void clear_selection();
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void tree_search_show_and_focus();
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Rect2 get_selected_probability_rect() const;
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double get_selected_probability_weight() const;
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@ -103,9 +109,11 @@ public:
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bool selected_has_probability() const;
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virtual bool editor_can_reload_from_file() { return false; }
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TaskTree();
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~TaskTree();
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};
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#endif // ! TOOLS_ENABLED
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#endif // ! TASK_TREE_H
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@ -0,0 +1,485 @@
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/**
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* tree_search.cpp
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* =============================================================================
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* Copyright 2021-2024 Serhii Snitsaruk
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*
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* Use of this source code is governed by an MIT-style
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* license that can be found in the LICENSE file or at
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* https://opensource.org/licenses/MIT.
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* =============================================================================
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||||
*/
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#ifdef TOOLS_ENABLED
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#include "tree_search.h"
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#include "../bt/behavior_tree.h"
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#include "../util/limbo_compat.h" // for edscale
|
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#include "../util/limbo_string_names.h"
|
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#include "../util/limbo_utility.h"
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#ifdef LIMBOAI_MODULE
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#include "core/math/math_funcs.h"
|
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#include "editor/editor_interface.h"
|
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/separator.h"
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#include "scene/main/viewport.h"
|
||||
#include "scene/resources/font.h"
|
||||
#include "scene/resources/style_box_flat.h"
|
||||
#endif // LIMBOAI_MODULE
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||||
#ifdef LIMBOAI_GDEXTENSION
|
||||
#include <godot_cpp/classes/editor_interface.hpp> // for edge scale
|
||||
#include <godot_cpp/classes/font.hpp>
|
||||
#include <godot_cpp/classes/h_separator.hpp>
|
||||
#include <godot_cpp/classes/style_box_flat.hpp>
|
||||
#include <godot_cpp/classes/viewport.hpp>
|
||||
#include <godot_cpp/core/math.hpp>
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#endif // LIMBOAI_GDEXTENSION
|
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|
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#define UPPER_BOUND (1 << 15) // for substring search.
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|
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/* ------- TreeSearchPanel ------- */
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|
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void TreeSearchPanel::_initialize_controls() {
|
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line_edit_search = memnew(LineEdit);
|
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check_button_filter_highlight = memnew(CheckBox);
|
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close_button = memnew(Button);
|
||||
label_filter = memnew(Label);
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||||
|
||||
line_edit_search->set_placeholder(TTR("Search tree"));
|
||||
|
||||
label_filter->set_text(TTR("Filter"));
|
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|
||||
BUTTON_SET_ICON(close_button, get_theme_icon(LW_NAME(Close), LW_NAME(EditorIcons)));
|
||||
close_button->set_theme_type_variation("FlatButton");
|
||||
|
||||
// positioning and sizing
|
||||
this->set_anchors_and_offsets_preset(LayoutPreset::PRESET_BOTTOM_WIDE);
|
||||
this->set_v_size_flags(SIZE_SHRINK_CENTER); // Do not expand vertically
|
||||
|
||||
// hack add separator to the left so line edit doesn't clip.
|
||||
line_edit_search->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
|
||||
_add_spacer(0.25); // otherwise the lineedits expand margin touches the left border.
|
||||
add_child(line_edit_search);
|
||||
add_child(check_button_filter_highlight);
|
||||
add_child(label_filter);
|
||||
_add_spacer();
|
||||
add_child(close_button);
|
||||
_add_spacer(0.25);
|
||||
}
|
||||
|
||||
void TreeSearchPanel::_initialize_close_callbacks() {
|
||||
Callable calleable_set_invisible = Callable(this, "set_visible").bind(false); // don't need a custom bind.
|
||||
close_button->connect("pressed", calleable_set_invisible);
|
||||
close_button->set_shortcut(LW_GET_SHORTCUT("limbo_ai/hide_tree_search"));
|
||||
}
|
||||
|
||||
void TreeSearchPanel::_add_spacer(float p_width_multiplier) {
|
||||
Control *spacer = memnew(Control);
|
||||
spacer->set_custom_minimum_size(Vector2(8.0 * EDSCALE * p_width_multiplier, 0.0));
|
||||
add_child(spacer);
|
||||
}
|
||||
|
||||
void TreeSearchPanel::_emit_text_changed(const String &p_text) {
|
||||
this->emit_signal("text_changed", p_text);
|
||||
}
|
||||
|
||||
void TreeSearchPanel::_emit_text_submitted(const String &p_text) {
|
||||
this->emit_signal("text_submitted");
|
||||
}
|
||||
|
||||
void TreeSearchPanel::_emit_filter_toggled() {
|
||||
this->emit_signal("filter_toggled");
|
||||
}
|
||||
|
||||
void TreeSearchPanel::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_READY: {
|
||||
_initialize_controls();
|
||||
line_edit_search->connect("text_changed", callable_mp(this, &TreeSearchPanel::_emit_text_changed));
|
||||
_initialize_close_callbacks();
|
||||
line_edit_search->connect("text_submitted", callable_mp(this, &TreeSearchPanel::_emit_text_submitted));
|
||||
check_button_filter_highlight->connect("pressed", callable_mp(this, &TreeSearchPanel::_emit_filter_toggled));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TreeSearchPanel::_bind_methods() {
|
||||
ADD_SIGNAL(MethodInfo("text_changed"));
|
||||
ADD_SIGNAL(MethodInfo("text_submitted"));
|
||||
ADD_SIGNAL(MethodInfo("filter_toggled"));
|
||||
}
|
||||
|
||||
TreeSearchPanel::TreeSearchPanel() {
|
||||
this->set_visible(false);
|
||||
}
|
||||
|
||||
bool TreeSearchPanel::has_focus() {
|
||||
return false;
|
||||
}
|
||||
|
||||
TreeSearchMode TreeSearchPanel::get_search_mode() {
|
||||
if (!check_button_filter_highlight || !check_button_filter_highlight->is_pressed()) {
|
||||
return TreeSearchMode::HIGHLIGHT;
|
||||
}
|
||||
return TreeSearchMode::FILTER;
|
||||
}
|
||||
|
||||
String TreeSearchPanel::get_text() {
|
||||
if (!line_edit_search)
|
||||
return String();
|
||||
return line_edit_search->get_text();
|
||||
}
|
||||
|
||||
void TreeSearchPanel::show_and_focus() {
|
||||
this->set_visible(true);
|
||||
line_edit_search->grab_focus();
|
||||
}
|
||||
|
||||
/* !TreeSearchPanel */
|
||||
|
||||
/* ------- TreeSearch ------- */
|
||||
|
||||
void TreeSearch::_filter_tree(const String &p_search_mask) {
|
||||
if (matching_entries.size() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < ordered_tree_items.size(); i++) {
|
||||
TreeItem *cur_item = ordered_tree_items[i];
|
||||
|
||||
if (number_matches.has(cur_item)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TreeItem *first_counting_ancestor = cur_item;
|
||||
while (first_counting_ancestor && !number_matches.has(first_counting_ancestor)) {
|
||||
first_counting_ancestor = first_counting_ancestor->get_parent();
|
||||
}
|
||||
if (!first_counting_ancestor || !_vector_has_bsearch(matching_entries, first_counting_ancestor)) {
|
||||
cur_item->set_visible(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TreeSearch::_highlight_tree(const String &p_search_mask) {
|
||||
callable_cache.clear();
|
||||
for (int i = 0; i < ordered_tree_items.size(); i++) {
|
||||
TreeItem *entry = ordered_tree_items[i];
|
||||
|
||||
int num_m = number_matches.has(entry) ? number_matches.get(entry) : 0;
|
||||
if (num_m == 0) {
|
||||
continue;
|
||||
;
|
||||
}
|
||||
|
||||
// make sure to also call any draw method already defined.
|
||||
Callable parent_draw_method;
|
||||
if (entry->get_cell_mode(0) == TreeItem::CELL_MODE_CUSTOM) {
|
||||
parent_draw_method = entry->get_custom_draw_callback(0);
|
||||
}
|
||||
|
||||
Callable draw_callback = callable_mp(this, &TreeSearch::_draw_highlight_item).bind(p_search_mask, parent_draw_method);
|
||||
|
||||
// -- this is necessary because of the modularity of this implementation
|
||||
// cache render properties of entry
|
||||
String cached_text = entry->get_text(0);
|
||||
Ref<Texture2D> cached_icon = entry->get_icon(0);
|
||||
int cached_max_width = entry->get_icon_max_width(0);
|
||||
callable_cache[entry] = draw_callback;
|
||||
|
||||
// this removes render properties in entry
|
||||
entry->set_custom_draw_callback(0, draw_callback);
|
||||
entry->set_cell_mode(0, TreeItem::CELL_MODE_CUSTOM);
|
||||
|
||||
// restore render properties
|
||||
entry->set_text(0, cached_text);
|
||||
entry->set_icon(0, cached_icon);
|
||||
entry->set_icon_max_width(0, cached_max_width);
|
||||
}
|
||||
}
|
||||
|
||||
// custom draw callback for highlighting (bind 2)
|
||||
void TreeSearch::_draw_highlight_item(TreeItem *p_tree_item, Rect2 p_rect, String p_search_mask, Callable p_parent_draw_method) {
|
||||
if (!p_tree_item)
|
||||
return;
|
||||
// call any parent draw methods such as for probability FIRST.
|
||||
p_parent_draw_method.call(p_tree_item, p_rect);
|
||||
|
||||
// first part: outline
|
||||
if (matching_entries.has(p_tree_item)) {
|
||||
// font info
|
||||
Ref<Font> font = p_tree_item->get_custom_font(0);
|
||||
if (font.is_null()) {
|
||||
font = p_tree_item->get_tree()->get_theme_font(LW_NAME(font));
|
||||
}
|
||||
ERR_FAIL_NULL(font);
|
||||
double font_size = p_tree_item->get_custom_font_size(0);
|
||||
if (font_size == -1) {
|
||||
font_size = p_tree_item->get_tree()->get_theme_font_size(LW_NAME(font));
|
||||
}
|
||||
|
||||
// substring size
|
||||
String string_full = p_tree_item->get_text(0);
|
||||
StringSearchIndices substring_idx = _substring_bounds(string_full, p_search_mask);
|
||||
|
||||
String substring_match = string_full.substr(substring_idx.lower, substring_idx.upper - substring_idx.lower);
|
||||
Vector2 substring_match_size = font->get_string_size(substring_match, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size);
|
||||
|
||||
String substring_before = string_full.substr(0, substring_idx.lower);
|
||||
Vector2 substring_before_size = font->get_string_size(substring_before, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size);
|
||||
|
||||
// stylebox
|
||||
Ref<StyleBox> stylebox = p_tree_item->get_tree()->get_theme_stylebox("Focus");
|
||||
ERR_FAIL_NULL(stylebox);
|
||||
|
||||
// extract separation
|
||||
float h_sep = p_tree_item->get_tree()->get_theme_constant("h_separation");
|
||||
|
||||
// compose draw rect
|
||||
const Vector2 PADDING = Vector2(4., 2.);
|
||||
Rect2 draw_rect = p_rect;
|
||||
|
||||
Vector2 rect_offset = Vector2(substring_before_size.x, 0);
|
||||
rect_offset.x += p_tree_item->get_icon_max_width(0) * EDSCALE;
|
||||
rect_offset.x += (h_sep + 4.) * EDSCALE; // TODO: Find better way to determine texts x-offset
|
||||
rect_offset.y = (p_rect.size.y - substring_match_size.y) / 2; // center box vertically
|
||||
|
||||
draw_rect.position += rect_offset - PADDING / 2;
|
||||
draw_rect.size = substring_match_size + PADDING;
|
||||
|
||||
// draw
|
||||
stylebox->draw(p_tree_item->get_tree()->get_canvas_item(), draw_rect);
|
||||
}
|
||||
|
||||
// second part: draw number (TODO: maybe use columns)
|
||||
int num_mat = number_matches.has(p_tree_item) ? number_matches.get(p_tree_item) : 0;
|
||||
if (num_mat > 0) {
|
||||
float h_sep = p_tree_item->get_tree()->get_theme_constant("h_separation");
|
||||
Ref<Font> font = tree_reference->get_theme_font("font");
|
||||
float font_size = tree_reference->get_theme_font_size("font") * 0.75;
|
||||
|
||||
String num_string = String::num_int64(num_mat);
|
||||
Vector2 string_size = font->get_string_size(num_string, HORIZONTAL_ALIGNMENT_CENTER, -1, font_size);
|
||||
Vector2 text_pos = p_rect.position;
|
||||
|
||||
text_pos.x += p_rect.size.x - string_size.x - h_sep;
|
||||
text_pos.y += font->get_descent(font_size) + p_rect.size.y / 2.; // center vertically
|
||||
|
||||
font->draw_string(tree_reference->get_canvas_item(), text_pos, num_string, HORIZONTAL_ALIGNMENT_CENTER, -1, font_size);
|
||||
}
|
||||
}
|
||||
|
||||
void TreeSearch::_update_matching_entries(const String &search_mask) {
|
||||
Vector<TreeItem *> accum;
|
||||
matching_entries = _find_matching_entries(tree_reference->get_root(), search_mask, accum);
|
||||
}
|
||||
|
||||
/* this linearizes the tree into [ordered_tree_items] like so:
|
||||
- i1
|
||||
- i2
|
||||
- i3
|
||||
- i4 ---> [i1,i2,i3,i4]
|
||||
*/
|
||||
void TreeSearch::_update_ordered_tree_items(TreeItem *p_tree_item) {
|
||||
if (!p_tree_item)
|
||||
return;
|
||||
if (p_tree_item == p_tree_item->get_tree()->get_root()) {
|
||||
ordered_tree_items.clear();
|
||||
}
|
||||
// Add the current item to the list
|
||||
ordered_tree_items.push_back(p_tree_item);
|
||||
|
||||
// Recursively collect items from the first child
|
||||
TreeItem *child = p_tree_item->get_first_child();
|
||||
while (child) {
|
||||
_update_ordered_tree_items(child);
|
||||
child = child->get_next();
|
||||
}
|
||||
}
|
||||
|
||||
void TreeSearch::_update_number_matches() {
|
||||
number_matches.clear();
|
||||
for (int i = 0; i < matching_entries.size(); i++) {
|
||||
TreeItem *item = matching_entries[i];
|
||||
while (item) {
|
||||
int old_num_value = number_matches.has(item) ? number_matches.get(item) : 0;
|
||||
number_matches[item] = old_num_value + 1;
|
||||
item = item->get_parent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Vector<TreeItem *> TreeSearch::_find_matching_entries(TreeItem *p_tree_item, const String &p_search_mask, Vector<TreeItem *> &p_accum) {
|
||||
if (!p_tree_item)
|
||||
return p_accum;
|
||||
StringSearchIndices item_search_indices = _substring_bounds(p_tree_item->get_text(0), p_search_mask);
|
||||
if (item_search_indices.hit())
|
||||
p_accum.insert(p_accum.bsearch(p_tree_item, true), p_tree_item);
|
||||
|
||||
for (int i = 0; i < p_tree_item->get_child_count(); i++) {
|
||||
TreeItem *child = p_tree_item->get_child(i);
|
||||
_find_matching_entries(child, p_search_mask, p_accum);
|
||||
}
|
||||
return p_accum;
|
||||
}
|
||||
|
||||
// Returns the lower and upper bounds of a substring. Does fuzzy search: Simply looks if words exist in right ordering.
|
||||
// Also ignores case if p_search_mask is lowercase. Example:
|
||||
// p_searcheable = "TimeLimit 2 sec", p_search_mask = limit 2 sec -> [4,14]. With p_search_mask = "LimiT 2 SEC" or "Limit sec 2" -> [-1,-1]
|
||||
TreeSearch::StringSearchIndices TreeSearch::_substring_bounds(const String &p_searchable, const String &p_search_mask) const {
|
||||
StringSearchIndices result;
|
||||
result.lower = UPPER_BOUND;
|
||||
result.upper = 0;
|
||||
|
||||
if (p_search_mask.is_empty()) {
|
||||
return result; // Early return if search_mask is empty.
|
||||
}
|
||||
|
||||
// Determine if the search should be case-insensitive.
|
||||
bool is_case_insensitive = (p_search_mask == p_search_mask.to_lower());
|
||||
String searchable_processed = is_case_insensitive ? p_searchable.to_lower() : p_searchable;
|
||||
PackedStringArray words = p_search_mask.split(" ");
|
||||
int word_position = 0;
|
||||
for (const String &word : words) {
|
||||
if (word.is_empty()) {
|
||||
continue; // Skip empty words.
|
||||
}
|
||||
|
||||
String word_processed = is_case_insensitive ? word.to_lower() : word;
|
||||
|
||||
// Find the position of the next word in the searchable string.
|
||||
word_position = searchable_processed.find(word_processed, word_position);
|
||||
|
||||
if (word_position < 0) {
|
||||
// If any word is not found, return an empty StringSearchIndices.
|
||||
return StringSearchIndices();
|
||||
}
|
||||
|
||||
// Update lower and upper bounds.
|
||||
result.lower = MIN(result.lower, word_position);
|
||||
result.upper = MAX(result.upper, static_cast<int>(word_position + word.length()));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void TreeSearch::_select_item(TreeItem *item) {
|
||||
if (!item)
|
||||
return;
|
||||
tree_reference->set_selected(item, 0);
|
||||
tree_reference->scroll_to_item(item);
|
||||
item = item->get_parent();
|
||||
while (item) {
|
||||
item->set_collapsed(false);
|
||||
item = item->get_parent();
|
||||
}
|
||||
}
|
||||
|
||||
void TreeSearch::_select_first_match() {
|
||||
if (matching_entries.size() == 0) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < ordered_tree_items.size(); i++) {
|
||||
TreeItem *item = ordered_tree_items[i];
|
||||
if (!_vector_has_bsearch(matching_entries, item)) {
|
||||
continue;
|
||||
}
|
||||
String debug_string = "[";
|
||||
_select_item(item);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TreeSearch::_select_next_match() {
|
||||
if (matching_entries.size() == 0) {
|
||||
return;
|
||||
}
|
||||
TreeItem *selected = tree_reference->get_selected(); // we care about a single item here.
|
||||
if (!selected) {
|
||||
_select_first_match();
|
||||
return;
|
||||
}
|
||||
|
||||
int selected_idx = -1;
|
||||
for (int i = 0; i < ordered_tree_items.size(); i++) {
|
||||
if (ordered_tree_items[i] == selected) {
|
||||
selected_idx = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// find the best fitting entry.
|
||||
for (int i = 0; i < ordered_tree_items.size(); i++) {
|
||||
TreeItem *item = ordered_tree_items[i];
|
||||
if (!_vector_has_bsearch(matching_entries, item) || selected_idx >= i) {
|
||||
continue;
|
||||
}
|
||||
|
||||
_select_item(item);
|
||||
return;
|
||||
}
|
||||
_select_first_match(); // wrap around.
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline bool TreeSearch::_vector_has_bsearch(Vector<T *> p_vec, T *element) {
|
||||
int idx = p_vec.bsearch(element, true);
|
||||
bool in_array = idx >= 0 && idx < p_vec.size();
|
||||
|
||||
return in_array && p_vec[idx] == element;
|
||||
}
|
||||
|
||||
void TreeSearch::on_item_edited(TreeItem *item) {
|
||||
if (item->get_cell_mode(0) != TreeItem::CELL_MODE_CUSTOM) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!callable_cache.has(item) || item->get_custom_draw_callback(0) == callable_cache.get(item)) {
|
||||
return;
|
||||
}
|
||||
|
||||
item->set_custom_draw_callback(0, callable_cache.get(item));
|
||||
}
|
||||
|
||||
// Call this as a post-processing step for the already constructed tree.
|
||||
void TreeSearch::update_search(Tree *p_tree) {
|
||||
ERR_FAIL_COND(!search_panel || !p_tree);
|
||||
|
||||
// ignore if panel not visible or no search string is given.
|
||||
if (!search_panel->is_visible() || search_panel->get_text().length() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
tree_reference = p_tree;
|
||||
|
||||
String search_mask = search_panel->get_text();
|
||||
TreeSearchMode search_mode = search_panel->get_search_mode();
|
||||
|
||||
_update_ordered_tree_items(p_tree->get_root());
|
||||
_update_matching_entries(search_mask);
|
||||
_update_number_matches();
|
||||
|
||||
_highlight_tree(search_mask);
|
||||
if (!search_panel->is_connected("text_submitted", callable_mp(this, &TreeSearch::_select_next_match))) {
|
||||
search_panel->connect("text_submitted", callable_mp(this, &TreeSearch::_select_next_match));
|
||||
}
|
||||
|
||||
if (search_mode == TreeSearchMode::FILTER) {
|
||||
_filter_tree(search_mask);
|
||||
}
|
||||
}
|
||||
|
||||
TreeSearch::TreeSearch() {
|
||||
search_panel = memnew(TreeSearchPanel);
|
||||
}
|
||||
|
||||
TreeSearch::~TreeSearch() {
|
||||
}
|
||||
|
||||
/* !TreeSearch */
|
||||
|
||||
#endif // TOOLS_ENABLED
|
|
@ -0,0 +1,125 @@
|
|||
/**
|
||||
* tree_search.h
|
||||
* =============================================================================
|
||||
* Copyright 2021-2024 Serhii Snitsaruk
|
||||
*
|
||||
* Use of this source code is governed by an MIT-style
|
||||
* license that can be found in the LICENSE file or at
|
||||
* https://opensource.org/licenses/MIT.
|
||||
* =============================================================================
|
||||
*/
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
|
||||
#ifndef TREE_SEARCH_H
|
||||
#define TREE_SEARCH_H
|
||||
|
||||
#include "../bt/tasks/bt_task.h" // for tree item parsing
|
||||
|
||||
#ifdef LIMBOAI_GDEXTENSION
|
||||
#include <godot_cpp/classes/check_box.hpp>
|
||||
#include <godot_cpp/classes/h_flow_container.hpp>
|
||||
#include <godot_cpp/classes/label.hpp>
|
||||
#include <godot_cpp/classes/line_edit.hpp>
|
||||
#include <godot_cpp/classes/tree.hpp>
|
||||
|
||||
#endif // LIMBOAI_GDEXTENSION
|
||||
|
||||
#ifdef LIMBOAI_MODULE
|
||||
#include "scene/gui/check_box.h"
|
||||
#include "scene/gui/flow_container.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#endif // LIMBOAI_MODULE
|
||||
|
||||
using namespace godot;
|
||||
|
||||
enum TreeSearchMode {
|
||||
HIGHLIGHT = 0,
|
||||
FILTER = 1
|
||||
};
|
||||
|
||||
class TreeSearchPanel : public HFlowContainer {
|
||||
GDCLASS(TreeSearchPanel, HFlowContainer)
|
||||
private:
|
||||
Button *toggle_button_filter_highlight;
|
||||
Button *close_button;
|
||||
Label *label_filter;
|
||||
LineEdit *line_edit_search;
|
||||
CheckBox *check_button_filter_highlight;
|
||||
void _initialize_controls();
|
||||
void _initialize_close_callbacks();
|
||||
void _add_spacer(float width_multiplier = 1.f);
|
||||
|
||||
void _on_draw_highlight(TreeItem *item, Rect2 rect);
|
||||
void _emit_text_changed(const String &text);
|
||||
void _emit_text_submitted(const String &p_text);
|
||||
void _emit_filter_toggled();
|
||||
void _notification(int p_what);
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
TreeSearchMode get_search_mode();
|
||||
String get_text();
|
||||
void show_and_focus();
|
||||
TreeSearchPanel();
|
||||
bool has_focus();
|
||||
};
|
||||
|
||||
class TreeSearch : public RefCounted {
|
||||
GDCLASS(TreeSearch, RefCounted)
|
||||
private:
|
||||
struct StringSearchIndices {
|
||||
// initialize to opposite bounds.
|
||||
int lower = -1;
|
||||
int upper = -1;
|
||||
|
||||
bool hit() {
|
||||
return 0 <= lower && lower < upper;
|
||||
}
|
||||
};
|
||||
|
||||
Tree *tree_reference;
|
||||
|
||||
Vector<TreeItem *> ordered_tree_items;
|
||||
Vector<TreeItem *> matching_entries;
|
||||
HashMap<TreeItem *, int> number_matches;
|
||||
HashMap<TreeItem *, Callable> callable_cache;
|
||||
|
||||
void _filter_tree(const String &p_search_mask);
|
||||
void _highlight_tree(const String &p_search_mask);
|
||||
void _draw_highlight_item(TreeItem *tree_item, Rect2 rect, String search_mask, Callable parent_draw_method);
|
||||
void _update_matching_entries(const String &search_mask);
|
||||
void _update_ordered_tree_items(TreeItem *tree_item);
|
||||
void _update_number_matches();
|
||||
|
||||
|
||||
Vector<TreeItem *> _find_matching_entries(TreeItem *tree_item, const String &search_mask, Vector<TreeItem *> &buffer);
|
||||
StringSearchIndices _substring_bounds(const String &searchable, const String &search_mask) const;
|
||||
|
||||
void _select_item(TreeItem *item);
|
||||
void _select_first_match();
|
||||
void _select_next_match();
|
||||
|
||||
template<typename T>
|
||||
bool _vector_has_bsearch(Vector<T*> p_vec, T* element);
|
||||
protected:
|
||||
static void _bind_methods() {}
|
||||
|
||||
public:
|
||||
// we will add everything from TaskTree.h
|
||||
void update_search(Tree *tree);
|
||||
void on_item_edited(TreeItem *item);
|
||||
TreeSearchPanel *search_panel;
|
||||
|
||||
TreeSearch();
|
||||
~TreeSearch();
|
||||
};
|
||||
|
||||
#endif // TREE_SEARCH_H
|
||||
#endif // ! TOOLS_ENABLED
|
||||
|
||||
|
|
@ -106,6 +106,7 @@
|
|||
#include "util/limbo_string_names.h"
|
||||
#include "util/limbo_task_db.h"
|
||||
#include "util/limbo_utility.h"
|
||||
#include "editor/tree_search.h"
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "editor/debugger/behavior_tree_view.h"
|
||||
|
@ -267,6 +268,8 @@ void initialize_limboai_module(ModuleInitializationLevel p_level) {
|
|||
GDREGISTER_CLASS(OwnerPicker);
|
||||
GDREGISTER_CLASS(LimboAIEditor);
|
||||
GDREGISTER_CLASS(LimboAIEditorPlugin);
|
||||
GDREGISTER_INTERNAL_CLASS(TreeSearchPanel);
|
||||
GDREGISTER_INTERNAL_CLASS(TreeSearch);
|
||||
#endif // LIMBOAI_GDEXTENSION
|
||||
|
||||
EditorPlugins::add_by_type<LimboAIEditorPlugin>();
|
||||
|
|
|
@ -46,6 +46,7 @@ LimboStringNames::LimboStringNames() {
|
|||
button_up = SN("button_up");
|
||||
call_deferred = SN("call_deferred");
|
||||
changed = SN("changed");
|
||||
Close = SN("Close");
|
||||
dark_color_2 = SN("dark_color_2");
|
||||
Debug = SN("Debug");
|
||||
disabled_font_color = SN("disabled_font_color");
|
||||
|
|
|
@ -62,6 +62,7 @@ public:
|
|||
StringName button_up;
|
||||
StringName call_deferred;
|
||||
StringName changed;
|
||||
StringName Close;
|
||||
StringName dark_color_2;
|
||||
StringName Debug;
|
||||
StringName disabled_font_color;
|
||||
|
|
Loading…
Reference in New Issue